233 lines
730 KiB
Plaintext
233 lines
730 KiB
Plaintext
{"_id":"0FTKaS8uiMrOd3gM","name":"Ä - Zauberliste: Paladin","type":"feat","img":"icons/skills/melee/weapons-crossed-swords-yellow-teal.webp","data":{"description":{"value":"<h2>Grad 1</h2>\n<p>@Compendium[SharedData_global.Zauber.kYAKemhJEZEITlhU]{Befehl}</p>\n<p>@Compendium[SharedData_global.Zauber.cGJut8dgg3EMPL42]{Donnerndes Niederstrecken}</p>\n<p>@Compendium[SharedData_global.Zauber.SqsEwiuOSIS1rbU5]{Erzwungenes Duell}</p>\n<p>@Compendium[SharedData_global.Zauber.ByIozTWUeP9MCw5J]{Gift und Krankheit entdecken}</p>\n<p>@Compendium[SharedData_global.Zauber.vfEbUxyXdnfyBGrA]{Göttliche Gunst}</p>\n<p>@Compendium[SharedData_global.Zauber.WiRYmxb5BpjSYtrS]{Gutes und Böses entdecken}</p>\n<p>@Compendium[SharedData_global.Zauber.ruakvVpS7PSckRnk]{Heiligtum}</p>\n<p>@Compendium[SharedData_global.Zauber.338o60ewTz9LTnz6]{Magie entdecken}</p>\n<p>@Compendium[SharedData_global.Zauber.BItm05qsQhk638oZ]{Nahrung und Wasser reinigen}</p>\n<p>@Compendium[SharedData_global.Zauber.m0XY7dLnEdaSBVse]{Schild des Glaubens}</p>\n<p>@Compendium[SharedData_global.Zauber.qnZ0kNyBtGQRnGfx]{Schutz vor Gut und Böse}</p>\n<p>@Compendium[SharedData_global.Zauber.mATSgRKeq04EE15n]{Segnen}</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen}</p>\n<p>-</p>\n<p> </p>\n<h2>Grad 2</h2>\n<p>@Compendium[SharedData_global.Zauber.ebZIAZpR7wx8MA5q]{Beistand}</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>","chat":"","unidentified":""},"source":"PHB S.208","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.ZSImyuqYIkTv2TH3"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"0T4Qs6pxqpUf9b00","name":"Kampfarchetyp: Champion","type":"feat","img":"icons/skills/melee/unarmed-punch-fist.webp","data":{"description":{"value":"<p><em>Der archetypische Champion konzentriert sich auf die Entwicklung seiner rohen körperlichen Kraft bis hin zur tödlichen Perfektion, um im Kampf vernichtende Schläge auszuteilen.</em></p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.7A70ldXmlUwFkgE1]{Verbesserte kritische Treffer}</h2>\n<p>Mit der Wahl für diesen Archetyp auf Stufe 3 verursacht deine Waffe bei einem Würfelergebnis von 19 oder 20 kritische Treffer</p>\n<p>Ab der 15.Stufe erziehlst du mit deiner Waffe bei einem Würfelergebnis von 18, 19 oder 20 einen kritischen Treffer</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.ifmEBAu1rHCyKfPH]{Bemerkenswerter Athlet}</h2>\n<p>Beginnend mit Stufe 7 kannst du die Hälfte (aufgerundet) deines Übungsbonus auf jeden Stärke-, Geschicklichkeits- oder Konstitutionswurf addieren, den du ablegst - außer der Übungsbonus wurde bereits miteinbezogen. Zusätzlich erhöht sich die Länge deiner Weitsprünge mit Anlauf um 30cm pro Punkt deines Stärkemodifikators.</p>\n<p> </p>\n<h2>Weiterer @Compendium[SharedData_global.Klassenfähigkeiten.8Yp8lcsRPHyQyD9Q]{Kampfstil}</h2>\n<p>Auf Stufe 10 darfst du einen zweiten Kampfstil aus der Liste des gleichnamigen Merkmals aussuchen.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.7A70ldXmlUwFkgE1]{Überlegener kritische Treffer}</h2>\n<p>Ab der 15.Stufe erziehlst du mit deiner Waffe bei einem Würfelergebniss von 18, 19 oder 20 einen kritischen Treffer.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.WOC03PtmrRQQxruL]{Der Überlebende}</h2>\n<p>Mit der 18.Stufe erklimmst du den Gipfel körperlicher Zähigkeit im Kampf. Zu Beginn jedes deiner Züge gewinnst du Trefferpunkte in Höhe von 5+ deinem Konstitutionsmodifikator zurück, falls du nicht mehr als die Hälfte deiner Trefferpunkte übrighast. Diesen Vorzug erhältst du nicht, wenn du nur noch über 0 Trefferpunkte verfügst.</p>","chat":"","unidentified":""},"source":"PHB S.71","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kämpfer 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.w5rmfzUCGLQoieuS"}}}
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{"_id":"1UFDMAlHrcy91Pg3","name":"Manöver: Entwaffnender Angriff","type":"feat","img":"icons/skills/melee/hand-grip-sword-white-brown.webp","data":{"description":{"value":"<p>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel für den Versuch aufwenden, das Ziel zu entwaffnen. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Zusätzlich muss das Ziel einen Stärkerettungswurf ablegen. Bei einem Misserfolg lässt dein Gegner einen Gegenstand, den du bestimmen darfst, aus der Hand fallen. Das Objekt landet zu dessen Füßen.</p>","chat":"","unidentified":""},"source":"PHB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.xRAinDrSEjWnOd9A"}}}
