diff --git a/packs/Handelsg%C3%BCter.db b/Server_Befehle/RESTART old mode 100755 new mode 100644 similarity index 100% rename from packs/Handelsg%C3%BCter.db rename to Server_Befehle/RESTART diff --git a/packs/Hintergr%C3%BCnde.db b/Server_Befehle/UPDATE old mode 100755 new mode 100644 similarity index 100% rename from packs/Hintergr%C3%BCnde.db rename to Server_Befehle/UPDATE diff --git a/icons/items/magic items/Iggwilvs Kessel (Eiserne Version).png b/icons/items/magic items/Iggwilvs Kessel (Eiserne Version).png new file mode 100644 index 0000000..bdde808 Binary files /dev/null and b/icons/items/magic items/Iggwilvs Kessel (Eiserne Version).png differ diff --git a/icons/items/magic items/Iggwilvs Kessel (Goldene Version).png b/icons/items/magic items/Iggwilvs Kessel (Goldene Version).png new file mode 100644 index 0000000..318bc5a Binary files /dev/null and b/icons/items/magic items/Iggwilvs Kessel (Goldene Version).png differ diff --git a/icons/items/magic items/Kugel der Ausrichtung.png b/icons/items/magic items/Kugel der Ausrichtung.png new file mode 100644 index 0000000..cb9e2cc Binary files /dev/null and b/icons/items/magic items/Kugel der Ausrichtung.png differ diff --git a/icons/items/magic items/Pfeife der Rauchmoster.png b/icons/items/magic items/Pfeife der Rauchmoster.png new file mode 100644 index 0000000..29ccc04 Binary files /dev/null and b/icons/items/magic items/Pfeife der Rauchmoster.png differ diff --git a/icons/items/magic items/Schreckenshelm.png b/icons/items/magic items/Schreckenshelm.png new file mode 100644 index 0000000..e8d014b Binary files /dev/null and b/icons/items/magic items/Schreckenshelm.png differ diff --git a/icons/items/magic items/Stange des Schrumpfens.png b/icons/items/magic items/Stange des Schrumpfens.png new file mode 100644 index 0000000..2f17e3a Binary files /dev/null and b/icons/items/magic items/Stange des Schrumpfens.png differ diff --git a/icons/items/magic items/Umhang der vielen Moden.png b/icons/items/magic items/Umhang der vielen Moden.png new file mode 100644 index 0000000..36df593 Binary files /dev/null and b/icons/items/magic items/Umhang der vielen Moden.png differ diff --git a/icons/items/magic items/Zerschniffer-Schnück.png b/icons/items/magic items/Zerschniffer-Schnück.png new file mode 100644 index 0000000..b5e0dc3 Binary files /dev/null and b/icons/items/magic items/Zerschniffer-Schnück.png differ diff --git a/module.json b/module.json old mode 100755 new mode 100644 index bf2fd3b..8d69fc0 --- a/module.json +++ b/module.json @@ -1,11 +1,9 @@ { - "name": "SharedData_global", "title": "SharedData - Deutsche Kompendien", "description": "Kompendien zu den verschiedensten Kategorien aus der Deutschen Ausgabe der Dungeons and Dragons Bücher. Aktuell werden Einträge aus den Büchern: Spielerhandbuch, Xanathars Ratgeber für alles, Volos Allmanach für Monster und The Wild beyound the Witchlight eingepflegt. Dieses Modul steht frei für jeden zur Verfügung. Bei manchen Einträgen könnten eventuell die Bilder fehlen. Dafür werden die Dateien aus dem Modul SharedData_resources benötigt", - "authors": [ + "authors": [ { - "name": "Nibur", - "flags": {} + "name": "Nibur" } ], "version": "1.1.44", @@ -20,108 +18,96 @@ "changelog": "https://gitlab.j-linn.de/Yoshi/germandndcompendium/-/blob/master/changelog.md", "packs": [ { - "name": "Gegenstände", "label": "Deutsch - Gegenstände", - "path": "packs/item.db", + "name": "Gegenstände", "type": "Item", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/item" }, { - "name": "Monster", "label": "Deutsch - Monster", - "path": "packs/Monster.db", + "name": "Monster", "type": "Actor", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Monster" }, { - "name": "Beschwörungen", "label": "Deutsch - Beschwörungen", - "path": "packs/Beschwoerungen.db", + "name": "Beschwörungen", "type": "Actor", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Beschwoerungen" }, { - "name": "Klassen", "label": "Deutsch - Klassen", - "path": "packs/Klassen.db", + "name": "Klassen", "type": "Item", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Klassen" }, { - "name": "Handelsgüter", "label": "Deutsch - Handelsgüter", - "path": "packs/Handelsgueter.db", + "name": "Handelsgüter", "type": "Item", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Handelsgueter" }, { - "name": "Hintergründe", "label": "Deutsch - Hintergründe", - "path": "packs/Hintergruende.db", + "name": "Hintergründe", "type": "Item", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Hintergruende" }, { - "name": "Klassenfähigkeiten", "label": "Deutsch - Klassenfähigkeiten", - "path": "packs/Klassenfaehigkeiten.db", + "name": "Klassenfähigkeiten", "type": "Item", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Klassenfaehigkeiten" }, { - "name": "Monsterfähigkeiten", "label": "Deutsch - Monsterfähigkeiten", - "path": "packs/Monsterfaehigkeiten.db", + "name": "Monsterfähigkeiten", "type": "Item", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Monsterfaehigkeiten" }, { - "name": "Völker", "label": "Deutsch - Völker", - "path": "packs/Voelker.db", + "name": "Völker", "type": "Item", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Voelker" }, { - "name": "Talente", "label": "Deutsch - Talente", - "path": "packs/Talente.db", + "name": "Talente", "type": "Item", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Talente" }, { - "name": "Zauber", "label": "Deutsch - Zauber", - "path": "packs/Zauber.db", + "name": "Zauber", "type": "Item", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Zauber" }, { - "name": "Regelwerk", "label": "Deutsch - Regelwerk", - "path": "packs/Regelwerk.db", + "name": "Regelwerk", "type": "JournalEntry", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Regelwerk" }, { - "name": "Subclass", "label": "Deutsch - Subclass", - "path": "packs/Subclass.db", + "name": "Subclass", "type": "Item", "system": "dnd5e", - "module": "SharedData_global" + "path": "packs/Subclass" } - ] + ], + "id": "SharedData_global" } \ No newline at end of file diff --git a/packs/Klassenf%C3%A4higkeiten.db b/packs/Beschw%C3%B6rungen/000013.log old mode 100755 new mode 100644 similarity index 100% rename from packs/Klassenf%C3%A4higkeiten.db rename to packs/Beschw%C3%B6rungen/000013.log diff --git a/packs/Beschw%C3%B6rungen/CURRENT b/packs/Beschw%C3%B6rungen/CURRENT new file mode 100644 index 0000000..ef20c6d --- /dev/null +++ b/packs/Beschw%C3%B6rungen/CURRENT @@ -0,0 +1 @@ +MANIFEST-000012 diff --git a/packs/Monsterf%C3%A4higkeiten.db b/packs/Beschw%C3%B6rungen/LOCK old mode 100755 new mode 100644 similarity index 100% rename from packs/Monsterf%C3%A4higkeiten.db rename to packs/Beschw%C3%B6rungen/LOCK diff --git a/packs/Beschw%C3%B6rungen/LOG b/packs/Beschw%C3%B6rungen/LOG new file mode 100644 index 0000000..45b17f1 --- /dev/null +++ b/packs/Beschw%C3%B6rungen/LOG @@ -0,0 +1,4 @@ +2023/07/09-08:23:33.910512 147b02317b38 Recovering log #10 +2023/07/09-08:23:33.914539 147b02317b38 Delete type=3 #8 +2023/07/09-08:23:33.914829 147b02317b38 Delete type=0 #10 +2023/07/09-08:40:47.647631 14787f32ab38 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) diff --git a/packs/Beschw%C3%B6rungen/LOG.old b/packs/Beschw%C3%B6rungen/LOG.old new file mode 100644 index 0000000..c2d2795 --- /dev/null +++ b/packs/Beschw%C3%B6rungen/LOG.old @@ -0,0 +1,7 @@ +2023/07/09-08:16:26.513740 147b01f11b38 Recovering log #7 +2023/07/09-08:16:26.518660 147b01f11b38 Delete type=0 #7 +2023/07/09-08:16:26.519040 147b01f11b38 Delete type=3 #6 +2023/07/09-08:22:59.842163 14787f32ab38 Level-0 table #11: started +2023/07/09-08:22:59.842798 14787f32ab38 Level-0 table #11: 0 bytes OK +2023/07/09-08:22:59.844838 14787f32ab38 Delete type=0 #9 +2023/07/09-08:22:59.845267 14787f32ab38 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) diff --git a/packs/Beschw%C3%B6rungen/MANIFEST-000012 b/packs/Beschw%C3%B6rungen/MANIFEST-000012 new file mode 100644 index 0000000..f996778 Binary files /dev/null and b/packs/Beschw%C3%B6rungen/MANIFEST-000012 differ diff --git a/packs/Beschwoerungen.db b/packs/Beschwoerungen.db old mode 100755 new mode 100644 diff --git a/packs/Beschwoerungen/000097.ldb b/packs/Beschwoerungen/000097.ldb new file mode 100644 index 0000000..8ca6b47 Binary files /dev/null and b/packs/Beschwoerungen/000097.ldb differ diff --git a/packs/V%C3%B6lker.db b/packs/Beschwoerungen/000127.log old mode 100755 new mode 100644 similarity index 100% rename from packs/V%C3%B6lker.db rename to packs/Beschwoerungen/000127.log diff --git a/packs/Beschwoerungen/CURRENT b/packs/Beschwoerungen/CURRENT new file mode 100644 index 0000000..5b36b43 --- /dev/null +++ b/packs/Beschwoerungen/CURRENT @@ -0,0 +1 @@ +MANIFEST-000126 diff --git a/packs/Beschwoerungen/LOCK b/packs/Beschwoerungen/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Beschwoerungen/LOG b/packs/Beschwoerungen/LOG new file mode 100644 index 0000000..32299ba --- /dev/null +++ b/packs/Beschwoerungen/LOG @@ -0,0 +1,3 @@ +2023/12/19-16:50:42.505478 14836879cb38 Recovering log #124 +2023/12/19-16:50:42.509720 14836879cb38 Delete type=3 #122 +2023/12/19-16:50:42.510039 14836879cb38 Delete type=0 #124 diff --git a/packs/Beschwoerungen/LOG.old b/packs/Beschwoerungen/LOG.old new file mode 100644 index 0000000..e43113e --- /dev/null +++ b/packs/Beschwoerungen/LOG.old @@ -0,0 +1,8 @@ +2023/12/19-16:49:08.976140 14836879cb38 Recovering log #120 +2023/12/19-16:49:08.980169 14836879cb38 Delete type=3 #118 +2023/12/19-16:49:08.980492 14836879cb38 Delete type=0 #120 +2023/12/19-16:49:33.193712 148366b7fb38 Level-0 table #125: started +2023/12/19-16:49:33.194011 148366b7fb38 Level-0 table #125: 0 bytes OK +2023/12/19-16:49:33.195665 148366b7fb38 Delete type=0 #123 +2023/12/19-16:49:33.199080 148366b7fb38 Manual compaction at level-0 from '!actors!1q5BZikhOjVFZGnn' @ 72057594037927935 : 1 .. '!actors.items!zXGCmdQIE5Q4nCVF.WxNOg72y9U1j5ypu' @ 0 : 0; will stop at (end) +2023/12/19-16:49:33.199380 148366b7fb38 Manual compaction at level-1 from '!actors!1q5BZikhOjVFZGnn' @ 72057594037927935 : 1 .. '!actors.items!zXGCmdQIE5Q4nCVF.WxNOg72y9U1j5ypu' @ 0 : 0; will stop at (end) diff --git a/packs/Beschwoerungen/MANIFEST-000126 b/packs/Beschwoerungen/MANIFEST-000126 new file mode 100644 index 0000000..5daa2a2 Binary files /dev/null and b/packs/Beschwoerungen/MANIFEST-000126 differ diff --git a/packs/Gegenst%C3%A4nde/000013.log b/packs/Gegenst%C3%A4nde/000013.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Gegenst%C3%A4nde/CURRENT b/packs/Gegenst%C3%A4nde/CURRENT new file mode 100644 index 0000000..ef20c6d --- /dev/null +++ b/packs/Gegenst%C3%A4nde/CURRENT @@ -0,0 +1 @@ +MANIFEST-000012 diff --git a/packs/Gegenst%C3%A4nde/LOCK b/packs/Gegenst%C3%A4nde/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Gegenst%C3%A4nde/LOG b/packs/Gegenst%C3%A4nde/LOG new file mode 100644 index 0000000..7813449 --- /dev/null +++ b/packs/Gegenst%C3%A4nde/LOG @@ -0,0 +1,4 @@ +2023/07/09-08:23:33.875128 147b01f11b38 Recovering log #10 +2023/07/09-08:23:33.883509 147b01f11b38 Delete type=3 #8 +2023/07/09-08:23:33.883929 147b01f11b38 Delete type=0 #10 +2023/07/09-08:40:47.644361 14787f32ab38 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) diff --git a/packs/Gegenst%C3%A4nde/LOG.old b/packs/Gegenst%C3%A4nde/LOG.old new file mode 100644 index 0000000..f359dd4 --- /dev/null +++ b/packs/Gegenst%C3%A4nde/LOG.old @@ -0,0 +1,7 @@ +2023/07/09-08:16:26.501670 147b01d0eb38 Recovering log #7 +2023/07/09-08:16:26.506704 147b01d0eb38 Delete type=0 #7 +2023/07/09-08:16:26.507036 147b01d0eb38 Delete type=3 #6 +2023/07/09-08:22:59.826430 14787f32ab38 Level-0 table #11: started +2023/07/09-08:22:59.827180 14787f32ab38 Level-0 table #11: 0 bytes OK +2023/07/09-08:22:59.832587 14787f32ab38 Delete type=0 #9 +2023/07/09-08:22:59.833149 14787f32ab38 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) diff --git a/packs/Gegenst%C3%A4nde/MANIFEST-000012 b/packs/Gegenst%C3%A4nde/MANIFEST-000012 new file mode 100644 index 0000000..f996778 Binary files /dev/null and b/packs/Gegenst%C3%A4nde/MANIFEST-000012 differ diff --git a/packs/Gegenstaende/000003.log b/packs/Gegenstaende/000003.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Gegenstaende/CURRENT b/packs/Gegenstaende/CURRENT new file mode 100644 index 0000000..1a84852 --- /dev/null +++ b/packs/Gegenstaende/CURRENT @@ -0,0 +1 @@ +MANIFEST-000002 diff --git a/packs/Gegenstaende/LOCK b/packs/Gegenstaende/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Gegenstaende/LOG b/packs/Gegenstaende/LOG new file mode 100644 index 0000000..473af55 --- /dev/null +++ b/packs/Gegenstaende/LOG @@ -0,0 +1 @@ +2023/07/09-08:44:17.956400 148edb3bab38 Delete type=3 #1 diff --git a/packs/Gegenstaende/MANIFEST-000002 b/packs/Gegenstaende/MANIFEST-000002 new file mode 100644 index 0000000..bbbc585 Binary files /dev/null and b/packs/Gegenstaende/MANIFEST-000002 differ diff --git a/packs/Handelsg%C3%BCter/000013.log b/packs/Handelsg%C3%BCter/000013.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Handelsg%C3%BCter/CURRENT b/packs/Handelsg%C3%BCter/CURRENT new file mode 100644 index 0000000..ef20c6d --- /dev/null +++ b/packs/Handelsg%C3%BCter/CURRENT @@ -0,0 +1 @@ +MANIFEST-000012 diff --git a/packs/Handelsg%C3%BCter/LOCK b/packs/Handelsg%C3%BCter/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Handelsg%C3%BCter/LOG b/packs/Handelsg%C3%BCter/LOG new file mode 100644 index 0000000..f75a5d7 --- /dev/null +++ b/packs/Handelsg%C3%BCter/LOG @@ -0,0 +1,4 @@ +2023/07/09-08:23:33.932962 147b02317b38 Recovering log #10 +2023/07/09-08:23:33.938069 147b02317b38 Delete type=3 #8 +2023/07/09-08:23:33.938451 147b02317b38 Delete type=0 #10 +2023/07/09-08:40:47.650787 14787f32ab38 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) diff --git a/packs/Handelsg%C3%BCter/LOG.old b/packs/Handelsg%C3%BCter/LOG.old new file mode 100644 index 0000000..5db7aa7 --- /dev/null +++ b/packs/Handelsg%C3%BCter/LOG.old @@ -0,0 +1,7 @@ +2023/07/09-08:16:26.526610 147b02114b38 Recovering log #7 +2023/07/09-08:16:26.532153 147b02114b38 Delete type=0 #7 +2023/07/09-08:16:26.532512 147b02114b38 Delete type=3 #6 +2023/07/09-08:22:59.849790 14787f32ab38 Level-0 table #11: started +2023/07/09-08:22:59.850076 14787f32ab38 Level-0 table #11: 0 bytes OK +2023/07/09-08:22:59.851748 14787f32ab38 Delete type=0 #9 +2023/07/09-08:22:59.852231 14787f32ab38 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) diff --git a/packs/Handelsg%C3%BCter/MANIFEST-000012 b/packs/Handelsg%C3%BCter/MANIFEST-000012 new file mode 100644 index 0000000..f996778 Binary files /dev/null and b/packs/Handelsg%C3%BCter/MANIFEST-000012 differ diff --git a/packs/Handelsgueter.db b/packs/Handelsgueter.db old mode 100755 new mode 100644 diff --git a/packs/Handelsgueter/000005.ldb b/packs/Handelsgueter/000005.ldb new file mode 100644 index 0000000..42b2e0b Binary files /dev/null and b/packs/Handelsgueter/000005.ldb differ diff --git a/packs/Handelsgueter/000121.log b/packs/Handelsgueter/000121.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Handelsgueter/CURRENT b/packs/Handelsgueter/CURRENT new file mode 100644 index 0000000..30eb131 --- /dev/null +++ b/packs/Handelsgueter/CURRENT @@ -0,0 +1 @@ +MANIFEST-000120 diff --git a/packs/Handelsgueter/LOCK b/packs/Handelsgueter/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Handelsgueter/LOG b/packs/Handelsgueter/LOG new file mode 100644 index 0000000..fb61d9e --- /dev/null +++ b/packs/Handelsgueter/LOG @@ -0,0 +1,3 @@ +2023/12/19-16:50:42.526036 1483697a2b38 Recovering log #118 +2023/12/19-16:50:42.529843 1483697a2b38 Delete type=3 #116 +2023/12/19-16:50:42.530124 1483697a2b38 Delete type=0 #118 diff --git a/packs/Handelsgueter/LOG.old b/packs/Handelsgueter/LOG.old new file mode 100644 index 0000000..8d67eda --- /dev/null +++ b/packs/Handelsgueter/LOG.old @@ -0,0 +1,8 @@ +2023/12/19-16:49:09.000103 148369fa5b38 Recovering log #114 +2023/12/19-16:49:09.004182 148369fa5b38 Delete type=3 #112 +2023/12/19-16:49:09.004489 148369fa5b38 Delete type=0 #114 +2023/12/19-16:49:33.196188 148366b7fb38 Level-0 table #119: started +2023/12/19-16:49:33.196512 148366b7fb38 Level-0 table #119: 0 bytes OK +2023/12/19-16:49:33.198211 148366b7fb38 Delete type=0 #117 +2023/12/19-16:49:33.199150 148366b7fb38 Manual compaction at level-0 from '!items!01DyrhYzKrLv7R1s' @ 72057594037927935 : 1 .. '!items!vfDUD7zQGmvmSrwt' @ 0 : 0; will stop at (end) +2023/12/19-16:49:33.199471 148366b7fb38 Manual compaction at level-1 from '!items!01DyrhYzKrLv7R1s' @ 72057594037927935 : 1 .. '!items!vfDUD7zQGmvmSrwt' @ 0 : 0; will stop at (end) diff --git a/packs/Handelsgueter/MANIFEST-000120 b/packs/Handelsgueter/MANIFEST-000120 new file mode 100644 index 0000000..4d837dc Binary files /dev/null and b/packs/Handelsgueter/MANIFEST-000120 differ diff --git a/packs/Hintergr%C3%BCnde/000013.log b/packs/Hintergr%C3%BCnde/000013.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Hintergr%C3%BCnde/CURRENT b/packs/Hintergr%C3%BCnde/CURRENT new file mode 100644 index 0000000..ef20c6d --- /dev/null +++ b/packs/Hintergr%C3%BCnde/CURRENT @@ -0,0 +1 @@ +MANIFEST-000012 diff --git a/packs/Hintergr%C3%BCnde/LOCK b/packs/Hintergr%C3%BCnde/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Hintergr%C3%BCnde/LOG b/packs/Hintergr%C3%BCnde/LOG new file mode 100644 index 0000000..992c1a8 --- /dev/null +++ b/packs/Hintergr%C3%BCnde/LOG @@ -0,0 +1,4 @@ +2023/07/09-08:23:33.945332 147b02317b38 Recovering log #10 +2023/07/09-08:23:33.950434 147b02317b38 Delete type=3 #8 +2023/07/09-08:23:33.950867 147b02317b38 Delete type=0 #10 +2023/07/09-08:40:47.652420 14787f32ab38 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) diff --git a/packs/Hintergr%C3%BCnde/LOG.old b/packs/Hintergr%C3%BCnde/LOG.old new file mode 100644 index 0000000..58e2a42 --- /dev/null +++ b/packs/Hintergr%C3%BCnde/LOG.old @@ -0,0 +1,7 @@ +2023/07/09-08:16:26.539264 147b01f11b38 Recovering log #7 +2023/07/09-08:16:26.544192 147b01f11b38 Delete type=0 #7 +2023/07/09-08:16:26.544494 147b01f11b38 Delete type=3 #6 +2023/07/09-08:22:59.853667 14787f32ab38 Level-0 table #11: started +2023/07/09-08:22:59.854238 14787f32ab38 Level-0 table #11: 0 bytes OK +2023/07/09-08:22:59.856544 14787f32ab38 Delete type=0 #9 +2023/07/09-08:22:59.857060 14787f32ab38 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 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Dinosaurier

Dinosaurier oder Behemoths gehören zu den ältesten Reptilien auf der Welt. Raubsaurier sind wilde, territoriale Jäger. Pflanzenfressende Dinosaurier sind weniger aggressiv, aber könnten angreifen, um ihre Jungen zu verteidigen oder wenn sie erschreckt oder belästigt werden.

Dinosaurier gibt es in vielen Größen und Formen. Größere Varianten haben oft eine einfache Färbung, während kleinere Dinosaurier farbenfroh gezeichnet wie Vögel sind. Dinosaurier streifen durch raue und isolierte Gegenden, die selten von Humanoiden besucht werden, wie abgelegene Gebirgstäler, unerreichbare Plateaus, tropische Inseln und tiefe Sümpfe.

Brontosaurus

Dieser massive Vierbeiner ist so groß, dass die meisten Räuber einen Bogen um ihn machen. Sein tödlicher Schwanz kann kleinere Gefahren vertreiben oder umbringen.

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Nahkampf-Waffenangriff: +8 zum Treffen, Reichweite: 6m, eine Kreatur. Treffer: 27 ([[/r 5d8+5]]) Wuchtschaden, und das Ziel muss einen Stärkerettungswurf gegen SG 14 bestehen, oder es wird umgestoßen (Zustand: @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{liegend})

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Nahkampf-Waffenangriff: +8 zum Treffen, Reichweite 6m, ein Ziel, Treffer: 32 ([[/r 6d8+5]]) Wuchtschaden

Die Kreatur schlägt mit ihrem Schwanz zu.

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\n

Der Schreckhahn sieht aus wie eine schreckliche Mischung aus Echse, Vogel und Fledermaus und ist berüchtigt für seine Fähigkeit, Fleisch in Stein zu verwandeln. Die Ernährung dieser Allesfresser besteht aus Beeren, Nüssen, Blumen und kleinen Tieren wie Insekten, Mäusen und Fröschen - Dinge, die sie ganz schlucken können. Sie währen auch sonst keine Bedrohung, wenn sie nicht auf die geringste Andeutung von Gefahr mit wilder Raserei reagieren würden. Ein Schreckhahn fliegt in das Gesicht jeder Bedrohung, krächzt und schlägt wie wahnsinnig mit den Flügeln, während er mit dem Schnabel pickt. Der kleinste Kratzer durch den Schnabel eines Schreckhahns kann das Ende für das Opfer sein, da es sich durch die Verwundung langsam in Stein verwandelt.

\n
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Nahkampf-Waffenangriff: +3 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 3 (1d4 + 1) Stichschaden.

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Das Ziel muss einen Konstitutionsrettungswurf gegen SG11 ablegen, um nicht magisch versteinert zu werden. Bei einem misslungenen Rettungswurf beginnt sich die Kreatur in Stein zu verwandeln und ist @Compendium[SharedData_global.Regelwerk.sCBBBqh7TG7wV4QJ]{festgesetzt}. Sie muss den Rettungswurf am Ende ihres nächsten Zugs wiederholen. Bei einem Erfolg endet der Effekt. Bei einem Fehlschlag ist die Kreatur für 24 Stunden @Compendium[SharedData_global.Regelwerk.XhSigJevFoHwKmTt]{versteinert}.

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Der Hund teleportiert sich zusammen mit aller Ausrüstung, die er trägt oder hält, auf magische Weise bis zu 12m weit in einen nicht besetzten Bereich, den er sehen kann. Vor oder nach der Teleportation kann der Hund einen Biss-Angriff durchführen

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Nahkampf-Waffenangriff: +3 zum Treffen, Reichweite: 1.5m, ein Ziel. Treffer: 4 (1d6 + 1) Stichschaden.

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Die Kreatur greift mit ihrem Biss an.

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Der Flimmerhund hat einen Vorteil bei Würfen auf Weisheit (Wahrnehmung), die mit dem Gehör oder Geruchssinn zusammenhängen.

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Ein Flimmerhund hat seinen Namen aufgrund seiner Fähigkeit, in die Existenz zu flimmern und wieder zu verschwinden, ein Talent, das er nutzt, um seine Angriffe zu unterstützen und Schaden zu vermeiden. Flimmerhunde hegen einen alten Hass auf Täuschungsbestien und greifen sie an, sobald sie sie sehen.

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Solange der Baumhirte bewegungslos bleibt, ist er nicht von einem normalen Baum zu unterscheiden.

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Der Baumhirte fügt Gegenständen und Bauwerken doppelten Schaden zu.

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Der Baumhirte führt zwei Hieb-Angriffe durch.

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Nahkampf-Waffenangriff: +10 zum Treffen, Reichweite: 1,5m, ein Ziel. Treffer: 16 ([[/r 3d6+6]]) Wuchtschaden.

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{Kreatur} greift mit einem Hieb an.

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Fernkampf-Waffenangriff: +10 zum TreffenReichweite: 18/54m, ein Ziel. Treffer: 28 ([[/r 4d10+6]]) Wuchtschaden.

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[Kreatur] wirft einen Felsbrocken.

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Der Baumhirtebelebt auf magische Weise einen oder zwei Bäume, die er im Umkreis von 18 Metern sehen kann. Diese Bäume haben die gleichen Spielwerte wie ein @Compendium[SharedData_global.Monster.3NM1utpO21m0YFcF]{Baumhirte}, allerdings mit Intelligenz und Charisma 1, sie können nicht Sprechen und haben nur die Aktionsopiton Hieb verfügbar. Ein belebter Baum ist ein Verbündeter des Baumhirten. Ein Baum bleibt für  1 Tag aktiv, oder bis er stirbt, bis der Baumhirte stirbt oder sich mehr als 36 Meter von ihm entfernt, oder bis der Baumhirte eine Bonusaktion verwendet, um ihn in einen unbelebten Baum zurückzuverwandeln. Der Baum wurzelt dann, wenn es möglich ist.

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Baumhirten sind erwachte Bäume, die in uralten Wäldern leben. Auch wenn Baumhirten es vorziehen, ihre Tage, Monate und Jahre in stiller Kontemplation zu verbringen, beschützen sie ihre Walddomänen brutal vor Bedrohungen von außen.

\n

Der schlafende Baum ist erwacht. Ein Baum, dessen Schicksal es ist, ein Baumhirte zu werden, meditiert durch einen langen Zyklus van Jahreszeiten und lebt normalerweise für Jahrzehnte oder Jahrhunderte, ehe er sein Potenzial erkennt. Bäume, die erwachten, tun dies unter besonderen Umständen und an Orten, die von Magie erfüllt sind. Baumhirten und Druiden können spüren, wenn ein Baum den Funken dieses Potenzials in sich trägt, und sie schützen solche Bäume in geheimen Hainen, wenn sie sich dem Augenblick des Erwachens nähern. Während dieses langen Prozesses des Erwachens entwickelt der Baum gesichtsartige Merkmale auf seiner Rinde, der untere Stamm teilt sich zu Beinen, und lange Zweige beugen sich herab, um zu Armen zu werden. Wenn der Baum bereit ist, zieht er seine Beine aus der greifenden Erde und schließt sich seinesgleichen an, um den Wald zu schützen.

\n

Legendäre Wächter. Nachdem ein Baumhirte erwacht ist, wächst er genauso weiter, als sei er ein Baum. Baumhirten, die aus den mächtigsten Bäumen erschaffen werden, können sehr groß werden, während sie eine angeborene magische Macht über Pflanzen und Tiere erlangen. Solche Baumhirten können Pflanzen beleben und sie nutzen, um Eindringlinge zu umschlingen und zu fangen. Sie können wilde Kreaturen zur Unterstützung rufen oder Botschaften über große Entfernungen überbringen.

\n

Bewahrer der Wildnis. Selbst nach dem Erwachen verbringt ein Baumhirte den Großteil seines Lebens als Baum. Solange er verwurzelt ist, ist sich ein Baumhirte seiner Umgebung bewusst, und er kann die Auswirkungen von Ereignissen, die Kilometer entfernt stattfinden, anhand von subtilen Veränderungen in der Nähe spüren.

\n

Holzfäller, die es meiden, gesunde Bäume zu schlagen, und Jäger, die nur das, was sie brauchen, vom Reichtum des Waldes nehmen, werden vermutlich nicht den Zorn eines Baumhirten erwecken. Kreaturen, die sorglos mit Feuer umgehen, die den Wald vergiften und die großen Bäume zerstören, besonders Bäume, die kurz vor dem Erwachen stehen, müssen sich dem Zorn des Baumhirten stellen.

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Die Täuschungsbestie projiziert eine magische Illusion, die es so erscheinen lässt, als stünde es in der Nähe seines tatsächlichen Standorts, wodurch Angriffswürfe gegen es einen Nachteil haben. Wenn es von einem Angriff getroffen wird, ist diese Eigenschaft bis zum Ende seiner nächsten Runde unterbrochen. Diese Eigenschaft ist auch unterbrochen, wenn die Täuschungsbestie @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{kampfunfähig} ist oder eine Bewegungsrate von 0 hat.

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\n

Nahkampf-Waffenangriff: +3 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 2 Wuchtschaden plus 2 Stichschaden.

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Solange der Baumhirte bewegungslos bleibt, ist er nicht von einem normalen Baum zu unterscheiden.

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Der Baumhirte fügt Gegenständen und Bauwerken doppelten Schaden zu.

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Der Baumhirte führt zwei Hieb-Angriffe durch.

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Nahkampf-Waffenangriff: +10 zum Treffen, Reichweite: 1,5m, ein Ziel. Treffer: 16 ([[/r 3d6+6]]) Wuchtschaden.

\n
\n

{Kreatur} greift mit einem Hieb an.

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Fernkampf-Waffenangriff: +10 zum TreffenReichweite: 18/54m, ein Ziel. Treffer: 28 ([[/r 4d10+6]]) Wuchtschaden.

\n
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[Kreatur] wirft einen Felsbrocken.

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Der Baumhirtebelebt auf magische Weise einen oder zwei Bäume, die er im Umkreis von 18 Metern sehen kann. Diese Bäume haben die gleichen Spielwerte wie ein @Compendium[SharedData_global.Monster.3NM1utpO21m0YFcF]{Baumhirte}, allerdings mit Intelligenz und Charisma 1, sie können nicht Sprechen und haben nur die Aktionsopiton Hieb verfügbar. Ein belebter Baum ist ein Verbündeter des Baumhirten. Ein Baum bleibt für  1 Tag aktiv, oder bis er stirbt, bis der Baumhirte stirbt oder sich mehr als 36 Meter von ihm entfernt, oder bis der Baumhirte eine Bonusaktion verwendet, um ihn in einen unbelebten Baum zurückzuverwandeln. Der Baum wurzelt dann, wenn es möglich ist.

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Baumhirten sind erwachte Bäume, die in uralten Wäldern leben. Auch wenn Baumhirten es vorziehen, ihre Tage, Monate und Jahre in stiller Kontemplation zu verbringen, beschützen sie ihre Walddomänen brutal vor Bedrohungen von außen.

\n

Der schlafende Baum ist erwacht. Ein Baum, dessen Schicksal es ist, ein Baumhirte zu werden, meditiert durch einen langen Zyklus van Jahreszeiten und lebt normalerweise für Jahrzehnte oder Jahrhunderte, ehe er sein Potenzial erkennt. Bäume, die erwachten, tun dies unter besonderen Umständen und an Orten, die von Magie erfüllt sind. Baumhirten und Druiden können spüren, wenn ein Baum den Funken dieses Potenzials in sich trägt, und sie schützen solche Bäume in geheimen Hainen, wenn sie sich dem Augenblick des Erwachens nähern. Während dieses langen Prozesses des Erwachens entwickelt der Baum gesichtsartige Merkmale auf seiner Rinde, der untere Stamm teilt sich zu Beinen, und lange Zweige beugen sich herab, um zu Armen zu werden. Wenn der Baum bereit ist, zieht er seine Beine aus der greifenden Erde und schließt sich seinesgleichen an, um den Wald zu schützen.

\n

Legendäre Wächter. Nachdem ein Baumhirte erwacht ist, wächst er genauso weiter, als sei er ein Baum. Baumhirten, die aus den mächtigsten Bäumen erschaffen werden, können sehr groß werden, während sie eine angeborene magische Macht über Pflanzen und Tiere erlangen. Solche Baumhirten können Pflanzen beleben und sie nutzen, um Eindringlinge zu umschlingen und zu fangen. Sie können wilde Kreaturen zur Unterstützung rufen oder Botschaften über große Entfernungen überbringen.

\n

Bewahrer der Wildnis. Selbst nach dem Erwachen verbringt ein Baumhirte den Großteil seines Lebens als Baum. Solange er verwurzelt ist, ist sich ein Baumhirte seiner Umgebung bewusst, und er kann die Auswirkungen von Ereignissen, die Kilometer entfernt stattfinden, anhand von subtilen Veränderungen in der Nähe spüren.

\n

Holzfäller, die es meiden, gesunde Bäume zu schlagen, und Jäger, die nur das, was sie brauchen, vom Reichtum des Waldes nehmen, werden vermutlich nicht den Zorn eines Baumhirten erwecken. Kreaturen, die sorglos mit Feuer umgehen, die den Wald vergiften und die großen Bäume zerstören, besonders Bäume, die kurz vor dem Erwachen stehen, müssen sich dem Zorn des Baumhirten stellen.

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Die Täuschungsbestie projiziert eine magische Illusion, die es so erscheinen lässt, als stünde es in der Nähe seines tatsächlichen Standorts, wodurch Angriffswürfe gegen es einen Nachteil haben. Wenn es von einem Angriff getroffen wird, ist diese Eigenschaft bis zum Ende seiner nächsten Runde unterbrochen. Diese Eigenschaft ist auch unterbrochen, wenn die Täuschungsbestie @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{kampfunfähig} ist oder eine Bewegungsrate von 0 hat.

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Nahkampf-Waffenangriff: +3 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 2 Wuchtschaden plus 2 Stichschaden.

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\n
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Die Vogelscheuche wählt eine Kreatur innerhalb 9m um sich aus, die sie sehen kann. Wenn das Ziel die Vogelscheuche sehen kann, muss ihm ein Weisheitsrettungswurf gegen SG11 gelingen, um nicht bis zum Ende des nächsten Zuges der Vogelscheuche magisch @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.UEXEXgEkWVQ7ByNu]{Verängstigt} zu sein. Das verängstigte Ziel ist auch @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.jj2hKsctHnfPG0Mt]{Gelähmt}.