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{"_id":"2FRomCvhZhFZaeCJ","name":"ä - Schauerliche Anrufung: Zurückdrängender Strahl","type":"feat","img":"icons/magic/fire/explosion-embers-evade-silhouette.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2, Zaubertrick Schauriger Strahl","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"2MAVlGtTSbrOzpUK","name":"ü - Zauberwirken (Waldläufer)","type":"feat","img":"icons/magic/nature/trap-spikes-thorns-green.webp","data":{"description":{"value":"<p>By the time you reach 2nd level, you have learned to use the magical essence of nature to cast spells, much as a druid does.</p>\n<h3>Spell Slots</h3>\n<p>The Ranger table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.</p><p>For example, if you know the 1st-level spell <em>animal friendship </em>and have a 1st-level and a 2nd-level spell slot available, you can cast <em>animal friendship </em>using either slot.</p>\n<h3>Spells Known of 1st Level and Higher</h3>\n<p>You know two 1st-level spells of your choice from the ranger spell list.</p><p>The Spells Known column of the Ranger table shows when you learn more ranger spells of your choice. Each of these spells must be of a level for which you have spell slots. For instance, when you reach 5th level in this class, you can learn one new spell of 1st or 2nd level.</p><p>Additionally, when you gain a level in this class, you can choose one of the ranger spells you know and replace it with another spell from the ranger spell list, which also must be of a level for which you have spell slots.</p>\n<table border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Level</td>\n<td rowspan=\"2\">Spells Known</td>\n<td colspan=\"5\">- Spell Slots per Spell Level -</td>\n</tr>\n<tr>\n<td>1st</td>\n<td>2nd</td>\n<td>3rd</td>\n<td>4th</td>\n<td>5th</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1st</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2nd</td>\n<td>2</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3rd</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4th</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5th</td>\n<td>4</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6th</td>\n<td>4</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9th</td>\n<td>6</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10th</td>\n<td>6</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11th</td>\n<td>7</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12th</td>\n<td>7</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13th</td>\n<td>8</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14th</td>\n<td>8</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15th</td>\n<td>9</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16th</td>\n<td>9</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17th</td>\n<td>10</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18th</td>\n<td>10</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19th</td>\n<td>11</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20th</td>\n<td>11</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Spellcasting Ability</h3>\n<p>Wisdom is your spellcasting ability for your ranger spells, since your magic draws on your attunement to nature. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a ranger spell you cast and when making an attack roll with one.</p><p><strong>Spell save DC </strong>= 8 + your proficiency bonus + your Wisdom modifier</p><p><strong>Spell attack modifier </strong>= your proficiency bonus + your Wisdom modifier</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Ranger 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Ranger)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.u6xV3Ki3TXRrD7zg"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"2UP7gxn5t2bPVQvZ","name":"ä - Mystischer Meister","type":"feat","img":"icons/magic/lightning/orb-ball-purple.webp","data":{"description":{"value":"<p>At 20th level, you can draw on your inner reserve of mystical power while entreating your patron to regain expended spell slots. You can spend 1 minute entreating your patron for aid to regain all your expended spell slots from your Pact Magic feature. Once you regain spell slots with this feature, you must finish a long rest before you can do so again.</p>","chat":"","unidentified":""},"source":"PHB pg. 108","activation":{"type":"minute","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"lr","type":"lr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Warlock 20","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Eldritch Master"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.0C04rwyvoknvFYiy"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"30oz4bW73oKDDJus","name":"Kampfmeister: Manöver","type":"feat","img":"icons/environment/people/charge.webp","data":{"description":{"value":"<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.qjINu63Q7ps9F3ws]{Ablenkender Schlag}. </strong>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel aufwenden, um deinen Gegner abzulenken und deinen Verbündeten eine Angriffsfläche zu verschaffen. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Der nächste Angriffswurf gegen das Ziel von einem anderen Angreifer als dir selbst ist im Vorteil, falls die entsprechende Aktion vor Beginn deines nächsten Zuges ausgeführt wird. </p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.6EDZa0tKfzORXVts]{Ausfallschritt}. </strong>Du kannst einen Überlegenheitswürfel aufwenden, um einen Nahkampf-Waffenangriff in deinem Zug 1,50m mehr Reichweite zu verleihen. Wenn du triffst, zählst du das Ergebnis des Überlegenheitswürfels zum Schadenswurf hinzu.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.QmLeivvXRxhVkxey]{Bedrohlicher Angriff}. </strong>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel für den Versuch aufwenden, das Ziel zu verängstigen. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Zusätzlich muss das Ziel des Angriffs einen Weisheitsrettungswurf ablegen. Bei einem Misserfolg ist dein Gegner bis zum Ende deines nächsten Zuges von dir verängstigt.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.DYEO2bQcdHDTUKBs]{Doppelschlag}. </strong>Wenn du eine Kreatur mit einem Nahkampf-Waffenangriff triffst, kannst du deinen Überlegenheitswürfel aufwenden, um mit demselben Schlag eine zweite Kreatur zu treffen. Bestimme eine andere Kreatur innerhalb von 1,50m um das ursprüngliche Ziel und innerhalb deiner Reichweite. Falls der ursprüngliche Angriffswurf auch beim zweiten Ziel ein Treffer wäre, erleidet es einen Schaden, der dem Ergebnis des Überlegenheitswürfels entspricht. Die Schadensart ist die gleiche wie bei deinem ursprünglichen Angriff.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.1UFDMAlHrcy91Pg3]{Entwaffnender Angriff}. </strong>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel für den Versuch aufwenden, das Ziel zu entwaffnen. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Zusätzlich muss das Ziel einen Stärkerettungswurf ablegen. Bei einem Misserfolg lässt dein Gegner einen Gegenstand, den du bestimmen darfst, aus der Hand fallen. Das Objekt landet zu dessen Füßen.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.jxBfa9UItWQCaSgD]{Fällender Angriff}. </strong>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel für den Versuch aufwenden, das Ziel zu Fall zu bringen. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Zusätzlich muss das Ziel, falls es die Größenkategorie groß oder kleiner besitzt, einen Stärkerettungswurf ablegen. Misslingt der Rettungswurf, wird das Ziel zu Boden geworfen und erhält den Zustand @Compendium[SharedData_global.Regelwerk.fmJg8SfAiCEnFWB3]{Liegend}.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.GZpVQu3GyTE2roP7]{Finte}. </strong>Du kannst in deinem Zug einen Überlegenheitswürfel und eine Bonusaktion aufwenden, um eine Finte zu schlagen. Bestimme eine Kreatur innerhalb einer Reichweite von 1,50m als Ziel. In diesem Zug bist du bei deinem nächsten Angriff gegen diese Kreatur im Vorteil. Wenn der Angriff trifft, addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.WmkJ31cvSDv4wjt8]{Manövrierender Angriff}. </strong>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel aufwenden, um einen deiner Verbündeten in eine vorteilhafte Position zu bringen. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf und wähle eine verbündete Kreatur aus, die dich hören und sehen kann. Diese Kreatur kann ihre Reaktion nutzen, um sich die Hälfte ihrer Bewegungsrate zu bewegen, ohne Gelegenheitsangriffe durch das Ziel deines Angriffs auszulösen.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.ae06jR0ZIFOGyZXF]{Parieren}. </strong>Wenn eine andere Kreatur dir Schaden mit einem Waffenangriff zufügt, kannst du einen Überlegenheitswürfel und deine Reaktion aufwenden, um den Schaden zu reduzieren. Senke den Schaden um das Ergebnis des Überlegenheitswürfels + deinem Geschicklichkeitsmodifikator.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.6xXudmNCtMmmX979]{Präzisionsangriff}. </strong>Wenn du einen Waffenangriff gegen eine Kreatur ausführst, kannst du einen Überlegenheitswürfel aufwenden, um dessen Ergebnis zum Angriffswurf zu addieren. Du kannst dieses Manöver vor oder nach dem Angriffswurf ausführen, musst es jedoch bevor die Auswirkungen des Angriffs angewendet werden.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.xLEr0zLZq60eMIlR]{Provozierender Angriff}. </strong>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel aufwenden, um das Ziel zu einer Attacke gegen dich zu verleiten. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Zusätzlich muss das Ziel einen Weisheitsrettungswurf ablegen. Bei einem Misserfolg ist das Ziel bis zum Ende deines nächsten Zuges bei allen Angriffswürfen, die nicht dir gelten, im Nachteil.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.E25iBK7y7Z8biUCK]{Riposte}. </strong>Wenn eine Kreatur dich mit einem Nahkampf-Waffenangriff verfehlt, kannst du einen Überlegenheitswürfel und deine Reaktion aufwenden, um einen Nahkampf-Waffenangriff gegen die Kreatur auszuführen. Triffst du, addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.Yt5ZcbRKa3qVKGPH]{Sammeln}. </strong>In deinem Zug kannst du einen Überlegenheitswürfel und eine Bonusaktion aufwenden, um die Entschlossenheit eines Kameraden zu verstärken. Wähle eine verbündete Kreatur aus, die dich sehen und hören kann. Diese Kreatur erhält temporäre Trefferpunkte in Höhe des Ergebnisses des Überlegenheitswürfels + deines Charismamodifikators.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.3KDEud8HzuzR9Vvv]{Schlag des Befehlshabers}. </strong>Wenn du in deinem Zug die Angriffsaktion wählst, kannst du auf einen deiner Angriffe verzichten und eine Bonusaktion verwenden, um einen Kameraden zum Ausfall zu motivieren. Wähle eine verbündete Kreatur aus, die dich sehen oder hören kann, und wende einen Überlegenheitswürfel auf. Die Kreatur kann sofort ihre Reaktion verwenden, um einen Waffenangriff auszuführen, bei dem das Ergebnis des Überlegenheitswürfels auf den Schadenswurf addiert wird.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.FQPiLVzTSUkkPiU8]{Stoßangriff}. </strong>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel aufwenden, um das Ziel zurückzudrängen. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Zusätzlich musst das Ziel, falls es die Größenkategorie groß oder kleiner besitzt, einen Stärkerettungswurf ablegen. Sollte der Rettungswurf misslingen, stößt du das Ziel bis zu 4,50m von dir weg.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.jG12A5M1caKA4Kon]{Tänzelnde Beinarbeit}. </strong>Wenn du dich bewegst, kannst du einen Überlegenheitswürfel aufwenden, um dessen Ergebnis für die Dauer dieser Bewegung deiner Rüstungsklasse hinzuzufügen.</p>","chat":"","unidentified":""},"source":"PHB S.72","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.XWVzZQ09ARUKyD28"}}}