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Nahkampf-Waffenangriff: +3 zum Treffen, Reichweite: 1.5m, eine Kreatur. Hit: 6 (1d4 + 1) Hiebschaden.

\n
\n

Die Vogelscheuche greift mit ihrer Klaue an.

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Die Vogelscheuche führt zwei Klauenangriffe durch.

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Solange die Vogelscheuche bewegungslos bleibt, ist sie nicht von einer normalen, unbelebten Vogelscheuche zu unterscheiden.

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Das Rostmonster kann die Position von eisenhaltigen Metallen innerhalb von 0m genau bestimmen.

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Nichtmagische Waffen aus Metall, die das Rostmonster treffen, korrodieren. Nachdem sie Schaden verursacht haben, erleidet die Waffe einen permanenten, kumulativen Abzug von -1 auf Schadenswürfe. Wenn der Abzug auf -5 fällt, ist die Waffe zerstört. Nichtmagische Geschosse, die aus Metall bestehen und das Rostmonster treffen, werden zerstört, nachdem sie Schaden verursacht haben.

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Nahkampf-Waffenangriff: +3 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 5 (1D8 + 1) Stichschaden.

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Das Rostmonster greift mit seinem Biss an.

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Das Rostmonster lässt einen nichtmagischen, eisenhaltigen Gegenstand, den es sehen kann und der sich innerhalb von 1,5m befindet, korrodieren. Wenn der Gegenstand nicht getragen oder in der Hand gehalten wird, zerstört seine Berührung einen Würfel mit 30cm Kantenlänge. Wenn der Gegenstand von einer Kreatur getragen oder in der Hand gehalten wird, kann die Kreatur einen Geschicklichkeitsrettungswurf gegen SG 11 ablegen, um die Berührung des Rostmonsters zu vermeiden.

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Wenn der berührte Gegenstand Rüstung oder ein Schild aus Metall ist, der getragen oder in der Hand gehalten wird, erleidet er einen permanenten und kumulativen Abzug von -1 auf die RK, die er bietet. Rüstung, die auf eine RK von 10 oder ein Schild auf einen Bonus von +0 reduziert wird, wird zerstört. Wenn der berührte Gegenstand eine in der Hand gehaltene Metallwaffe ist, verrostet sie, wie es beim Merkmal @Compendium[SharedData_global.Monsterfähigkeiten.9N0jEg4JgmhnRQCO]{Metall verrosten} beschrieben ist.

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Die meisten Zwerge würden sich eher mit einem Trupp Orks messen als mit nur einem einzigen Rostmonster. Diese eigenartigen, normalerweise gutmütigen Kreaturen können eisenhaltige Metalle korrodieren lassen und verschlingen den Rost, den sie erschaffen. Dabei haben sie die Rüstungen, Schilde und Waffen zahlloser Abenteurer zerstört. Der Körper eines Rostmonsters ist von dicker, knubbeliger Panzerung bedeckt, sein langer Schwanz endet in einem knochigen Auswuchs, und zwei fedrige Fühler ragen aus dem insektenartigen Kopf.

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Unterirdische Plünderer. Rostmonster streifen durch unterirdische Tunnel auf der Suche nach eisenhaltigen Metallen wie Eisen, Stahl, Adamant und Mithril, die sie verzehren können. Sie ignorieren Kreaturen, die keine solchen Metalle bei sich tragen, doch können sie aggressiv gegenüber Wesen werden, die stählerne Waffen und Rüstungen tragen. Ein Rostmonster kann seine Nahrung auf große Entfernung riechen und stürmt sofort auf die Quelle des Geruchs zu, um den Gegenstand zu korrodieren und zu verschlingen.

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Ein Rostmonster kümmert es nicht, ob der Rost, den er verzehrt, von einem Nagel oder einem Schwert stammt. Abenteurer können dir Kreatur ablenken, indem sie einige eisenhaltige Gegenstände hinter sich fallen lassen.

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Unterirdische Wanderer. Rostmonster treten selten in großer Zahl auf, weil sie es vorziehen, alleine oder in kleiner Gruppe zu jagen. Sie streifen ziellos durch Tunnel und bewegen sich auf ihrer unermüdlichen Suche nach eisenhaltigen Metallen, die sie verschlingen können, von Höhle zu Höhle. Ihre Wanderungen bringen sie oft in Kontakt mit anderen Bewohnern des Unterreichs, welche sie harmlos oder unappetitlich finden. Somit findet man Rostmonster oft in unmittelbarer Nähe zu anderen unterirdischen Monstern. Wenn sie gut behandelt und gefüttert werden, können sie auch zu freundlichen Begleitern oder Haustieren werden.

\n
","public":""},"alignment":"gesinnungslos","race":"","type":{"value":"monstrosity","subtype":"","swarm":"","custom":""},"environment":"","cr":0.5,"spellLevel":0,"source":"MM S.239","xp":{"value":10},"gender":"","age":"","height":"","weight":"","eyes":"","skin":"","hair":"","notes1name":"","notes2name":"","notes3name":"","notes4name":""},"traits":{"size":"med","di":{"value":[],"bypasses":[],"custom":""},"dr":{"value":[],"bypasses":[],"custom":""},"dv":{"value":[],"bypasses":[],"custom":""},"ci":{"value":[],"custom":""},"languages":{"value":[],"custom":""}},"currency":{"pp":0,"gp":0,"ep":0,"sp":0,"cp":0},"skills":{"acr":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"ani":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"arc":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"ath":{"value":0,"ability":"str","bonuses":{"check":"","passive":""}},"dec":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"his":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"ins":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"itm":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"inv":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"med":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"nat":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"prc":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"prf":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"per":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"rel":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"slt":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"ste":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"sur":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}}},"spells":{"spell1":{"value":0,"override":null},"spell2":{"value":0,"override":null},"spell3":{"value":0,"override":null},"spell4":{"value":0,"override":null},"spell5":{"value":0,"override":null},"spell6":{"value":0,"override":null},"spell7":{"value":0,"override":null},"spell8":{"value":0,"override":null},"spell9":{"value":0,"override":null},"pact":{"value":0,"override":null}},"bonuses":{"mwak":{"attack":"","damage":""},"rwak":{"attack":"","damage":""},"msak":{"attack":"","damage":""},"rsak":{"attack":"","damage":""},"abilities":{"check":"","save":"","skill":""},"spell":{"dc":""}},"resources":{"legact":{"value":0,"max":0},"legres":{"value":0,"max":0},"lair":{"value":false,"initiative":0}}},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"prototypeToken":{"name":"Rostmonster","displayName":30,"actorLink":false,"width":1,"height":1,"lockRotation":false,"rotation":0,"alpha":1,"light":{"alpha":0.5,"angle":360,"bright":0,"coloration":1,"dim":0,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"animation":{"speed":5,"intensity":5,"reverse":false,"type":null},"darkness":{"min":0,"max":1},"color":null,"attenuation":0.5},"disposition":-1,"displayBars":30,"bar1":{"attribute":"attributes.hp"},"bar2":{"attribute":null},"flags":{},"randomImg":false,"texture":{"src":"modules/SharedData_resources/tokens/creatures/Rostmonster.png","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.5","coreVersion":"10.291","createdTime":null,"modifiedTime":1684314438756,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}} {"_id":"4nY66HThCTuqQ7oB","name":"Baumplage","type":"npc","img":"modules/SharedData_resources/pictures/creatures/Baumplage.jpeg","data":{"abilities":{"str":{"value":23,"proficient":0,"bonuses":{"check":"","save":""}},"dex":{"value":10,"proficient":0,"bonuses":{"check":"","save":""}},"con":{"value":20,"proficient":0,"bonuses":{"check":"","save":""}},"int":{"value":6,"proficient":0,"bonuses":{"check":"","save":""}},"wis":{"value":10,"proficient":0,"bonuses":{"check":"","save":""}},"cha":{"value":3,"proficient":0,"bonuses":{"check":"","save":""}}},"attributes":{"ac":{"flat":15,"calc":"natural","formula":""},"hp":{"value":149,"min":0,"max":149,"temp":null,"tempmax":null,"formula":"13d12+65"},"init":{"value":0,"bonus":0},"movement":{"burrow":0,"climb":0,"fly":0,"swim":0,"walk":9,"units":"m","hover":false},"senses":{"darkvision":0,"blindsight":0,"tremorsense":0,"truesight":0,"units":"m","special":"Blindsicht 18m (über diesen Radius hinaus blind)"},"spellcasting":"int"},"details":{"biography":{"value":"
\n

Variante Baumplage

\n

Plagen sind böse, wandelnde Pflanzenkreaturen, und eine Baumplage ist eine besonders große Unterart. Sie sieht aus wie ein toter Baum oder Baumhirte, 10m groß, mit schlammigem, holzigem Fleisch, dornigen Ästen und gummiartigen Wurzeln, die sie hinter sich herzieht. Sie hat Blut statt Harz und ist derart von Blut durchtränkt, dass sie nicht leicht Feuer fängt.

\n

Brutaler Fleischfresser. Eine Baumplage ernährt sich von warmblütiger Beute und zieht perverses Vergnügen aus dem Verursachen von Blutbädern. Sie schlägt mit ihren schweren Ästen zu und quetscht Beute mit ihren Wurzeln zu Tode. Sie kann ihr klaffendes, zahnbeschwertes Maul öffnen und eine zwischen ihren Wurzeln gefangene Kreatur beißen. Die Wurzeln einer Baumplage können abgetrennt werden, obwohl das Abschneiden der Plage keinen Schaden verursacht.

\n

Plagenfeindlichkeit. Eine Baumplage wird oft an der Seite anderer Arten von Plagen kämpfen, aber hasst andere Baumplagen und wird sie bei der geringsten Chance attackieren, Baumplagen hassen auch Bauhirten, und das Gefühl beruht auf Gegenseitigkeit.

\n
\n

 

\n
\n

Plage Allgemein

\n

Plagen sind erwachte Pflanzen, die mit Intelligenz und Beweglichkeit gesegnet worden sind und Land heimsuchen, das von der Dunkelheit kontaminiert worden ist. Eine Plage trinkt die Dunkelheit aus dem Boden. Entsprechend versuchen sie, den Willen eines uralten Bösen zu erfüllen und dieses Böse zu verbreiten, wo sie kann.

\n

Wurzeln des Gulthias-Baumes. Legenden erzählen von einem Vampir namens Gulthias, der schreckliche Magie wirkte und einen grauenhaften Turm erschuf, der als die Nachtfangspitze bekannt war. Gulthias wurde zerstört, als ein Held einen hölzernen Pflock in seinem Herz versenkte, doch als der Vampir vernichtet wurde, erfüllte sein Blut den Pflock mit schrecklicher Macht. Nach einer Weile wucherten neue Tentakelranken aus dem Holz und wurden zu einem Setzling, der von der bösen Essenz des Vampirs erfüllt war. Man sagt, dass ein wahnsinniger Druide den Setzling entdeckte und in einer unterirdischen Höhle einpflanzte, wo er gedeihen konnte. An diesem Gulthias-Baum wuchsen die Samen, aus denen die ersten Plagen entstanden.

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Dunkle Eroberung. Immer wenn ein Baum von einem Fragment eines bösen Geistes oder einer dunklen Macht verseucht wird, kann sich ein Gulthias-Baum erheben und den Wald der Umgebung korrumpieren. Sein Böses breitet sich über die Wurzeln und Erde auf andere Pflanzen aus, die entweder sterben oder sich in Plagen verwandeln. Während sich diese Plagen ausbreiten, vergiften und entwurzeln sie gesunde Pflanzen und ersetzen sie durch Dornensträucher, giftiges Unkraut und andere ihrer Art. Mit der Zeit kann eine Verseuchung durch Plagen jedes Land und jeden Wald in einen Ort der Korruption verwandeln.

\n

In Wäldern, die von Plagen heimgesucht sind, wachsen Bäume und Pflanzen mit übernatürlicher Geschwindigkeit. Ranken und Unterholz breiten sich durch Gebäude aus und überwuchern Wege und Straßen. Nachdem die Plagen alle Bewohner vertrieben oder umgebracht haben, können ganze Dörfer innerhalb von wenigen Tagen verschwinden.

\n

Vom Bösen beherrscht. Plagen sind unabhängige Kreaturen, doch die meisten stehen unter dem Einfluss eines Gulthias-Baumes. Oft zeigen sie Eigenheiten und Eigenschaften der Lebenskraft oder des Geistes, der sie erzeugt hat. Indem sie die alten Feinde ihres Stammvaters angreifen oder Schätze suchen, die ihm wertvoll waren, führen sie das Vermächtnis des uralten Bösen fort.

\n
","public":""},"alignment":"neutral-böse","race":"","type":{"value":"plant","subtype":"","swarm":"","custom":""},"environment":"","cr":7,"spellLevel":0,"xp":{"value":10},"source":"CoS S.","gender":"","age":"","height":"","weight":"","eyes":"","skin":"","hair":"","notes1name":"","notes2name":"","notes3name":"","notes4name":""},"traits":{"size":"huge","di":{"value":[],"custom":""},"dr":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":["blinded","deafened"],"custom":""},"languages":{"value":[],"custom":"versteht Gemeinsprache und Druidisch, kann aber nicht sprechen"}},"currency":{"pp":0,"gp":0,"ep":0,"sp":0,"cp":0},"skills":{"acr":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"ani":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"arc":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"ath":{"value":0,"ability":"str","bonuses":{"check":"","passive":""}},"dec":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"his":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"ins":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"itm":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"inv":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"med":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"nat":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"prc":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"prf":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"per":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"rel":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"slt":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"ste":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"sur":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}}},"spells":{"spell1":{"value":0,"override":null},"spell2":{"value":0,"override":null},"spell3":{"value":0,"override":null},"spell4":{"value":0,"override":null},"spell5":{"value":0,"override":null},"spell6":{"value":0,"override":null},"spell7":{"value":0,"override":null},"spell8":{"value":0,"override":null},"spell9":{"value":0,"override":null},"pact":{"value":0,"override":null}},"bonuses":{"mwak":{"attack":"","damage":""},"rwak":{"attack":"","damage":""},"msak":{"attack":"","damage":""},"rsak":{"attack":"","damage":""},"abilities":{"check":"","save":"","skill":""},"spell":{"dc":""}},"resources":{"legact":{"value":0,"max":0},"legres":{"value":0,"max":0},"lair":{"value":false,"initiative":0}}},"token":{"name":"Baumplage","img":"modules/SharedData_resources/tokens/creatures/Baumplage.png","displayName":30,"actorLink":false,"width":3,"height":3,"scale":1,"mirrorX":false,"mirrorY":false,"lockRotation":false,"rotation":0,"alpha":1,"vision":false,"dimSight":0,"brightSight":0,"sightAngle":0,"light":{"alpha":0.5,"angle":0,"bright":0,"coloration":1,"dim":0,"gradual":true,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"animation":{"speed":5,"intensity":5,"reverse":false},"darkness":{"min":0,"max":1},"color":null},"disposition":-1,"displayBars":30,"bar1":{"attribute":"attributes.hp"},"bar2":{"attribute":""},"flags":{},"randomImg":false,"tint":null,"x":null,"y":null,"elevation":null},"items":[{"_id":"ocrEenMOhzAVlgvT","name":"Falsches Erscheinungsbild","type":"feat","img":"icons/magic/nature/stealth-hide-eyes-green.webp","data":{"description":{"value":"

Solange die Plage bewegungslos bleibt, ist sie nicht von einem toten Baum zu unterscheiden.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"","recharge":{"value":null,"charged":false},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attunement":null},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.kyVgQNSa12loxVvr"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}},{"_id":"31enF0KHkphwk5Sx","name":"Belagerungsmonster","type":"feat","img":"icons/weapons/artillery/catapult-white.webp","data":{"description":{"value":"

Die Plage verursacht doppelten Schaden gegen Gegenstände und Bauwerke.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}}}},{"_id":"gc6d1OmRTyVkBkS1","name":"Mehrfachangriff","type":"feat","img":"icons/skills/melee/blade-tips-triple-steel.webp","data":{"description":{"value":"

Die Plage führt vier Angriffe aus: zwei mit ihren Ästen und zwei mit ihren Greifwurzeln. Wenn sie einen Charakter gepackt hat, kann die Plage auch als Bonusaktion einen Biss-Angriff gegen dieses Ziel ausführen.

","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.EqoLg8T8EHvhJgKE"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}},{"_id":"VdyvtkC2xVNEFbny","name":"Ast","type":"weapon","img":"icons/magic/nature/root-vine-coiled-crook.webp","data":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +9 zum Treffen, Reichweite 4.5m, ein Ziel. Treffer: 16 (3D6 + 6) Wuchtschaden.

\n
\n

Die Plage greift mit ihrem Ast an.

","chat":"","unidentified":""},"source":"","quantity":1,"weight":0,"price":0,"attunement":0,"equipped":true,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":4.5,"long":null,"units":"m"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["3d6 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"ada":false,"fir":false,"fin":false,"foc":false,"lod":false,"lgt":false,"mgc":false,"amm":false,"rel":false,"hvy":false,"spc":false,"sil":false,"ver":false,"rch":false,"ret":false,"thr":false,"two":false},"proficient":true},"effects":[],"folder":null,"sort":100000,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":false,"altValue":false},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":false},"quickOther":{"value":true,"altValue":true,"context":""},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}},"quickAttack":{"value":true,"altValue":true},"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}}}}},{"_id":"Xr27xiwpkqMZtpi0","name":"Biss","type":"weapon","img":"icons/creatures/abilities/mouth-teeth-long-red.webp","data":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +9 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 19 (3W8 + 6) Stichschaden.

\n
\n

Die Plage greift mit ihrem Biss an.

","chat":"","unidentified":""},"source":"","quantity":1,"weight":0,"price":0,"attunement":0,"equipped":true,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":1,"width":null,"units":"","type":""},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["3d8 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"ada":false,"mgc":false,"sil":false},"proficient":true},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"flags":{"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":false,"altValue":false,"type":"Boolean"},"quickAttack":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Bite"},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.WdpSeGqhZpptz37y"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}},{"_id":"SHzzoBpJLkDOAb0d","name":"Greifwurzel","type":"weapon","img":"icons/magic/nature/root-vine-fire-entangled-hand.webp","data":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +9 zum Treffen, Reichweite 4.5m, eine nicht von der Plage gepackte Kreatur. Treffer: Das Ziel wird @Compendium[SharedData_global.Regelwerk.7GpNWUPOnUVUJPPa]{gepackt} (Rettungswurf zum Entkommen SG15).

\n

 

\n

Bis der Haltegriff endet, erleidet das Ziel 9 (1d6+6) Wuchtschaden zu Beginn jeder seiner Runden. Die Wurzel hat RK 15 und kann abgetrennt werden, indem ihr auf einmal 6 Hiebschaden oder mehr zugeführt werden. Wird die Wurzel abgetrennt, verletzt das die Plage nicht, beendet aber den Haltegriff.

\n
\n

Die Plage versucht das Ziel mit ihren Wurzeln zu packen.

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Der Adler hat einen Vorteil bei Würfen auf Weisheit (Wahrnehmung), die mit der Sicht zusammenhängen.

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Der Adler führt zwei Angriffe durch; einen mit seinem Schnabel und einen mit seinen Krallen.

","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Vw4HDLnh4vtgEgHn","name":"Schnabel","type":"weapon","img":"icons/creatures/birds/corvid-call-sound-blue.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true},"type":"Array"},"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":false,"altValue":false,"type":"Boolean"},"quickAttack":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.OGYxZTFkYTI3MmIx"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +5 zum Treffen, Reichweite: 1.5m, ein Ziel. Treffer: 6 (1d6 + 3) Stichschaden.

\n
\n

Der Adler greift mit seinem Schnabel am.

","chat":"","unidentified":""},"source":"","quantity":1,"weight":1,"price":0,"attunement":0,"equipped":true,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"ada":false,"lod":false,"mgc":false,"sil":false},"proficient":true},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"vNIA1TEg8ATmk4HR","name":"Krallen","type":"weapon","img":"icons/creatures/claws/claw-scaled-red.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true},"type":"Array"},"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":false,"altValue":false,"type":"Boolean"},"quickAttack":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.6jw1NtpZQXIesO4Y"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +5 zum Treffen, Reichweite: 1.5m, eine Kreatur. Treffer: 10 (2d6 + 3) Hiebschaden.

\n
\n

Die {Kreatur} greift mit ihren Krallen an.

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Ein Riesenadler ist eine edle Kreatur, die ihre eigene Sprache spricht und die Gemeinsprache versteht. Ein paar von Riesenadlern hat normalerweise bis zu vier Eier oder Jungvögel im Nest.

\n
\n

(behandle diese als normale Adler)

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","public":""},"alignment":"neutral-gut","race":"","type":{"value":"beast","subtype":"","swarm":"","custom":""},"environment":"","cr":1,"spellLevel":0,"xp":{"value":10},"source":"MM S.327","gender":"","age":"","height":"","weight":"","eyes":"","skin":"","hair":"","notes1name":"","notes2name":"","notes3name":"","notes4name":""},"traits":{"size":"lg","di":{"value":[],"custom":""},"dr":{"value":[],"custom":""},"dv":{"value":[],"custom":""},"ci":{"value":[],"custom":""},"languages":{"value":[],"custom":"Versteht Gemeinsprache und Aural, kann sie aber nicht sprechen"}},"currency":{"pp":0,"gp":0,"ep":0,"sp":0,"cp":0},"skills":{"acr":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"ani":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"arc":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"ath":{"value":0,"ability":"str","bonuses":{"check":"","passive":""}},"dec":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"his":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"ins":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"itm":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"inv":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"med":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"nat":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"prc":{"value":1,"ability":"wis","bonuses":{"check":"","passive":""}},"prf":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"per":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"rel":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"slt":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"ste":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"sur":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}}},"spells":{"spell1":{"value":0,"override":null},"spell2":{"value":0,"override":null},"spell3":{"value":0,"override":null},"spell4":{"value":0,"override":null},"spell5":{"value":0,"override":null},"spell6":{"value":0,"override":null},"spell7":{"value":0,"override":null},"spell8":{"value":0,"override":null},"spell9":{"value":0,"override":null},"pact":{"value":0,"override":null}},"bonuses":{"mwak":{"attack":"","damage":""},"rwak":{"attack":"","damage":""},"msak":{"attack":"","damage":""},"rsak":{"attack":"","damage":""},"abilities":{"check":"","save":"","skill":""},"spell":{"dc":""}},"resources":{"legact":{"value":0,"max":0},"legres":{"value":0,"max":0},"lair":{"value":false,"initiative":0}}},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"prototypeToken":{"name":"Riesenadler","displayName":30,"actorLink":false,"width":2,"height":2,"lockRotation":false,"rotation":0,"alpha":1,"light":{"alpha":0.5,"angle":360,"bright":0,"coloration":1,"dim":0,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"animation":{"speed":5,"intensity":5,"reverse":false,"type":null},"darkness":{"min":0,"max":1},"color":null,"attenuation":0.5},"disposition":-1,"displayBars":50,"bar1":{"attribute":"attributes.hp"},"bar2":{"attribute":null},"flags":{},"randomImg":false,"texture":{"src":"modules/SharedData_resources/tokens/creatures/Riesenadler.png","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":false,"range":0,"brightness":1,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625142576,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}} {"_id":"F6LwqfeYU9IMhO1W","name":"Harengon Räuber","type":"npc","img":"modules/SharedData_resources/pictures/creatures/Harengon%20R%C3%A4uber.jpg","data":{"abilities":{"str":{"value":14,"proficient":0,"bonuses":{"check":"","save":""}},"dex":{"value":17,"proficient":1,"bonuses":{"check":"","save":""}},"con":{"value":11,"proficient":0,"bonuses":{"check":"","save":""}},"int":{"value":10,"proficient":0,"bonuses":{"check":"","save":""}},"wis":{"value":11,"proficient":0,"bonuses":{"check":"","save":""}},"cha":{"value":10,"proficient":0,"bonuses":{"check":"","save":""}}},"attributes":{"ac":{"flat":null,"calc":"default","formula":""},"hp":{"value":9,"min":0,"max":9,"temp":null,"tempmax":null,"formula":"2d8"},"init":{"value":0,"bonus":0},"movement":{"burrow":0,"climb":0,"fly":0,"swim":0,"walk":9,"units":"m","hover":false},"senses":{"darkvision":0,"blindsight":0,"tremorsense":0,"truesight":0,"units":"ft","special":""},"spellcasting":"int"},"details":{"biography":{"value":"
\n

Harengon Brigant Zusatz

\n

Harengon-Räuber lauern meist in kleinen Gruppen entlang von Wegen und Straßen, wo sie ihre Opfer leicht entdecken und überfallen können. Es macht ihnen Spaß, Reisende für eine sichere Durchreise zu erpressen, während sie sie auf unhöfliche Weise verhöhnen. Diese Tyrannen sind besonders feindselig gegenüber Menschen, die sich verlaufen haben oder in Eile sind.

\n

Die beste Art, mit Harengon-Räubern umzugehen, ist, ihnen zahlenmäßig überlegen zu sein oder sie zu verprügeln. Sie fliehen schnell, wenn der Spieß gegen sie umgedreht wird.

\n

 

\n

Harengon Allgemein

\n

Harengons sind ein Hasenvolk, das in der Feenwelt beheimatet ist, aber oft in die materielle Ebene abwandert. Sie lieben es, zu Fuß zu reisen und bleiben selten lange an einem Ort.

\n

Nicht alle Harengons sind bösartige Tyrannen wie die hier vorgestellten. Jeder Harengon folgt seinem eigenen Lebensweg, und seine Veranlagung wird zum Teil von der Gesellschaft geprägt, in der er lebt. Ein Harengon reist vielleicht in ferne Länder, findet unterwegs Freunde, erfreut sich an der Freiheit und dem offenen Weg und findet inneren Frieden. Ein anderer wird vielleicht ein Abenteurer mit einem starken Herzen und glühenden Träumen.

\n
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Brust- und Schulterschutz dieser Rüstung sind aus Leder gemacht, das versteift wurde, bevor man es in Öl gekocht hat. Die übrigen Teile der Rüstung sind auch weichen und flexiblen Materialien gefertigt.

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Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite:1.5m, ein Ziel. Treffer: 5 (1d6 + 2) Wuchtschaden.

\n
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Der Zinnsoldat greift mit einem Hieb an.

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Diese Automaten sind so gestaltet, dass sie wie kräftige Infanteriesoldaten aussehen, und sie gehorchen Skabatha ohne Frage. Sie stürmen los, um jede verdächtige Aktivität, die sie sehen oder hören, zu untersuchen, was bedeutet, dass sie leicht abzulenken sind.

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Der Soldat wird @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.WJVQifz43dyMCXYG]{kampfunfähig} wenn er sich im Bereich eines @Compendium[SharedData_global.Zauber.52jBEBk7v2ZOoMVp]{Antimagisches Feldes} aufhält. Wenn der Soldat Ziel von @Compendium[SharedData_global.Zauber.FkZvJtLYSMYCgNfW]{Magie bannen} wird, muss er einen Konstitutionsrettungswurf gegen Zauberrettungswurf-SG des Zauberwirkers ablegen, um nicht für 1 Minute @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.3GEvMNRoQCdCA9YW]{bewusstlos} zu werden.

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Solange der Zinnsoldat bewegungslos bleibt, ist er nicht von einer normalen Rüstung zu unterscheiden.

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Der Zinnsoldat führt zwei Nahkampfangriffe aus.

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Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite:1.5m, ein Ziel. Treffer: 5 (1d6 + 2) Wuchtschaden.

\n
\n

Der Zinnsoldat greift mit einem Hieb an.

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\n

Diese Automaten sind so gestaltet, dass sie wie kräftige Infanteriesoldaten aussehen, und sie gehorchen Skabatha ohne Frage. Sie stürmen los, um jede verdächtige Aktivität, die sie sehen oder hören, zu untersuchen, was bedeutet, dass sie leicht abzulenken sind.

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Dinosaurier

Dinosaurier oder Behemoths gehören zu den ältesten Reptilien auf der Welt. Raubsaurier sind wilde, territoriale Jäger. Pflanzenfressende Dinosaurier sind weniger aggressiv, aber könnten angreifen, um ihre Jungen zu verteidigen oder wenn sie erschreckt oder belästigt werden.

Dinosaurier gibt es in vielen Größen und Formen. Größere Varianten haben oft eine einfache Färbung, während kleinere Dinosaurier farbenfroh gezeichnet wie Vögel sind. Dinosaurier streifen durch raue und isolierte Gegenden, die selten von Humanoiden besucht werden, wie abgelegene Gebirgstäler, unerreichbare Plateaus, tropische Inseln und tiefe Sümpfe.

Triceratops

Der Triceratops gehört zu den aggressiveren Pflanzenfressern. Er hat einen Schädel, der eine schützende Knochenplatte formt. Mit seinen großen Hörnern und seiner beträchtlichen Geschwindigkeit kann der Triceratops Möchtegern-Raubtiere aufspießen und niedertrampeln.

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Wenn sich der Triceratops mindestens 6m in gerader Linie auf ein Ziel zu bewegt und dann im gleichen Zug mit einem Aufspießen-Angriff trifft, muss das Ziel einen Stärkerettungswurf gegen SG 13 ablegen, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{liegend} zu erleiden. Wenn das Ziel liegt, kann das Mammut als Bonusaktion einen Stampfen-Angriff gegen es ausführen.

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Das Brüllen eines Minotaurus ist ein wilder Kampfschrei, den die meisten zivilisierten Kreaturen fürchten. Minotauren werden durch dämonische Riten in die sterbliche Welt gebracht und sind wilde Eroberer und Fleischfresser, die für die Jagd leben. Ihr braunes oder schwarzes Fell ist mit dem Blut ihrer gefallenen Feinde befleckt und sie tragen den Gestank des Todes.

Die Bestie im Inneren. Die meisten Minotauren sind einzelgängerische Fleischfresser, die durch labyrinthartige Kerker, verschlungene Höhlen, urtümliche Wälder und die irrgartenartigen Straßen und Durchgänge von zerstörten Ruinen ziehen. Ein Minotaurus kann jeden Weg visualisieren, den er nehmen könnte, um seine Beute zu erreichen.

Der Gestank von Blut, des Zerreißen von Fleisch und das Knacken von Knochen treiben die Blutlust des Minotauren an und überwältigen jeden Gedanken und jede Vernunft. Im Blutrausch stürmt ein Minotaurus auf alles zu, was er sieht, spießt es auf wie ein Rammbock und hackt die Gefallenen entzwei. Abgesehen davon. Dass er Kreaturen überfällt, die in sein Labyrinth wandern, schert sich der Minotaurus wenig um Strategie oder Taktik.

Minotauren organisieren sich nur selten, sie respektieren keine Autorität oder Hierarchie, und sie sind äußerst schwer zu versklaven, geschweige denn zu kontrollieren.

Kulte des Gehörnten Königs. Minotauren sind die dunklen Nachfahren von Humanoiden, die durch die Rituale von Kulten verwandelt worden sind, die die Unterdrückung durch Obrigkeiten ablehnten, indem sie zur Natur zurückkehrten. Neuzugänge halten diese Kulte oft für Druidenzirkel oder totemische Religionen, deren Zeremonien das Betreten eines Labyrinths umfassen, während sie eine zeremonielle Tiermaske tragen.

Innerhalb dieser begrenzten Umgebungen jagen, töten und essen diese Kulte wilde Tiere und gehen ihren urtümlichen Trieben nach. Am Ende jedoch werden die Opfertiere durch Menschenopfer ersetzt - und manchmal ist ein Neuzugang, der versucht hat, dem Kult zu entkommen, nachdem er seine Geheimnisse erfahren hat, das Opfer. Diese Labyrinthe werden blutgetränkte Schlachthallen, in denen die Brutalität der Kultisten widerhallt.

Auch wenn es nur den höchsten Mitgliedern dieser Kulte bekannt ist, sind diese Mysterienkulte Schöpfungen des Dämonenfürsten Baphomet, dem Gehörnten König, dessen Schicht des Abyss ein gigantisches Labyrinth ist. Einige seiner Anhänger find fanatische Bittsteller, die um Stärke und Macht beten. Andere kommen zu dem Kult, weil sie ein Leben suchen, das frei von den Ketten der Autorität ist - und werden stattdessen von ihrer Menschlichkeit befreit, wenn Baphomet sie in Minotauren verwandelt, um seine eigene wilde Gestalt widerzuspiegeln. Auch, wenn sie ihre Existenz als Geschöpfe des Gehörnten Königs beginnen, können sich Minotauren miteinander fortpflanzen, was eine unabhängige Rasse von Baphomets wilden Kindern in die Welt gebracht hat.

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Wenn sich der Minotaurus mindestens 3 m in gerader Linie auf ein Ziel zu bewegt und es dann im gleichen Zug mit einem Aufspießen-Angriff trifft, dann erleidet das Ziel zusätzlich 9 ([[/r 2d8]]) Stichschaden.

Wenn das Ziel eine Kreatur ist, muss sie einen Stärkerettungswurf gegen SG 14 ablegen, um nicht 3 Meter vom Minotaurus weggestoßen zu werden und den Zustand liegend zu erleiden.

Wenn sich der Minotaurus mindestens 3 m in gerader Linie auf ein Ziel zu bewegt und dann im gleichen Zug mit einem Hauer-Angriff trifft, dann erleidet das Ziel zusätzlichen Schaden. Wenn das Ziel eine Kreatur ist, muss sie einen Stärkerettungswurf ablegen, um nicht den Zustand liegend zu erleiden.

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Der Minotaurus erinnert sich perfekt an jeden Weg, den er zurückgelegt hat.

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Zu Beginn eines Zuges kann der Minotaurus einen Vorteil auf alle Nahkampf-Waffenangriffe erhalten, die er in diesem Zug macht, doch Angriffswürfe gegen ihn sind bis zum Beginn seines nächsten Zugs im Vorteil.

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Der Minotaurus greift mit seiner Zweihandaxt and.

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Der Minotaurus greift mit seinem Aufspießen-Angriff an.

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Der Zygentoma kann sich durch die dicken Netze von Fablerise winden und hinterlässt einen Tunnel mit einem Durchmesser von 3 Metern.

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Nahkampf-Waffenangriff: +6 zum Treffen, Reichweite 1,5m, ein Ziel. Treffer: 9 ([[/r 2d6 + 3]]) Stichschaden und das Ziel muss einen Konstitutionsrettungswurf gegen SG 16 schaffen, um nicht 9 ([[/r 3d6]]) Giftschafen zu nehmen. Das Ziel erleidet nur den halben Giftschaden, wenn es denn Rettungswurf schafft.

Der Zygentoma greift mit seinem Biss an.

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Nahkampf-Waffenangriff: +6 zum Treffen, Reichweite 1,5m, ein Ziel. Treffer: 11 ([[/r 2d8 + 3]]) Stichschaden.

Wenn es sich bei dem Ziel um eine kleine oder kleinere Kreatur handelt, muss diese einen Geschicklichkeitswurf gegen SG 10 ablegen, um nicht von dem Wurm verschlungen zu werden. Eine verschlungene Kreatur ist @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.eY1WD1VlpacJyXZs]{blind} und @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.wZBY81wkxYT2l1tv]{festgesetzt}. Es hat vollständige Deckung gegen Angriffe oder sonstige Effekte außerhalb des Wurms und erleidet 3 [[/r 1d6]] Existenzschaden zu Beginn des Zuges des Wurms.

Wenn der Wurm 15 oder mehr Schaden innerhalb von einer Runde durch eine Kreatur in ihm erleidet, muss er einen Konstitutionsrettungswurf gegen SG 20 schaffen, um nicht alle Kreaturen in ihm (zum Ende des Zuges) wieder auszuspucken, welche dann in einem Breich innerhalb von 3 Metern des Wurms @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{zu Boden fallen}. Wenn der Wurm stirbt, ist eine Kreatur in ihm nicht länger festgesetzt und kann mit 6 Metern seiner Bewegungsreichweite aus ihm herauskriechen (@UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{liegend}).