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{"_id":"326Nb06rTpRNl1aa","name":"Attentat","type":"feat","img":"icons/weapons/daggers/dagger-black.webp","data":{"description":{"value":"<p>Beginnend mit der 3.Stufe bist du am tödlichsten, wenn du deine Feinde kalt erwischst. Du bist im Vorteil bei Angriffswürfen gegen Kreaturen, die in diesem Kampf noch keinen Zug ausgeführt haben. Außerdem ist jeder Treffer, den du gegen einen überraschten Gegner erziehst, ein kritischer Treffer.</p>","chat":"","unidentified":""},"source":"PHB S.108","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Assassine 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.dduC3q9G0X0qYntY"}}}
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{"_id":"3KDEud8HzuzR9Vvv","name":"Manöver: Schlag des Befehlshabers","type":"feat","img":"icons/skills/melee/unarmed-punch-fist-blue.webp","data":{"description":{"value":"<p>Wenn du in deinem Zug die Angriffsaktion wählst, kannst du auf einen deiner Angriffe verzichten und eine Bonusaktion verwenden, um einen Kameraden zum Ausfall zu motivieren. Wähle eine verbündete Kreatur aus, die dich sehen oder hören kann, und wende einen Überlegenheitswürfel auf. Die Kreatur kann sofort ihre Reaktion verwenden, um einen Waffenangriff auszuführen, bei dem das Ergebnis des Überlegenheitswürfels auf den Schadenswurf addiert wird.</p>","chat":"","unidentified":""},"source":"PGB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.KI7OdzY9IdKUvG0D"}}}
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{"_id":"3UVxTkuN7NyJIrhG","name":"Göttliche Macht fokussieren: Segen des Handwerkers","type":"feat","img":"icons/environment/settlement/market-stall.webp","data":{"description":{"value":"<p>Beginnend mit der 2. Stufe kannst du deine Göttliche Macht fokussieren, um einfache Gegenstände zu erschaffen. Du führst ein einstündiges Ritual durch, das einen nicht magischen Gegenstand erschafft, der zum Teil aus Metall bestehen muss: eine einfache Waffe oder eine Kriegswaffe, eine Rüstung, zehn Geschosse, ein Werkzeugsatz oder einen anderen Gegenstand aus Metall. Am Ende der Stunde ist die Erschaffung des Gegenstandes abgeschlossen und er setzt sich in einem freien Bereich deiner Wahl zusammen, der sich innerhalb von 1,50m um dich herum befindet.</p>\n<p>Der Gegenstand, den du herstellst, darf nicht mehr als 100GM kosten. Als Teil dieses Rituals musst du Metall auslegen, das dem Wert des erschaffenen Gegenstands entspricht. Münzen sind dabei ebenfalls zulässig. Am Ende des Rituals verschmilzt dieses Metall unwiederbringlich miteinander und nimmt die Form des Gegenstandes an, der erschaffen werden sollte. Dabei lässt es auf magische Weise auch alle nicht aus Metall bestehenden Teile entstehen.</p>\n<p>Mit dem Ritual kannst du auch das Duplikat eines nicht-magischen Gegenstandes anfertigen, der teilweise aus Metall besteht, wie etwas eines Schlüssels. Voraussetzung dafür ist, dass du dich während des Rituals im Besitz des Originals befindest</p>","chat":"","unidentified":""},"source":"XGtE S.35","activation":{"type":"hour","cost":1,"condition":"Erschafter Gegenstand unter 100GM wert"},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"cha","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["",""]],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kleriker 2, Domäne der Schmiede","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Dark One's Blessing"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.Jv0zu4BtUi8bFCqJ"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":false},"altValue":{"0":false},"context":{"0":""}},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"48Yvo9gaJmhMrPtW","name":"Schurkenarchetyp: (XGtE) Späher","type":"feat","img":"icons/skills/targeting/crosshair-pointed-orange.webp","data":{"description":{"value":"<p><em>Du bist geschickt im Schleichen und im Überleben fernab der Straßen der Stadt, sodass du während Expeditionen die Gegend vor deinen Gefährten auskundschaften kannst. Die Schurken, die sich diesen Archetyp verschreiben, fühlen sich in der Wildnis und unter Barbaren und Waldläufern heimisch und viele Späher dienen als die Augen und Ohren von Kriegerbanden. Jäger, Spione, Kopfgeldjäger - das sind nur einige der Rollen, die Späher übernehmen, während sie die Welt durchstreifen.</em></p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.Gc0i2dZV1x2OLZXZ]{Plänkler}</h2>\n<p>Beginnend mit der 3.Stufe bist du im Kampf nur schwer zu erwischen. Du kannst dich als Reaktion bis zu deiner halben Bewegungsrate bewegen, wenn ein Ziel seinen Zug innerhalb von 1,50m um dich beendet. Diese Bewegung provoziert keine Gelegenheitsangriffe.