Alle verschlungenen Kreaturen, die durch den Existenzschaden auf 0 Trefferpunkte reduziert werden, beginnen ihre eigene Existenz aus dem Multiversum zu löschen. Als Ergebnis verlieren sie permanent 3 ([[/r 1d6]]) maximale Trefferpunkte in jeder Runde, in welcher der Wurm noch am Leben ist.

Der Zygantoma greift mit seinem Biss an.

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Der Zygentoma führt zwei Angriffe aus: einen mit seinem Biss und einen mit seinen Sachel.

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Der Düstermantel kann seine Blindsicht nicht verwenden, solange er @Compendium[SharedData_global.Regelwerk.C4TSnnJ5SDrLDqEq]{taub} ist.

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Solange ein Düstermantel bewegungslos bleibt, ist er nicht von einer Felsformation wie einem Stalaktiten oder Stalagmiten zu unterscheiden.

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Nahkampf-Waffenangriff: +5 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 6 (1D6 + 3) Wuchtschaden.

Der Düstermantel heftet sich an das Ziel an. Wenn das Ziel mittelgroß oder kleiner ist und der Düstermantel einen Vorteil auf den Angriffswurf hat, dann umschlingt er dabei den Kopf des Ziels. Das Ziel ist zusätzlich @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.eY1WD1VlpacJyXZs]{blind} und kann nicht atmen, solange der Düstermantel auf diese Weise angeheftet ist.

Solange der Düstermantel an ein Ziel angeheftet ist, kann er keine Kreaturen außer dem Ziel angreifen, doch er hat dafür einen Vorteil bei seinen Angriffswürfen. Die Bewegungsrate des Düstermantels wird 0 und er kann keinen Bonus auf seine Bewegungsrate erhalten. Er bewegt sich mit dem Ziel.

Eine Kreatur kann den Düstermantel ablösen, indem sie als Aktion einen erfolgreichen Stärkewurf gegen SG 13 ablegt.

In seinem Zug kann der Düstermantel sich vom Ziel lösen, indem er 1,5m Bewegung verwendet.

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Eine Aura magischer Dunkelheit mit 4,5m Radius breitet sich um den Düstermantel aus, bewegt sich mit ihm und breitet sich um Ecken aus.

\n
\n

Die Dunkelheit hält bis zu 10 Minuten an, solange der Düstermantel sich darauf konzentriert (als würde er sich auf einen Zauber konzentrieren). Dunkelsicht kann diese Dunkelheit nicht durchdringen und natürliches Licht kann sie nicht erhellen. Wenn sich die Dunkelheit mit einem Bereich aus Licht überschneidet, der mit einem Zauber des 2.Grades oder darunter erschaffen wird, wird der Zauber, der Licht erschaffen hat, gebannt.

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Ein Düstermantel hängt an Höhlendecken und bleibt vollkommen lautlos, während er auf Kreaturen wartet, die unter ihm vorbeigehen. Aus der Entfernung kann er als Stalaktit oder Felsbrocken durchgehen. Dann lässt er sich von der Decke fallen und spannt sich auf. Er umgibt sich mit magischer Dunkelheit, während er seine Beute umhüllt und zermalmt.

\n

Düstermäntel findet man überall im Unterreich, doch sind sie im Shadowfell ebenso zahlreich. Sie gedeihen in der Dunkelheit des Reiches und füllen eine ökologische Nische ähnlich der von Fledermäusen auf der materiellen Ebene. Intelligente Kreaturen des Shadowfells bilden manchmal Düstermäntel als Wachtiere oder Gefährten aus.

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Der Geier hat einen Vorteil bei Würfen auf Weisheit (Wahrnehmung), die mit Sicht oder Geruchssinn zusammenhängen.

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Der Geier hat einen Vorteil auf Angriffswürfe gegen eine Kreatur, wenn sich mindestens ein  Verbündeter des Geiers innerhalb von 1,5m zur Kreatur befindet und nicht @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{kampfunfähig} ist.

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\n

Nahkampf-Waffenangriff: +2 zum Treffen, Reichweite: 1.5m, ein Ziel. Treffer: 2 (1D4) Stichschaden.

\n
\n

Der Geier greift mit seinem Schnabel am.

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{"name":"Magus","type":"npc","img":"modules/SharedData_resources/pictures/creatures/Magus.jpg","items":[{"_id":"hFjlSgKUyMQXdfaD","name":"Zauberwirken","type":"feat","img":"icons/magic/light/projectiles-star-purple.webp","effects":[],"folder":null,"sort":0,"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}},"core":{"sourceId":"Item.Xd5CuUMNi3roDAFu"}},"system":{"description":{"value":"

Der Magus ist ein Zauberwirker der 9.Stufe. Sein Attribut zum Zauberwirken ist Intelligenz (Zauberrettungswurf-SG 14, +6 zum Treffen mit Zauberangriffen). Der Magus hat folgende Magierzauber vorbereitet:

\n

Zaubertricks (beliebig oft): @Compendium[SharedData_global.Zauber.6aUXeR86AcrNKgpU]{Feuerpfeil}, @Compendium[SharedData_global.Zauber.9cCeFwyb58k3Y4Pz]{Licht}, @Compendium[SharedData_global.Zauber.QhEXXXVaonLwKHVv]{Magierhand}, @Compendium[SharedData_global.Zauber.DUX558vlvTZCvjvG]{Taschenspielerei}

\n

1.Grad (4 Plätze): @Compendium[SharedData_global.Zauber.338o60ewTz9LTnz6]{Magie entdecken}, @Compendium[SharedData_global.Zauber.J0j1M3BMksLpV1zM]{Magierrüstung}, @Compendium[SharedData_global.Zauber.7hOPWZF0ImUvkA6Q]{Magisches Geschoss}, @Compendium[SharedData_global.Zauber.2n1THrpPLqeKDetw]{Schild}

\n

2.Grad (3 Plätze): @Compendium[SharedData_global.Zauber.KIdW7yGPLlgZYNkl]{Einflüsterung}, @Compendium[SharedData_global.Zauber.KWBIhvGfHfpmLkWp]{Nebelschritt}

\n

3.Grad (3 Plätze): @Compendium[SharedData_global.Zauber.WflkLRwPItfqFTPR]{Feuerball}, @Compendium[SharedData_global.Zauber.BzdFfCKCY9YOdopb]{Fliegen}, @Compendium[SharedData_global.Zauber.E8pNvgAW0LurJwc0]{Gegenzauber}

\n

4.Grad (3 Plätze): @Compendium[SharedData_global.Zauber.5mCTYUOOF2CNeK19]{Eissturm}, @Compendium[SharedData_global.Zauber.959w5jDGIUetLt9A]{Mächtige Unsichtbarkeit}

\n

5.Grad (1 Platz): @Compendium[SharedData_global.Zauber.YMwActgOA3xZLfay]{Kältekegel}

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"gVo9iYzbiDMR8sDu","name":"Feuerpfeil","type":"spell","img":"modules/SharedData_global/icons/spells/fireball-red-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":false,"originalName":"Feuerpfeil"},"core":{"sourceId":"Compendium.dnd5e.spells.EOmsUcFQJTfG2oio"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Du schleuderst einen Splitter aus Feuer auf eine Kreatur in Reichweite. Führe einen Fernkampf-Zauberangriff gegen das Ziel aus. Bei einem Treffer erleidet es 1D10 Feuerschaden. Ein brennbarer Gegenstand, der von diesem Zauber getroffen wird, geht in Flammen auf, falls er nicht getragen oder in der Hand gehalten wird

","chat":"","unidentified":""},"source":"SHB S. 229 (PHB S. 242)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":36,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rsak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10","fire"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"cantrip","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625024504,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"8l2zygnPg8BnRiz5","name":"Licht","type":"spell","img":"modules/SharedData_global/icons/spells/light-sky-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":false,"originalName":"Licht"},"core":{"sourceId":"Compendium.dnd5e.spells.Bnn9Nzajixvow9xi"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Du berührst einen Gegenstand, der in keiner Ausdehnung größer als 3m ist. Bis der Zauber endet, strahlt dieser Gegenstand innerhalb von 6m helles Licht und in einem Radius von weiteren 6m dämmriges Licht aus. Das Licht kann jede Farbe haben, die du willst. Wenn der Gegenstand mit etwas bedeckt wird, das vollkommen blickdicht ist, wird das Licht blockiert. Der Zauber endet, wenn du ihn erneut wirkst oder als Aktion aufhebst.

\n

Wählst du einen Gegenstand als Ziel aus, der eine feindliche Kreatur trägt oder in der Hand hält, muss die Kreatur einen erfolgreichen Geschicklichkeitsrettungswurf ablegen, um dem Zauber auszuweichen

","chat":"","unidentified":""},"source":"SHB S. 246 (PHB S. 255)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"object"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"dex","dc":0,"scaling":"spell"},"level":0,"school":"evo","components":{"value":"","vocal":true,"somatic":false,"material":true,"ritual":false,"concentration":false},"materials":{"value":"Ein Glühwürmchen oder Leuchtmoos","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625028708,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"6Jnz9FdeslcUwUjT","name":"Magierhand","type":"spell","img":"icons/magic/water/water-hand.webp","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":false,"originalName":"Magierhand"},"core":{"sourceId":"Compendium.dnd5e.spells.Utk1OQRwYkMkFRD3"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Eine geisterhafte, schwebende Hand erscheint an einem Punkt deiner Wahl in Reichweite. Die Hand bleibt für die Wirkungsdauer bestehen oder bis du sie mit einer Aktion fortschickst. Sie verschwindet auch, wenn sie sich weiter als 9m von dir entfernt oder du den Zauber erneut wirkst.

\n

Als Aktion kannst du die Hand kontrollieren und sie verwenden, um mit Gegenständen zu interagieren, geschlossene Türen oder Behälter zu öffnen, einen Gegenstand aus einem geöffneten Behälter zu holen oder ihn darin zu verstauen oder den Inhalt einer Phiole auszugießen. Immer wenn du die Hand kontrollierst, darfst du sie bis zu 9m bewegen.

\n

Die Hand kann nicht angreifen, keine magischen Gegenstände aktivieren oder mehr als 10 Pfund tragen

","chat":"","unidentified":""},"source":"SHB S. 247 (PHB S. 256)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"space"},"range":{"value":9,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"con","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"spnWiZuo8rluSwGp","name":"Taschenspielerei","type":"spell","img":"modules/SharedData_global/icons/spells/explosion-royal-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":false,"originalName":"Taschenspielerei"},"core":{"sourceId":"Compendium.dnd5e.spells.udsLtG0BugXHR2JQ"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Dieser Zauber ist ein kleiner magischer Trick, den Zauberlehrlinge zum Üben verwenden. Du kannst einen der folgenden magischen Effekte in Reichweite erschaffen:

\n

 

\n\n

 

\n

Wenn du diesen Zauber mehrmals wirkst, kannst du bis zu drei der nicht sofortigen Effekte gleichzeitig aktiviert haben und du kannst solche Effekte als Aktion aufheben.

","chat":"","unidentified":""},"source":"SHB S. 271 (PHB S. 267)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":3,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625032425,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"xQi95aLB9eEGKaxV","name":"Magie entdecken","type":"spell","img":"modules/SharedData_global/icons/spells/light-blue-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickTemplate":{"value":true,"altValue":true,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Detect Magic"},"core":{"sourceId":"Compendium.dnd5e.spells.ghXTfe7sgCbgf1Q8"}},"system":{"description":{"value":"

Für die Wirkungsdauer fühlst du die Anwesenheit von Magie im Umkreis von 9m. Verwendest du deine Aktion, wenn du Magie auf diese Weise spürst, nimmst du eine schwache Aura um jede sichtbare Kreatur und jeden Gegenstand im Wirkungsbereich wahr, der mit Magie erfüllt ist. Außerdem ist dir auch die Schule der Magie bekannt, sofern es eine gibt.

\n

Der Zauber kann die meisten Hindernisse durchdringen, wird aber blockiert von 30cm Stein, 2,5cm gewöhnlichem Metall, einer dünnen Schicht Blei oder 90cm Holz oder Erde.

","chat":"","unidentified":""},"source":"SHB S. 246 (PHB S. 231)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":9,"width":null,"units":"m","type":"radius"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"div","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":true,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625035480,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"LOWjBiHU1yv5KZRK","name":"Magierrüstung","type":"spell","img":"modules/SharedData_global/icons/spells/protect-blue-1.jpg","effects":[{"_id":"cfwMU7LuOJ619Lny","changes":[{"key":"system.attributes.ac.calc","value":"mage","mode":5,"priority":null}],"disabled":true,"duration":{"startTime":null,"seconds":null,"combat":null,"rounds":null,"turns":null,"startRound":null,"startTurn":null},"icon":"systems/dnd5e/icons/spells/protect-blue-1.jpg","label":"Mage Armor","origin":"Compendium.dnd5e.spells.CKZTpZlxj7hjjo2H","transfer":true,"flags":{},"tint":null}],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Mage Armor"},"core":{"sourceId":"Compendium.dnd5e.spells.CKZTpZlxj7hjjo2H"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Du berührst eine bereitwillige Kreatur, die keine Rüstung trägt. Schützende magische Energie umgibt sie, bis der Zauber endet. Die Basis Rüstungsklasse des Ziels entspricht nun 13 + seinem Geschicklichkeitsmodifikator. Der Zauber endet, wenn das Ziel eine Rüstung anlegt oder du den Zauber mit einer Aktion aufhebst.

","chat":"","unidentified":""},"source":"SHB S. 248 (PHB S. 256)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":8,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"ein Stück gehärtetes Leder","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625039257,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"UxpDPVawpxigSSaQ","name":"Magisches Geschoss","type":"spell","img":"modules/SharedData_global/icons/spells/fire-arrows-magenta-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Magic Missile"},"core":{"sourceId":"Compendium.dnd5e.spells.41JIhpDyM9Anm7cs"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Du erschaffst drei leuchtende Pfeile aus magischer Energie. Jeder Pfeil trifft eine Kreatur deiner Wahl in Reichweite, die du sehen kannst, und fügt dem Ziel 1d4+1 Energieschaden zu. Die Pfeile schlagen alle gleichzeitig ein und können auf eine oder mehrere Kreaturen losgeschickt werden.

\n

Auf höheren Graden. Wenn du diesen Spruch mit einem Zauberplatz des 2. oder eines höheren Grades wirkst, erschaffst du für jeden Grad über den 1. hinaus einen weiteren Pfeil.

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Eine unsichtbare Barriere aus magischer Energie erscheint und schützt dich. Bis zum Beginn deines nächsten Zuges hast du einen Bonus von +5 auf deine RK, auch gegen den auslösenden Angriff, und erleidest keinen Schaden durch den Zauber Magisches Geschoss

","chat":"","unidentified":""},"source":"SHB S. 260 (PHB S. 275)","activation":{"type":"reaction","cost":1,"condition":"1 Reaktion, die du ausführst, wenn du von einem Angriff getroffen oder Ziel des Zaubers Magisches Geschoss wirst"},"duration":{"value":1,"units":"round"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"abj","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625045658,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"HbarbMTOltf7YDCY","name":"Einflüsterung","type":"spell","img":"modules/SharedData_global/icons/spells/air-burst-magenta-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Suggestion"},"core":{"sourceId":"Compendium.dnd5e.spells.zMAWdyc8UVb37BK4"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Du formulierst eine Handlungsweise (in maximal ein oder zwei Sätzen) und bringst eine Kreatur deiner Wahl auf magische Weise dazu, diese zu befolgen. Das Ziel muss sich in Reichweite befinden, dich hören und verstehen können und du musst in der Lage sein, es zu sehen.

\n

Kreaturen, die nicht bezaubert werden können, sind immun gegen diesen Effekt. Die Handlungsweise muss auf eine Art formuliert werden, die sinnvoll erscheint. Wenn du die Kreatur aufforderst, sich zu erstechen, sich in einen Speer zu werfen, sich anzuzünden oder etwas anderes zu tun, das ihr schadet, beendet das den Zauber automatisch.

\n

Das Ziel muss einen Weisheitsrettungswurf ablegen. Misslingt dieser, folgt es der beschriebenen Handlungsweise nach seinen Möglichkeiten. Dies macht die Kreatur entweder für die gesamte Wirkungsdauer oder bis die vorgegebene Handlungsweise abgeschlossen ist, in dem Fall endet der Zauber vorzeitig.

\n

Du kannst auch bestimmte Bedingungen festlegen, die während der Wirkungsdauer eine bestimmte Handlung auslösen. Beispielsweise könntest du einer Ritterin einflüstern, dass sie dem ersten Bettler, dem sie begegnet, ihr Schlachtross schenkt. Wird die Bedingung nicht erfüllt, ehe der Zauber endet, führt das Ziel die Handlung nicht aus.

\n

Wenn du oder einer deiner Gefährten das Zeil verletzt, endet der Zauber.

","chat":"","unidentified":""},"source":"SHB S. 224 (PHB S. 279)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":8,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":9,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":0,"scaling":"spell"},"level":2,"school":"enc","components":{"value":"","vocal":true,"somatic":false,"material":true,"ritual":false,"concentration":true},"materials":{"value":"eine Schlangenzunge und entweder eine Honigwabe oder ein Tropfen süßes Öl","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625049275,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"54RqQ2HdnEiCNDep","name":"Nebelschritt","type":"spell","img":"modules/SharedData_global/icons/spells/wind-grasp-air-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Misty Step"},"core":{"sourceId":"Compendium.dnd5e.spells.wqfAVANuQonNBgnL"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Du wirst kurz von einem silbrigen Nebel umgeben und teleportierst dich bis zu 9m weit in einen nicht besetzten Bereich, den du sehen kannst

","chat":"","unidentified":""},"source":"SHB S. 253 (PHB S. 260)","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":9,"width":null,"units":"m","type":"space"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"con","components":{"value":"","vocal":true,"somatic":false,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625054033,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"viMsmAAjMyRlx2pP","name":"Feuerball","type":"spell","img":"modules/SharedData_global/icons/spells/fireball-red-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Fireball"},"core":{"sourceId":"Compendium.dnd5e.spells.ztgcdrWPshKRpFd0"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Ein gleißender Lichtblitz schießt aus einem deiner Finger zu einem Punkt deiner Wahl in Reichweite und erblüht mit einem dunklen Grollen zu einer feurigen Explosion aus Flammen. Alle Kreaturen in einem Radius von 6m um diesen Punkt müssen einen Schicklichkeitsrettungswurf ablegen. Bei einem Misserfolg erleidet ein Ziel 8d6 Feuerschaden oder halb so viel Schaden bei einem erfolgreichen Rettungswurf.

\n

Das Feuer kann sich um Ecken ausbreiten. Es entzündet alle brennbaren Gegenstände im Bereich, die nicht getragen oder in der Hand gehalten werden.

\n

Auf höheren Graden. Wenn du diesen Spruch mit einem Zauberplatz des 4. oder eines höheren Grades wirkst, steigt der Schaden für jeden Grad über den 3. hinaus um 1d6.

","chat":"","unidentified":""},"source":"SHB S. 229 (PHB S. 241)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":6,"width":null,"units":"m","type":"sphere"},"range":{"value":45,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["8d6","fire"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":0,"scaling":"spell"},"level":3,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"Eine winzige Kugel aus Fledermauskot und Schwefel","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d6"},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625057953,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"xXRAr8LRtuhXdcOn","name":"Fliegen","type":"spell","img":"modules/SharedData_global/icons/spells/link-spirit-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Fly"},"core":{"sourceId":"Compendium.dnd5e.spells.yfbK8gZqESlaoY5t"}},"system":{"description":{"value":"

Du berührst eine bereitwillige Kreatur. Das Ziel erhält für die Wirkungsdauer eine Flugbewegungsrate von 18m. Wenn der Zauber endet, während sich die Kreatur noch in der Luft befindet, fällt sie zu Boden, es sei denn, sie kann den Sturz verhindern.

\n

Auf höheren Graden.Wenn du diesen Spruch mit einem Zauberplatz des 4. oder eines höheren Grades wirkst, kannst du für jeden Grad über den 3. hinaus eine zusätzliche Kreatur als Ziel wählen.

","chat":"","unidentified":""},"source":"SHB S. 232 (PHB S. 243)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"Eine Schwungfeder eine beliebigen Vogels","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625061035,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"ZVjrswwahOvdhFXO","name":"Gegenzauber","type":"spell","img":"modules/SharedData_global/icons/spells/slice-orange-3.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Counterspell"},"core":{"sourceId":"Compendium.dnd5e.spells.Ek45cBpVXvJdv1Qy"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Du versuchst, eine Kreatur beim Wirken eines Zaubers zu unterbrechen. Spricht die Kreatur einen Zauber des 3. oder eines niedrigeren Grades, misslingt dieser und hat keinen Effekt. Handelt es sich um einen Zauber des 4. oder eines höheren Grades, lege einen Attributswurf mit deinem Attribut zum Zauberwirken ab. Der SG beträgt 10+ den Grad des Zaubers. Bei einem Erfolg misslingt der Zauber der Kreatur und hat keinen Effekt.

\n

Auf höheren Graden. Wenn du diesen Spruch mit einem Zauberplatz des 4. oder eines höheren Grades wirkst, hat der unterbrochene Spruch keinen Effekt, wenn der Grad dem des verbrauchten Zauberplatzes entspricht oder niedriger ist.

","chat":"","unidentified":""},"source":"SHB S. 235 (PHB S. 228)","activation":{"type":"reaction","cost":1,"condition":"1 Reaktion, die du ausführst, wenn du siehst, dass eine Kreatur innerhalb von 18m einen Zauber wirkt"},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":18,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"1d20 + @mod","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"abj","components":{"value":"","vocal":false,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625063971,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"B4GWP6hJ1IChg2CW","name":"Eissturm","type":"spell","img":"modules/SharedData_global/icons/spells/ice-blue-3.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Ice Storm"},"core":{"sourceId":"Compendium.dnd5e.spells.WN2LWEljYU6QqnRH"}},"system":{"description":{"value":"

Ein Hagel aus felsharten Eisbrocken regnet in einem Zylinder mit 6 m Radius und 12 m Höhe auf die Erde. Der Zylinder ist um einen Punkt in Reichweite zentriert. Jede Kreatur innerhalb des Zylinders muss einen Geschicklichkeitsrettungswurf ablegen. Bei einem Misserfolg erleidet das Ziel 2D8 Wuchtschaden und 4D6 Kälteschaden oder halb so viel Schaden bei einem erfolgreichen Rettungswurf. Durch den Sturm gilt der Bereich des Zaubers bis zum Ende deines nächsten Zuges als schwieriges Gelände.

\n

Auf höheren Graden. Wenn du diesen Spruch mit einem Zauberplatz des 5. oder eines höheren Grades wirkst, steigt der Wuchtschaden für jeden Grad über den 4. hinaus um 1D8.

","chat":"","unidentified":""},"source":"SHB S. 225","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":6,"width":null,"units":"m","type":"cylinder"},"range":{"value":90,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d8","bludgeoning"],["4d6","cold"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":0,"scaling":"spell"},"level":4,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"einige Tropfen Wasser und eine Prise Staub","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d8"},"attunement":null},"ownership":{"default":0,"gcZVb7fn4gd1ukoK":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625067122,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"TWL8FsRAaWsy9Izu","name":"Mächtige Unsichtbarkeit","type":"spell","img":"modules/SharedData_global/icons/spells/fog-water-air-3.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Greater Invisibility"},"core":{"sourceId":"Compendium.dnd5e.spells.tEpDmYZNGc9f5OhJ"}},"system":{"description":{"value":"

Du oder eine Kreatur, die du berührst, wird für die Wirkungsdauer des Zaubers @Compendium[SharedData_global.Regelwerk.5TY5a5OJDhEYPabT]{unsichtbar}. Alles, was das Ziel trägt oder in der Hand hält, wird ebenfalls unsichtbar, solange es sich am Körper des Ziels befindet.

","chat":"","unidentified":""},"source":"SHB S. 246","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":4,"school":"ill","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":true},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625070581,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"DI94Mt2iJ1Yd4IMk","name":"Kältekegel","type":"spell","img":"modules/SharedData_global/icons/spells/ice-blue-3.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Cone of Cold"},"core":{"sourceId":"Compendium.dnd5e.spells.RpKjTlYASrfqUPVA"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[true],"altValue":[true],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Ein Stoß aus eiskalter Luft fährt aus deinen Händen. Jede Kreatur innerhalb eines Kegels von 18 m muss einen Konstitutionsrettungswurf ablegen. Bei einem Misserfolg erleidet eine Kreatur 8W8 Kälteschaden oder halb so viel Schaden bei einem erfolgreichen Rettungswurf. Eine Kreatur, die auf diese Weise getötet wird, wird zu einer gefrorenen Statue, bis sie taut.

\n

Auf höheren Graden: Wenn du diesen Spruch mit einem Zauberplatz des 6. oder eines höheren Grades wirkst, steigt der Schaden für jeden Grad über den 5. hinaus um 1W8.

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Eine kurze Metallklinge, die an einem kleinen Griff und einer Parierstange befestigt ist. Der Dolch ist eine effektive Seitenwaffe für hartgesottene Krieger oder eine versteckte Klinge für Meuchelmörder und Diebe.

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Magi verbringen ihr Leben damit, Magie zu studieren und zu üben. Magi von guter Gesinnung beraten Adelige und andere Wunderträger, während böse Magi an isolierten Orten leben, um ungestört unaussprechliche Experimente durchzuführen.\n

Variante: Vertraute

\n

Jeder Zauberwirker der den Zauber @Compendium[SharedData_global.Zauber.lyGyKudmnua37fpD]{Vertrauten finden} wirken kann (wie ein @Compendium[SharedData_global.Monster.749z6R9KRr0nUKD7]{Erzmagus} oder Magus) wird wahrscheinlich einen Vertrauten an seiner Seite haben. Der Vertraute kann eine der  Kreaturen sein, die im Zauber beschrieben sind, oder ein anderes winziges Monster, wie eine Krabbelnde Klaue, ein Teufelchen, ein Pseudodrache oder ein Quasit.

\n
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Nahkampf-Waffenangriff: +8 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 21 ([[/r 3d10 + 5]]) Stichschaden, und das Ziel ist @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.dCGsO43tT4BQUZvW]{gepackt} (SG zum Entkommen 16)

Bis der Haltegriff endet, ist die Kreatur @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.wZBY81wkxYT2l1tv]{festgesetzt} und das Krokodil kann kein anderes Ziel beißen.

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Nahkampf-Waffenangriff: +8 zum Treffen, Reichweite 3m, ein Ziel, das nicht vom Krokodil gepackt ist.

Treffer: 14 ([[/r 2d8 + 5]]) Wuchtschaden

Wenn das Ziel eine Kreatur ist, muss sie einen Stärkerettungswurf gegen SG 16 abgelegt, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{liegend} zu erleiden.

Die Kreatur schlägt mit ihrem Schwanz zu.

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Das Krokodil kann für 30 Minuten den Atem anhalten.

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Das Krokodil führt zwei Angriffe durch: einen mit seinem Biss und einen mit seinem Schwanz.

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Nahkampf-Waffenangriff: +8 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 21 ([[/r 3d10 + 5]]) Stichschaden, und das Ziel ist @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.dCGsO43tT4BQUZvW]{gepackt} (SG zum Entkommen 16)

Bis der Haltegriff endet, ist die Kreatur @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.wZBY81wkxYT2l1tv]{festgesetzt} und das Krokodil kann kein anderes Ziel beißen.

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Nahkampf-Waffenangriff: +8 zum Treffen, Reichweite 3m, ein Ziel, das nicht vom Krokodil gepackt ist.

Treffer: 14 ([[/r 2d8 + 5]]) Wuchtschaden

Wenn das Ziel eine Kreatur ist, muss sie einen Stärkerettungswurf gegen SG 16 abgelegt, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{liegend} zu erleiden.

Die Kreatur schlägt mit ihrem Schwanz zu.

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Dinosaurier

Dinosaurier oder Behemoths gehören zu den ältesten Reptilien auf der Welt. Raubsaurier sind wilde, territoriale Jäger. Pflanzenfressende Dinosaurier sind weniger aggressiv, aber können angreifen, um ihre Jungen zu verteidigen oder wenn sie erschreckt oder belästigt werden.

Dinosaurier gibt es in vielen Größen und Formen. Größere Varianten haben oft eine einfache Färbung, während kleinere Dinosaurier farbenfroh gezeichnet wie Vögel sind. Dinosaurier streifen durch raue und isolierte Gegenden, die selten von Humanoiden besucht werden, wie abgelegene Gebirgstäler, unerreichbare Plateaus, tropische Inseln und tiefe Sümpfe.

Allosaurus

Der Allosaurus ist ein sehr großes, starkes und schnelles Raubtier. Er kann im freien Gelände fast jede Beute verfolgen und springt, um Kreaturen mit seinen bösartigen Kiefern zu Boden zu reißen.

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Wenn sich der Allosaurus mindestens 9m in gerader Linie auf ein Ziel zu bewegt und dann im gleichen Zug mit einem Klauenangriff trifft, muss das Ziel einen Stärkerettungswurf gegen SG 13 schaffen, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{liegend} zu erleiden. Wenn das Ziel liegend ist, kann der Allosaurus als Bonusaktion einen Biss-Angriff gegen es ausführen.

Wenn sich der Alosaurus mindestens 9m in gerader Linie auf ein Ziel zu bewegt und dann im gleichen Zug mit einem Klauenangriff trifft, muss das Ziel einen Stärkerettungswurf gegen SG 13 schaffen, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{liegend} zu erleiden.

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Nahkampf-Waffenangriff: +6 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 15 ([[/r 2d10 + 4]]) Stichschaden.

Der Allosaurus greift mit seinem Biss an.

","chat":"","unidentified":""},"source":"","quantity":1,"weight":0,"price":0,"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"cover":null,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d10 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"ada":false,"mgc":false,"sil":false},"proficient":true},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.291","createdTime":1672149950915,"modifiedTime":1672149975471,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"ODpAl7Pvo7bulEVa","name":"Klauen","type":"weapon","img":"icons/creatures/claws/claw-scaled-red.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true},"type":"Array"},"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":false,"altValue":false,"type":"Boolean"},"quickAttack":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.6jw1NtpZQXIesO4Y"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":""},"quickDesc":{"value":false,"altValue":false},"quickFooter":{"value":true,"altValue":true},"quickAttack":{"value":true,"altValue":true},"consumeQuantity":{"value":false,"altValue":false}}},"system":{"description":{"value":"

Nahkampf-Waffenangriff: +6 zum Treffen, Reichweite: 1.5m, eine Kreatur. Treffer: 8 ([[/r 1d8+4]]) Hiebschaden.

Der Allosaurus greift mit seinen Krallen an.

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Nahkampf-Waffenangriff +0, Reichweite:1,5m, Ein Ziel. Treffer: 1 (1) Stichschaden

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Wenn die Täuschungsbestie Ziel eines Effekts wird, der es ihr erlaubt, einen Rettungswurf zu machen, um nur halben Schaden zu erleiden, erleidet sie stattdessen bei einem gelungenen Rettungswurf gar keinen Schaden und nur halben Schaden, wenn er misslingt.

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Die Täuschungsbestie projiziert eine magische Illusion, die sie aus der Nähe ihrer tatsächlichen Position stehenzulassen scheint. Aus diesem Grund haben Angriffswürfe gegen die Bestie einen Nachteil. Wenn die von einem Angriff getroffen wird, wird dieses Merkmal bis zum Ende ihres nächsten Zuges unterbrochen. Dieses Merkmal wird auch unterbrochen, wenn die Täuschungsbestie @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{kampfunfähig} ist oder eine Bewegungsrate von 0 besitzt.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false}},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625567279,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"QsVjnAxmRGzpfb10","name":"Mehrfachangriff","type":"feat","img":"icons/skills/melee/blade-tips-triple-steel.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.EqoLg8T8EHvhJgKE"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"

Die Täuschungsbestie führt zwei Angriffe mit ihren Tentakeln aus.

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\n

Nahkampf-Waffenangriff: +6 zum Treffen, Reichweite 3m, ein Ziel. Treffer: 7 (1W6 + 4) Wuchtschaden plus 3 (1d6) Stichschaden.

\n
\n

Die Täuschungsbestie greift mit ihren Tentakeln an.

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\n

Dieses monströse Raubtier trägt seinen Namen, weil es die Fähigkeit hat, Licht zu brechen, sodass es sich wenige Meter neben seiner tatsächlichen Position zu befinden scheint. Eine Täuschungsbestie sieht aus wie eine elegante Raubkatze mit blauschwarzem Fell. Allerdings kann man ihre andersweltliche Herkunft daran erkennen, dass sie sechs Beine hat und zwei Tentakeln aus ihren Schultern sprießen, deren Enden mit stacheligen Auswüchsen bedeckt sind. Die Augen der Täuschungsbestie leuchten mit einer grauenvollen Bösartigkeit, die selbst den Tod der Bestie überdauert.

\n

Winterhöfische Herkunft. Täuschungsbestien streifen schon seit Zeitaltern durch die zwielichtigen Lande des Feywild, bis sie von Winterhof gefangen und ausgebildet wurden. Die Krieger des Hofs betrieben und ausgebildet wurden. Die Krieger des Hofs betreiben selektive Züchtigung mit den Bestien, um ihre Wildheit und ihr räuberisches Wesen zu verstärken. Sie nutzen sie, um Einhörner, Pegasi und andere wundersame Beute zu jagen. Es dauerte aber nicht lange, bis die Täuschungsbestie ihre bösartige Intelligenz nutzten, um ihren Gebietern zu entkommen.

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Die Täuschungsbestien bewegten sich frei im Feywild und vermehrten sich, und schnell erweckten sie die Aufmerksamkeit des Sommerhofs. Mit @Compendium[SharedData_global.Monster.2zXifV1NYyFprWj6]{Flimmerhund}-Gefährten an ihrer Seite trieben die Jäger der Feen diese Raubtiere in die Randgebiete des Feywild, wo viele in die Materielle Ebene übergesiedelt sind. Bis zu diesem Tag greifen sich Täuschungsbestien und @Compendium[SharedData_global.Monster.2zXifV1NYyFprWj6]{Flimmerhunde} sofort an, wenn sie sich sehen.

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Die Liebe zur Jagd. Täuschungsbestien töten nicht nur für Nahrung, sondern auch zum Vergnügen. Sie suchen sich sogar dann Beute, wenn sie nicht hungrig sind, und oft spielen sie mit ihren Opfern, um sich die Zeit zu vertreiben, bis sie bereit sind zu fressen. Nachdem eine Täuschungsbestie ihre Beute mit ihren Tentakeln getötet hat, schleppt sie ihren Leichnahm an einen ruhigen Ort, wo sie ungestört fressen kann.

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Täuschungsbestien jagen allein oder in kleinen Rudeln, die sehr geschickt darin sind, Hinterhalte zu legen. Eine einzelne Bestie schlägt zu und zieht sich wieder zurück und lockt so die Beute in einen dich bewaldeten Bereich, wo ihre Rudelgefährten warten. Rudel von Täuschungsbestien jagen in der Nähe von Handelsstraßen und erinnern sich an die Häufigkeit und den Zeitplan von regelmäßigen Karawanen, sodass sie Hinterhalte legen können, um diese Karawanen zur Strecke zu bringen.

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Hochgeschätzte Wächter und Haustiere. Intelligente böse Kreaturen schätzen Täuschungsbestien als Haustiere, doch geht eine Täuschungsbestie dieses Bündnis nur dann ein, wenn es zu nützen scheint. Täuschungsbestien könnten eine Schatzkammer beschützen oder als Leibwächter für eine wichtige Person dienen.

\n
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Der Rabe kann einfache Geräusche nachahmen, die er gehört hat, wie das flüstern einer Person, die Schreie eines Babys oder das Zwitschern eines Tieres. Eine Kreatur, die das Geräusch hört, kann mit einem erfolgreichen Wurf auf Weisheit (Motiv erkennen) gegen SG 10 erkennen, dass er nur nachgeahmt wird.

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Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite: 1.5m, ein Ziel. Treffer: 1 Stichschaden.

\n
\n

Der Rabe greift mit seinem Schnabel am.

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Atterkopps sind humanoide Spinnen, die sich um andere Spinnen kümmern, sie füttern und im Auge behalten, so wie ein Hirte seine Schafe bewacht. Sie hausen tief in abgelegenen Wäldern. Feine Seidenfäden schießen aus Drüsen im Unterleib des Atterkopps, sodass er klebrige Netzstränge abfeuern kann, um seine Opfer zu fesseln, zu fangen oder zu erwürgen. Sie verwenden ihre Netze auch, um komplexe Schlingen und Fallen zu erschaffen, mit denen sie ihre Behausung schützen.

\n

Lautlose Mörder. Wenn Reisende und Entdecker in das Territorium von Atterkopps gelangen, pirschen die Atterkopps hinter ihnen her. Einige sterben, wenn sie blind in Fallen oder Bereiche des Waldes laufen, die von Netzen abgeschnitten sind. Andere strangulieren sie mit ihrem giftigen Biss.

\n

Zerstörer der Wälder. Auch wenn sie in der Wildnis hausen, haben Atterkopps doch kein Bedürfnis danach, im Einklang mit der Natur zu leben. Ein Wald, der mit Atterkopps verseucht ist, verwandelt sich in einen düsteren Ort, erstickt mit Netzen und ist voll von Riesenspinnen, Rieseninsekten und anderen finsteren Raubtieren. Kreaturen, die zu weis in solche Wälder vordringen, verirren sich schnell in einem Irrgarten aus Netzen, in denen die Knochen und verlorenen Schätze der Opfer des Atterkopps baumeln.

\n

Gegner der Feen. Atterkopps sind die natürlichen Feinde von Feenwesen. Die verderbten Geschöpfe legen Netze aus, um Feengeister und Pixies zu fangen, die sie dann gierig verschlingen. Sie umschließen auch die Bäume von Dryaden mit Netzen, im erfolglosen Versuch, die Dryaden zu fangen. Sonst eher scheue Feen suchen manchmal die Unterstützung von Fremden, wenn sie sich mit einer Atterkopp-Plage herumschlagen, da sie selbst kaum in der Lage sind, mit diesen bösartigen Wesen fertig zu werden.

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Der Atterkopp kann an schwierigen Oberflächen klettern, auch kopfüber an der Decke, ohne Attributswürfe ablegen zu müssen.

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Solange der Atterkopp in Kontakt mit einem Netz ist, weiß er genau, wo sich andere Kreaturen aufhalten, die in Kontakt mit demselben Netz sind.

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Der Atterkopp ignoriert Bewegungseinschränkungen durch Netze.

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Der Atterkopp führt zwei Angriffe aus: einen mit seinem Biss und einen mit seinen Klauen.

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Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 6 (1D8 + 2) Stichschaden plus 4 (1D8) Giftschaden.

\n
\n

Das Ziel muss einen Konstitutionsrettungswurf gegen SG 11 ablegen, um nicht für 1 Minute vergiftet zu werden. Die Kreatur kann den Rettungswurf am Ende eines jeden Zuges wiederholen und den Effekt auf sich selbst bei einem Erfolg beenden.

","chat":"","unidentified":""},"source":"","quantity":1,"weight":0,"price":0,"attunement":0,"equipped":true,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","piercing"],["1d8","poison"]],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"con"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"ada":false,"mgc":false,"sil":false},"proficient":true},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"flags":{"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":false,"type":"Boolean"},"quickAttack":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true,"1":true},"altValue":{"0":true,"1":true},"context":{"0":"","1":""}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Bite"},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.WdpSeGqhZpptz37y"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}},{"_id":"LydIHomslhnKA66L","name":"Klauen","type":"weapon","img":"icons/creatures/claws/claw-scaled-red.webp","data":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite: 1.5m, eine Kreatur. Treffer: 7 (2D4 + 2) Hiebschaden.

\n
\n

Der Atterkopp greift mit seinen Klauen an.

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Fernkampf-Waffenangriff: +4 zum Treffen, Reichweite: 9m/18m, eine große oder kleinere Kreatur. Treffer: Die Kreatur wird von Netzen festgesetzt.

\n
\n

Das Ziel wird bei einem Treffer @Compendium[SharedData_global.Regelwerk.sCBBBqh7TG7wV4QJ]{festgesetzt}.

\n

Als Aktion kann die festgesetzte Kreatur einen Stärkewurf gegen SG 11 ablegen und entkommt bei einem Erfolg aus dem Netz.

\n
\n

Der Effekt endet auch, wenn das Netz zerstört wird. Das Netz hat RK 10, 5 Trefferpunkte, Empfindlichkeit gegen Feuerschaden, und Immunität gegen Wucht und Giftschaden sowie psychischen Schaden.

\n
","chat":"","unidentified":""},"source":"PHB pg. 149","quantity":1,"weight":3,"price":1,"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":9,"long":18,"units":"m"},"uses":{"value":5,"max":"6","per":"charges"},"consume":{"type":"charges","target":"mArDK8g323pb4bDb","amount":null},"ability":"","actionType":"rwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"str","dc":null,"scaling":"flat"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"net","properties":{"spc":true,"thr":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"two":false,"ver":false,"lod":false,"ada":false,"mgc":false,"sil":false},"proficient":true,"attributes":{"spelldc":10}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Net"},"core":{"sourceId":"Compendium.dnd5e.items.aEiM49V8vWpWw7rU"},"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":true,"altValue":false},"quickAttack":{"value":true,"altValue":true},"quickSave":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":false},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true}}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}],"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"tidy5e-sheet":{},"core":{"sourceId":"Actor.vC9LnQ4JpNLvp0tI"}}} {"_id":"Zs3etQn3AJPtNtwS","name":"Krokodil","type":"npc","img":"modules/SharedData_resources/pictures/creatures/Krokodil.jpg","items":[{"_id":"eRvw638mKKWH7b3j","name":"Atem anhalten","type":"feat","img":"modules/SharedData_global/icons/skills/emerald_02.jpg","effects":[],"folder":null,"sort":0,"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}}},"system":{"description":{"value":"

Das Krokodil kann für 15 Minuten den Atem anhalten.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":15,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false}},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624894041,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"7eHwQRzZtKSOEuF6","name":"Biss","type":"weapon","img":"icons/creatures/abilities/mouth-teeth-long-red.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":false,"type":"Boolean"},"quickAttack":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Bite"},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.WdpSeGqhZpptz37y"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 7 (1D10 + 2) Stichschaden.

\n
\n

Des Ziel wird gepackt @Compendium[SharedData_global.Regelwerk.7GpNWUPOnUVUJPPa]{gepackt} (SG zum Entkommen 12). Bis der Haltegriff endet, ist die Kreatur @Compendium[SharedData_global.Regelwerk.sCBBBqh7TG7wV4QJ]{festgesetzt}.

\n
\n

und das Krokodil kann kein anderes Ziel beißen.

\n
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Nahkampf-Waffenangriff:+5 zum Treffen, Reichweite: 1.5m, eine Kreatur. Hit: 8 (2d4 + 3) Stichschaden.

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Der Peryton greift mit seinen Krallen an.

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Nahkampf-Waffenangriff:+5 zum Treffen, Reichweite: 1.5m, eine Kreatur. Hit: 7 (1d8 + 3) Stichschaden.

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Der Schwarm hat einen Vorteil auf Nahkampfangriffe gegen Kreaturen, die nicht alle ihre Trefferpunkte besitzen.

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Nahkampf-Waffenangriff: +5 zum Treffen, Reichweite 0m, eine Kreatur im Bereich des Schwarms. Treffer: 14 (4d6) Stichschaden oder 7 (2d6) wenn der Schwarm die Hälfte seiner Trefferpunkte oder weniger besitzt.

\n
\n

Der Schwarm greift mit seinem Biss an.

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\n
\n
Sie brechen an unseren Schilden,
\n
Sie fallen unter unseren Klingen;
\n
ihre Heimat wird von uns erobert,
\n
ihre Kinder unsere Sklaven.
\n
Acheron! Acheron!
\n
Der Sieg ist unser!
\n
- Übersetzung eines Hobgoblin - 
\n
Kriegsgesangs
\n
\n
\n
\n

 

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Kriegshörner erschallen, Steine fliegen von Katapulten und der Donner von tausend bestiefelten Füßen hallt durch das Land, wenn Hobgoblins in die Schlacht ziehen. In den Grenzlanden der Zivilisation müssen Siedlungen und Siedler sich mit diesen aggressiven Humanoiden herumschlagen, deren Eroberungsdurst niemals zu befriedigen ist.

\n

Hobgoblins haben dunkel orangefarbene oder orangerote Haut und Haare, die von dunklem Rotbraun bis Dunkelgrau reichen. Gelbe oder dunkelbraune Augen starren unter einer vorstehenden Stirn hervor und in ihren breiten Mündern stehen scharfe und vergilbte Zähne. Ein männliche Hobgoblin könnte eine große blaue oder rote Nase haben, was unter Goblinoiden Männlichkeit und Macht bedeutet. Hobgoblins können so alt wie Menschen werden, doch ihre Liebe zu Krieg und Kampf bedeutet, dass nur wenige eines natürlichen Todes sterben.

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Goblinoide. Hobgoblins gehören zu einer Kreaturenfamilie, die Goblinoide genannt wird. Oft dominieren sie dabei ihre Vettern, die kleineren Goblins und die brutalen Grottenschrate.

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Kämpferische Macht. Ein Hobgoblin bestimmt seinen Wert entsprechend seiner körperlichen Stärke und Kampfkraft. Er begehrt nichts als die Gelegenehit, im Kampf sein Geschick und seine Schläue zu beweisen. Hobgoblins mit einem hohen militärischen Rang erlangen diese Position durch Gewalt und halten sie, indem sie ihre Autorität durch drakonische Maßnahmen verteidigen.

\n

Hobgoblins lernen den Umgang mit einer Vielzahl von Waffen und sind sehr geschickt in der Herstellung von Waffen, Rüstungen, Belagerungsgeräten und anderen militärischen Gerätschaften. Sie sind organisiert und diszipliniert und gehen sehr sorgfältig mit den Waffen und Rüstungen in ihrem Besitz um. Sie bevorzugen die kräftigen Farben, die mit ihrem Stamm verbunden werden und verzieren ihre oft komplexen Uniformen mit blutroten Paspeln und schwarz gefärbtem Leder.

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Militärische Legionen. Hobgoblins organisieren sich in Stammesgruppen, die als Legionen bekannt sind. In ihrer kriegerischen Gesellschaft hat jeder Hobgoblin einen Rang, von den mächtigen Anführern und Recken bis zu den gewöhnlichen Fußsoldaten, sogar bis zu den Goblins, die mit dem Speer vor ihrer Front hergetrieben werden. Eine Legion wird von einem Kriegsherren angeführt, der von mehreren Hauptleuten unter seinem Befehl unterstützt wird. Ein Hobgoblin-Kriegsherr ist ein unerbittlicher Tyrann, der sich mehr für Sieg, Ruhm, Reputation und Vorherrschaft interessiert, als dafür, seine Truppen in die Schlacht zu führen.

\n

So loyal und diszipliniert Hobgoblins innerhalb ihrer eigenen Legion sind, so bekämpfen sich rivalisierende Legionen beständig, um einen Ruf und Ansehen zu erlangen. Treffen zwischen Legionen werden gewalttätig, wenn die Truppen nicht unter Kontrolle gehalten werden und nur außerordentlich mächtige Anführer können Legionen zwingen, auf dem Schlachtfeld zusammenzuarbeiten.

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Strategische Denker. Hobgoblins haben ein gutes Verständnis für Taktik und Disziplin und können komplexe Schlachtpläne ausführen, wenn sie von einem strategisch denkenden Anführer befehligt werden. Allerdings hassen sie Elfen und greifen sie in der Schlacht vor anderen Gegnern an, selbst wenn dies einen taktischen Fehler darstellt.

\n

Legionen unterstützen ihre Reihen oft mit weniger verlässlichen und entbehrlichen Truppen, darunter Goblins, Grottenschrate, Orks, böse Menschen, Oger und Riesen.

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Tiermeister. Hobgoblins haben schon seit langer Zeit Tiere ausgebildet, die ihnen dienen. Wie die zivilisierten Völker verwenden sie Ochsen und Pferde, um Waren und Waffen über weite Strecken zu transportieren. Sie kommunizieren über ausgebildete Raben miteinander und halten Wölfe, um Gefangene zu bewachen und Hobgoblin-Lager zu schützen. Die Hobgoblin-Kavallerie nutzt ausgebildete Worge als Reittiere, so wie Goblins Wölfe reiten. Einige Stämme halten sogar fleischfressende Affen als Kampfbestien.

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Erobern und beherrschen. Hobgoblins beanspruchen Länder mit reichen Ressourcen, und man findet sie in Wäldern und Bergen, und überall sonst, wo sie Holz, Metall und potenzielle Sklaven finden können. Sie bauen und erobern Festungen an strategisch vorteilhaften Situationen und nutzen sie dann als Stützpunkte, um ihre Territorien zu erweitern.

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Hobgoblin-Kriegsherren werden des Krieges niemals müde, aber sie greifen nicht unbedacht zu den Waffen. Vor dem Angriff führen Hobgoblins gründliche Aufklärungsmissionen durch, um die Stärken und Schwächen ihrer Feine zu ermitteln. Wenn sie eine Festung angreifen, umzingeln sie sie zunächst, um Flucht- und Versorgungsrouten abzuschneiden, dann hungern sie ihre Gegner langsam aus.

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Hobgoblins befestigen ihre eigenen Ländereien und stärken bestehende Wehranlagen mit ihren eigenen Innovationen.

\n

Egal ob sie in Höhlenkomplexen, Gewölben, Ruinen oder Wäldern hausen, sie beschützen ihre Festungen mit Gräben, Zäunen, Toren, Wachtürmen, Grubenfallen und kruden Katapulten oder Ballisten.

\n

Legion von Maglubiyet. Hobgoblins beten zu Maglubiyet, dem Mächtigen, dem großen Gott der Goblinoiden. So erschreckend diese Gestalt auch sein mag, fürchten die Hobgoblins doch nicht den Tod, da sie glauben, dass ihre Seelen, wenn sie im Kampf sterben, sich den Reihen von Maglubiyets Armee auf der Ebene Acheron anschließen.

\n
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Ein Schild ist aus Holz oder Metall gefertigt und wird in einer Hand getragen. Das Führen eines Schildes erhöht deine Rüstungsklasse um 2. Du kannst immer nur von einem Schild gleichzeitig profitieren.

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Ein dicker Schaft aus laminiertem Holz wird von einer gespannten Sehne gebogen, die tödliche Pfeile auf große Entfernungen abschießen kann.

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Das Langschwert ist eine lange, gerade Klinge, die zum Aufschlitzen von Gegnern gedacht ist. Es ist eine äußerst vielseitige Waffe, die auch mit zwei Händen für härtere Schläge geführt werden kann.

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Einmal pro Zug kann der Hobgoblin einer Kreatur, die er mit einem Waffenangriff trifft, zusätzlich 2D6 Schaden zufügen, wenn sich die Kreatur innerhalb von 1,5m um einen Verbündeten des Hobgoblins aufhält, der nicht @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{kampfunfähig} ist.

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Der Soldat wird @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{kampfunfähig} wenn er sich im Bereich eines @Compendium[SharedData_global.Zauber.52jBEBk7v2ZOoMVp]{Antimagisches Feldes} aufhält. Wenn der Soldat Ziel von @Compendium[SharedData_global.Zauber.FkZvJtLYSMYCgNfW]{Magie bannen} wird, muss er einen Konstitutionsrettungswurf gegen Zauberrettungswurf-SG des Zauberwirkers ablegen, um nicht für 1 Minute @Compendium[SharedData_global.Regelwerk.6evjk7FH70N9zPan]{bewusstlos} zu werden.

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Solange der Zinnsoldat bewegungslos bleibt, ist er nicht von einer normalen Rüstung zu unterscheiden.

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Der Zinnsoldat führt zwei Nahkampfangriffe aus.

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Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite:1.5m, ein Ziel. Treffer: 5 (1d6 + 2) Wuchtschaden.

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Der Zinnsoldat greift mit einem Hieb an.

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Wenn der Zinnsoldat keinen Takt hört, zu dem er marschieren kann, wird seine Geschwindigkeit auf 0 reduziert.

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Diese Automaten sind so gestaltet, dass sie wie kräftige Infanteriesoldaten aussehen, und sie gehorchen Skabatha ohne Frage. Sie stürmen los, um jede verdächtige Aktivität, die sie sehen oder hören, zu untersuchen, was bedeutet, dass sie leicht abzulenken sind.

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Als Bonusaktion kann der Boggel einen unsichtbaren und unbeweglichen Dimensionsriss innerhalb einer Öffnung oder eines Rahmens erschaffen, der auf keiner Seite länger als 3m sein darf. Er muss den Bereich sehen können und sich innerhalb von 1,5m zu ihm befinden. Der Dimensionsriss überbrückt die Entfernung zwischen dem Bereich und jedem Punkt innerhalb von 9m, den der Boggel sehen oder mit Entfernung und Richtung beschreiben kann (so wie \"9 Meter gerade aus nach oben\"). Solange er sich neben dem Riss aufhält, kann der Boggel durch ihn hindurch sehen und wird behandelt, als würde er sich neben dem Zielort befinden. Alles, was er durch den Riss hindurchsteckt (auch Teile seines Körpers), kommt am Zielort hervor. Der Riss hält bis zum Ende des nächsten Zugs des Boggels an, und nur er kann ihn verwenden.

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\n

Nahkampf-Waffenangriff: +1 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 2 ([[/r 1D6 - 1]]) Wuchtschaden.

\n
\n

Der Boggel schlägt nach dem Ziel.

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Der Boggel erschafft eine Ölpfütze, die entweder rutschig oder klebrig ist (Wahl des Boggels). Die Pfütze ist 2,5cm tief und bedeckt den Boden im Bereich des Boggels. Sie gilt als schwieriges Gelände für alle Kreaturen außer Boggels und hält 1 Stunde an.

Ist das Öl rutschig, müssen alle Kreaturen, die den Bereich der Pfütze betreten oder ihren Zug dort beginnen, einen Geschicklichkeitsrettungswurf gegen SG 11 ablegen, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{Liegend} zu erhalten.

Ist das Öl klebrig, müssen alle Kreaturen, die den Bereich der Pfütze betreten oder ihren Zug dort beginnen, einen Stärkerettungswurf gegen SG 11 ablegen, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.wZBY81wkxYT2l1tv]{Festgesetzt} zu erhalten. Eine Kreatur kann in ihrem Zug eine Aktion aufwenden, um sich bei einem erfolgreichen Stärkewurf gegen SG 11 aus der klebrigen Pfütze zu lösen, was den Effekt beendet und die Kreatur in den nächsten freien Bereich bewegt.

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Der Boggel ist im Vorteil bei Würfen auf Weisheit (Wahrnehmung), die auf dem Geruchssinn basieren.

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\n

Boggels sind die kleinen Butzemänner aus Märchen. Sie lauern am Rand des Feywilds, aber auch auf der Materiellen Ebene, wo sie sich unter Betten und in Schränken verstecken, um die Leute mit ihren Streichen zu verängstigen und zu schikanieren.

\n

Ein Boggle wird aus dem Gefühl der Einsamkeit geboren und materialisiert sich an einem Ort, wo das Feywild die Welt berührt und sich ein intelligentes Wesen isoliert oder allein fühlt. Beispielsweise könnte ein verlassenes Kind, ohne es zu wollen, einen Boggle beschwören und ihn als eine Art imaginären Freund sehen. Die Kreatur könnte sich auf dem Dachboden im Haus eines einsamen Witwers oder in der Höhle eines Eremiten manifestieren.

\n

Nervtötende Plagegeister. Boggels spielen gemeine Streiche, um sich zu amüsieren und sich die Zeit auf Kosten ihres Wirts zu vertreiben. Ein Boggle ist sich nicht zu stolz, Teller zu zerbrechen, Werkzeuge zu verstecken, furchterregende Geräusche zu machen, Kühe zu erschrecken und ihre Milch sauer werden zu lassen oder einen Säugling auf dem Dachboden zu entführen. Auch wenn seine Streiche mitunter Leid verursachen, geht es ihm eigentlich nicht darum, anderen zu schaden, sondern Unfug zu treiben. Wird ein Boggle bedroht, flüchtet er, anstatt zu kämpfen.

\n

Ölige Ausscheidungen. Ein Boggle kann Öl aus seinen Poren ausscheiden, das entweder schlüpfrig oder klebrig ist. Eine Stunde später trocknet und verschwindet das Öl.

\n

Den Raum verzerren. Boggels sind in der Lage, magische Öffnungen zu erschaffen und durch sie kurze Entfernungen zu reisen. So können sie Gegenstände klauen, die ihnen normalerweise nicht zugängliche währen. Um einen solchen Riss im Raum zu erschaffen, muss sich ein Boggle neben etwas befinden, das von einem Rahmen umgeben ist, wie ein offenes Fenster oder eine Tür, ein Riss zwischen den Gitterstäben eines Käfigs oder die Öffnung zwischen Bett und Fußboden. Der Riss ist unsichtbar und verschwindet nach einigen Augenblicken - genug Zeit, damit der Boggle hindurchtreten und angreifen oder ein Objekt stehlen kann.

\n

Unzuverlässige Verbündete. Ein Boggle gibt für einen willensstarken Meister einen brauchbaren Diener ab, und oft finden sie sich im Hort böser Kreaturen wie Formianer und Vetteln. Auch manche Hexenmeister, die einen Pakt mit der Erzfee geschlossen haben, können Boggels befehligen. Charismatische Individuen, die den kleinen Witzbolden das richtige Angebot unterbreiten, vermögen kurzlebige Bündnisse mit ihnen zu schließen. Ein gelangweilter Boggle findet immer eine Möglichkeit, sich zu amüsieren.

\n
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Der Boggel scheidet nicht entzündliches Öl aus seinen Poren aus. Dabei entscheidet er, ob es rutschig oder klebrig sein soll. Als Bonusaktion kann er das Öl auf seiner Haut die Konsistenz wechseln lassen (von der einen in die andere).

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Als Bonusaktion kann der Boggel einen unsichtbaren und unbeweglichen Dimensionsriss innerhalb einer Öffnung oder eines Rahmens erschaffen, der auf keiner Seite länger als 3m sein darf. Er muss den Bereich sehen können und sich innerhalb von 1,5m zu ihm befinden. Der Dimensionsriss überbrückt die Entfernung zwischen dem Bereich und jedem Punkt innerhalb von 9m, den der Boggel sehen oder mit Entfernung und Richtung beschreiben kann (so wie \"9 Meter gerade aus nach oben\"). Solange er sich neben dem Riss aufhält, kann der Boggel durch ihn hindurch sehen und wird behandelt, als würde er sich neben dem Zielort befinden. Alles, was er durch den Riss hindurchsteckt (auch Teile seines Körpers), kommt am Zielort hervor. Der Riss hält bis zum Ende des nächsten Zugs des Boggels an, und nur er kann ihn verwenden.

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\n

Nahkampf-Waffenangriff: +1 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 2 ([[/r 1D6 - 1]]) Wuchtschaden.

\n
\n

Der Boggel schlägt nach dem Ziel.

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Der Boggel erschafft eine Ölpfütze, die entweder rutschig oder klebrig ist (Wahl des Boggels). Die Pfütze ist 2,5cm tief und bedeckt den Boden im Bereich des Boggels. Sie gilt als schwieriges Gelände für alle Kreaturen außer Boggels und hält 1 Stunde an.

Ist das Öl rutschig, müssen alle Kreaturen, die den Bereich der Pfütze betreten oder ihren Zug dort beginnen, einen Geschicklichkeitsrettungswurf gegen SG 11 ablegen, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{Liegend} zu erhalten.

Ist das Öl klebrig, müssen alle Kreaturen, die den Bereich der Pfütze betreten oder ihren Zug dort beginnen, einen Stärkerettungswurf gegen SG 11 ablegen, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.wZBY81wkxYT2l1tv]{Festgesetzt} zu erhalten. Eine Kreatur kann in ihrem Zug eine Aktion aufwenden, um sich bei einem erfolgreichen Stärkewurf gegen SG 11 aus der klebrigen Pfütze zu lösen, was den Effekt beendet und die Kreatur in den nächsten freien Bereich bewegt.

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Der Boggel ist im Vorteil bei Würfen auf Weisheit (Wahrnehmung), die auf dem Geruchssinn basieren.

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\n

Boggels sind die kleinen Butzemänner aus Märchen. Sie lauern am Rand des Feywilds, aber auch auf der Materiellen Ebene, wo sie sich unter Betten und in Schränken verstecken, um die Leute mit ihren Streichen zu verängstigen und zu schikanieren.

\n

Ein Boggle wird aus dem Gefühl der Einsamkeit geboren und materialisiert sich an einem Ort, wo das Feywild die Welt berührt und sich ein intelligentes Wesen isoliert oder allein fühlt. Beispielsweise könnte ein verlassenes Kind, ohne es zu wollen, einen Boggle beschwören und ihn als eine Art imaginären Freund sehen. Die Kreatur könnte sich auf dem Dachboden im Haus eines einsamen Witwers oder in der Höhle eines Eremiten manifestieren.

\n

Nervtötende Plagegeister. Boggels spielen gemeine Streiche, um sich zu amüsieren und sich die Zeit auf Kosten ihres Wirts zu vertreiben. Ein Boggle ist sich nicht zu stolz, Teller zu zerbrechen, Werkzeuge zu verstecken, furchterregende Geräusche zu machen, Kühe zu erschrecken und ihre Milch sauer werden zu lassen oder einen Säugling auf dem Dachboden zu entführen. Auch wenn seine Streiche mitunter Leid verursachen, geht es ihm eigentlich nicht darum, anderen zu schaden, sondern Unfug zu treiben. Wird ein Boggle bedroht, flüchtet er, anstatt zu kämpfen.

\n

Ölige Ausscheidungen. Ein Boggle kann Öl aus seinen Poren ausscheiden, das entweder schlüpfrig oder klebrig ist. Eine Stunde später trocknet und verschwindet das Öl.

\n

Den Raum verzerren. Boggels sind in der Lage, magische Öffnungen zu erschaffen und durch sie kurze Entfernungen zu reisen. So können sie Gegenstände klauen, die ihnen normalerweise nicht zugängliche währen. Um einen solchen Riss im Raum zu erschaffen, muss sich ein Boggle neben etwas befinden, das von einem Rahmen umgeben ist, wie ein offenes Fenster oder eine Tür, ein Riss zwischen den Gitterstäben eines Käfigs oder die Öffnung zwischen Bett und Fußboden. Der Riss ist unsichtbar und verschwindet nach einigen Augenblicken - genug Zeit, damit der Boggle hindurchtreten und angreifen oder ein Objekt stehlen kann.

\n

Unzuverlässige Verbündete. Ein Boggle gibt für einen willensstarken Meister einen brauchbaren Diener ab, und oft finden sie sich im Hort böser Kreaturen wie Formianer und Vetteln. Auch manche Hexenmeister, die einen Pakt mit der Erzfee geschlossen haben, können Boggels befehligen. Charismatische Individuen, die den kleinen Witzbolden das richtige Angebot unterbreiten, vermögen kurzlebige Bündnisse mit ihnen zu schließen. Ein gelangweilter Boggle findet immer eine Möglichkeit, sich zu amüsieren.

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Nahkampf-Waffenangriff:+0 zum Treffen, Reichweite: 1.5m, eine Kreatur. Hit: 1(1) Wucht.

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Die Krabbe greift mit ihrer Klaue an.

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Die Krabbe kann Luft und Wasser atmen.

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Drachen allgemein

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Wahre Drachen sind geflügelte Echsen mit uraltem Stammbaum und schrecklicher Macht. Sie sind für ihre raubtierhafte Gerissenheit und Gier bekannt, wobei die ältesten Drachen zu den mächtigsten Kreaturen in der Welt gehören. Drachen sind außerdem magische Kreaturen, deren angeborene Macht ihre gefürchteten Odemwaffen und andere übernatürliche Fähigkeiten ermöglicht.

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Viele Kreaturen, darunter Wyverns und Drachenschildkröten, haben Drachenblut. Wahre Drachen allerdings fallen in zwei weit gefasste Kategorien von chromatischen und metallischen Drachen. Die schwarzen, blauen, grünen, roten und weißen Drachen sind selbstsüchtig, böse und werden von allen gefürchtet. Die Messing-, Bronze-, Kupfer-, Gold- und Silberdrachen sind edel, gutherzig und werden von den Weisen hochgeschätzt.

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Auch wenn ihre Ziele und Ideale sich stark unterscheiden, sehnen sich alle wahren Drachen nach Reichtümern. Sie horten Haufen von Münzen und sammeln Juwelen, Edelsteine und magische Gegenstände. Drachen mit einem großen Hort verlassen ihn nur ungern für eine längere Zeit und verlassen ihre Behausung nur, um zu patrouillieren und zu fressen.

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Wahre Drachen durchlaufen vier verschiedene Lebensphasen, von den niederen Nestlingen bis hin zu den uralten Drachen, die über tausend Jahre alt werden können. In dieser Zeit kann ihre Macht unvergleichbar werden und ihr Hort die Grenzen der Vorstellungskraft sprengen.

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Drachenalter-Kategorien

\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
KategorieGrößeAltersspanne
NestlingMittelgroß5 Jahre oder weniger
JungGroß6-100 Jahre
AusgewachsenRiesig101-800 Jahre
UraltGigantisch801 Jahre und mehr
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Chromatische Drachen

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Die schwarzen, blauen, grünen, roten und weißen Drachen verkörpern die böse Seite der Drachenheit. Chromatische Drachen sind aggressiv, gefräßig und eitel. Sie sind dunkle Gelehrte und mächtige Tyrannen, die von allen Kreaturen gefürchtet werden - auch voneinander.

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Getrieben von Gier. Chromatische Drachen gieren nach Schätzen, und diese Gier beeinflusst all ihre Pläne. Sie glauben, dass der Wohlstand der Welt rechtmäßig ihnen gehört, und chromatische Drachen reißen diesen Wohlstand an sich, ohne sich um die Humanoiden und andere Kreaturen zu scheren, die ihn \"gestohlen\" haben. Mit einem Haufen aus Münzen, funkelnden Juwelen und magischen Gegenständen ist der Hort eines Drachen wirklich der Stoff, aus dem Legenden gemacht sind. Allerdings haben chromatische Drachen kein Interesse daran, mit ihren Schätzen zu handeln; sie häufen die Schätze nur an, um sie zu besitzen.

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Kreaturen aus purem Ego. Chromatische Drachen werden von ihrem Überlegenheitsgefühl vereint, da sie glauben, dass sie selbst die mächtigsten und würdigsten aller sterblichen Kreaturen sind. Wenn sie mit anderen Kreaturen interagieren, dann nur, um ihre eigenen Interessen voranzubringen. Sie glauben an ihr angeborenes Recht zu herrschen, und dieser Glaube ist der Mittelpunkt der Persönlichkeit und Weltsicht eines jeden chromatischen Drachen. Zu versuchen, einen chromatischen Drachen Demut zu lehren, ist, als würde man den Wind überzeugen wollen, nicht mehr zu wehen. Für diese Kreaturen sind Humanoide nur Tiere, die als Beute oder Lasttiere dienen können, und verdienen keinerlei Respekt.

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Gefährliche Behausungen. Die Behausung eines Drachen ist der Sitz seiner Macht und ein Tresor für seine Schätze. Aufgrund seiner angeborenen Zähigkeit und Toleranz für schwerwiegende Umgebungseffekte wählt ein Drache Behausungen nicht nach dem Aspekt aus, dass sie ihm als Zuflucht dienen, sondern danach, dass er sie gut verteidigen kann. Er zieht ein Heim mit mehreren Eingängen und Ausgängen vor, in dem sein Schatz in Sicherheit ist.

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Die meisten chromatischen Drachen verbergen sich an gefährlichen abgelegenen Orten, damit nur die waghalsigsten Sterblichen es wagen, zu ihnen zu gelangen. Ein schwarzer Drache könnte inmitten eines gewaltigen Sumpfes hausen, während ein roter Drache den Krater eines aktiven Vulkans für sich beanspruchen könnte. Neben des natürlichen Schutzes ihrer Behausungen verwenden mächtige chromatische Drachen magische Wächter, Fallen und gehorsame Kreaturen, um ihre Schätze zu bewachen.

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Königin der Bösen Drachen. Tiamat, die Drachenkönigin, ist die Hauptgottheit der bösen Drachen. Sie haust auf Avernus, der ersten Schicht der Neun Höllen. Als niedere Göttin hat Tiamat die Macht, ihren Anhängern Zauber zu gewähren, doch teilt sie nur ungern ihre Macht. Sie verkörpert die Habgier der bösen Drachen und glaubt, dass das Multiversum und all seine Schätze eines Tages ihr und ihr allein gehören werden.

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Tiamat ist ein gigantischer Drache, deren fünf Köpfe die Gestalten der chromatischen Drachen reflektieren, die sie verehren - schwarz, blau, grün, rot und weiß. Sie ist ein Schrecken auf dem Schlachtfeld und kann ganze Armeen mit ihren fünf Odemwaffen, ihren mächtigen Zaubern und ihren furchterregenden Klauen auslöschen.

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Tiamats verhasster Feind ist Bahamut, der Platindrache, mit dem sie die Kontrolle über den Glauben der Drachenheit teilt. Sie empfindet auch eine besondere Feindschaft für Asmodeus, der ihr vor langer Zeit die Herrschaft über Avernus entrissen hat und die Macht der Drachenkönigin noch weiter beschneidet.

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Grüne Drachen

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Grüne Drachen sind die verschlagensten und tückischsten der wahren Drachen. Sie nutze Irreführung und List, um die Oberhand gegen ihre Feinde zu erlangen. Sie sind übellaunig und durchweg böse und erfreuen sich besonders daran, die Gutherzigen zu unterwandern und zu korrumpieren. In den uralten Wäldern, durch die sie streifen, zeigen grüne Drachen eine Aggressivität, die sich oft weniger um ihr Territorium dreht als darum, mit so wenig Mühe wie möglich Macht und Einfluss zu erlangen.

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Man erkennt einen grünen Drachen an der geschwungenen Kieferpartie und dem Kamm, der in der Nähe seiner Augen beginn und das Rückgrat entlang läuft, wobei er kurz hinter dem Schädel deinen höchsten Punkt erreicht. Ein grüner Drache hat keine äußeren Ohren, aber ledrige, stachelige Platten, die die Seite seines Halses entlang laufen.

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Die dünnen Schuppen eines grünen Drachennestlings sind so dunkelgrün, dass sie fast schwarz erscheinen. Wenn ein grüner Drache altert, werden seine Schuppen größer und heller und nehmen Schattierungen von Waldgrün, Smaragdgrün und Olivgrün an, damit er in bewaldeten Umgebungen besser untertauchen kann. Seine Schwingen haben ein geflecktes Muster. Sie werden an den Rändern dunkler und an den Hinterkanten heller.

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Die Beine eines grünen Drachen sind im Verhältnis zu seinem Körper länger als die von anderen Drachen, sodass sie beim Laufen ohne Schwierigkeiten durch Unterholz und Geröll laufen können. Mit seinem gleichermaßen langen Hals kann ein älterer grüner Drache über die Baumwipfel blicken, ohne sich auf die Hinterbeine zu stellen.

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Launische Jäger. Ein grüner Drache jagt, indem er sein bewaldetes Territorium aus der Luft und am Boden patrouilliert. Er frisst jede Kreatur, die er sehen kann, und verspeist Büsche und kleinere Bäume, wenn er hungrig genug ist. Seine liebste Beute sind Elfen.

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Grüne Drachen sind geschickte Lügner und Meister der zweideutigen Reden. Sie ziehen es vor, schwächere Kreaturen einzuschüchtern, aber greifen zu subtileren Formen der Beeinflussung, wenn sie es mit anderen Drachen zu tun haben. Ein grüner Drache greift Tiere und Monster an, ohne provoziert worden zu sein, besonders, wenn er mit potenziellen Bedrohungen für sein Revier zu tun hat. Wenn grüne Drachen es mit denkenden Kreaturen zu tun haben, zeigt sich eine Machtgier, die ihrer drakonischen Begierde nach Schätzen gleichkommt, und sie sind immer auf der Suche nach Kreaturen, die ihnen helfen können, ihren Ehrgeiz voranzubringen.