</p>\n<p> </p>\n<h2>Überlebenskünstler</h2>\n<p>Wenn du auf der 3.Stufe diesen Archetyp wählst, erhältst du Übung in den Fertigkeiten Naturkunde und Überlebenskunst, wenn du nicht schon darin geübt bist. Dein Übungsbonus wird verdoppelt bei Attributswürfen, die eine dieser beiden geübten Fertigkeiten nutzen.</p>\n<p> </p>\n<h2>Ausserordentliche Beweglichkeit</h2>\n<p>Auf der 9.Stufe erhöht sich deine Schrittbewegungsrate um 3m. Wenn du über eine Klettern- oder Schwimmbewegungsrate verfügst, steigt diese ebenfalls um 3m.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.s4SS1vQH0tvZo6iS]{Meister des Hinterhalts}</h2>\n<p>Ab der 13.Stufe bist du hervorragend im Anführen von Überraschungsangriffen und agierst im Kampf als erster. Du bist im Vorteil bei Initiativewürfen. Außerdem ist es für dich und andere einfacher, die erste Kreatur anzugreifen, die du während der ersten Runde eines Kampfes triffst; Angreifer sind bei Angriffswürfen gegen dieses Ziel im Vorteil bis zum Beginn deines nächsten Zuges.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.bPbUJfs332NLGV5y]{Plötzlicher Schlag}</h2>\n<p>Beginnend mit der 17.Stufe bist du in der Lage, mit tödlicher Geschwindigkeit anzugreifen. Wenn du in deinem Zug die Angriffsaktion wählst, darfst du als eine Bonusaktion einen zusätzlichen Angriff ausführen. Dieser Angriff kann als @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriff} durchgeführt werden, selbst wenn du diesen in diesem Zug bereits eingesetzt hast. Du kannst deinen @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriff} allerdings nur einmal im Zug gegen dasselbe Ziel anwenden.</p>","chat":"","unidentified":""},"source":"XGtE S.51","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Schurke 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.DLaedSj5N9oIosrm"}}}
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{"_id":"4EliXK6nG1DgvJvd","name":"ü - Zauberwirken (Zauberer)","type":"feat","img":"icons/magic/unholy/strike-hand-glow-pink.webp","data":{"description":{"value":"<p>An event in your past, or in the life of a parent or ancestor, left an indelible mark on you, infusing you with arcane magic. This font of magic, whatever its origin, fuels your spells.</p>\n<h3>Cantrips</h3>\n<p>At 1st level, you know four cantrips of your choice from the sorcerer spell list. You learn additional sorcerer cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Sorcerer table.</p>\n<h3>Spell Slots</h3>\n<p>The Sorcerer table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these sorcerer spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.</p><p>For example, if you know the 1st-level spell burning hands and have a 1st-level and a 2nd-level spell slot available, you can cast burning hands using either slot.</p>\n<h3>Spells Known of 1st Level and Higher</h3>\n<p>You know two 1st-level spells of your choice from the sorcerer spell list.</p><p>The Spells Known column of the Sorcerer table shows when you learn more sorcerer spells of your choice. Each of these spells must be of a level for which you have spell slots. For instance, when you reach 3rd level in this class, you can learn one new spell of 1st or 2nd level.</p><p>Additionally, when you gain a level in this class, you can choose one of the sorcerer spells you know and replace it with another spell from the sorcerer spell list, which also must be of a level for which you have spell slots.</p>\n<table border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Level</td>\n<td rowspan=\"2\">Cantrips Known</td>\n<td rowspan=\"2\">Spells Known</td>\n<td colspan=\"9\">—Spell Slots per Spell Level—</td>\n</tr>\n<tr>\n<td>1st</td>\n<td>2nd</td>\n<td>3rd</td>\n<td>4th</td>\n<td>5th</td>\n<td>6th</td>\n<td>7th</td>\n<td>8th</td>\n<td>9th</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1st</td>\n<td>4</td>\n<td>2</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2nd</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3rd</td>\n<td>4</td>\n<td>4</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4th</td>\n<td>5</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5th</td>\n<td>5</td>\n<td>6</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6th</td>\n<td>5</td>\n<td>7</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7th</td>\n<td>5</td>\n<td>8</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8th</td>\n<td>5</td>\n<td>9</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9th</td>\n<td>5</td>\n<td>10</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10th</td>\n<td>6</td>\n<td>11</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11th</td>\n<td>6</td>\n<td>12</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12th</td>\n<td>6</td>\n<td>12</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13th</td>\n<td>6</td>\n<td>13</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14th</td>\n<td>6</td>\n<td>13</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15th</td>\n<td>6</td>\n<td>14</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16th</td>\n<td>6</td>\n<td>14</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17th</td>\n<td>6</td>\n<td>15</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18th</td>\n<td>6</td>\n<td>15</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19th</td>\n<td>6</td>\n<td>15</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n</tr>\n<tr>\n<td>20th</td>\n<td>6</td>\n<td>15</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n</tr>\n</tbody>\n</table>\n<h3>Spellcasting Ability</h3>\n<p>Charisma is your spellcasting ability for your sorcerer spells, since the power of your magic relies on your ability to project your will into the world. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.</p><p><strong>Spell save DC </strong>= 8 + your proficiency bonus + your Charisma modifier</p><p><strong>Spell attack modifier </strong>= your proficiency bonus + your Charisma modifier</p>\n<h3>Spellcasting Focus</h3>\n<p>You can use an arcane focus as a spellcasting focus for your sorcerer spells.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Sorcerer 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Sorcerer)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.oygRF3ZjTv2T7z0Y"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"4Fc4yhvLeZ2GVlQb","name":"Urtümliche Wahrnehmung","type":"feat","img":"icons/magic/perception/eye-slit-pink.webp","data":{"description":{"value":"<p>Ab der 3.Stufe kannst du als Aktion einen Zauberplatz aufgeben, um deine Wahrnehmung auf die unmittelbare Umgebung zu konzentrieren. Für 1 Minute pro Grad des aufgewendeten Zauberplatzes kannst du spüren, ob sich eine der folgenden Kreaturenarten innerhalb von 1,5km befindet (9km, wenn es sich um eines deiner bevorzugten Gelände handelt):</p>\n<p>Aberrationen, Drachen, Elementare, Feenwesen, himmlische Wesen, Unholde und Untote. Durch dieses Merkmal erfährst du weder den Ort noch die Anzahl der Kreaturen</p>","chat":"","unidentified":""},"source":"PHB pg. 92","activation":{"type":"action","cost":1,"condition":"Verbraucht zusätzlich 1 Zauberslot; der Grad bestimmt dir Dauer des Efektes"},"duration":{"value":null,"units":"spec"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":1.5,"long":9,"units":"km"},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Waldläufer 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Primeval Awareness"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.kaHcUGiwi8AtfZIm"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"55M9zJlfEDbUILRu","name":"Schwächen erkennen","type":"feat","img":"icons/skills/melee/strike-dagger-arcane-pink.webp","data":{"description":{"value":"<p>Auf der 17.Stufe lernst du die Schwächen einer Kreatur auszunutzen, indem du aufmerksam ihre Taktiken und Bewegungen studierst. Wenn eine Kreatur von deinem Merkmal @Compendium[SharedData_global.Klassenfähigkeiten.v4pJqWp6ReCaNZ84]{Gewiefte Kampfweise} betroffen ist, erhöht sich der Schaden deines @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriffes} gegen diese Kreatur um 3D6.</p>","chat":"","unidentified":""},"source":"XGtE S.50","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Ermittler 17","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.97ToP2E8I7v7xqa3"}}}
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{"_id":"6EDZa0tKfzORXVts","name":"Manöver: Ausfallschritt","type":"feat","img":"icons/skills/movement/feet-bladed-boots-fire.webp","data":{"description":{"value":"<p>Du kannst einen Überlegenheitswürfel aufwenden, um einen Nahkampf-Waffenangriff in deinem Zug 1,50m mehr Reichweite zu verleihen. Wenn du triffst, zählst du das Ergebnis des Überlegenheitswürfels zum Schadenswurf hinzu.</p>","chat":"","unidentified":""},"source":"PHB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.DnGcaBakJIe5xpOQ"}}}
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{"_id":"6FC3dBn4lLBcBDl6","name":"ä - Göttliche Domäne: Domäne des Lebens","type":"feat","img":"icons/magic/nature/leaf-drip-light-green.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.79","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.G445KPjVlpZfH4pV"}}}
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{"_id":"6FrTwR8nrUvtKRgi","name":"Magierhand-Kniff","type":"feat","img":"icons/magic/unholy/strike-hand-glow-pink.webp","data":{"description":{"value":"<p>Wenn du ab Stufe 3 den Zauber @Compendium[SharedData_global.Zauber.QhEXXXVaonLwKHVv]{Magierhand} wirkst, kannst du die geisterhafte Hand unsichtbar werden lassen und die folgenden zusätzlichen Aufgaben mit ihr ausführen:</p>\n<ul>\n<li>Du kannst ein Objekt in einem Behälter verstauen, den eine Kreatur trägt oder in der Hand hält.</li>\n<li>Du kannst ein Objekt aus einem Behälter hervorholen, den eine Kreatur trägt oder in der Hand hält.</li>\n<li>Du kannst Diebeswerkzeug verwenden, um auf Entfernung Schlösser zu knacken oder Fallen zu entschärfen.</li>\n</ul>\n<p>Eine der Aufgaben kannst du erfüllen, ohne dass es von einer Kreatur bemerkt wird, falls dir ein Wurf auf Geschicklichkeit (Fingerfertigkeit) gegen den Wurf auf Weisheit (Wahrnehmung) der Kreatur gelingt. Außerdem kannst du die Hand mit der Bonusaktion aus deinem Merkmal @Compendium[SharedData_global.Klassenfähigkeiten.ZYdgEwvelWGdsmpy]{Raffinierte Aktion} kontrollieren.</p>","chat":"","unidentified":""},"source":"PHB S.107","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Arkáner Betrüger 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.F9ZOle0ZioNt9ymt"}}}