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Ein grüner Drache verfolgt seine Beute, während er seinen Angriff plant. Manchmal beschattet er die Kreaturen tagelang. Wenn das Ziel schwach ist, dann genießt der Drache den Schrecken, den sein Auftauchen auslöst, ehe er angreift. Er tötet niemals all seine Feinde und zieht es vor, Einschüchterung zu nutzen, um die Kontrolle über die Überlebenden zu erhalten. Er bringt dann alles über die Aktivitäten anderer Kreaturen in der Umgebung seines Reviers in Erfahrung, und alles über die Schätze, die in der Nähe zu finden sind. Manchmal lassen grüne Drachen Gefangene frei, wenn sie ein Lösegeld verlangen können. Ansonsten muss eine Kreatur dem Drachen jeden Tag seinen Wert beweisen, wenn sie nicht sterben möchte.

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Manipulative Ränkeschmiede. Grüne Drachen sind verschlagene und subtile Kreaturen und unterwerfen andere ihrem Willen, indem sie ihre tiefsten Begierden ausnutzen. Alle Kreaturen, die närrisch genug sind, den Versuch zu unternehmen, einen grünen Drachen zu unterwerfen, müssen irgendwann feststellen, dass die Kreatur nur zu dienen vorgibt, während sie ihren Gebieter abschätzt.

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Wenn grüne Drachen andere Kreaturen beeinflussen, sind sie redegewandt, schmeichlerisch und kultiviert. Unter ihresgleichen sind sie laut, ungehobelt und grobschlächtig, besonders, wenn sie es mit Drachen des gleichen Alters oder Ansehen zu tun haben.

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Konflikt und Korruption. Grüne Drachen geraten manchmal mit anderen Drachen wegen territorialer Fragen aneinander, wenn in ihrem Gebiet ein Wald in eine andere Art von Gelände übergeht. Grüne Drachen geben normalerweise vor, nachzugeben, nur um zu warten und zu beobachten - manchmal jahrzehntelang - bis sie die Gelegenheit erhalten, den anderen Drachen zu erschlagen und dann seine Behausung und seinen Hort zu beanspruchen.

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Grüne Drachen akzeptieren die Dienste von denkenden Kreaturen wie Goblinoiden, Atterkopps, Ettins, Kobolden, Orks und Yuan-Ti. Sie ergötzen sich auch daran, Elfen zu korrumpieren und ihrem Willen zu unterwerfen. Grüne Drachen erfüllen ihre Schergen manchmal so mit Furcht, dass sie fast wahnsinnig werden. Der Nebel, der sich durch ihre Wälder ausbreitet, spiegelt die gequälten Tränen dieser Diener wider.

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Lebende Schätze. Die Lieblingsschätze eines grünen Drachen sind die denkenden Kreaturen, die er seinem Willen unterwirft, darunter auch einflussreiche Gestalten wie beliebte Helden, bekannte Gelehrte und berümte Barden. Als materielle Schätze mögen grüne Drachen Smaragde, Holzschnitzereien, Musikinstrumente und Skulpturen ihrer humanoiden Untergebenen.

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Die Behausung eines Grünen Drachen

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Die grünen Drachen lieben Wälder und messen sich manchmal mit schwarzen Drachen in sumpfigen Wäldern und weißen Drachen in der subarktischen Taiga um ihre Reviere. Allerdings ist ein Wald, der von einem grünen Drachen kontrolliert wird, leicht zu erkennen. Ein beständiger Nebel hängt im Wald eines legendären grünen Drachens in der Luft. Der Nebel hat den beißenden Geruch des giftigem Atems der Kreatur. Die moosbedeckten Bäume wachsen nahe zusammen, außer, wo verschlungene Pfade sich wie ein Irrgarten ins Herz des Waldes ausbreiten. Das Licht, das den Waldboden erreicht, hat eine smaragdgrüne Färbung, und alle Geräusche scheinen dedämpft zu sein.

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In der Mitte des Waldes wählt ein grüner Drache eine Höhle in einer schroffen Klippe oder an einem Hügel als Behausung. Sie ziehen es vor, wenn der Eingang von neugierigen Augen verborgen ist. Einige suchen Höhlenöffnungen, die hinter Wasserfällen verborgen sind oder zum Teil versuckene Kavernen, die durch Seen oder Flüsse erreicht werden können. Andere verbergen den Eingang in ihre Behausung mit Pflanzen.

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Hortaktionen

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Bei Initiative 20 (er verliert jeden Initiative-Gleichstand) führt der Drache eine Hortaktion aus, um einen der folgenden Effekte zu erziehlen; der Drache kann den gleichen Effekt nicht zweimal hintereinander nutzen:

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Regionale Effekte

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Die Region, in der sich die Behausung eines legendären grünen Drachen befindet, wird von der Magie des Drachen verzerrt, was einen oder mehrere der folgenden Effekt auslöst:

\n\n
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Der Drache kann Luft und Wasser atmen.

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\n

Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 7 ([[/r 1D10 + 2]]) Stichschaden plus 3 ([[/r 1D6]]) Giftschaden.

\n
\n

Der Drache greift mit seinem Biss an.

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\n

Aufladung 5-6

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\n

Der Drache atmet in einem Kegel von 4,5m Länge giftiges Gas aus. Alle Kreaturen im Kegel müssen einen Konstitutionsrettungswurf gegen SG 11 ablegen. Bei einem misslungenem Rettungswurf erleiden sie 21 ([[/r 6D6]]) Giftschaden, halb so viel Schaden bei einem erfolgreichen Rettungswurf.

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\n

Nahkampf-Waffenangriff:+5 zum Treffen, Reichweite: 1.5m, eine Kreatur. Hit: 1 (1) Hiebschaden.

\n
\n

Der Falke greift mit seinenKrallen an.

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Der Falke hat einen Vorteil bei Würfen auf Weisheit (Wahrnehmung), die mit der Sicht zusammenhängen

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@@ -115,7 +115,7 @@ {"_id":"glaEJK9jiz0nxdGz","name":"Campestri","type":"npc","img":"modules/SharedData_resources/pictures/creatures/Campestri.png","items":[{"_id":"uMyeJH7eFg2jcSm6","name":"Mimikry","type":"feat","img":"icons/magic/sonic/explosion-shock-sound-wave.webp","effects":[],"folder":null,"sort":0,"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}}},"system":{"description":{"value":"

Der Campestri kann jede Stimme oder jedes Lied nachahmen, das er gehört hat, allerdings mit einem nasalen Fistelstimmchen.

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\n

Nahkampf-Waffenangriff: +0 zum Treffen, Reichweite: 1.5m, eine Kreatur. Treffer: 1 Wuchtschaden.

\n
\n

Der Campestri gibt dem Ziel eine Kopfnuss.

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In einem Radius von 6m Breiten sich Sporen vom Campestri aus. Diese Sporen können um Ecken gehen und haben keine Wirkung auf Konstrukte, Elementare, Pflanzen oder Untote. Jede andere Kreatur in diesem Gebiet muss einen Weisheitsrettungswurf gegen SG 10 ablegen. Bei einem misslungenen Rettungswurf ist die Kreatur @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.WJVQifz43dyMCXYG]{kampfunfähig} und ihre Geschwindigkeit halbiert sich, beides für 1 Minute. Eine Kreatur kann den Rettungswurf am Ende jeder ihrer Runden wiederholen, wobei der Effekt bei einem Erfolg für die Kreatur selbst endet.

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\n

Campestris sind fröhliche, pilzähnliche Wesen, die sich kaum Sorgen machen. Sie sind fasziniert von Musik, obwohl sie eine gut gespielte Darbietung nicht von einer schlechten unterscheiden können. Wenn jemand in der Nähe der Campestris ein Instrument spielt oder singt, singen die kleinen Kreaturen fröhlich mit, jeweils in einem unangenehm nasalen Fistelton, während sie um den Musizierenden herumtanzen und herumspringen.

\n

Campestris können Texte und Musik leicht imitieren. Nachdem ein Campestri ein Lied oder ein Musikstück drei- oder viermal geübt hat, merkt er es sich für immer.

\n

Campestris sind sehr unterschiedlich gefärbt, von weiß über hellbraun bis dunkelbraun, aber sie haben immer rote oder violette Kappen und Sprenkel. Ein Campestris bewegt sich, indem er das Myzel, das aus der Basis seines Stiels wächst und ihn stützt, manipuliert. Die Pilzkreaturen fressen salzhaltige Erde, filtern das Salz heraus und scheiden eine glitschige Paste aus gereinigter Erde aus (natürlich ohne Nährstoffe für die Pilze). Der Verzehr von Salz ist auch ein Verteidigungsmechanismus, denn dadurch schmeckt der Campestris salzig und ist somit für die meisten Lebewesen unangenehm, obwohl er für die Rüsselkäfer eine Delikatesse ist.

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Brust- und Schulterschutz dieser Rüstung sind aus Leder gemacht, das versteift wurde, bevor man es in Öl gekocht hat. Die übrigen Teile der Rüstung sind auch weichen und flexiblen Materialien gefertigt.

","chat":"","unidentified":""},"source":"PHB pg. 144","quantity":1,"weight":10,"price":10,"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":11,"type":"light","dex":null},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"leather","speed":{"value":null,"conditions":""},"strength":null,"stealth":false,"proficient":true},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"JJwQWRHXtifXMlsa","name":"Magieresistenz","type":"feat","img":"icons/magic/defensive/shield-barrier-glowing-blue.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.Hc6MqLQhPTI1KOvm"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"

Der Satyr hat einen Vorteil auf Rettungswürfe gegen Zauber und andere magische Effekte.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"c3ytMBktTUYXSTFo","name":"Rammen","type":"weapon","img":"modules/SharedData_global/icons/skills/fire_07.jpg","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true},"type":"Array"},"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":false,"altValue":false,"type":"Boolean"},"quickAttack":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.ZDgyMWQzMjA2Njk3"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +3 zum Treffen, Reichweite: 1.5m, ein Ziel, Treffer: 6 (2d4 + 1) Wuchtschaden.

\n
\n

Der Satyr rammt das Ziel.

","chat":"","unidentified":""},"source":"","quantity":1,"weight":1,"price":0,"attunement":0,"equipped":true,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"ada":false,"lod":false,"mgc":false,"sil":false},"proficient":true},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662625461834,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"lzU5zhVLxKuuJZKL","name":"Kurzschwert","type":"weapon","img":"icons/weapons/swords/sword-guard-brown.webp","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Shortsword"},"core":{"sourceId":"Compendium.dnd5e.items.osLzOwQdPtrK3rQH"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":false,"altValue":false},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +5 zum Treffen, Reichweite 1,5 m., ein Ziel. Treffer: 6 (1d6 + 3) Stichschaden.

\n
\n

Der Satyr greift mit dem Kurzschwert an.

","chat":"","unidentified":""},"source":"SHB S. 149","quantity":1,"weight":2,"price":10,"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"shortsword","properties":{"fin":true,"lgt":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"ada":false,"mgc":false,"sil":false},"proficient":true},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"SnTLSWnwS5G2P6pl","name":"Kurzbogen","type":"weapon","img":"icons/weapons/bows/shortbow-recurve.webp","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Shortbow"},"core":{"sourceId":"Compendium.dnd5e.items.GJv6WkD7D2J6rP6M"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":false,"altValue":false},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Fernkampf-Waffenangriff: +5 zum Treffen, Reichweite 24/96 m., ein Ziel. Treffer: 6 (1d6 + 3) Stichschaden.

\n
\n

Der Satyr greift mit dem Kurzbogen an.

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\n

Satyrn sind raue Feenwesen, die in den Wäldern umhertoben, angetrieben von Neugier und Hedonismus gleichermaßen.

\n

Satyrn erinnern an stämmige männliche Menschen mit dem pelzigen Unterleib und den gespaltenen Hufen einer Ziege. Hörner ragen aus ihrer Stirn, die in ihrer Gestalt von kurzen Stummeln zu großen, gekrümmten Widderhörnern reichen. Sie verfügen normalerweise über Gesichtsbehaarung.

\n

Hedorische Zecher. Satyrn schmachten nach den stärksten Getränken, den aromatischsten Gewürzen und den berauschendsten Tänzen. Ein Satyr fühlt sich, als würde er verhungern, wenn er sich nicht verwöhnen kann, und er geht große Mühen ein, um seine Begierden zu stillen. Er könnte einen begabten Spielmann entführen, um seine lieblichen Lieder zu hören, durch einen gut geschützten Garten schleichen, um einen schönen Knaben oder ein schönes Mädchen anzuschauen, oder in einen Palast eindringen, um das beste Essen im Land zu kosten. Satyrn können es nicht zulassen, dass eine Feierlichkeit ohne sie stattfindet. Sie begehen jeden Feiertag, von dem sie gehört haben. Die Zivilisationen der Welt haben zusammen ausreichend Feiertage und Feste, um pausenloses Feiern zu erlauben.

\n

Wenn sie von Alkohol und Freude tunken sind, denken Satyrn nicht über die Konsequenzen des Hedonismus nach, den sie bei anderen auslösen. Sie lassen solche Kreaturen verwirrt über eigenes Verhalten zurück. Solche Zecher müssen oft verzweifelt nach Entschuldigungen suchen, um ihren ungezügelten Zustand Eltern, Arbeitgebern, Familienmitgliedern oder Freunden zu erklären.

\n

 

\n
\n
\n
\n

Variante: Satyrflöte

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Ein Satyr könnte einen Panflöte bei sich tragen, die magische Effekte auslösen kann, wenn er sie spielt. Normalerweise trägt nur ein Satyr in einer Gruppe eine solche Flöte. Wenn ein Satyr eine Flöte hat, erhält er die folgende zusätzliche Aktionsoption.

\n

Panflöte. Der Satyr spielt seine Flöte und wählt einen der folgenden magischen Effekte: eine Bezaubernde Melodie, einen Furchterregenden Klang oder ein Sanftes Wiegenlied. Alle Kreaturen im Umkreis von 18m um den Satyr, die die Flöte hören können, müssen einen Weisheitsrettungswurf gegen SG 13 ablegen, um nicht wie unten beschrieben beeinflusst zu werden. Andere Satyrn und Kreaturen, die nicht bezaubert werden können, sind nicht betroffen.

\n

Eine betroffene Kreatur kann den Rettungswurf am Ende eines jeden ihrer Züge wiederholen und den Effekt bei einem Erfolg beenden. Wenn der Rettungswurf einer Kreatur erfolgreich ist oder der Effekt für sie endet, ist die Kreatur für die nächsten 24 Stunden immun gegen diese Panflöte.

\n

Bezaubernde Melodie. Die Kreatur ist für 1 Minute vom Satyr @Compendium[SharedData_global.Regelwerk.ME38RjtkALVcwxtU]{bezaubert}. Wenn der Satyr oder einer seiner Gefährten die Kreatur verletzt, endet der Effekt für die Kreatur sofort.

\n

Furchterregender Klang. Die Kreatur ist für 1 Minute @Compendium[SharedData_global.Regelwerk.GguxomPrWkGOLo9a]{verängstigt}.

\n

Sanftes Wiegenlied. Die Kreatur schläft ein und ist für 1 Minute @Compendium[SharedData_global.Regelwerk.6evjk7FH70N9zPan]{bewusstlos}. Der Effekt endet, wenn die Kreatur Schaden erleidet oder wenn jemand eine Aktion verwendet, um sie wach zu schütteln.

\n
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Der Pavian hat einen Vorteil auf Angriffswürfe gegen eine Kreatur, wenn sich mindestens ein  Verbündeter des Pavians innerhalb von 1,5m zur Kreatur befindet und nicht @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{kampfunfähig} ist

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Nahkampf-Waffenangriff: +1 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 1 (1D4 - 1) Stichschaden.

\n
\n

Der Pavian greift mit seinem Biss an.

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Diese Rüstung besteht aus ineinandergreifenden Metallringen mit darunterliegenden Lagen gefütterten Materials, um Prellungen und Schürfwunden durch die Wucht der Schläge zu reduzieren. Dieser Rüstung liegen Handschuhe bei.

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\n

Das Attribut zum Wirken angeborener Zauber für den Oni ist Charisma (Zauberrettungswurf-SG 13).

\n

Der Oni kann angeboren die folgenden Zauber ohne den Verbrauch von Komponenten wirken:

\n

Beliebig oft: @Compendium[SharedData_global.Zauber.nwrhVlhPRR5EYPkR]{Dunkelheit}, @Compendium[SharedData_global.Zauber.8CMPPg7gCl2dNJTI]{Unsichtbarkeit}

\n

1/Tag: @Compendium[SharedData_global.Zauber.0AWYceJO2gpaN8to]{Gasförmige Gestalt}, @Compendium[SharedData_global.Zauber.YMwActgOA3xZLfay]{Kältekegel}, @Compendium[SharedData_global.Zauber.dd8HZno3DIhYpKbE]{Person bezaubern}, @Compendium[SharedData_global.Zauber.Fq1OFdISTUp6ckVP]{Schlaf}

\n
\n

Der Oni kann Zauber wirken. Sein Zauberattribut ist Charisma.

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Magische Dunkelheit breitet sich von einem Punkt deiner Wahl in Reichweite aus (auch um Ecken) und füllt für die Wirkungsdauer eine Sphäre mit einem Radius von 4,50m. Selbst Kreaturen mit Dunkelsicht vermögen den Bereich mit Blicken nicht zu durchdringen und nicht-magisches Licht kann ihn nicht erhellen. Ist der gewählte Punkt ein Gegenstand, breitet sich die Dunkelheit von dem Gegenstand aus und bewegt sich mit ihm, falls eine Kreatur ihn trägt oder in der Hand hält. Wird die Quelle bedeckt, wie einer Schüssel oder einem Helm, blockiert das die Dunkelheit.

\n

Überschneidet sich die Sphäre mit einem Bereich magischen Lichts, der mit einem Spruch des 2. oder eines niedrigeren Grades erschaffen wurde, wird der Zauber aufgehoben, der das Licht verursacht.

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Eine Kreatur die du berührst wird unsichtbar, bis der Zauber endet. Alles, was das Ziel trägt oder in der Hand hält, wird ebenfalls unsichtbar, solange es sich am Körper der Kreatur befindet.

\n

Der Zauber endet für das betroffene Ziel, wenn dieses angreift oder einen Zauber wirkt.

\n

Auf höheren Graden. Wenn du diesen Spruch mit einem Zauberplatz des 3. oder eines höheren Grades wirkst, kannst du für jeden Grad über den 2. hinaus eine zusätzliche Kreatur als Ziel wählen

","chat":"","unidentified":""},"source":"SHB S. 277 (PHB S. 254)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"ill","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"eine Wimper, die von Gummiarabikum umschlossen ist","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"atwill","prepared":false},"scaling":{"mode":"level","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.285","createdTime":null,"modifiedTime":1663004567271,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"mZmd9GdmlWuxhNSv","name":"Gasförmige Gestalt","type":"spell","img":"modules/SharedData_global/icons/spells/fog-acid-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Gaseous Form"},"core":{"sourceId":"Compendium.dnd5e.spells.2IWiZAJtOGDoKjiz"},"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":false},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"rsr5e":{"quickOther":{"context":""},"quickDesc":{"value":true,"altValue":true},"quickFooter":{"value":true,"altValue":true},"consumeUses":{"value":null,"altValue":null},"consumeResource":{"value":null,"altValue":null}}},"system":{"description":{"value":"

Eine bereitwillige Kreatur, die du berührst, sowie alles, was sie trägt und in der Hand hält, nimmt für die Wirkungsdauer eine gasförmige Gestalt an und erscheint als Nebelwolke. Der Zauber endet, wenn die Trefferpunkte der Kreatur aus 0 fallen. Eine körperlose Kreatur kann nicht von dem Zauber betroffen werden.

Solange das Ziel in dieser Gestalt ist, verfügt es als einzige Bewegungsart über eine Flugbewegungsrate von 3m. Das Ziel kann den Bereich einer anderen Kreatur betreten und besetzen. Für die Wirkungsdauer besitzt es eine Resistenz gegen nicht-magischen Schaden und ist im Vorteil bei Stärke-, Geschicklichkeits- und Konstitutionsrettungswürfen. Die verwandelte Kreatur kann durch kleine Löcher, schmale Öffnungen und sogar Spalten dringen, muss jedoch Flüssigkeiten behandeln, als seien sie feste Oberflächen. Das Ziel kann nicht fallen und schwebt in der Luft, selbst wenn es @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.ZO5X63SfYyh7HqvF]{betäubt} oder anderweitig @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.WJVQifz43dyMCXYG]{kampfunfähig} ist.

In der Gestalt eine Nebelwolke kann die Kreatur weder sprechen noch mit Gegenständen interagieren. Alle Objekte, die es trug oder in Händen hielt, können nicht fallengelassen, verwendet oder anderweitig beeinflusst werden. Das Ziel kann nicht angreifen und keine Zauber wirken.

","chat":"","unidentified":""},"source":"SHB S.232","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"charges","target":"mZmd9GdmlWuxhNSv","amount":1},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"ein Stück Gaze und eine Rauchschwade","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"gcZVb7fn4gd1ukoK":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.288","createdTime":null,"modifiedTime":1665774169288,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"Xl7GrOPk0azovMU7","name":"Kältekegel","type":"spell","img":"modules/SharedData_global/icons/spells/ice-blue-3.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Cone of Cold"},"core":{"sourceId":"Compendium.dnd5e.spells.RpKjTlYASrfqUPVA"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Ein Stoß aus eiskalter Luft fährt aus deinen Händen. Jede Kreatur innerhalb eines Kegels von 18 m muss einen Konstitutionsrettungswurf ablegen. Bei einem Misserfolg erleidet eine Kreatur 8W8 Kälteschaden oder halb so viel Schaden bei einem erfolgreichen Rettungswurf. Eine Kreatur, die auf diese Weise getötet wird, wird zu einer gefrorenen Statue, bis sie taut.

\n

Auf höheren Graden: Wenn du diesen Spruch mit einem Zauberplatz des 6. oder eines höheren Grades wirkst, steigt der Schaden für jeden Grad über den 5. hinaus um 1W8.

","chat":"","unidentified":""},"source":"SHB S. 243 (PHB S. 224)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":18,"width":null,"units":"m","type":"cone"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"charges","target":"Xl7GrOPk0azovMU7","amount":1},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["8d8","cold"]],"versatile":""},"formula":"","save":{"ability":"con","dc":0,"scaling":"spell"},"level":5,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"ein kleiner Kegel aus Kristall oder Glas","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d8"},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624968335,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"SRxpyEt1Sd80nAvO","name":"Person bezaubern","type":"spell","img":"modules/SharedData_global/icons/spells/explosion-magenta-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Charm Person"},"core":{"sourceId":"Compendium.dnd5e.spells.eS7XnnApoxRxYXPs"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"midi-qol":{"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false}},"system":{"description":{"value":"

Du versuchst eine humanoide Kreatur zu bezaubern, die sich in Reichweite befindet und die du sehen kannst. Das Ziel muss einen Weisheitsrettungswurf ablegen. Kämpfen du oder deine Verbündeten gerade gegen das Ziel, ist es bei diesem Rettungswurf im Vorteil. Misslingt er, wird die betroffene Person von dir bezaubert, bis der Zauber endet oder du oder einer deiner Gefährten dem Ziel schadet. Für die Wirkungsdauer betrachtet dich die Person als freundschaftliche Bekanntschaft. Wenn der Zauber endet, wird dem Ziel bewusst, dass es von dir bezaubert wurde.

\n

Auf höheren Graden: Wenn du diesen Spruch mit einem Zauberplatz des 2. oder eines höheren Grades wirkst, kannst du für jeden Grad über den 1. hinaus eine weitere humanoide Kreatur als Ziel wählen. Beim Wirken des Zaubers dürfen die Kreaturen nicht weiter als 9 m voneinander entfernt sein.

","chat":"","unidentified":""},"source":"SHB S. 255 (PHB S. 221)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":9,"long":0,"units":"m"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"charges","target":"SRxpyEt1Sd80nAvO","amount":1},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":0,"scaling":"spell"},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.285","createdTime":null,"modifiedTime":1663004606277,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"lQT4w5pFiujA0KRY","name":"Schlaf","type":"spell","img":"modules/SharedData_global/icons/spells/light-magenta-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true},"type":"Array"},"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickTemplate":{"value":true,"altValue":true,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Sleep"},"core":{"sourceId":"Compendium.dnd5e.spells.KhwiSi9fwVfUPtku"},"midi-qol":{"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":""},"quickDesc":{"value":true,"altValue":true},"quickFooter":{"value":true,"altValue":true},"consumeUses":{"value":null,"altValue":null},"consumeResource":{"value":null,"altValue":null}}},"system":{"description":{"value":"

Dieser Zauber versetzt Kreaturen in magischen Schlaf. Würfle mit [[/r 5d8]], das Ergebnis ist die Gesamtzahl von Trefferpunkten an Kreaturen, die dieser Zauber beeinflussen kann. Kreaturen innerhalb von 6m um einen Punkt deiner Wahl in Reichweite werden betroffen, in aufsteigender Reihenfolge nach ihren aktuellen Trefferpunkten (bewusstlose Kreaturen werden ignoriert).

Beginnend mit der Kreatur mit den niedrigsten aktuellen Trefferpunkten werden alle Kreaturen, die von diesem Zauber betroffen werden, für die Wirkungsdauer @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.3GEvMNRoQCdCA9YW]{bewusstlos}. Die Bewusstlosigkeit endet auch, wenn der schlafende Schaden erleidet oder eine andere Kreatur ihn als Aktion schüttelt oder ohrfeigt, um ihn zu wecken. Ziehe die Trefferpunkte der Kreatur von der erwürfelten Gesamtsumme ab, ehe du mit der nächsten Kreatur fortfährst. Die Trefferpunkte einer Kreatur müssen gleich oder niedriger sein als die verbleibende Gesamtsumme, damit sie betroffen wird.

Untote und Kreaturen, die nicht bezaubert werden können, sind von diesem Zauber nicht betroffen.

Auf höheren Graden.Wenn du diesen Spruch mit einem Zauberplatz des 2. oder eines höheren Grades wirkst würfelst du zusätzlich mit 2d8 für jeden Grad über den 1. hinaus.

","chat":"","unidentified":""},"source":"SHB S. 261 (PHB S. 276)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":6,"width":null,"units":"m","type":"sphere"},"range":{"value":27,"long":0,"units":"m"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"charges","target":"lQT4w5pFiujA0KRY","amount":1},"ability":"","actionType":"other","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["5d8",""]],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"eine Prise Sand, Rosenblüten oder eine Grille","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"2d8"},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.288","createdTime":null,"modifiedTime":1665774204752,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"co8JeHZ8C6q3kjrr","name":"Magische Waffen","type":"feat","img":"modules/SharedData_global/icons/spells/enchant-blue-3.jpg","effects":[],"folder":null,"sort":0,"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}},"core":{"sourceId":"Item.Nhhk9LYwPiqJ1znh"}},"system":{"description":{"value":"

Die Waffenangriffe des Oni sind magisch.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624946377,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"V6lsWXVCeFbFo4Zu","name":"Regeneration","type":"feat","img":"icons/magic/life/cross-beam-green.webp","effects":[],"folder":null,"sort":0,"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true,"context":""},"quickFlavor":{"value":true,"altValue":true},"quickAttack":{"value":true,"altValue":true},"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}}},"core":{"sourceId":"Item.MEd1oJeer6d6ELNw"}},"system":{"description":{"value":"

Der Oni erhält zu Beginn seines Zugs 10 Trefferpunkte zurück, wenn er mindestens 1 Trefferpunkt besitzt.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["10","healing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"n9ImpXnaGUyp1NQP","name":"Mehrfachangriff","type":"feat","img":"icons/skills/melee/blade-tips-triple-steel.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.EqoLg8T8EHvhJgKE"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"

Der Oni führt zwei Angriffe durch, entweder mit seinen Klauen oder seiner Gleve.

","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"NkalcZpng6V8fyJ2","name":"Klauen","type":"weapon","img":"icons/skills/melee/strike-slashes-red.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true},"type":"Array"},"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":false,"altValue":false,"type":"Boolean"},"quickAttack":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.6jw1NtpZQXIesO4Y"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Nur in Oni-Gestalt

\n
\n
\n

Nahkampf-Waffenangriff: +7 zum Treffen, Reichweite: 1.5m, eine Kreatur. Treffer: 8 (1D8 + 4) Hiebschaden.

\n
\n

Der Oni greift mit seiner Klaue an.

","chat":"","unidentified":""},"source":"","quantity":1,"weight":0,"price":null,"attunement":0,"equipped":true,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"ada":false,"mgc":false,"sil":false},"proficient":true},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"7Tq87sRGYqGxnhzJ","name":"Gleve","type":"weapon","img":"icons/weapons/polearms/halberd-crescent-glowing.webp","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Glaive"},"core":{"sourceId":"Compendium.dnd5e.items.rOG1OM2ihgPjOvFW"},"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":"","value":false,"altValue":false},"quickDesc":{"value":false,"altValue":false},"quickAttack":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":true},"quickFlavor":{"value":false,"altValue":false},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +7 zum Treffen, Reichweite 3m, ein Ziel. Treffer: 15 ([[/r 2D10 + 4]]) Hiebschaden oder 9 ([[/r 1D10 + 4]]) Hiebschaden in kleiner oder mittelgroßer Gestalt.

\n
\n

Der Oni greift mit seiner Gleve an.

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Der Oni verwandelt sich magisch in einen kleinen oder mittelgroßen Humanoiden, in einen großen Riesen, oder er nimmt seine wahre Gestalt wieder an. Abgesehen von seiner Größe sind seine Spielwerte in jeder Gestalt gleich. Die einzige Ausrüstung, die sich ebenfalls verändert, ist die Gleve; sie schrumpft, sodass sie in der humanoiden Gestalt geführt werden kann. Wenn der Oni stirbt, nimmt er wieder seine wahre Gestalt an, und seine Gleve nimmt wieder ihre normale Größe an.

","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"perm"},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":"","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false}},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}],"effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Actor.7BkKvobzSLs15jMJ"},"tidy5e-sheet":{}},"_id":"jqzSx0kjX3ynCy3j","system":{"abilities":{"str":{"value":19,"proficient":0,"bonuses":{"check":"","save":""}},"dex":{"value":11,"proficient":1,"bonuses":{"check":"","save":""}},"con":{"value":16,"proficient":1,"bonuses":{"check":"","save":""}},"int":{"value":14,"proficient":0,"bonuses":{"check":"","save":""}},"wis":{"value":12,"proficient":1,"bonuses":{"check":"","save":""}},"cha":{"value":15,"proficient":1,"bonuses":{"check":"","save":""}}},"attributes":{"ac":{"flat":null,"calc":"default","formula":""},"hp":{"value":110,"min":0,"max":110,"temp":null,"tempmax":null,"formula":"13d10+39"},"init":{"value":0,"bonus":0},"movement":{"burrow":0,"climb":0,"fly":9,"swim":0,"walk":9,"units":"m","hover":false},"attunement":{"max":3},"senses":{"darkvision":18,"blindsight":0,"tremorsense":0,"truesight":0,"units":"m","special":""},"spellcasting":"int"},"details":{"biography":{"value":"
\n

In Kinderreimen sind Oni schreckliche Butzemänner, die die Albträume von Kindern und Erwachsenen gleichermaßen heimsuchen. Allerdings sind sie sehr real und immer hungrig. Sie finden menschliche Säuglinge besonders köstlich. Oni sehen aus wie dämonische Oger, mit blauer oder grüner Haut, dunklem Haar und einem Paar kurzer, elfenbeinfarbener Hörner, die aus ihrer Stirn ragen. Ihre Augen sind dunkel, mit auffällig weißen Pupillen, und ihre Zähne und Klauen sind pechschwarz.

\n

Heimsuchung bei Nacht. Im Tageslicht verbirgt ein Oni seine wahre Gestalt mit Magie und erlagt das Vertrauen jener, die er zu verraten gedenkt, wenn die Dunkelheit kommt. Diese Kreaturen können ihre Größe und ihr Aussehen verändern und als Humanoide erscheinen, wenn sie durch Städte reisen. Dabei geben sie vor, Reisende, Holzfäller oder Bewohner des Grenzlands zu sein. In solchen Gestalten versucht der Oni, sich einen Überblick über die Humanoiden in einer Siedlung zu verschaffen und Wege zu finden, einige von ihnen zu entführen und zu verschlingen.

\n

Magische Oger. Oni werden manchmal Oger-Magi genannt, weil sie mit magischen Fähigkeiten geboren werden. Auch wenn sie mit wahren Ogern nur entfernt verwand sind, teilen sie die Angewohnheiten von Ogern, sich mit anderen bösen Kreaturen zu verbünden. Ein Oni dient einem Meister, wenn sich dies als lukrativ erweist oder er ihm ein luxuriöses, gut geschütztes Zuhause zu Verfügung stellt. Oni gieren nach Magie und arbeiten für böse Magier und Vetteln, wenn sie dafür nützliche magische Gegenstände erhalten.

\n
","public":""},"alignment":"rechtschaffen-böse","race":"","type":{"value":"giant","subtype":"","swarm":"","custom":""},"environment":"","cr":7,"spellLevel":0,"xp":{"value":10},"source":"MM S.210","gender":"","age":"","height":"","weight":"","eyes":"","skin":"","hair":"","notes1name":"","notes2name":"","notes3name":"","notes4name":""},"traits":{"size":"lg","di":{"value":[],"bypasses":[],"custom":""},"dr":{"value":[],"bypasses":[],"custom":""},"dv":{"value":[],"bypasses":[],"custom":""},"ci":{"value":[],"custom":""},"languages":{"value":["common","giant"],"custom":""}},"currency":{"pp":0,"gp":0,"ep":0,"sp":0,"cp":0},"skills":{"acr":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"ani":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"arc":{"value":1,"ability":"int","bonuses":{"check":"","passive":""}},"ath":{"value":0,"ability":"str","bonuses":{"check":"","passive":""}},"dec":{"value":2,"ability":"cha","bonuses":{"check":"","passive":""}},"his":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"ins":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"itm":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"inv":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"med":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}},"nat":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"prc":{"value":1,"ability":"wis","bonuses":{"check":"","passive":""}},"prf":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"per":{"value":0,"ability":"cha","bonuses":{"check":"","passive":""}},"rel":{"value":0,"ability":"int","bonuses":{"check":"","passive":""}},"slt":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"ste":{"value":0,"ability":"dex","bonuses":{"check":"","passive":""}},"sur":{"value":0,"ability":"wis","bonuses":{"check":"","passive":""}}},"spells":{"spell1":{"value":0,"override":null},"spell2":{"value":0,"override":null},"spell3":{"value":0,"override":null},"spell4":{"value":0,"override":null},"spell5":{"value":0,"override":null},"spell6":{"value":0,"override":null},"spell7":{"value":0,"override":null},"spell8":{"value":0,"override":null},"spell9":{"value":0,"override":null},"pact":{"value":0,"override":null}},"bonuses":{"mwak":{"attack":"","damage":""},"rwak":{"attack":"","damage":""},"msak":{"attack":"","damage":""},"rsak":{"attack":"","damage":""},"abilities":{"check":"","save":"","skill":""},"spell":{"dc":""}},"resources":{"legact":{"value":0,"max":0},"legres":{"value":0,"max":0},"lair":{"value":false,"initiative":0}}},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"prototypeToken":{"name":"Oni","displayName":30,"actorLink":false,"width":2,"height":2,"lockRotation":false,"rotation":0,"alpha":1,"light":{"alpha":0.5,"angle":360,"bright":0,"coloration":1,"dim":0,"luminosity":0.5,"saturation":0,"contrast":0,"shadows":0,"animation":{"speed":5,"intensity":5,"reverse":false,"type":null},"darkness":{"min":0,"max":1},"color":null,"attenuation":0.5},"disposition":-1,"displayBars":30,"bar1":{"attribute":"attributes.hp"},"bar2":{"attribute":null},"flags":{},"randomImg":false,"texture":{"src":"modules/SharedData_resources/tokens/creatures/Oni.png","tint":null,"scaleX":1,"scaleY":1,"offsetX":0,"offsetY":0,"rotation":0},"sight":{"angle":360,"enabled":true,"range":18,"brightness":0,"visionMode":"basic","color":null,"attenuation":0.1,"saturation":0,"contrast":0},"detectionModes":[]},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.288","createdTime":null,"modifiedTime":1665774204752,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}} +{"name":"Oni","type":"npc","img":"modules/SharedData_resources/pictures/creatures/Oni.jpg","items":[{"_id":"j2CVVC9ppH4P9Dwi","name":"Kettenpanzer","type":"equipment","img":"icons/equipment/chest/breastplate-metal-scaled-grey.webp","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Chain Mail"},"core":{"sourceId":"Compendium.dnd5e.items.rLMflzmxpe8JGTOA"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}}}},"system":{"description":{"value":"

Diese Rüstung besteht aus ineinandergreifenden Metallringen mit darunterliegenden Lagen gefütterten Materials, um Prellungen und Schürfwunden durch die Wucht der Schläge zu reduzieren. Dieser Rüstung liegen Handschuhe bei.

","chat":"","unidentified":""},"source":"PHB pg. 145","quantity":1,"weight":55,"price":75,"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":true},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"llRqafAgSLS7FWvR","name":"Angeborenes Zauberwirken","type":"feat","img":"icons/magic/light/projectiles-star-purple.webp","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.fdmzHw875EzpXM2a"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Das Attribut zum Wirken angeborener Zauber für den Oni ist Charisma (Zauberrettungswurf-SG 13).

\n

Der Oni kann angeboren die folgenden Zauber ohne den Verbrauch von Komponenten wirken:

\n

Beliebig oft: @Compendium[SharedData_global.Zauber.nwrhVlhPRR5EYPkR]{Dunkelheit}, @Compendium[SharedData_global.Zauber.8CMPPg7gCl2dNJTI]{Unsichtbarkeit}

\n

1/Tag: @Compendium[SharedData_global.Zauber.0AWYceJO2gpaN8to]{Gasförmige Gestalt}, @Compendium[SharedData_global.Zauber.YMwActgOA3xZLfay]{Kältekegel}, @Compendium[SharedData_global.Zauber.dd8HZno3DIhYpKbE]{Person bezaubern}, @Compendium[SharedData_global.Zauber.Fq1OFdISTUp6ckVP]{Schlaf}

\n
\n

Der Oni kann Zauber wirken. Sein Zauberattribut ist Charisma.

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Magische Dunkelheit breitet sich von einem Punkt deiner Wahl in Reichweite aus (auch um Ecken) und füllt für die Wirkungsdauer eine Sphäre mit einem Radius von 4,50m. Selbst Kreaturen mit Dunkelsicht vermögen den Bereich mit Blicken nicht zu durchdringen und nicht-magisches Licht kann ihn nicht erhellen. Ist der gewählte Punkt ein Gegenstand, breitet sich die Dunkelheit von dem Gegenstand aus und bewegt sich mit ihm, falls eine Kreatur ihn trägt oder in der Hand hält. Wird die Quelle bedeckt, wie einer Schüssel oder einem Helm, blockiert das die Dunkelheit.

\n

Überschneidet sich die Sphäre mit einem Bereich magischen Lichts, der mit einem Spruch des 2. oder eines niedrigeren Grades erschaffen wurde, wird der Zauber aufgehoben, der das Licht verursacht.

","chat":"","unidentified":""},"source":"SHB S. 223 (PHB S. 230)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"cover":null,"target":{"value":4.5,"width":null,"units":"m","type":"sphere"},"range":{"value":18,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"evo","components":{"vocal":true,"somatic":false,"material":true,"ritual":false,"concentration":true,"value":""},"materials":{"value":"Fledermausfell und ein Tropfen Pech oder ein Stück Kohle","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"atwill","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.285","createdTime":null,"modifiedTime":1663004556691,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"7Vl8NX345q3RXD9z","name":"Unsichtbarkeit","type":"spell","img":"modules/SharedData_global/icons/spells/fog-sky-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Invisibility"},"core":{"sourceId":"Compendium.dnd5e.spells.1N8dDMMgZ1h1YJ3B"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"midi-qol":{"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false}},"system":{"description":{"value":"

Eine Kreatur die du berührst wird unsichtbar, bis der Zauber endet. Alles, was das Ziel trägt oder in der Hand hält, wird ebenfalls unsichtbar, solange es sich am Körper der Kreatur befindet.

\n

Der Zauber endet für das betroffene Ziel, wenn dieses angreift oder einen Zauber wirkt.

\n

Auf höheren Graden. Wenn du diesen Spruch mit einem Zauberplatz des 3. oder eines höheren Grades wirkst, kannst du für jeden Grad über den 2. hinaus eine zusätzliche Kreatur als Ziel wählen

","chat":"","unidentified":""},"source":"SHB S. 277 (PHB S. 254)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"cover":null,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"ill","components":{"vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true,"value":""},"materials":{"value":"eine Wimper, die von Gummiarabikum umschlossen ist","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"atwill","prepared":false},"scaling":{"mode":"level","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.285","createdTime":null,"modifiedTime":1663004567271,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"mZmd9GdmlWuxhNSv","name":"Gasförmige Gestalt","type":"spell","img":"modules/SharedData_global/icons/spells/fog-acid-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Gaseous Form"},"core":{"sourceId":"Compendium.dnd5e.spells.2IWiZAJtOGDoKjiz"},"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":false},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"rsr5e":{"quickOther":{"context":""},"quickDesc":{"value":true,"altValue":true},"quickFooter":{"value":true,"altValue":true},"consumeUses":{"value":null,"altValue":null},"consumeResource":{"value":null,"altValue":null}}},"system":{"description":{"value":"

Eine bereitwillige Kreatur, die du berührst, sowie alles, was sie trägt und in der Hand hält, nimmt für die Wirkungsdauer eine gasförmige Gestalt an und erscheint als Nebelwolke. Der Zauber endet, wenn die Trefferpunkte der Kreatur aus 0 fallen. Eine körperlose Kreatur kann nicht von dem Zauber betroffen werden.

Solange das Ziel in dieser Gestalt ist, verfügt es als einzige Bewegungsart über eine Flugbewegungsrate von 3m. Das Ziel kann den Bereich einer anderen Kreatur betreten und besetzen. Für die Wirkungsdauer besitzt es eine Resistenz gegen nicht-magischen Schaden und ist im Vorteil bei Stärke-, Geschicklichkeits- und Konstitutionsrettungswürfen. Die verwandelte Kreatur kann durch kleine Löcher, schmale Öffnungen und sogar Spalten dringen, muss jedoch Flüssigkeiten behandeln, als seien sie feste Oberflächen. Das Ziel kann nicht fallen und schwebt in der Luft, selbst wenn es @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.ZO5X63SfYyh7HqvF]{betäubt} oder anderweitig @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.WJVQifz43dyMCXYG]{kampfunfähig} ist.

In der Gestalt eine Nebelwolke kann die Kreatur weder sprechen noch mit Gegenständen interagieren. Alle Objekte, die es trug oder in Händen hielt, können nicht fallengelassen, verwendet oder anderweitig beeinflusst werden. Das Ziel kann nicht angreifen und keine Zauber wirken.

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Ein Stoß aus eiskalter Luft fährt aus deinen Händen. Jede Kreatur innerhalb eines Kegels von 18 m muss einen Konstitutionsrettungswurf ablegen. Bei einem Misserfolg erleidet eine Kreatur 8W8 Kälteschaden oder halb so viel Schaden bei einem erfolgreichen Rettungswurf. Eine Kreatur, die auf diese Weise getötet wird, wird zu einer gefrorenen Statue, bis sie taut.

\n

Auf höheren Graden: Wenn du diesen Spruch mit einem Zauberplatz des 6. oder eines höheren Grades wirkst, steigt der Schaden für jeden Grad über den 5. hinaus um 1W8.

","chat":"","unidentified":""},"source":"SHB S. 243 (PHB S. 224)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"cover":null,"target":{"value":18,"width":null,"units":"m","type":"cone"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"charges","target":"Xl7GrOPk0azovMU7","amount":1},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["8d8","cold"]],"versatile":""},"formula":"","save":{"ability":"con","dc":0,"scaling":"spell"},"level":5,"school":"evo","components":{"vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false,"value":""},"materials":{"value":"ein kleiner Kegel aus Kristall oder Glas","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d8"},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624968335,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"SRxpyEt1Sd80nAvO","name":"Person bezaubern","type":"spell","img":"modules/SharedData_global/icons/spells/explosion-magenta-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Charm Person"},"core":{"sourceId":"Compendium.dnd5e.spells.eS7XnnApoxRxYXPs"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"midi-qol":{"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false}},"system":{"description":{"value":"

Du versuchst eine humanoide Kreatur zu bezaubern, die sich in Reichweite befindet und die du sehen kannst. Das Ziel muss einen Weisheitsrettungswurf ablegen. Kämpfen du oder deine Verbündeten gerade gegen das Ziel, ist es bei diesem Rettungswurf im Vorteil. Misslingt er, wird die betroffene Person von dir bezaubert, bis der Zauber endet oder du oder einer deiner Gefährten dem Ziel schadet. Für die Wirkungsdauer betrachtet dich die Person als freundschaftliche Bekanntschaft. Wenn der Zauber endet, wird dem Ziel bewusst, dass es von dir bezaubert wurde.

\n

Auf höheren Graden: Wenn du diesen Spruch mit einem Zauberplatz des 2. oder eines höheren Grades wirkst, kannst du für jeden Grad über den 1. hinaus eine weitere humanoide Kreatur als Ziel wählen. Beim Wirken des Zaubers dürfen die Kreaturen nicht weiter als 9 m voneinander entfernt sein.

","chat":"","unidentified":""},"source":"SHB S. 255 (PHB S. 221)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"cover":null,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":9,"long":0,"units":"m"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"charges","target":"SRxpyEt1Sd80nAvO","amount":1},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":0,"scaling":"spell"},"level":1,"school":"enc","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.285","createdTime":null,"modifiedTime":1663004606277,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"lQT4w5pFiujA0KRY","name":"Schlaf","type":"spell","img":"modules/SharedData_global/icons/spells/light-magenta-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true},"type":"Array"},"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickTemplate":{"value":true,"altValue":true,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Sleep"},"core":{"sourceId":"Compendium.dnd5e.spells.KhwiSi9fwVfUPtku"},"midi-qol":{"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":""},"quickDesc":{"value":true,"altValue":true},"quickFooter":{"value":true,"altValue":true},"consumeUses":{"value":null,"altValue":null},"consumeResource":{"value":null,"altValue":null}}},"system":{"description":{"value":"

Dieser Zauber versetzt Kreaturen in magischen Schlaf. Würfle mit [[/r 5d8]], das Ergebnis ist die Gesamtzahl von Trefferpunkten an Kreaturen, die dieser Zauber beeinflussen kann. Kreaturen innerhalb von 6m um einen Punkt deiner Wahl in Reichweite werden betroffen, in aufsteigender Reihenfolge nach ihren aktuellen Trefferpunkten (bewusstlose Kreaturen werden ignoriert).

Beginnend mit der Kreatur mit den niedrigsten aktuellen Trefferpunkten werden alle Kreaturen, die von diesem Zauber betroffen werden, für die Wirkungsdauer @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.3GEvMNRoQCdCA9YW]{bewusstlos}. Die Bewusstlosigkeit endet auch, wenn der schlafende Schaden erleidet oder eine andere Kreatur ihn als Aktion schüttelt oder ohrfeigt, um ihn zu wecken. Ziehe die Trefferpunkte der Kreatur von der erwürfelten Gesamtsumme ab, ehe du mit der nächsten Kreatur fortfährst. Die Trefferpunkte einer Kreatur müssen gleich oder niedriger sein als die verbleibende Gesamtsumme, damit sie betroffen wird.

Untote und Kreaturen, die nicht bezaubert werden können, sind von diesem Zauber nicht betroffen.

Auf höheren Graden.Wenn du diesen Spruch mit einem Zauberplatz des 2. oder eines höheren Grades wirkst würfelst du zusätzlich mit 2d8 für jeden Grad über den 1. hinaus.

","chat":"","unidentified":""},"source":"SHB S. 261 (PHB S. 276)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"cover":null,"target":{"value":6,"width":null,"units":"m","type":"sphere"},"range":{"value":27,"long":0,"units":"m"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"charges","target":"lQT4w5pFiujA0KRY","amount":1},"ability":"","actionType":"other","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["5d8",""]],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"enc","components":{"vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false,"value":""},"materials":{"value":"eine Prise Sand, Rosenblüten oder eine Grille","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"2d8"},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.288","createdTime":null,"modifiedTime":1665774204752,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"co8JeHZ8C6q3kjrr","name":"Magische Waffen","type":"feat","img":"modules/SharedData_global/icons/spells/enchant-blue-3.jpg","effects":[],"folder":null,"sort":0,"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}},"core":{"sourceId":"Item.Nhhk9LYwPiqJ1znh"}},"system":{"description":{"value":"

Die Waffenangriffe des Oni sind magisch.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624946377,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"V6lsWXVCeFbFo4Zu","name":"Regeneration","type":"feat","img":"icons/magic/life/cross-beam-green.webp","effects":[],"folder":null,"sort":0,"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true,"context":""},"quickFlavor":{"value":true,"altValue":true},"quickAttack":{"value":true,"altValue":true},"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}}},"core":{"sourceId":"Item.MEd1oJeer6d6ELNw"}},"system":{"description":{"value":"

Der Oni erhält zu Beginn seines Zugs 10 Trefferpunkte zurück, wenn er mindestens 1 Trefferpunkt besitzt.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["10","healing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"n9ImpXnaGUyp1NQP","name":"Mehrfachangriff","type":"feat","img":"icons/skills/melee/blade-tips-triple-steel.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.EqoLg8T8EHvhJgKE"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"

Der Oni führt zwei Angriffe durch, entweder mit seinen Klauen oder seiner Gleve.

","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"NkalcZpng6V8fyJ2","name":"Klauen","type":"weapon","img":"icons/skills/melee/strike-slashes-red.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true},"type":"Array"},"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":false,"altValue":false,"type":"Boolean"},"quickAttack":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.6jw1NtpZQXIesO4Y"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Nur in Oni-Gestalt

\n
\n
\n

Nahkampf-Waffenangriff: +7 zum Treffen, Reichweite: 1.5m, eine Kreatur. Treffer: 8 (1D8 + 4) Hiebschaden.

\n
\n

Der Oni greift mit seiner Klaue an.

","chat":"","unidentified":""},"source":"","quantity":1,"weight":0,"price":null,"attunement":0,"equipped":true,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"cover":null,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"ada":false,"mgc":false,"sil":false},"proficient":true},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"7Tq87sRGYqGxnhzJ","name":"Gleve","type":"weapon","img":"icons/weapons/polearms/halberd-crescent-glowing.webp","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Glaive"},"core":{"sourceId":"Compendium.dnd5e.items.rOG1OM2ihgPjOvFW"},"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":"","value":false,"altValue":false},"quickDesc":{"value":false,"altValue":false},"quickAttack":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":true},"quickFlavor":{"value":false,"altValue":false},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +7 zum Treffen, Reichweite 3m, ein Ziel. Treffer: 15 ([[/r 2D10 + 4]]) Hiebschaden oder 9 ([[/r 1D10 + 4]]) Hiebschaden in kleiner oder mittelgroßer Gestalt.

\n
\n

Der Oni greift mit seiner Gleve an.

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Der Oni verwandelt sich magisch in einen kleinen oder mittelgroßen Humanoiden, in einen großen Riesen, oder er nimmt seine wahre Gestalt wieder an. Abgesehen von seiner Größe sind seine Spielwerte in jeder Gestalt gleich. Die einzige Ausrüstung, die sich ebenfalls verändert, ist die Gleve; sie schrumpft, sodass sie in der humanoiden Gestalt geführt werden kann. Wenn der Oni stirbt, nimmt er wieder seine wahre Gestalt an, und seine Gleve nimmt wieder ihre normale Größe an.

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In Kinderreimen sind Oni schreckliche Butzemänner, die die Albträume von Kindern und Erwachsenen gleichermaßen heimsuchen. Allerdings sind sie sehr real und immer hungrig. Sie finden menschliche Säuglinge besonders köstlich. Oni sehen aus wie dämonische Oger, mit blauer oder grüner Haut, dunklem Haar und einem Paar kurzer, elfenbeinfarbener Hörner, die aus ihrer Stirn ragen. Ihre Augen sind dunkel, mit auffällig weißen Pupillen, und ihre Zähne und Klauen sind pechschwarz.

\n

Heimsuchung bei Nacht. Im Tageslicht verbirgt ein Oni seine wahre Gestalt mit Magie und erlagt das Vertrauen jener, die er zu verraten gedenkt, wenn die Dunkelheit kommt. Diese Kreaturen können ihre Größe und ihr Aussehen verändern und als Humanoide erscheinen, wenn sie durch Städte reisen. Dabei geben sie vor, Reisende, Holzfäller oder Bewohner des Grenzlands zu sein. In solchen Gestalten versucht der Oni, sich einen Überblick über die Humanoiden in einer Siedlung zu verschaffen und Wege zu finden, einige von ihnen zu entführen und zu verschlingen.

\n

Magische Oger. Oni werden manchmal Oger-Magi genannt, weil sie mit magischen Fähigkeiten geboren werden. Auch wenn sie mit wahren Ogern nur entfernt verwand sind, teilen sie die Angewohnheiten von Ogern, sich mit anderen bösen Kreaturen zu verbünden. Ein Oni dient einem Meister, wenn sich dies als lukrativ erweist oder er ihm ein luxuriöses, gut geschütztes Zuhause zu Verfügung stellt. Oni gieren nach Magie und arbeiten für böse Magier und Vetteln, wenn sie dafür nützliche magische Gegenstände erhalten.

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Nahkampf-Waffenangriff: +6 zum Treffen, Reichweite 3m, ein Ziel. Treffer: 6 ([[/r 1D4 + 4]]) Stichschaden, und das Ziel muss einen Konstitutionsrettungswurf gegen SG 11 ablegen, um nicht 10 ([[/r 3D6]]) Giftschaden zu erleiden, halb soviel Schaden bei einem erfolgreichen Rettungswurf.

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Die Schlange greift mit ihrem Biss an.

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Der Atterkopp kann an schwierigen Oberflächen klettern, auch kopfüber an der Decke, ohne Attributswürfe ablegen zu müssen.

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Solange der Atterkopp in Kontakt mit einem Netz ist, weiß er genau, wo sich andere Kreaturen aufhalten, die in Kontakt mit demselben Netz sind.

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Der Atterkopp ignoriert Bewegungseinschränkungen durch Netze.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":"","recovery":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"","recharge":{"value":null,"charged":false},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attunement":0},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"Ii6iHGZcDA6tNOzV","name":"Biss","type":"weapon","img":"icons/creatures/abilities/mouth-teeth-long-red.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":false,"type":"Boolean"},"quickAttack":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true,"1":true},"altValue":{"0":true,"1":true},"context":{"0":"","1":""}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Bite"},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.WdpSeGqhZpptz37y"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 6 (1D8 + 2) Stichschaden plus 4 (1D8) Giftschaden.

\n
\n

Das Ziel muss einen Konstitutionsrettungswurf gegen SG 11 ablegen, um nicht für 1 Minute vergiftet zu werden. Die Kreatur kann den Rettungswurf am Ende eines jeden Zuges wiederholen und den Effekt auf sich selbst bei einem Erfolg beenden.

","chat":"","unidentified":""},"source":"","quantity":1,"weight":0,"price":0,"attunement":0,"equipped":true,"rarity":"","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","piercing"],["1d8","poison"]],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"con"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"natural","baseItem":"","properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false,"ada":false,"mgc":false,"sil":false},"proficient":true},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"ZfVy3J3OGLtWcH6k","name":"Netz","type":"weapon","img":"icons/tools/fishing/net-simple-tan.webp","effects":[],"folder":null,"sort":100000,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Net"},"core":{"sourceId":"Compendium.dnd5e.items.aEiM49V8vWpWw7rU"},"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":true,"altValue":false},"quickAttack":{"value":true,"altValue":true},"quickSave":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":false},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false,"use":false,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true}}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"midi-qol":{"fumbleThreshold":null,"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false}},"system":{"description":{"value":"
\n

Fernkampf-Waffenangriff: +4 zum Treffen, Reichweite: 9m/18m, eine große oder kleinere Kreatur. Treffer: Die Kreatur wird von Netzen festgesetzt.

\n
\n

Das Ziel wird bei einem Treffer @Compendium[SharedData_global.Regelwerk.sCBBBqh7TG7wV4QJ]{festgesetzt}.

\n

Als Aktion kann die festgesetzte Kreatur einen Stärkewurf gegen SG 11 ablegen und entkommt bei einem Erfolg aus dem Netz.

\n
\n

Der Effekt endet auch, wenn das Netz zerstört wird. Das Netz hat RK 10, 5 Trefferpunkte, Empfindlichkeit gegen Feuerschaden, und Immunität gegen Wucht und Giftschaden sowie psychischen Schaden.

\n
","chat":"","unidentified":""},"source":"PHB pg. 149","quantity":1,"weight":3,"price":1,"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":9,"long":18,"units":"m"},"uses":{"value":5,"max":"6","per":"charges","recovery":""},"consume":{"type":"charges","target":"ZfVy3J3OGLtWcH6k","amount":null},"ability":"","actionType":"rwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"str","dc":null,"scaling":"flat"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialR","baseItem":"net","properties":{"spc":true,"thr":true,"amm":false,"hvy":false,"fin":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"two":false,"ver":false,"lod":false,"ada":false,"mgc":false,"sil":false},"proficient":true,"attributes":{"spelldc":10}},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.286","createdTime":null,"modifiedTime":1664389007551,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"6CWkrSw3u1ei0Fn0","name":"Mehrfachangriff","type":"feat","img":"icons/skills/melee/blade-tips-triple-steel.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.EqoLg8T8EHvhJgKE"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"

Der Atterkopp führt zwei Angriffe aus: einen mit seinem Biss und einen mit seinen Klauen.

","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false},"attunement":0},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"pxqDU9CODGhQuWRr","name":"Netzgarotte","type":"feat","img":"icons/tools/fishing/net-simple-tan.webp","effects":[],"folder":null,"sort":0,"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true,"context":""},"quickFlavor":{"value":true,"altValue":true},"quickAttack":{"value":true,"altValue":true},"quickSave":{"value":true,"altValue":true},"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}}}},"system":{"description":{"value":"
\n

Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite: 1.5m, eine große oder kleinere Kreatur, gegen die der Atterkopp einen Vorteil beim Angriffswurf hat. Treffer: 4 (1D4 + 2) Wuchtschaden.

\n
\n

Bei einem Treffer wird das Ziel @Compendium[SharedData_global.Regelwerk.7GpNWUPOnUVUJPPa]{gepackt} (SG zum Entkommen 12). Bis der Haltegriff endet, kann das Ziel nicht atmen, und der Atterkopp hat einen Vorteil bei Angriffswürfen gegen das Ziel.

","chat":"","unidentified":""},"source":"","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":null,"max":"","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"str","actionType":"mwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"str","dc":null,"scaling":"str"},"requirements":"","recharge":{"value":null,"charged":false}},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}}],"effects":[],"folder":null,"sort":0,"flags":{"tidy5e-sheet":{},"core":{"sourceId":"Actor.vC9LnQ4JpNLvp0tI"}},"system":{"abilities":{"str":{"value":14,"proficient":0,"bonuses":{"check":"","save":""}},"dex":{"value":15,"proficient":0,"bonuses":{"check":"","save":""}},"con":{"value":13,"proficient":0,"bonuses":{"check":"","save":""}},"int":{"value":7,"proficient":0,"bonuses":{"check":"","save":""}},"wis":{"value":12,"proficient":0,"bonuses":{"check":"","save":""}},"cha":{"value":8,"proficient":0,"bonuses":{"check":"","save":""}}},"attributes":{"ac":{"flat":13,"calc":"natural","formula":""},"hp":{"value":44,"min":0,"max":44,"temp":null,"tempmax":null,"formula":"8d8+8"},"init":{"value":0,"bonus":0},"movement":{"burrow":0,"climb":9,"fly":0,"swim":0,"walk":9,"units":"m","hover":false},"attunement":{"max":3},"senses":{"darkvision":18,"blindsight":0,"tremorsense":0,"truesight":0,"units":"m","special":""},"spellcasting":"int"},"details":{"biography":{"value":"
\n

Variante: Netzgarotte

\n

Einige Atterkopps mögen es, ihre Beute mit Garotten zu strangulieren, die sie aus Netzen herstellen. Ein derartig bewaffneter Atterkopp erhält die Angriffsaktion \"Netzgarotte\", die er anstelle seiner Klauen verwendet.

\n

 

\n

Atterkopps allgemein

\n

Atterkopps sind humanoide Spinnen, die sich um andere Spinnen kümmern, sie füttern und im Auge behalten, so wie ein Hirte seine Schafe bewacht. Sie hausen tief in abgelegenen Wäldern. Feine Seidenfäden schießen aus Drüsen im Unterleib des Atterkopps, sodass er klebrige Netzstränge abfeuern kann, um seine Opfer zu fesseln, zu fangen oder zu erwürgen. Sie verwenden ihre Netze auch, um komplexe Schlingen und Fallen zu erschaffen, mit denen sie ihre Behausung schützen.

\n

Lautlose Mörder. Wenn Reisende und Entdecker in das Territorium von Atterkopps gelangen, pirschen die Atterkopps hinter ihnen her. Einige sterben, wenn sie blind in Fallen oder Bereiche des Waldes laufen, die von Netzen abgeschnitten sind. Andere strangulieren sie mit ihrem giftigen Biss.

\n

Zerstörer der Wälder. Auch wenn sie in der Wildnis hausen, haben Atterkopps doch kein Bedürfnis danach, im Einklang mit der Natur zu leben. Ein Wald, der mit Atterkopps verseucht ist, verwandelt sich in einen düsteren Ort, erstickt mit Netzen und ist voll von Riesenspinnen, Rieseninsekten und anderen finsteren Raubtieren. Kreaturen, die zu weis in solche Wälder vordringen, verirren sich schnell in einem Irrgarten aus Netzen, in denen die Knochen und verlorenen Schätze der Opfer des Atterkopps baumeln.

\n

Gegner der Feen. Atterkopps sind die natürlichen Feinde von Feenwesen. Die verderbten Geschöpfe legen Netze aus, um Feengeister und Pixies zu fangen, die sie dann gierig verschlingen. Sie umschließen auch die Bäume von Dryaden mit Netzen, im erfolglosen Versuch, die Dryaden zu fangen. Sonst eher scheue Feen suchen manchmal die Unterstützung von Fremden, wenn sie sich mit einer Atterkopp-Plage herumschlagen, da sie selbst kaum in der Lage sind, mit diesen bösartigen Wesen fertig zu werden.

\n
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Das fliegende Schaukelpferd benötigt keine Luft, Nahrung, Wasser oder Schlaf und erhält nach einer langen Rast keine Trefferpunkte oder Trefferwürfel zurück.

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\n

Nahkampf-Waffenangriff: +2 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 3 ([[/r 1D6]]) Wuchtschaden.

\n
\n

Das Schaukelpferd stößt das Ziel mit seinem Kopf.

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\n

Nahkampf-Waffenangriff: +5zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 1(1) Stichschaden.

\n
\n

Das Ziel muss einen Konstitutionsrettungswurf gegen SG10 ablegen, um nicht 2d4 Giftschaden zu erleiden, halb soviel Schaden bei einem erfolgreichen Rettungswurf.

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{"name":"Druide","type":"npc","img":"modules/SharedData_resources/pictures/creatures/Druide.jpg","items":[{"_id":"GDCmVy8VukLwXQla","name":"Zauberwirken","type":"feat","img":"icons/magic/light/projectiles-star-purple.webp","effects":[],"folder":null,"sort":0,"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true}},"core":{"sourceId":"Item.Xd5CuUMNi3roDAFu"}},"system":{"description":{"value":"

Der Druide ist ein Zauberwirker der 4.Stufe. Sein Attribut zum Zauberwirken ist Weisheit (Zauberrettungswurf-SG 12, +4 zum Treffen mit Zauberangriffen). Er hat die folgenden Druidenzauber vorbereitet:

\n

Zaubertricks (beliebig oft):  @Compendium[SharedData_global.Zauber.0kKqRrpAB2FUfsY9]{Druidenkunst}, @Compendium[SharedData_global.Zauber.i6BFwpuGpOQeyfoa]{Flammen erzeugen}, @Compendium[SharedData_global.Zauber.9Dt8RmDnjLCFnwTG]{Shillelagh}

\n

1.Grad (4 Plätze): @Compendium[SharedData_global.Zauber.JdGXAtC58Heg3TrB]{Donnerwoge}, @Compendium[SharedData_global.Zauber.W4Vm0OzgOSIp8IJ7]{Lange Schritte}, @Compendium[SharedData_global.Zauber.YV9cR3HG4TqWH5k1]{Mit Tieren sprechen}, @Compendium[SharedData_global.Zauber.FhdFLvRCF6beBdhk]{Verstricken}

\n

2.Grad (3 Plätze): @Compendium[SharedData_global.Zauber.S48kc7qUuoZisIYh]{Rindenhaut}, @Compendium[SharedData_global.Zauber.wlr9F4LIx2ecHYqL]{Tierbote}

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"WK6SZhS9lsK2xr1o","name":"Druidenkunst","type":"spell","img":"modules/SharedData_global/icons/spells/vines-jade-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":false,"originalName":"Druidenkunst"},"core":{"sourceId":"Compendium.dnd5e.spells.SbSvZKkJASyk8jKo"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Du sprichst flüsternd mit den Geistern der Natur und erzeugst innerhalb der Reichweite einen der folgenden Effekte:

\n

 

\n

- Du erschaffst einen harmlosen sensorischen Effekt, der das Wetter an deinem Aufenthaltsort für die nächsten 24Stunden vorhersagt. Der Effekt hält 1 Runde lang an und könnte sich als goldene Kugel für einen klaren Himmel, als Wolfe für Regen, als fallende Schneeflocke für Schnee oder ähnliches manifestieren.

\n

- Du bewirkst, dass augenblicklich eine Blume erblüht, eine Samenkapsel sich öffnet oder eine Blattknospe aufblüht

\n

- Du erschaffst einen harmlosen sensorischen Effekt, wie fallende Blätter, einen Windhauch, die Geräusche eines kleinen Tieres oder den leichten Geruch eines Stinktiers. Der Effekt muss in einem Würfel von 1,50m Kantenlänge passen

\n

- Du kannst augenblicklich eine Kerze, eine Fackel oder ein kleines Lagerfeuer entzünden oder löschen

","chat":"","unidentified":""},"source":"SHB S. 223 (PHB S. 236)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":9,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624713433,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"Fny9TRSHDliEwREx","name":"Flammen erzeugen","type":"spell","img":"modules/SharedData_global/icons/spells/explosion-orange-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":false,"originalName":"Flammen erzeugen"},"core":{"sourceId":"Compendium.dnd5e.spells.eCPQuQkIabFKTl9u"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Eine flackernde Flamme erscheint in deiner Hand. Diese bleibt für die Wirkungsdauer bestehen und beschädigt weder dich noch deine Ausrüstung. Sie strahlt innerhalb von 3m helles Licht und in einem Radius von weiteren 3m dämmriges Licht aus. Der Zauber endet, wenn du ihn als Aktion aufhebst oder noch einmal wirkst.

\n

Du kannst mit der Flamme auch angreifen, dies beendet jedoch den Zauber. Bei Wirken des Zaubers oder als Aktion in einem späteren Zug kannst du die Flamme auf eine Kreatur innerhalb von 9m werfen. Führe einen Fernkampf-Zauberangriff aus. Bei einem Treffer erleidet das Ziel 1d8 Feuerschaden.

\n

Der Schaden dieses Zaubers steigt jeweils um 1d8 bei Erreichen der 5. (2d8), 11. (3d8) und 17 Stufe (4d8).

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Das Holz einer Keule oder eines Kampfstabs, den du in der Hand hältst, wird von der Macht der Natur erfüllt. Für die Wirkungsdauer kannst du dein Attribut zum Zauberwirken anstelle von Stärke verwenden, wenn du Angriffs- und Schadenswürfe für Nahkampfangriffe mit dieser Waffe durchführst. Außerdem wird der Schadenswürfel der Waffe zu einem d8 und die Waffe magisch, falls sie es nicht bereits ist. Der Zauber endet, wenn du ihn erneut wirkst oder die Waffe loslässt.

","chat":"","unidentified":""},"source":"SHB S. 265 (SHB S. 265 (PHB S. 275))","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"spec","type":"object"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8 + @mod","bludgeoning"]],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":0,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false},"materials":{"value":"Mistelzweig, vierblättriges Kleeblatt und eine Keule oder ein Kampfstab","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624721326,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"YoPaW34F7MNYg1cr","name":"Donnerwoge","type":"spell","img":"modules/SharedData_global/icons/spells/lightning-jade-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Thunderwave"},"core":{"sourceId":"Compendium.dnd5e.spells.WTbOQBsarsL1LuXJ"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Eine Woge aus donnernder Kraft geht von dir aus. Jede Kreatur in einem Würfel mit 4,50m Kantenlänge muss einen Konstitutionsrettungswurf ablegen. Bei einem Misserfolg erleidet eine Kreatur 2d8 Schallschaden und wird 3m von dir weggestoßen. Bei einem erfolgreichen Rettungswurf erleidet die Kreatur nur den halben Schaden und wird nicht weggestoßen.

\n

Nicht gesicherte oder befestigte Gegenstände, die sich vollständig innerhalb des Wirkungsbereichs befinden, werden automatisch 3m von dir weggestoßen. Der Zauber erzeugt ein donnerndes Dröhnen, das bis in 90m Entfernung hörbar ist.

\n

Auf höheren Graden. Wenn du diesen Spruch mit einem Zauberplatz des 2. oder eines höheren Grades wirkst, steigt der Schaden für jeden Grad über den 1. hinaus um 1D8

","chat":"","unidentified":""},"source":"SHB S. 221 (PHB S. 282)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":4.5,"width":null,"units":"m","type":"cube"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d8","thunder"]],"versatile":""},"formula":"","save":{"ability":"con","dc":0,"scaling":"spell"},"level":1,"school":"evo","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d8"},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624724972,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"EnCKR0O9axWHky9V","name":"Lange Schritte","type":"spell","img":"modules/SharedData_global/icons/spells/wind-sky-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Longstrider"},"core":{"sourceId":"Compendium.dnd5e.spells.B0pnIcc52O6G8hi8"}},"system":{"description":{"value":"

Du berührst eine Kreatur. Die Bewegungsrate des Ziels erhöht sich um 3m, bis der Zauber endet.

\n

Auf höheren Graden. Wenn du diesen Spruch mit einem Zauberplatz des 2. oder eines höheren Grades wirkst, kannst du für jeden Grad über den 1. hinaus eine zusätzliche Kreatur als Ziel wählen.

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Für die Wirkungsdauer erhältst du die Fähigkeit, Tiere zu verstehen und verbal mit ihnen zu kommunizieren. Das Wissen und das Bewusstsein vieler Tiere wird durch ihren Intelligenzwert beschränkt, sie sind jedoch immer in der Lage, Informationen über nahe Orte und Monster zu übermitteln sowie über das, was sie wahrnehmen können oder innerhalb des letzten Tages wahrgenommen haben. Nach Maßgabe des SL könntest du ein Tier auch überzeugen, dir einen kleinen Gefallen zu erweisen

","chat":"","unidentified":""},"source":"SHB S. 250 (PHB S. 277)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":1,"school":"div","components":{"value":"","vocal":true,"somatic":true,"material":false,"ritual":true,"concentration":false},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624732127,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"K9IcwBqSnx7LGbwS","name":"Verstricken","type":"spell","img":"modules/SharedData_global/icons/spells/vines-acid-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickTemplate":{"value":true,"altValue":true,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Entangle"},"core":{"sourceId":"Compendium.dnd5e.spells.gMrWeG8fMDPRFiVe"}},"system":{"description":{"value":"

Umschlingende Gräser und Ranken wachsen in einem quadratischen Bereich mit 6 m Seitenlänge in Reichweite aus dem Boden. Für die Wirkungsdauer verwandeln diese Pflanzen den Boden in schwieriges Gelände.

\n

Jede Kreatur, die sich in dem Bereich aufhält, wenn du den Zauber wirkst, muss einen erfolgreichen Stärkerettungswurf ablegen, um nicht für die Wirkungsdauer von den umschlingenden Pflanzen festgesetzt zu werden. Eine Kreatur, die von den Pflanzen festgesetzt ist, kann als Aktion einen Stärkewurf gegen den SG zum Widerstehen deiner Zauber ablegen. Bei einem Erfolg kann sie sich befreien.