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{"_id":"6VmYxMk5Re9dPCJU","name":"Arkaner Schuss: Durchdringender Pfeil","type":"feat","img":"icons/weapons/ammunition/arrows-fletching.webp","data":{"description":{"value":"<p>Du nutzt Verwandlungsmagie, um deinem Pfeil ätherische Eigenschaften zu geben. Wenn du diese Schussart einsetzt, führst du keinen Angriffswurf für den Angriff durch. Stattdessen schießt der Pfeil in einer Linie nach vorne, die 30cm breit und 9m lang ist, ehe er verschwindet. Der Pfeil fliegt durch Objekte hindurch, ohne Schaden anzurichten und ignoriert Deckung. Jede Kreatur in der Linie muss einen Geschicklichkeitsrettungswurf durchführen. Scheitert der Wurf, erleidet die Kreatur Schaden, als ob sie von dem Pfeil getroffen worden wäre, plus 1D6 Stichschaden. Bei einem erfolgreichen Wurf erleidet das Ziel nur die Hälfte des Schadens. </p>\n<p>Der Stichschaden erhöht sich auf 2D6, wenn du die 18.Stufe dieser Klasse erreichst.</p>","chat":"","unidentified":""},"source":"XGtE S.30","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":9,"width":null,"units":"m","type":"line"},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d6","piercing"]],"versatile":""},"formula":"","save":{"ability":"dex","dc":null,"scaling":"int"},"requirements":"Arkaner Bogenschütze 3, 7, 10, 15, 18","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[true],"altValue":[true],"context":{"0":""}},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.14aJJBr4JT37Qetg"}}}
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{"_id":"AFT1uvaINaVjHDvb","name":"ä - Mystisches Arkanum","type":"feat","img":"icons/sundries/books/book-black-grey.webp","data":{"description":{"value":"<p>At 11th level, your patron bestows upon you a magical secret called an arcanum. Choose one 6th-level spell from the warlock spell list as this arcanum.</p><p>You can cast your arcanum spell once without expending a spell slot. You must finish a long rest before you can do so again.</p><p>At higher levels, you gain more warlock spells of your choice that can be cast in this way: one 7th-level spell at 13th level, one 8th-level spell at 15th level, and one 9th-level spell at 17th level. You regain all uses of your Mystic Arcanum when you finish a long rest.</p><p>If you wish, manually edit this entry and make a note of your choice here:</p>\n<ul>\n<li><em>6th-level spell</em></li>\n</ul>","chat":"","unidentified":""},"source":"PHB pg. 108","activation":{"type":"special","cost":null,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"lr","type":"lr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Warlock 11","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Mystic Arcanum (6th-Level Spell)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.zB77V8BcCJvWVxck"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"AufxKLKbakE1CzC7","name":"Tatendrang","type":"feat","img":"icons/skills/social/intimidation-impressing.webp","data":{"description":{"value":"<p>Ab der 2.Stufe vermagst du dich für einen kurzen Augenblick über deine körperlichen Grenzen hinwegzusetzen. In deinem Zug kannst du eine weitere Aktion ausführen, zusätzlich zu deiner regulären Aktion und einer möglichen Bonusaktion. Hast du die Fähigkeit einmal eingesetzt, steht sie dir erst wieder nach einer kurzen oder langen Rast zur Verfügung.</p>\n<p>Ab Stufe 17 kannst du dieses Merkmal zweimal nutzen, bevor du rasten musst, darfst du es jedoch nur einmal pro Zug anwenden.</p>\n<p><em>**Foundry note: Note the limited uses is set to the base default of 1 per short or long rest. Please manually adjust as required.</em></p>","chat":"","unidentified":""},"source":"PHB S.71","activation":{"type":"special","cost":null,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"@classes.fighter.levels > 16 ? 2 : 1","per":"sr","type":"sr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kämpfer 2, 17","recharge":{"value":0,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Action Surge"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.xF1VTcJ3AdkbTsdQ"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"BCYLQmmrogssYwEN","name":"Unglaubliches Ausweichen","type":"feat","img":"icons/skills/movement/feet-winged-boots-brown.webp","data":{"description":{"value":"<p>Trifft dich ab Stufe 5 der Angriff einer Kreatur, die du sehen kannst, darfst du deine Reaktion aufwenden, um den Schaden des Angriffs zu halbieren.</p>","chat":"","unidentified":""},"source":"PHB S.106","activation":{"type":"reaction","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Schurke 5","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Uncanny Dodge"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.Mm64SKAHJWYecgXS"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"BOO5U2RFOfHM5bX1","name":"ä - Schauerliche Anrufung: Versumpfen lassen","type":"feat","img":"icons/magic/time/clock-stopwatch-white-blue.