\n

Wenn der Zauber endet, verdorren die beschworenen Pflanzen.

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Du berührst eine bereitwillige Kreatur. Bis der Zauber endet, wird die Haut des Ziels rau und rindenartig. Die RK der Kreatur kann nicht weniger als 16 betragen, gleich welche Art von Rüstung sie trägt.

","chat":"","unidentified":""},"source":"SHB S. 259 (PHB S. 217)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"trs","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true},"materials":{"value":"eine Handvoll Eichenrinde","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624738958,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"7OyHPScaHn23zJlx","name":"Tierbote","type":"spell","img":"modules/SharedData_global/icons/spells/wild-jade-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Animal Messenger"},"core":{"sourceId":"Compendium.dnd5e.spells.X8w9EzYLGc4vQ1H2"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Durch diesen Zauber kannst du ein Tier eine Nachricht überbringen lassen. Wähle ein sehr kleines Tier in Reichweite, das du sehen kannst, wie ein Eichhörnchen, einen Blauhäher oder eine Fledermaus. Bestimme einen Ort, den du schon einmal besucht haben musst, sowie einen Empfänger, der einer allgemeinen Beschreibung entspricht, wie \"ein Mann oder eine Frau in einer Uniform der Stadtgarde\" oder \"ein rothaariger Zwerg mit einem spitzen Hut\". Anschließend sprichst du eine Botschaft von bis zu 25 Wörtern. Das Tier reist für die Wirkungsdauer des Zaubers in Richtung des gewählten Ortes, wobei ein fliegender Bote pro 24 Stunden 75 km zurücklegt, ein anderes Tier hingegen nur 40 km. Trifft das Tier am Zielort ein, überbringt es die Botschaft an die Kreatur, die du beschrieben hast, indem es magisch deine gesprochene Nachricht wiederholt. Der Bote überbringt die Nachricht nur einer Kreatur, die genau deiner Beschreibung entspricht. Wenn das Tier sein Ziel nicht erreicht, ehe der Zauber endet, geht die Botschaft verloren, und es kehrt an den Ort zurück, an dem du den Zauber gewirkt hast.
Auf höheren Graden:Wenn du diesen Spruch mit einem Zauberplatz des 3. oder eines höheren Grades wirkst, verlängert sich die Wirkungsdauer des Zaubers um 48 Stunden für jeden Grad über den 2. hinaus.

","chat":"","unidentified":""},"source":"SHB S. 273 (PHB S. 212)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":24,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":9,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"enc","components":{"value":"","vocal":true,"somatic":true,"material":true,"ritual":true,"concentration":false},"materials":{"value":"ein kleiner Leckerbissen","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624742864,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"I61wIPqU7X88Mmts","name":"Kampfstab","type":"weapon","img":"icons/weapons/staves/staff-simple-gold.webp","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Quarterstaff"},"core":{"sourceId":"Compendium.dnd5e.items.g2dWN7PQiMRYWzyk"},"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":false,"altValue":false},"quickAttack":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":true},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"

Ein dicker Holzschaft, umwickelt mit einem stabilen Griff, macht ihn nicht nur zu einem robusten Spazierstock, sondern auch zu einer äußerst funktionellen Waffe.

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\n

Druiden leben in Wäldern und anderen abgelegenen Orten der Wildnis, wo sie die natürliche Welt vor Monstern und dem Heranrücken der Zivilisation schützen. Einige sind Stammesschamanen, die die Kranken heilen, zu Tiergeistern beten und spirituelle Führungen leisten.

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Das Krokodil kann für 30 Minuten den Atem anhalten.

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Das Krokodil führt zwei Angriffe durch: einen mit seinem Biss und einen mit seinem Schwanz.

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Nahkampf-Waffenangriff: +8 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 21 ([[/r 3d10 + 5]]) Stichschaden, und das Ziel ist @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.dCGsO43tT4BQUZvW]{gepackt} (SG zum Entkommen 16)

Bis der Haltegriff endet, ist die Kreatur @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.wZBY81wkxYT2l1tv]{festgesetzt} und das Krokodil kann kein anderes Ziel beißen.

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Nahkampf-Waffenangriff: +8 zum Treffen, Reichweite 3m, ein Ziel, das nicht vom Krokodil gepackt ist.

Treffer: 14 ([[/r 2d8 + 5]]) Wuchtschaden

Wenn das Ziel eine Kreatur ist, muss sie einen Stärkerettungswurf gegen SG 16 abgelegt, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{liegend} zu erleiden.

Die Kreatur schlägt mit ihrem Schwanz zu.

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Solange der Baumhirte bewegungslos bleibt, ist er nicht von einem normalen Baum zu unterscheiden.

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Der Baumhirte fügt Gegenständen und Bauwerken doppelten Schaden zu.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"VS6exFve5VweOFRc","name":"Mehrfachangriff","type":"feat","img":"icons/skills/melee/blade-tips-triple-steel.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.EqoLg8T8EHvhJgKE"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"

Der Baumhirte führt zwei Hieb-Angriffe durch.

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\n

Nahkampf-Waffenangriff: +10 zum Treffen, Reichweite: 1,5m, ein Ziel. Treffer: 16 ([[/r 3d6+6]]) Wuchtschaden.

\n
\n

{Kreatur} greift mit einem Hieb an.

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Fernkampf-Waffenangriff: +10 zum TreffenReichweite: 18/54m, ein Ziel. Treffer: 28 ([[/r 4d10+6]]) Wuchtschaden.

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\n

[Kreatur] wirft einen Felsbrocken.

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Der Baumhirtebelebt auf magische Weise einen oder zwei Bäume, die er im Umkreis von 18 Metern sehen kann. Diese Bäume haben die gleichen Spielwerte wie ein @Compendium[SharedData_global.Monster.3NM1utpO21m0YFcF]{Baumhirte}, allerdings mit Intelligenz und Charisma 1, sie können nicht Sprechen und haben nur die Aktionsopiton Hieb verfügbar. Ein belebter Baum ist ein Verbündeter des Baumhirten. Ein Baum bleibt für  1 Tag aktiv, oder bis er stirbt, bis der Baumhirte stirbt oder sich mehr als 36 Meter von ihm entfernt, oder bis der Baumhirte eine Bonusaktion verwendet, um ihn in einen unbelebten Baum zurückzuverwandeln. Der Baum wurzelt dann, wenn es möglich ist.

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\n

Baumhirten sind erwachte Bäume, die in uralten Wäldern leben. Auch wenn Baumhirten es vorziehen, ihre Tage, Monate und Jahre in stiller Kontemplation zu verbringen, beschützen sie ihre Walddomänen brutal vor Bedrohungen von außen.

\n

Der schlafende Baum ist erwacht. Ein Baum, dessen Schicksal es ist, ein Baumhirte zu werden, meditiert durch einen langen Zyklus van Jahreszeiten und lebt normalerweise für Jahrzehnte oder Jahrhunderte, ehe er sein Potenzial erkennt. Bäume, die erwachten, tun dies unter besonderen Umständen und an Orten, die von Magie erfüllt sind. Baumhirten und Druiden können spüren, wenn ein Baum den Funken dieses Potenzials in sich trägt, und sie schützen solche Bäume in geheimen Hainen, wenn sie sich dem Augenblick des Erwachens nähern. Während dieses langen Prozesses des Erwachens entwickelt der Baum gesichtsartige Merkmale auf seiner Rinde, der untere Stamm teilt sich zu Beinen, und lange Zweige beugen sich herab, um zu Armen zu werden. Wenn der Baum bereit ist, zieht er seine Beine aus der greifenden Erde und schließt sich seinesgleichen an, um den Wald zu schützen.

\n

Legendäre Wächter. Nachdem ein Baumhirte erwacht ist, wächst er genauso weiter, als sei er ein Baum. Baumhirten, die aus den mächtigsten Bäumen erschaffen werden, können sehr groß werden, während sie eine angeborene magische Macht über Pflanzen und Tiere erlangen. Solche Baumhirten können Pflanzen beleben und sie nutzen, um Eindringlinge zu umschlingen und zu fangen. Sie können wilde Kreaturen zur Unterstützung rufen oder Botschaften über große Entfernungen überbringen.

\n

Bewahrer der Wildnis. Selbst nach dem Erwachen verbringt ein Baumhirte den Großteil seines Lebens als Baum. Solange er verwurzelt ist, ist sich ein Baumhirte seiner Umgebung bewusst, und er kann die Auswirkungen von Ereignissen, die Kilometer entfernt stattfinden, anhand von subtilen Veränderungen in der Nähe spüren.

\n

Holzfäller, die es meiden, gesunde Bäume zu schlagen, und Jäger, die nur das, was sie brauchen, vom Reichtum des Waldes nehmen, werden vermutlich nicht den Zorn eines Baumhirten erwecken. Kreaturen, die sorglos mit Feuer umgehen, die den Wald vergiften und die großen Bäume zerstören, besonders Bäume, die kurz vor dem Erwachen stehen, müssen sich dem Zorn des Baumhirten stellen.

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Solange der Zinnsoldat bewegungslos bleibt, ist er nicht von einer normalen Rüstung zu unterscheiden.

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Der Zinnsoldat führt zwei Nahkampfangriffe aus.

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Nahkampf-Waffenangriff: +4 zum Treffen, Reichweite:1.5m, ein Ziel. Treffer: 5 (1d6 + 2) Wuchtschaden.

\n
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Der Zinnsoldat greift mit einem Hieb an.

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Diese Automaten sind so gestaltet, dass sie wie kräftige Infanteriesoldaten aussehen, und sie gehorchen Skabatha ohne Frage. Sie stürmen los, um jede verdächtige Aktivität, die sie sehen oder hören, zu untersuchen, was bedeutet, dass sie leicht abzulenken sind.

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Der Boggel scheidet nicht entzündliches Öl aus seinen Poren aus. Dabei entscheidet er, ob es rutschig oder klebrig sein soll. Als Bonusaktion kann er das Öl auf seiner Haut die Konsistenz wechseln lassen (von der einen in die andere).

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Als Bonusaktion kann der Boggel einen unsichtbaren und unbeweglichen Dimensionsriss innerhalb einer Öffnung oder eines Rahmens erschaffen, der auf keiner Seite länger als 3m sein darf. Er muss den Bereich sehen können und sich innerhalb von 1,5m zu ihm befinden. Der Dimensionsriss überbrückt die Entfernung zwischen dem Bereich und jedem Punkt innerhalb von 9m, den der Boggel sehen oder mit Entfernung und Richtung beschreiben kann (so wie \"9 Meter gerade aus nach oben\"). Solange er sich neben dem Riss aufhält, kann der Boggel durch ihn hindurch sehen und wird behandelt, als würde er sich neben dem Zielort befinden. Alles, was er durch den Riss hindurchsteckt (auch Teile seines Körpers), kommt am Zielort hervor. Der Riss hält bis zum Ende des nächsten Zugs des Boggels an, und nur er kann ihn verwenden.

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Nahkampf-Waffenangriff: +1 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 2 ([[/r 1D6 - 1]]) Wuchtschaden.

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Der Boggel schlägt nach dem Ziel.

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Der Boggel erschafft eine Ölpfütze, die entweder rutschig oder klebrig ist (Wahl des Boggels). Die Pfütze ist 2,5cm tief und bedeckt den Boden im Bereich des Boggels. Sie gilt als schwieriges Gelände für alle Kreaturen außer Boggels und hält 1 Stunde an.

Ist das Öl rutschig, müssen alle Kreaturen, die den Bereich der Pfütze betreten oder ihren Zug dort beginnen, einen Geschicklichkeitsrettungswurf gegen SG 11 ablegen, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.7Iizq65rBiA1UJxc]{Liegend} zu erhalten.

Ist das Öl klebrig, müssen alle Kreaturen, die den Bereich der Pfütze betreten oder ihren Zug dort beginnen, einen Stärkerettungswurf gegen SG 11 ablegen, um nicht den Zustand @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.wZBY81wkxYT2l1tv]{Festgesetzt} zu erhalten. Eine Kreatur kann in ihrem Zug eine Aktion aufwenden, um sich bei einem erfolgreichen Stärkewurf gegen SG 11 aus der klebrigen Pfütze zu lösen, was den Effekt beendet und die Kreatur in den nächsten freien Bereich bewegt.

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Der Boggel ist im Vorteil bei Würfen auf Weisheit (Wahrnehmung), die auf dem Geruchssinn basieren.

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\n

Boggels sind die kleinen Butzemänner aus Märchen. Sie lauern am Rand des Feywilds, aber auch auf der Materiellen Ebene, wo sie sich unter Betten und in Schränken verstecken, um die Leute mit ihren Streichen zu verängstigen und zu schikanieren.

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Ein Boggle wird aus dem Gefühl der Einsamkeit geboren und materialisiert sich an einem Ort, wo das Feywild die Welt berührt und sich ein intelligentes Wesen isoliert oder allein fühlt. Beispielsweise könnte ein verlassenes Kind, ohne es zu wollen, einen Boggle beschwören und ihn als eine Art imaginären Freund sehen. Die Kreatur könnte sich auf dem Dachboden im Haus eines einsamen Witwers oder in der Höhle eines Eremiten manifestieren.

\n

Nervtötende Plagegeister. Boggels spielen gemeine Streiche, um sich zu amüsieren und sich die Zeit auf Kosten ihres Wirts zu vertreiben. Ein Boggle ist sich nicht zu stolz, Teller zu zerbrechen, Werkzeuge zu verstecken, furchterregende Geräusche zu machen, Kühe zu erschrecken und ihre Milch sauer werden zu lassen oder einen Säugling auf dem Dachboden zu entführen. Auch wenn seine Streiche mitunter Leid verursachen, geht es ihm eigentlich nicht darum, anderen zu schaden, sondern Unfug zu treiben. Wird ein Boggle bedroht, flüchtet er, anstatt zu kämpfen.

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Ölige Ausscheidungen. Ein Boggle kann Öl aus seinen Poren ausscheiden, das entweder schlüpfrig oder klebrig ist. Eine Stunde später trocknet und verschwindet das Öl.

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Den Raum verzerren. Boggels sind in der Lage, magische Öffnungen zu erschaffen und durch sie kurze Entfernungen zu reisen. So können sie Gegenstände klauen, die ihnen normalerweise nicht zugängliche währen. Um einen solchen Riss im Raum zu erschaffen, muss sich ein Boggle neben etwas befinden, das von einem Rahmen umgeben ist, wie ein offenes Fenster oder eine Tür, ein Riss zwischen den Gitterstäben eines Käfigs oder die Öffnung zwischen Bett und Fußboden. Der Riss ist unsichtbar und verschwindet nach einigen Augenblicken - genug Zeit, damit der Boggle hindurchtreten und angreifen oder ein Objekt stehlen kann.

\n

Unzuverlässige Verbündete. Ein Boggle gibt für einen willensstarken Meister einen brauchbaren Diener ab, und oft finden sie sich im Hort böser Kreaturen wie Formianer und Vetteln. Auch manche Hexenmeister, die einen Pakt mit der Erzfee geschlossen haben, können Boggels befehligen. Charismatische Individuen, die den kleinen Witzbolden das richtige Angebot unterbreiten, vermögen kurzlebige Bündnisse mit ihnen zu schließen. Ein gelangweilter Boggle findet immer eine Möglichkeit, sich zu amüsieren.

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Die Täuschungsbestie projiziert eine magische Illusion, die es so erscheinen lässt, als stünde es in der Nähe seines tatsächlichen Standorts, wodurch Angriffswürfe gegen es einen Nachteil haben. Wenn es von einem Angriff getroffen wird, ist diese Eigenschaft bis zum Ende seiner nächsten Runde unterbrochen. Diese Eigenschaft ist auch unterbrochen, wenn die Täuschungsbestie @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{kampfunfähig} ist oder eine Bewegungsrate von 0 hat.

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\n

Nahkampf-Waffenangriff: +3 zum Treffen, Reichweite 1.5m, ein Ziel. Treffer: 2 Wuchtschaden plus 2 Stichschaden.

\n
\n
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Diese Rüstung besteht aus ineinandergreifenden Metallringen mit darunterliegenden Lagen gefütterten Materials, um Prellungen und Schürfwunden durch die Wucht der Schläge zu reduzieren. Dieser Rüstung liegen Handschuhe bei.

","chat":"","unidentified":""},"source":"PHB pg. 145","quantity":1,"weight":55,"price":75,"attunement":0,"equipped":true,"rarity":"common","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":16,"type":"heavy","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"chainmail","speed":{"value":null,"conditions":""},"strength":13,"stealth":true,"proficient":true},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"llRqafAgSLS7FWvR","name":"Angeborenes Zauberwirken","type":"feat","img":"icons/magic/light/projectiles-star-purple.webp","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.fdmzHw875EzpXM2a"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"
\n

Das Attribut zum Wirken angeborener Zauber für den Oni ist Charisma (Zauberrettungswurf-SG 13).

\n

Der Oni kann angeboren die folgenden Zauber ohne den Verbrauch von Komponenten wirken:

\n

Beliebig oft: @Compendium[SharedData_global.Zauber.nwrhVlhPRR5EYPkR]{Dunkelheit}, @Compendium[SharedData_global.Zauber.8CMPPg7gCl2dNJTI]{Unsichtbarkeit}

\n

1/Tag: @Compendium[SharedData_global.Zauber.0AWYceJO2gpaN8to]{Gasförmige Gestalt}, @Compendium[SharedData_global.Zauber.YMwActgOA3xZLfay]{Kältekegel}, @Compendium[SharedData_global.Zauber.dd8HZno3DIhYpKbE]{Person bezaubern}, @Compendium[SharedData_global.Zauber.Fq1OFdISTUp6ckVP]{Schlaf}

\n
\n

Der Oni kann Zauber wirken. Sein Zauberattribut ist Charisma.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":null,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":"","recovery":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"TQNhXfHGTvkuvNEY","name":"Dunkelheit","type":"spell","img":"modules/SharedData_global/icons/spells/evil-eye-red-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Darkness"},"core":{"sourceId":"Compendium.dnd5e.spells.S7VbUetIfVT7B6Eq"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"midi-qol":{"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false}},"system":{"description":{"value":"

Magische Dunkelheit breitet sich von einem Punkt deiner Wahl in Reichweite aus (auch um Ecken) und füllt für die Wirkungsdauer eine Sphäre mit einem Radius von 4,50m. Selbst Kreaturen mit Dunkelsicht vermögen den Bereich mit Blicken nicht zu durchdringen und nicht-magisches Licht kann ihn nicht erhellen. Ist der gewählte Punkt ein Gegenstand, breitet sich die Dunkelheit von dem Gegenstand aus und bewegt sich mit ihm, falls eine Kreatur ihn trägt oder in der Hand hält. Wird die Quelle bedeckt, wie einer Schüssel oder einem Helm, blockiert das die Dunkelheit.

\n

Überschneidet sich die Sphäre mit einem Bereich magischen Lichts, der mit einem Spruch des 2. oder eines niedrigeren Grades erschaffen wurde, wird der Zauber aufgehoben, der das Licht verursacht.

","chat":"","unidentified":""},"source":"SHB S. 223 (PHB S. 230)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"cover":null,"target":{"value":4.5,"width":null,"units":"m","type":"sphere"},"range":{"value":18,"long":0,"units":"m"},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"evo","components":{"vocal":true,"somatic":false,"material":true,"ritual":false,"concentration":true,"value":""},"materials":{"value":"Fledermausfell und ein Tropfen Pech oder ein Stück Kohle","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"atwill","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.285","createdTime":null,"modifiedTime":1663004556691,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"7Vl8NX345q3RXD9z","name":"Unsichtbarkeit","type":"spell","img":"modules/SharedData_global/icons/spells/fog-sky-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Invisibility"},"core":{"sourceId":"Compendium.dnd5e.spells.1N8dDMMgZ1h1YJ3B"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"midi-qol":{"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false}},"system":{"description":{"value":"

Eine Kreatur die du berührst wird unsichtbar, bis der Zauber endet. Alles, was das Ziel trägt oder in der Hand hält, wird ebenfalls unsichtbar, solange es sich am Körper der Kreatur befindet.

\n

Der Zauber endet für das betroffene Ziel, wenn dieses angreift oder einen Zauber wirkt.

\n

Auf höheren Graden. Wenn du diesen Spruch mit einem Zauberplatz des 3. oder eines höheren Grades wirkst, kannst du für jeden Grad über den 2. hinaus eine zusätzliche Kreatur als Ziel wählen

","chat":"","unidentified":""},"source":"SHB S. 277 (PHB S. 254)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"cover":null,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":2,"school":"ill","components":{"vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true,"value":""},"materials":{"value":"eine Wimper, die von Gummiarabikum umschlossen ist","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"atwill","prepared":false},"scaling":{"mode":"level","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.285","createdTime":null,"modifiedTime":1663004567271,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"mZmd9GdmlWuxhNSv","name":"Gasförmige Gestalt","type":"spell","img":"modules/SharedData_global/icons/spells/fog-acid-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Gaseous Form"},"core":{"sourceId":"Compendium.dnd5e.spells.2IWiZAJtOGDoKjiz"},"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":false},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}}},"rsr5e":{"quickOther":{"context":""},"quickDesc":{"value":true,"altValue":true},"quickFooter":{"value":true,"altValue":true},"consumeUses":{"value":null,"altValue":null},"consumeResource":{"value":null,"altValue":null}}},"system":{"description":{"value":"

Eine bereitwillige Kreatur, die du berührst, sowie alles, was sie trägt und in der Hand hält, nimmt für die Wirkungsdauer eine gasförmige Gestalt an und erscheint als Nebelwolke. Der Zauber endet, wenn die Trefferpunkte der Kreatur aus 0 fallen. Eine körperlose Kreatur kann nicht von dem Zauber betroffen werden.

Solange das Ziel in dieser Gestalt ist, verfügt es als einzige Bewegungsart über eine Flugbewegungsrate von 3m. Das Ziel kann den Bereich einer anderen Kreatur betreten und besetzen. Für die Wirkungsdauer besitzt es eine Resistenz gegen nicht-magischen Schaden und ist im Vorteil bei Stärke-, Geschicklichkeits- und Konstitutionsrettungswürfen. Die verwandelte Kreatur kann durch kleine Löcher, schmale Öffnungen und sogar Spalten dringen, muss jedoch Flüssigkeiten behandeln, als seien sie feste Oberflächen. Das Ziel kann nicht fallen und schwebt in der Luft, selbst wenn es @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.ZO5X63SfYyh7HqvF]{betäubt} oder anderweitig @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.WJVQifz43dyMCXYG]{kampfunfähig} ist.

In der Gestalt eine Nebelwolke kann die Kreatur weder sprechen noch mit Gegenständen interagieren. Alle Objekte, die es trug oder in Händen hielt, können nicht fallengelassen, verwendet oder anderweitig beeinflusst werden. Das Ziel kann nicht angreifen und keine Zauber wirken.

","chat":"","unidentified":""},"source":"SHB S.232","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"cover":null,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"charges","target":"mZmd9GdmlWuxhNSv","amount":1},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"level":3,"school":"trs","components":{"vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":true,"value":""},"materials":{"value":"ein Stück Gaze und eine Rauchschwade","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"none","formula":""},"attunement":null},"ownership":{"default":0,"gcZVb7fn4gd1ukoK":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.288","createdTime":null,"modifiedTime":1665774169288,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"Xl7GrOPk0azovMU7","name":"Kältekegel","type":"spell","img":"modules/SharedData_global/icons/spells/ice-blue-3.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Cone of Cold"},"core":{"sourceId":"Compendium.dnd5e.spells.RpKjTlYASrfqUPVA"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}}},"system":{"description":{"value":"

Ein Stoß aus eiskalter Luft fährt aus deinen Händen. Jede Kreatur innerhalb eines Kegels von 18 m muss einen Konstitutionsrettungswurf ablegen. Bei einem Misserfolg erleidet eine Kreatur 8W8 Kälteschaden oder halb so viel Schaden bei einem erfolgreichen Rettungswurf. Eine Kreatur, die auf diese Weise getötet wird, wird zu einer gefrorenen Statue, bis sie taut.

\n

Auf höheren Graden: Wenn du diesen Spruch mit einem Zauberplatz des 6. oder eines höheren Grades wirkst, steigt der Schaden für jeden Grad über den 5. hinaus um 1W8.

","chat":"","unidentified":""},"source":"SHB S. 243 (PHB S. 224)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"cover":null,"target":{"value":18,"width":null,"units":"m","type":"cone"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"charges","target":"Xl7GrOPk0azovMU7","amount":1},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["8d8","cold"]],"versatile":""},"formula":"","save":{"ability":"con","dc":0,"scaling":"spell"},"level":5,"school":"evo","components":{"vocal":true,"somatic":true,"material":true,"ritual":false,"concentration":false,"value":""},"materials":{"value":"ein kleiner Kegel aus Kristall oder Glas","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":"1d8"},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624968335,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"SRxpyEt1Sd80nAvO","name":"Person bezaubern","type":"spell","img":"modules/SharedData_global/icons/spells/explosion-magenta-2.jpg","effects":[],"folder":null,"sort":0,"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Charm Person"},"core":{"sourceId":"Compendium.dnd5e.spells.eS7XnnApoxRxYXPs"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickVersatile":{"type":"Boolean","value":false,"altValue":false},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"midi-qol":{"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false}},"system":{"description":{"value":"

Du versuchst eine humanoide Kreatur zu bezaubern, die sich in Reichweite befindet und die du sehen kannst. Das Ziel muss einen Weisheitsrettungswurf ablegen. Kämpfen du oder deine Verbündeten gerade gegen das Ziel, ist es bei diesem Rettungswurf im Vorteil. Misslingt er, wird die betroffene Person von dir bezaubert, bis der Zauber endet oder du oder einer deiner Gefährten dem Ziel schadet. Für die Wirkungsdauer betrachtet dich die Person als freundschaftliche Bekanntschaft. Wenn der Zauber endet, wird dem Ziel bewusst, dass es von dir bezaubert wurde.

\n

Auf höheren Graden: Wenn du diesen Spruch mit einem Zauberplatz des 2. oder eines höheren Grades wirkst, kannst du für jeden Grad über den 1. hinaus eine weitere humanoide Kreatur als Ziel wählen. Beim Wirken des Zaubers dürfen die Kreaturen nicht weiter als 9 m voneinander entfernt sein.

","chat":"","unidentified":""},"source":"SHB S. 255 (PHB S. 221)","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"cover":null,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":9,"long":0,"units":"m"},"uses":{"value":1,"max":"1","per":"lr","recovery":""},"consume":{"type":"charges","target":"SRxpyEt1Sd80nAvO","amount":1},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":0,"scaling":"spell"},"level":1,"school":"enc","components":{"vocal":true,"somatic":true,"material":false,"ritual":false,"concentration":false,"value":""},"materials":{"value":"","consumed":false,"cost":0,"supply":0},"preparation":{"mode":"prepared","prepared":false},"scaling":{"mode":"level","formula":""},"attunement":null},"ownership":{"default":0,"MjM0ZjE5OWNhNjJm":3,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.285","createdTime":null,"modifiedTime":1663004606277,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"lQT4w5pFiujA0KRY","name":"Schlaf","type":"spell","img":"modules/SharedData_global/icons/spells/light-magenta-1.jpg","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true},"type":"Array"},"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickVersatile":{"value":false,"altValue":false,"type":"Boolean"},"quickTemplate":{"value":true,"altValue":true,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true},"altValue":{"use":true,"resource":true}},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Sleep"},"core":{"sourceId":"Compendium.dnd5e.spells.KhwiSi9fwVfUPtku"},"midi-qol":{"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":""},"quickDesc":{"value":true,"altValue":true},"quickFooter":{"value":true,"altValue":true},"consumeUses":{"value":null,"altValue":null},"consumeResource":{"value":null,"altValue":null}}},"system":{"description":{"value":"

Dieser Zauber versetzt Kreaturen in magischen Schlaf. Würfle mit [[/r 5d8]], das Ergebnis ist die Gesamtzahl von Trefferpunkten an Kreaturen, die dieser Zauber beeinflussen kann. Kreaturen innerhalb von 6m um einen Punkt deiner Wahl in Reichweite werden betroffen, in aufsteigender Reihenfolge nach ihren aktuellen Trefferpunkten (bewusstlose Kreaturen werden ignoriert).

Beginnend mit der Kreatur mit den niedrigsten aktuellen Trefferpunkten werden alle Kreaturen, die von diesem Zauber betroffen werden, für die Wirkungsdauer @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.3GEvMNRoQCdCA9YW]{bewusstlos}. Die Bewusstlosigkeit endet auch, wenn der schlafende Schaden erleidet oder eine andere Kreatur ihn als Aktion schüttelt oder ohrfeigt, um ihn zu wecken. Ziehe die Trefferpunkte der Kreatur von der erwürfelten Gesamtsumme ab, ehe du mit der nächsten Kreatur fortfährst. Die Trefferpunkte einer Kreatur müssen gleich oder niedriger sein als die verbleibende Gesamtsumme, damit sie betroffen wird.

Untote und Kreaturen, die nicht bezaubert werden können, sind von diesem Zauber nicht betroffen.

Auf höheren Graden.Wenn du diesen Spruch mit einem Zauberplatz des 2. oder eines höheren Grades wirkst würfelst du zusätzlich mit 2d8 für jeden Grad über den 1. hinaus.

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Die Waffenangriffe des Oni sind magisch.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null,"recovery":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.2","coreVersion":"10.284","createdTime":null,"modifiedTime":1662624946377,"lastModifiedBy":"IcoKM1WH8QbQMGQn"}},{"_id":"V6lsWXVCeFbFo4Zu","name":"Regeneration","type":"feat","img":"icons/magic/life/cross-beam-green.webp","effects":[],"folder":null,"sort":0,"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true,"context":""},"quickFlavor":{"value":true,"altValue":true},"quickAttack":{"value":true,"altValue":true},"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}}},"core":{"sourceId":"Item.MEd1oJeer6d6ELNw"}},"system":{"description":{"value":"

Der Oni erhält zu Beginn seines Zugs 10 Trefferpunkte zurück, wenn er mindestens 1 Trefferpunkt besitzt.

","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"cover":null,"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["10","healing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"type":{"value":"","subtype":""},"requirements":"","recharge":{"value":null,"charged":false},"attunement":null},"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"_stats":{"systemId":null,"systemVersion":null,"coreVersion":null,"createdTime":null,"modifiedTime":null,"lastModifiedBy":null}},{"_id":"n9ImpXnaGUyp1NQP","name":"Mehrfachangriff","type":"feat","img":"icons/skills/melee/blade-tips-triple-steel.webp","effects":[],"folder":null,"sort":0,"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.monsterfeatures.EqoLg8T8EHvhJgKE"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}},"system":{"description":{"value":"

Der Oni führt zwei Angriffe durch, entweder mit seinen Klauen oder seiner Gleve.

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\n

Nur in Oni-Gestalt

\n
\n
\n

Nahkampf-Waffenangriff: +7 zum Treffen, Reichweite: 1.5m, eine Kreatur. Treffer: 8 (1D8 + 4) Hiebschaden.

\n
\n

Der Oni greift mit seiner Klaue an.

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\n

Nahkampf-Waffenangriff: +7 zum Treffen, Reichweite 3m, ein Ziel. Treffer: 15 ([[/r 2D10 + 4]]) Hiebschaden oder 9 ([[/r 1D10 + 4]]) Hiebschaden in kleiner oder mittelgroßer Gestalt.

\n
\n

Der Oni greift mit seiner Gleve an.

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Der Oni verwandelt sich magisch in einen kleinen oder mittelgroßen Humanoiden, in einen großen Riesen, oder er nimmt seine wahre Gestalt wieder an. Abgesehen von seiner Größe sind seine Spielwerte in jeder Gestalt gleich. Die einzige Ausrüstung, die sich ebenfalls verändert, ist die Gleve; sie schrumpft, sodass sie in der humanoiden Gestalt geführt werden kann. Wenn der Oni stirbt, nimmt er wieder seine wahre Gestalt an, und seine Gleve nimmt wieder ihre normale Größe an.

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\n

In Kinderreimen sind Oni schreckliche Butzemänner, die die Albträume von Kindern und Erwachsenen gleichermaßen heimsuchen. Allerdings sind sie sehr real und immer hungrig. Sie finden menschliche Säuglinge besonders köstlich. Oni sehen aus wie dämonische Oger, mit blauer oder grüner Haut, dunklem Haar und einem Paar kurzer, elfenbeinfarbener Hörner, die aus ihrer Stirn ragen. Ihre Augen sind dunkel, mit auffällig weißen Pupillen, und ihre Zähne und Klauen sind pechschwarz.

\n

Heimsuchung bei Nacht. Im Tageslicht verbirgt ein Oni seine wahre Gestalt mit Magie und erlagt das Vertrauen jener, die er zu verraten gedenkt, wenn die Dunkelheit kommt. Diese Kreaturen können ihre Größe und ihr Aussehen verändern und als Humanoide erscheinen, wenn sie durch Städte reisen. Dabei geben sie vor, Reisende, Holzfäller oder Bewohner des Grenzlands zu sein. In solchen Gestalten versucht der Oni, sich einen Überblick über die Humanoiden in einer Siedlung zu verschaffen und Wege zu finden, einige von ihnen zu entführen und zu verschlingen.

\n

Magische Oger. Oni werden manchmal Oger-Magi genannt, weil sie mit magischen Fähigkeiten geboren werden. Auch wenn sie mit wahren Ogern nur entfernt verwand sind, teilen sie die Angewohnheiten von Ogern, sich mit anderen bösen Kreaturen zu verbünden. Ein Oni dient einem Meister, wenn sich dies als lukrativ erweist oder er ihm ein luxuriöses, gut geschütztes Zuhause zu Verfügung stellt. Oni gieren nach Magie und arbeiten für böse Magier und Vetteln, wenn sie dafür nützliche magische Gegenstände erhalten.

\n
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+++ b/packs/Monster/LOG.old @@ -0,0 +1,8 @@ +2023/12/19-16:49:08.953170 1483697a2b38 Recovering log #138 +2023/12/19-16:49:08.957590 1483697a2b38 Delete type=3 #136 +2023/12/19-16:49:08.957957 1483697a2b38 Delete type=0 #138 +2023/12/19-16:49:33.191478 148366b7fb38 Level-0 table #145: started +2023/12/19-16:49:33.191758 148366b7fb38 Level-0 table #145: 0 bytes OK +2023/12/19-16:49:33.193369 148366b7fb38 Delete type=0 #143 +2023/12/19-16:49:33.199011 148366b7fb38 Manual compaction at level-0 from '!actors!0X5BIXljS9rExYhn' @ 72057594037927935 : 1 .. '!actors.items.effects!zuxH2n5UmY3IH1Z5.mLCVZW3QAgEO5hmu.uM6rgctYpcbCVSkn' @ 0 : 0; will stop at (end) +2023/12/19-16:49:33.199302 148366b7fb38 Manual compaction at level-1 from '!actors!0X5BIXljS9rExYhn' @ 72057594037927935 : 1 .. '!actors.items.effects!zuxH2n5UmY3IH1Z5.mLCVZW3QAgEO5hmu.uM6rgctYpcbCVSkn' @ 0 : 0; will stop at (end) diff --git a/packs/Monster/MANIFEST-000146 b/packs/Monster/MANIFEST-000146 new file mode 100644 index 0000000..0c002bd Binary files /dev/null and b/packs/Monster/MANIFEST-000146 differ diff --git a/packs/Monsterfaehigkeiten.db b/packs/Monsterfaehigkeiten.db old mode 100755 new mode 100644 diff --git a/packs/Monsterfaehigkeiten/000101.ldb b/packs/Monsterfaehigkeiten/000101.ldb new file mode 100644 index 0000000..a8ffe85 Binary files /dev/null and b/packs/Monsterfaehigkeiten/000101.ldb differ diff --git a/packs/Monsterfaehigkeiten/000131.log b/packs/Monsterfaehigkeiten/000131.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Monsterfaehigkeiten/CURRENT b/packs/Monsterfaehigkeiten/CURRENT new file mode 100644 index 0000000..00d8c47 --- /dev/null +++ b/packs/Monsterfaehigkeiten/CURRENT @@ -0,0 +1 @@ +MANIFEST-000130 diff --git a/packs/Monsterfaehigkeiten/LOCK b/packs/Monsterfaehigkeiten/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Monsterfaehigkeiten/LOG b/packs/Monsterfaehigkeiten/LOG new file mode 100644 index 0000000..138a590 --- /dev/null +++ b/packs/Monsterfaehigkeiten/LOG @@ -0,0 +1,3 @@ +2023/12/19-16:50:42.558768 148369fa5b38 Recovering log #128 +2023/12/19-16:50:42.562610 148369fa5b38 Delete type=3 #126 +2023/12/19-16:50:42.562955 148369fa5b38 Delete type=0 #128 diff --git a/packs/Monsterfaehigkeiten/LOG.old b/packs/Monsterfaehigkeiten/LOG.old new file mode 100644 index 0000000..2890094 --- /dev/null +++ b/packs/Monsterfaehigkeiten/LOG.old @@ -0,0 +1,8 @@ +2023/12/19-16:49:09.037571 148368f9fb38 Recovering log #124 +2023/12/19-16:49:09.041757 148368f9fb38 Delete type=3 #122 +2023/12/19-16:49:09.042057 148368f9fb38 Delete type=0 #124 +2023/12/19-16:49:33.208373 148366b7fb38 Level-0 table #129: started +2023/12/19-16:49:33.208712 148366b7fb38 Level-0 table #129: 0 bytes OK +2023/12/19-16:49:33.210749 148366b7fb38 Delete type=0 #127 +2023/12/19-16:49:33.211709 148366b7fb38 Manual compaction at level-0 from '!items!0iT7zDafXPIVLgTD' @ 72057594037927935 : 1 .. '!items!zjCYHhRrQKILD1f3' @ 0 : 0; will stop at (end) +2023/12/19-16:49:33.212086 148366b7fb38 Manual compaction at level-1 from '!items!0iT7zDafXPIVLgTD' @ 72057594037927935 : 1 .. '!items!zjCYHhRrQKILD1f3' @ 0 : 0; will stop at (end) diff --git a/packs/Monsterfaehigkeiten/MANIFEST-000130 b/packs/Monsterfaehigkeiten/MANIFEST-000130 new file mode 100644 index 0000000..cc8f228 Binary files /dev/null and b/packs/Monsterfaehigkeiten/MANIFEST-000130 differ diff --git a/packs/Regelwerk.db b/packs/Regelwerk.db old mode 100755 new mode 100644 diff --git a/packs/Regelwerk/000033.ldb b/packs/Regelwerk/000033.ldb new file mode 100644 index 0000000..9641777 Binary files /dev/null and b/packs/Regelwerk/000033.ldb differ diff --git a/packs/Regelwerk/000101.ldb b/packs/Regelwerk/000101.ldb new file mode 100644 index 0000000..100f917 Binary files /dev/null and b/packs/Regelwerk/000101.ldb differ diff --git a/packs/Regelwerk/000131.log b/packs/Regelwerk/000131.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Regelwerk/CURRENT b/packs/Regelwerk/CURRENT new file mode 100644 index 0000000..00d8c47 --- /dev/null +++ b/packs/Regelwerk/CURRENT @@ -0,0 +1 @@ +MANIFEST-000130 diff --git a/packs/Regelwerk/LOCK b/packs/Regelwerk/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Regelwerk/LOG b/packs/Regelwerk/LOG new file mode 100644 index 0000000..40a6b2b --- /dev/null +++ b/packs/Regelwerk/LOG @@ -0,0 +1,3 @@ +2023/12/19-16:50:42.604004 148369fa5b38 Recovering log #128 +2023/12/19-16:50:42.608196 148369fa5b38 Delete type=3 #126 +2023/12/19-16:50:42.608504 148369fa5b38 Delete type=0 #128 diff --git a/packs/Regelwerk/LOG.old b/packs/Regelwerk/LOG.old new file mode 100644 index 0000000..d1cf5c4 --- /dev/null +++ b/packs/Regelwerk/LOG.old @@ -0,0 +1,8 @@ +2023/12/19-16:49:09.090394 148368f9fb38 Recovering log #124 +2023/12/19-16:49:09.094409 148368f9fb38 Delete type=3 #122 +2023/12/19-16:49:09.094708 148368f9fb38 Delete type=0 #124 +2023/12/19-16:49:33.220539 148366b7fb38 Level-0 table #129: started +2023/12/19-16:49:33.220973 148366b7fb38 Level-0 table #129: 0 bytes OK +2023/12/19-16:49:33.223455 148366b7fb38 Delete type=0 #127 +2023/12/19-16:49:33.224245 148366b7fb38 Manual compaction at level-0 from '!journal!7PoNXK0zaREBtWbG' @ 72057594037927935 : 1 .. '!journal.pages!uDmhVlOV827eMx1p.CqG8EEwdxnZ3R02r' @ 0 : 0; will stop at (end) +2023/12/19-16:49:33.224555 148366b7fb38 Manual compaction at level-1 from '!journal!7PoNXK0zaREBtWbG' @ 72057594037927935 : 1 .. '!journal.pages!uDmhVlOV827eMx1p.CqG8EEwdxnZ3R02r' @ 0 : 0; will stop at (end) diff --git a/packs/Regelwerk/MANIFEST-000130 b/packs/Regelwerk/MANIFEST-000130 new file mode 100644 index 0000000..68c807d Binary files /dev/null and b/packs/Regelwerk/MANIFEST-000130 differ diff --git a/packs/Subclass.db b/packs/Subclass.db old mode 100755 new mode 100644 diff --git a/packs/Subclass/000106.ldb b/packs/Subclass/000106.ldb new file mode 100644 index 0000000..e10747d Binary files /dev/null and b/packs/Subclass/000106.ldb differ diff --git a/packs/Subclass/000136.log b/packs/Subclass/000136.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Subclass/CURRENT b/packs/Subclass/CURRENT new file mode 100644 index 0000000..2776897 --- /dev/null +++ b/packs/Subclass/CURRENT @@ -0,0 +1 @@ +MANIFEST-000135 diff --git a/packs/Subclass/LOCK b/packs/Subclass/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Subclass/LOG b/packs/Subclass/LOG new file mode 100644 index 0000000..7e54dcd --- /dev/null +++ b/packs/Subclass/LOG @@ -0,0 +1,3 @@ +2023/12/19-16:50:42.614400 1483697a2b38 Recovering log #133 +2023/12/19-16:50:42.618448 1483697a2b38 Delete type=3 #131 +2023/12/19-16:50:42.618761 1483697a2b38 Delete type=0 #133 diff --git a/packs/Subclass/LOG.old b/packs/Subclass/LOG.old new file mode 100644 index 0000000..b108e8b --- /dev/null +++ b/packs/Subclass/LOG.old @@ -0,0 +1,8 @@ +2023/12/19-16:49:09.101135 148369fa5b38 Recovering log #129 +2023/12/19-16:49:09.105579 148369fa5b38 Delete type=3 #127 +2023/12/19-16:49:09.105936 148369fa5b38 Delete type=0 #129 +2023/12/19-16:49:33.225014 148366b7fb38 Level-0 table #134: started +2023/12/19-16:49:33.225347 148366b7fb38 Level-0 table #134: 0 bytes OK +2023/12/19-16:49:33.227198 148366b7fb38 Delete type=0 #132 +2023/12/19-16:49:33.235810 148366b7fb38 Manual compaction at level-0 from '!folders!04CT8kyiGlYrds8g' @ 72057594037927935 : 1 .. '!items!zGEVAPrB7zDwxRKu' @ 0 : 0; will stop at (end) +2023/12/19-16:49:33.236153 148366b7fb38 Manual compaction at level-1 from '!folders!04CT8kyiGlYrds8g' @ 72057594037927935 : 1 .. '!items!zGEVAPrB7zDwxRKu' @ 0 : 0; will stop at (end) diff --git a/packs/Subclass/MANIFEST-000135 b/packs/Subclass/MANIFEST-000135 new file mode 100644 index 0000000..25d711a Binary files /dev/null and b/packs/Subclass/MANIFEST-000135 differ diff --git a/packs/Talente.db b/packs/Talente.db old mode 100755 new mode 100644 diff --git a/packs/Talente/000103.ldb b/packs/Talente/000103.ldb new file mode 100644 index 0000000..03a0cef Binary files /dev/null and b/packs/Talente/000103.ldb differ diff --git a/packs/Talente/000133.log b/packs/Talente/000133.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Talente/CURRENT b/packs/Talente/CURRENT new file mode 100644 index 0000000..c39c670 --- /dev/null +++ b/packs/Talente/CURRENT @@ -0,0 +1 @@ +MANIFEST-000132 diff --git a/packs/Talente/LOCK b/packs/Talente/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Talente/LOG b/packs/Talente/LOG new file mode 100644 index 0000000..1d345a7 --- /dev/null +++ b/packs/Talente/LOG @@ -0,0 +1,3 @@ +2023/12/19-16:50:42.579094 148368f9fb38 Recovering log #130 +2023/12/19-16:50:42.583023 148368f9fb38 Delete type=3 #128 +2023/12/19-16:50:42.583324 148368f9fb38 Delete type=0 #130 diff --git a/packs/Talente/LOG.old b/packs/Talente/LOG.old new file mode 100644 index 0000000..f3aef40 --- /dev/null +++ b/packs/Talente/LOG.old @@ -0,0 +1,8 @@ +2023/12/19-16:49:09.061903 1483697a2b38 Recovering log #126 +2023/12/19-16:49:09.065874 1483697a2b38 Delete type=3 #124 +2023/12/19-16:49:09.066182 1483697a2b38 Delete type=0 #126 +2023/12/19-16:49:33.215157 148366b7fb38 Level-0 table #131: started +2023/12/19-16:49:33.215420 148366b7fb38 Level-0 table #131: 0 bytes OK +2023/12/19-16:49:33.217171 148366b7fb38 Delete type=0 #129 +2023/12/19-16:49:33.224095 148366b7fb38 Manual compaction at level-0 from '!folders!0vbGieFmut9LaMme' @ 72057594037927935 : 1 .. '!items.effects!gJ9MDWxs5Jvo4SVY.ME8XeMYwblE76Fiz' @ 0 : 0; will stop at (end) +2023/12/19-16:49:33.224403 148366b7fb38 Manual compaction at level-1 from '!folders!0vbGieFmut9LaMme' @ 72057594037927935 : 1 .. '!items.effects!gJ9MDWxs5Jvo4SVY.ME8XeMYwblE76Fiz' @ 0 : 0; will stop at (end) diff --git a/packs/Talente/MANIFEST-000132 b/packs/Talente/MANIFEST-000132 new file mode 100644 index 0000000..3c4ad8c Binary files /dev/null and b/packs/Talente/MANIFEST-000132 differ diff --git a/packs/V%C3%B6lker/000013.log b/packs/V%C3%B6lker/000013.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/V%C3%B6lker/CURRENT b/packs/V%C3%B6lker/CURRENT new file mode 100644 index 0000000..ef20c6d --- /dev/null +++ b/packs/V%C3%B6lker/CURRENT @@ -0,0 +1 @@ +MANIFEST-000012 diff --git a/packs/V%C3%B6lker/LOCK b/packs/V%C3%B6lker/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/V%C3%B6lker/LOG b/packs/V%C3%B6lker/LOG new file mode 100644 index 0000000..79dbe05 --- /dev/null +++ b/packs/V%C3%B6lker/LOG @@ -0,0 +1,4 @@ +2023/07/09-08:23:33.987190 147b02317b38 Recovering log #10 +2023/07/09-08:23:33.993024 147b02317b38 Delete type=3 #8 +2023/07/09-08:23:33.993499 147b02317b38 Delete type=0 #10 +2023/07/09-08:40:47.656352 14787f32ab38 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) diff --git a/packs/V%C3%B6lker/LOG.old b/packs/V%C3%B6lker/LOG.old new file mode 100644 index 0000000..92009ab --- /dev/null +++ b/packs/V%C3%B6lker/LOG.old @@ -0,0 +1,7 @@ +2023/07/09-08:16:26.551902 147b02317b38 Recovering log #7 +2023/07/09-08:16:26.557855 147b02317b38 Delete type=0 #7 +2023/07/09-08:16:26.558237 147b02317b38 Delete type=3 #6 +2023/07/09-08:22:59.866685 14787f32ab38 Level-0 table #11: started +2023/07/09-08:22:59.867029 14787f32ab38 Level-0 table #11: 0 bytes OK +2023/07/09-08:22:59.869281 14787f32ab38 Delete type=0 #9 +2023/07/09-08:22:59.869790 14787f32ab38 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) diff --git a/packs/V%C3%B6lker/MANIFEST-000012 b/packs/V%C3%B6lker/MANIFEST-000012 new file mode 100644 index 0000000..f996778 Binary files /dev/null and b/packs/V%C3%B6lker/MANIFEST-000012 differ diff --git a/packs/Voelker.db b/packs/Voelker.db old mode 100755 new mode 100644 diff --git a/packs/Voelker/000094.ldb b/packs/Voelker/000094.ldb new file mode 100644 index 0000000..11e3980 Binary files /dev/null and b/packs/Voelker/000094.ldb differ diff --git a/packs/Voelker/000124.log b/packs/Voelker/000124.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Voelker/CURRENT b/packs/Voelker/CURRENT new file mode 100644 index 0000000..2c98697 --- /dev/null +++ b/packs/Voelker/CURRENT @@ -0,0 +1 @@ +MANIFEST-000123 diff --git a/packs/Voelker/LOCK b/packs/Voelker/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Voelker/LOG b/packs/Voelker/LOG new file mode 100644 index 0000000..c773c25 --- /dev/null +++ b/packs/Voelker/LOG @@ -0,0 +1,3 @@ +2023/12/19-16:50:42.569855 1483697a2b38 Recovering log #121 +2023/12/19-16:50:42.573733 1483697a2b38 Delete type=3 #119 +2023/12/19-16:50:42.574033 1483697a2b38 Delete type=0 #121 diff --git a/packs/Voelker/LOG.old b/packs/Voelker/LOG.old new file mode 100644 index 0000000..bb33603 --- /dev/null +++ b/packs/Voelker/LOG.old @@ -0,0 +1,8 @@ +2023/12/19-16:49:09.050766 148369fa5b38 Recovering log #117 +2023/12/19-16:49:09.054936 148369fa5b38 Delete type=3 #115 +2023/12/19-16:49:09.055251 148369fa5b38 Delete type=0 #117 +2023/12/19-16:49:33.212584 148366b7fb38 Level-0 table #122: started +2023/12/19-16:49:33.213004 148366b7fb38 Level-0 table #122: 0 bytes OK +2023/12/19-16:49:33.214773 148366b7fb38 Delete type=0 #120 +2023/12/19-16:49:33.224018 148366b7fb38 Manual compaction at level-0 from '!folders!2PkFAFPAlvfA9G80' @ 72057594037927935 : 1 .. '!items!z7E6KXtnZph7aPFX' @ 0 : 0; will stop at (end) +2023/12/19-16:49:33.224333 148366b7fb38 Manual compaction at level-1 from '!folders!2PkFAFPAlvfA9G80' @ 72057594037927935 : 1 .. '!items!z7E6KXtnZph7aPFX' @ 0 : 0; will stop at (end) diff --git a/packs/Voelker/MANIFEST-000123 b/packs/Voelker/MANIFEST-000123 new file mode 100644 index 0000000..029ae47 Binary files /dev/null and b/packs/Voelker/MANIFEST-000123 differ diff --git a/packs/Zauber.db b/packs/Zauber.db old mode 100755 new mode 100644 diff --git a/packs/Zauber/000106.ldb b/packs/Zauber/000106.ldb new file mode 100644 index 0000000..87b7826 Binary files /dev/null and b/packs/Zauber/000106.ldb differ diff --git a/packs/Zauber/000136.log b/packs/Zauber/000136.log new file mode 100644 index 0000000..e69de29 diff --git a/packs/Zauber/CURRENT b/packs/Zauber/CURRENT new file mode 100644 index 0000000..2776897 --- /dev/null +++ b/packs/Zauber/CURRENT @@ -0,0 +1 @@ +MANIFEST-000135 diff --git a/packs/Zauber/LOCK b/packs/Zauber/LOCK new file mode 100644 index 0000000..e69de29 diff --git a/packs/Zauber/LOG b/packs/Zauber/LOG new file mode 100644 index 0000000..7274343 --- /dev/null +++ b/packs/Zauber/LOG @@ -0,0 +1,3 @@ +2023/12/19-16:50:42.589093 14836879cb38 Recovering log #133 +2023/12/19-16:50:42.593192 14836879cb38 Delete type=3 #131 +2023/12/19-16:50:42.593518 14836879cb38 Delete type=0 #133 diff --git a/packs/Zauber/LOG.old b/packs/Zauber/LOG.old new file mode 100644 index 0000000..516ce7d --- /dev/null +++ b/packs/Zauber/LOG.old @@ -0,0 +1,8 @@ +2023/12/19-16:49:09.073251 14836879cb38 Recovering log #129 +2023/12/19-16:49:09.077664 14836879cb38 Delete type=3 #127 +2023/12/19-16:49:09.077974 14836879cb38 Delete type=0 #129 +2023/12/19-16:49:33.217595 148366b7fb38 Level-0 table #134: started +2023/12/19-16:49:33.217962 148366b7fb38 Level-0 table #134: 0 bytes OK +2023/12/19-16:49:33.219885 148366b7fb38 Delete type=0 #132 +2023/12/19-16:49:33.224175 148366b7fb38 Manual compaction at level-0 from '!folders!07aIzodu1GwejcJY' @ 72057594037927935 : 1 .. '!items.effects!mATSgRKeq04EE15n.8rP3gwmXVTgZqYZE' @ 0 : 0; will stop at (end) +2023/12/19-16:49:33.224477 148366b7fb38 Manual compaction at level-1 from '!folders!07aIzodu1GwejcJY' @ 72057594037927935 : 1 .. '!items.effects!mATSgRKeq04EE15n.8rP3gwmXVTgZqYZE' @ 0 : 0; will stop at (end) diff --git a/packs/Zauber/MANIFEST-000135 b/packs/Zauber/MANIFEST-000135 new file mode 100644 index 0000000..2f297fc Binary files /dev/null and b/packs/Zauber/MANIFEST-000135 differ diff --git a/packs/item.db b/packs/item.db old mode 100755 new mode 100644 index d1a4d34..a19b3f7 --- a/packs/item.db +++ b/packs/item.db @@ -672,7 +672,7 @@ {"name":"Amulett der Gesundheit","type":"equipment","img":"icons/equipment/neck/pendant-faceted-red.webp","data":{"description":{"value":"

Wundersamer Gegenstand, selten (benötigt Einstimmung)

\n

Dein Konstitutionswert ist 19, während du dieses Amulett trägst. Es hat keinen Effekt, wenn dein Konstitutionswert ohne das Amulett bereits 19 oder höher ist.

","chat":"","unidentified":""},"source":"SLH S. 150","quantity":1,"weight":0.1,"price":8000,"attunement":1,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"","cost":0,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":0,"type":"trinket","dex":0},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"baseItem":"","speed":{"value":null,"conditions":""},"strength":0,"stealth":false,"proficient":false},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Amulet of Health"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickOther":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}}},"core":{"sourceId":"Compendium.dnd5e.items.iiQxTvDOhPGW5spF"}},"_id":"vxBUQI173EBYOhje"} {"_id":"w9fmYJW9QDwwCyLY","name":"Schusterwerkzeuge","type":"tool","img":"icons/tools/hand/awl-steel-tan.webp","data":{"description":{"value":"

Zu diesen speziellen Werkzeugen gehören die Gegenstände, die für die Ausübung eines Handwerks oder Gewerbes im Schusterhandwerk benötigt werden.

\n

Die Übung eines Sets von Handwerkszeug lässt dich deinen Übungsbonus zu allen Fertigkeitswürfen addieren, die du mit den Werkzeugen in deinem Handwerk machst. Jede Art von Handwerkszeug erfordert eine separate Übung.

","chat":"","unidentified":""},"source":"PHB pg. 154","quantity":1,"weight":5,"price":5,"attunement":0,"equipped":false,"rarity":"common","identified":true,"toolType":"art","baseItem":"cobbler","ability":"int","chatFlavor":"","proficient":0,"bonus":"","damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Cobbler's Tools"},"core":{"sourceId":"Compendium.dnd5e.items.hM84pZnpCqKfi8XH"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"betterRolls5e":{"quickDesc":{"value":false,"altValue":false},"quickCheck":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}}}}} {"_id":"w9lJ7Q05iExlc82Q","name":"Handschellen","type":"consumable","img":"icons/weapons/misc/whip-red-yellow.webp","data":{"description":{"value":"

Diese metallenen Fesseln können einer kleinen oder mittelgroßen Kreatur angelegt werden. Sich den Handschellen zu entwinden, erfordert einen erfolgreichen Geschicklichkeitsrettungswurf gegen SG 20. Mit einem Stärkewurf gegen SG 20 können sie auch aufgebrochen werden. Jedem Paar Handschellen liegt ein Schlüssel bei. Eine Kreatur, die geübt im Umgang mit Diebeswerkzeug ist, kann die Handschellen auch ohne Schlüssel mit einem erfolgreichen Geschicklichkeitswurf gegen SG 15 öffnen. Handschellen haben 15 Trefferpunkte

","chat":"","unidentified":""},"source":"PHB S.151","quantity":1,"weight":6,"price":2,"attunement":0,"equipped":false,"rarity":"common","identified":true,"activation":{"type":"action","cost":1,"condition":"Creature must be Small or Medium."},"duration":{"value":null,"units":""},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":"1","per":"charges","autoDestroy":false,"autoUse":true},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"abil","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"dex","dc":20,"scaling":"flat"},"consumableType":"trinket"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickSave":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"quantity":false,"use":true,"resource":true},"altValue":{"quantity":false,"use":true,"resource":true},"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Manacles"},"core":{"sourceId":"Compendium.dnd5e.items.tWJLHIL6ZIZUez9k"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}} -{"name":"Enterhaken des Greifens","type":"weapon","img":"icons/weapons/sickles/sickle-hooked-silver.webp","system":{"description":{"value":"

Waffe (special), selten

Dieser Enterhaken kann entweder in der Hand gehalten oder am Ende des Arms befestigt werden, wo eine Hand sein könnte. Das Ende des Hakens ist mit einer einziehbaren Kette verbunden und öffnet sich wie eine mechanische Klaue. Der Haken ist eine Fernkampf-Kriegswaffe mit einer Reichweite von 6/12 Metern.

Enterhaken. Wenn du die Angriffsaktion ausführst, kannst du mit dem Enterhaken anstelle einer dieser Attacken einen Angriff mit einer Fernkampfwaffe durchführen. Der Haken funktioniert wie eine improvisierte Waffe. Bei einem Treffer wird die Zielkreatur @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.dCGsO43tT4BQUZvW]{gepackt} (Rettungswurf-SG 13). Während die Kreatur auf diese Weise gefangen ist, wird ihre Geschwindigkeit nicht verringert, aber sie kann sich nur in Richtungen bewegen, die sie näher zu dir bringen. Als Bonusaktion kannst du eine Kreatur, die du mit dem Haken gepackt hast, 6 Meter näher an dich heranziehen, solange sie groß oder kleiner ist. Du kannst immer nur eine Kreatur gleichzeitig mit dem Haken packen. Der Haken kann auch in schwere Gegenstände geschossen werden, sodass du dich selbst vom Boden heben oder ziehen kannst. Der Haken kann auf diese Weise 500 Pfund tragen.

","chat":"","unidentified":""},"source":"Homebrew","quantity":1,"weight":0,"price":0,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":6,"long":12,"units":"m"},"uses":{"value":null,"max":"","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"str","dc":13,"scaling":"flat"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"improv","baseItem":"","properties":{"ada":false,"fir":false,"fin":true,"foc":false,"lod":false,"lgt":false,"mgc":false,"amm":false,"rel":false,"hvy":false,"spc":false,"sil":false,"ver":false,"rch":false,"ret":false,"thr":false,"two":false},"proficient":true},"effects":[],"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"midi-qol":{"fumbleThreshold":null,"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false},"core":{"sourceId":"Item.qT4b6rg5KelgRENq"}},"_stats":{"systemId":"dnd5e","systemVersion":"2.0.3","coreVersion":"10.287","createdTime":1665428391410,"modifiedTime":1665428858715,"lastModifiedBy":"IcoKM1WH8QbQMGQn"},"folder":null,"sort":0,"_id":"wMOLvY3RTHKOujV3"} +{"name":"Enterhaken des Greifens","type":"weapon","img":"icons/weapons/sickles/sickle-hooked-silver.webp","system":{"description":{"value":"

Waffe (special), selten

Dieser Enterhaken kann entweder in der Hand gehalten oder am Ende des Arms befestigt werden, wo eine Hand sein könnte. Das Ende des Hakens ist mit einer einziehbaren Kette verbunden und öffnet sich wie eine mechanische Klaue. Der Haken ist eine Fernkampf-Kriegswaffe mit einer Reichweite von 6/12 Metern.

Enterhaken. Wenn du die Angriffsaktion ausführst, kannst du mit dem Enterhaken anstelle einer dieser Attacken einen Angriff mit einer Fernkampfwaffe durchführen. Der Haken funktioniert wie eine improvisierte Waffe. Bei einem Treffer wird die Zielkreatur @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.dCGsO43tT4BQUZvW]{gepackt} (Rettungswurf-SG 13). Während die Kreatur auf diese Weise gefangen ist, wird ihre Geschwindigkeit nicht verringert, aber sie kann sich nur in Richtungen bewegen, die sie näher zu dir bringen. Als Bonusaktion kannst du eine Kreatur, die du mit dem Haken gepackt hast, 6 Meter näher an dich heranziehen, solange sie groß oder kleiner ist. Du kannst immer nur eine Kreatur gleichzeitig mit dem Haken packen. Der Haken kann auch in schwere Gegenstände geschossen werden, sodass du dich selbst vom Boden heben oder ziehen kannst. Der Haken kann auf diese Weise 500 Pfund tragen.

","chat":"","unidentified":""},"source":"Homebrew","quantity":1,"weight":0,"price":0,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"cover":null,"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":6,"long":12,"units":"m"},"uses":{"value":null,"max":"","per":"","recovery":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rwak","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod","piercing"]],"versatile":""},"formula":"","save":{"ability":"str","dc":13,"scaling":"flat"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"improv","baseItem":"","properties":{"ada":false,"fir":false,"fin":true,"foc":false,"lod":false,"lgt":false,"mgc":false,"amm":false,"rel":false,"hvy":false,"spc":false,"sil":false,"ver":false,"rch":false,"ret":false,"thr":false,"two":false},"proficient":true},"effects":[],"ownership":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"midi-qol":{"fumbleThreshold":null,"effectActivation":false},"midiProperties":{"nodam":false,"fulldam":false,"halfdam":false,"rollOther":false,"critOther":false,"magicdam":false,"magiceffect":false,"concentration":false,"toggleEffect":false},"core":{"sourceId":"Item.qT4b6rg5KelgRENq"},"rsr5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":""},"quickDesc":{"value":false,"altValue":false},"quickFooter":{"value":true,"altValue":true},"quickAttack":{"value":true,"altValue":true},"quickSave":{"value":true,"altValue":true},"consumeQuantity":{"value":false,"altValue":false}}},"_stats":{"systemId":"dnd5e","systemVersion":"2.1.5","coreVersion":"10.291","createdTime":1665428391410,"modifiedTime":1685184951930,"lastModifiedBy":"IcoKM1WH8QbQMGQn"},"folder":null,"sort":0,"_id":"wMOLvY3RTHKOujV3"} {"name":"Bösartiger Zweihandhammer","type":"weapon","img":"icons/weapons/maces/mace-spiked-wood-grey.webp","data":{"description":{"value":"

Dieser schwere zweihändige Streitkolben zermalmt Metall und Knochen mit donnernder Kraft.

\n

Wenn du bei deinem Angriff mit dieser magischen Waffe eine 20 würfelst, nimmt das Ziel zusätzlich 7 Schaden nach Schadensart der Waffe.

","chat":"","unidentified":""},"source":"SLH S. 154","quantity":1,"weight":10,"price":350,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":null,"units":"ft"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"mwak","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":"2d6"},"damage":{"parts":[["2d6 + @mod","bludgeoning"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"maul","properties":{"hvy":true,"two":true,"amm":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"mgc":true},"proficient":false,"attributes":{"spelldc":10}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Vicious Maul"},"core":{"sourceId":"Compendium.dnd5e.items.6JbrdSg5YYbs9ANm"}},"_id":"wUN2qfi0perkDas5"} {"name":"Wurfpfeil +1","type":"weapon","img":"icons/weapons/ammunition/arrows-war-red.webp","data":{"description":{"value":"

Ob durch dämonische Segnung, himmlisches Vermächtnis, verrücktes Experiment oder geschickte Handwerkskunst, diese Waffe wurde verbessert, um dem Besitzer mehr Blutvergießen zu ermöglichen.

\n

Du hast einen Bonus auf Angriffs- und Schadenswürfe, die mit dieser Waffe ausgeführt werden. Die Höhe des Bonus ist abhängig vom Seltenheitswert der Waffe.

","chat":"","unidentified":""},"source":"SLH S. 199","quantity":1,"weight":0.25,"price":1000,"attunement":0,"equipped":false,"rarity":"uncommon","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":0,"width":null,"units":"","type":""},"range":{"value":20,"long":60,"units":"ft"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"rwak","attackBonus":"1","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 + @mod +1","piercing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"simpleR","baseItem":"dart","properties":{"fin":true,"thr":true,"amm":false,"hvy":false,"fir":false,"foc":false,"lgt":false,"rch":false,"rel":false,"ret":false,"spc":false,"two":false,"ver":false,"lod":false,"mgc":true,"ada":false,"sil":false},"proficient":false,"attributes":{"spelldc":10}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Dart +1"},"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":false,"altValue":false},"quickAttack":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":false},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Compendium.dnd5e.items.giU3yyZXvErjf78D"}},"_id":"wtcfinOaS6bCehzg"} {"name":"Henkersschwert Zweihandschwert","type":"weapon","img":"icons/skills/melee/strike-sword-steel-yellow.webp","data":{"description":{"value":"

(benötigt Einstimmung)

\n

Du erhältst einen Bonus von +3 auf Angriffs- und Schadenswürfe, die mit dieser magischen Waffe ausgeführt werden. Zusätzlich ignoriert die Waffe Resistenz gegen Hiebschaden.

\n

Wenn du mit dieser Waffe eine Kreatur angreifst, die mindestens einen Kopf hat, und du eine 20 bei deinem Angriff wirfst, schneidest du der Kreatur einen ihrer Köpfe ab. Die Kreatur stirbt, wenn sie es nicht überleben kann, einen Kopf zu verlieren. Eine Kreatur ist dieser Eigenschaft gegenüber immun, wenn sie Immunität gegen Hiebschaden hat, keinen Kopf hat oder braucht, legendäre Aktionen hat, oder wenn der Spielleiter entscheidet, dass die Kreatur zu groß ist, um mit dieser Waffe den Kopf abgeschnitten zu bekommen. Solch eine Kreatur erleidet stattdessen zusätzliche 6W8 Hiebschaden durch den Angriff.

","chat":"","unidentified":""},"source":"SLH S. 167","quantity":1,"weight":6,"price":24000,"attunement":1,"equipped":false,"rarity":"legendary","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":5,"long":null,"units":"ft"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"mwak","attackBonus":"3","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6 + @mod +3","slashing"]],"versatile":""},"formula":"6d8","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"greatsword","properties":{"amm":false,"hvy":true,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":true,"ver":false,"mgc":true,"ada":false,"sil":false},"proficient":false,"attributes":{"spelldc":10}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Vorpal Greatsword"},"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true}},"quickOther":{"context":"","value":true,"altValue":true},"quickDesc":{"value":false,"altValue":false},"quickAttack":{"value":true,"altValue":true},"quickProperties":{"value":true,"altValue":true},"quickVersatile":{"value":false,"altValue":false},"quickFlavor":{"value":true,"altValue":true},"quickCharges":{"value":{"quantity":false},"altValue":{"quantity":false}}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Compendium.dnd5e.items.3FNyS6DeCBZzFbqU"}},"_id":"wtlqeRf90OUlXbPq"} @@ -713,4 +713,3 @@ {"name":"Hellebarde +2","type":"weapon","img":"icons/weapons/polearms/halberd-crescent-glowing.webp","data":{"description":{"value":"

Ob durch dämonische Segnung, himmlisches Vermächtnis, verrücktes Experiment oder geschickte Handwerkskunst, diese Waffe wurde verbessert, um dem Besitzer mehr Blutvergießen zu ermöglichen.

\n

Du hast einen Bonus auf Angriffs- und Schadenswürfe, die mit dieser Waffe ausgeführt werden. Die Höhe des Bonus ist abhängig vom Seltenheitswert der Waffe.

","chat":"","unidentified":""},"source":"SLH S. 199","quantity":1,"weight":6,"price":4000,"attunement":0,"equipped":false,"rarity":"rare","identified":true,"activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":10,"long":null,"units":"ft"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"mwak","attackBonus":2,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10 + @mod +2","slashing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"weaponType":"martialM","baseItem":"halberd","properties":{"hvy":true,"two":true,"rch":true,"amm":false,"fin":false,"fir":false,"foc":false,"lgt":false,"lod":false,"rel":false,"ret":false,"spc":false,"thr":false,"ver":false,"mgc":true},"proficient":false,"attributes":{"spelldc":10}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Halberd +2"},"core":{"sourceId":"Compendium.dnd5e.items.6ndqUhOySYVVQ5on"}},"_id":"zsV6ZmwenkealT5s"} {"name":"Zauberstecken der Verkümmerung","type":"weapon","img":"icons/weapons/staves/staff-skull-brown.webp","system":{"description":{"value":"

(benötigt Einstimmung)

\n

Der Zauberstecken hat 3 Ladungen und erhält zu jeder Morgendämmerung 1W3 der verbrauchten Ladungen zurück.

\n

Der Zauberstecken kann als magischer Kampfstab verwendet werden. Wenn er trifft, fügt er den Schaden eines normalen Kampfstabs zu und du kannst 1 Ladung verbrauchen, um dem Ziel zusätzliche 2W10 nekrotischen Schaden zuzufügen. Außerdem muss das Ziel einen Konstitutionsrettungswurf gegen Schwierigkeitsgrad 15 schaffen oder es hat für 1 Stunde einen Nachteil auf alle Attributs- und Rettungswürfe, die von Stärke und Konstitution abhängen.

\n

Information: Die Schaltfläche Andere Formel wurde so konfiguriert, dass sie bei Bedarf den nekrotischen Schaden des Stabs würfelt.

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Du bist immun gegen die Ansteckung mit jeglichen Krankheiten, während du dieses Amulett trägst. Wenn du bereits erkrankt bist, werden die Effekte dieser Krankheit unterdrückt, solange du dieses Amulett trägst.

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Waffe (special), selten

Dieser Enterhaken kann entweder in der Hand gehalten oder am Ende des Arms befestigt werden, wo eine Hand sein könnte. Das Ende des Hakens ist mit einer einziehbaren Kette verbunden und öffnet sich wie eine mechanische Klaue. Der Haken ist eine Fernkampf-Kriegswaffe mit einer Reichweite von 6/12 Metern.

Enterhaken. Wenn du die Angriffsaktion ausführst, kannst du mit dem Enterhaken anstelle einer dieser Attacken einen Angriff mit einer Fernkampfwaffe durchführen. Der Haken funktioniert wie eine improvisierte Waffe. Bei einem Treffer wird die Zielkreatur @UUID[Compendium.SharedData_global.Regelwerk.lRX69ONociFjq3XA.JournalEntryPage.dCGsO43tT4BQUZvW]{gepackt} (Rettungswurf-SG 13). Während die Kreatur auf diese Weise gefangen ist, wird ihre Geschwindigkeit nicht verringert, aber sie kann sich nur in Richtungen bewegen, die sie näher zu dir bringen. Als Bonusaktion kannst du eine Kreatur, die du mit dem Haken gepackt hast, 6 Meter näher an dich heranziehen, solange sie groß oder kleiner ist. Du kannst immer nur eine Kreatur gleichzeitig mit dem Haken packen. Der Haken kann auch in schwere Gegenstände geschossen werden, sodass du dich selbst vom Boden heben oder ziehen kannst. Der Haken kann auf diese Weise 500 Pfund tragen.

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