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":12,"width":null,"units":"m","type":"cube"},"range":{"value":36,"long":null,"units":"m"},"uses":{"value":1,"max":"1","per":"lr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"cha"},"requirements":"Hexenmeister 5","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"BPbBKpx97JUUMdfP","name":"Unfehlbarer Blick","type":"feat","img":"icons/creatures/eyes/humanoid-single-red-brown.webp","data":{"description":{"value":"<p>Beginnend mit der 13.Stufe ist es beinahe unmöglich, deine Sinne zu täuschen. Als eine Aktion kannst du 9m um dich herum Illusionen entdecken, sowie Gestaltwandlern der sich nicht in ihrer ursprünglichen Form befinden und andere Magie, die deine Sinne irreführen soll, vorausgesetzt, dass du weder @Compendium[SharedData_global.Regelwerk.jxTvtdyL8gRv88L7]{Blind} noch @Compendium[SharedData_global.Regelwerk.C4TSnnJ5SDrLDqEq]{Taub} bist. Du spürst, dass ein Effekt versucht, dir etwas vorzugaukeln, aber erfährst nicht, was er vor dir verbirgt oder worum es sich dabei in Wirklichkeit handelt.</p>\n<p>Dir stehen Anwendungen dieses Merkmals in Höhe deines Weisheitsmodifikators zur Verfügung (mindestens 1) und du erhältst alle verbrauchten Anwendungen zurück, nachdem du eine lange Rast beendet hast.</p>","chat":"","unidentified":""},"source":"XGtE S.50","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Ermittler 13","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.8dxLw9EVEJ20Jk2f"}}}
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{"_id":"CAWUfS533iWVaECS","name":"Kampfstil: Leibwache","type":"feat","img":"icons/magic/defensive/shield-barrier-deflect-gold.webp","data":{"description":{"value":"<p>Führt eine Kreatur, die du sehen kannst, einen Angriff auf eine bis zu 1,50m von dir entfernt stehende Kreatur aus (die nicht du selber bist), kannst du deine Reaktion verwenden, damit der Angreifer bei seinem Wurf im Nachteil ist. Du musst dafür einen Schild tragen.</p>","chat":"","unidentified":""},"source":"PHB pg. 72; 73; 84","activation":{"type":"reaction","cost":1,"condition":"Must be wearing a shield."},"duration":{"value":null,"units":""},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":5,"long":null,"units":"ft"},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kämpfer 1, Champion 10, Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Fighting Style: Protection"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.06NVMYf58Z76O85O"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"CGmvJnzK05EQ0bAm","name":"Göttliche Macht fokussieren: Untote vertreiben","type":"feat","img":"icons/magic/fire/flame-burning-creature-skeleton.webp","data":{"description":{"value":"<p>Als Aktion zeigst du dein heiliges Symbol und sprichst ein Gebet. Jeder Untote im Umkreis von 9m, der dich sehen und hören kann, muss einen Weisheitrettungswurf ausführen. Falls dieser Misslingt, gilt die Kreatur für 1 Minute oder bis sie Schaden erleidet als vertrieben. Eine vertriebene Kreatur muss ihren Zug dafür aufwenden, sich so weit wie möglich von dir wegzubewegen, und darf dir nicht absichtlich näher kommen als 9m. Außerdem kann sie nur spurten oder sich aus einem Effekt befreien, der sie an der Bewegung hindert. Sollte es keinen Ort geben, zu dem sie gelangen kann, darf die Kreatur die Ausweichaktion nutzen</p>","chat":"","unidentified":""},"source":"PHB pg. 59","activation":{"type":"action","cost":1,"condition":"Targets must be able to see or hear you."},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":30,"long":null,"units":"ft"},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"wis","value":"wis"},"requirements":"Kleriker 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickSave":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Channel Divinity: Turn Undead"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.r91UIgwFdHwkXdia"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"CZzTQifruXSFnQIz","name":"ä - Schwur: (XGtE) der Eroberung","type":"feat","img":"icons/svg/item-bag.svg","data":{"description":{"value":"","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.lG4rWvozIUnYz1WD"}}}
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{"_id":"DYEO2bQcdHDTUKBs","name":"Manöver: Doppelschlag","type":"feat","img":"icons/skills/melee/unarmed-punch-fist-yellow-red.webp","data":{"description":{"value":"<p>Wenn du eine Kreatur mit einem Nahkampf-Waffenangriff triffst, kannst du deinen Überlegenheitswürfel aufwenden, um mit demselben Schlag eine zweite Kreatur zu treffen. Bestimme eine andere Kreatur innerhalb von 1,50m um das ursprüngliche Ziel und innerhalb deiner Reichweite. Falls der ursprüngliche Angriffswurf auch beim zweiten Ziel ein Treffer wäre, erleidet es einen Schaden, der dem Ergebnis des Überlegenheitswürfels entspricht. Die Schadensart ist die gleiche wie bei deinem ursprünglichen Angriff.</p>","chat":"","unidentified":""},"source":"PHB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.d8q43ZYwsiUsQezS"}}}
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{"name":"Todesstoss","type":"feat","img":"icons/skills/wounds/bone-broken-marrow-red.webp","data":{"description":{"value":"<p>Ab der 17.Stufe wirst du zu einem Meister des sofortigen Todes. Wenn du eine überraschte Kreatur angreifst und triffst, muss sie einen Konstitutionsrettungswurf ablegen (SG 8 + dein Geschicklichkeitsmodifikator + dein Übungsbonus). Bei einem Misserfolg verdopple den Schaden deines Angriffs gegen die Kreatur.</p>","chat":"","unidentified":""},"source":"PHB S.108","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"save","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"con","dc":null,"scaling":"flat"},"requirements":"Assassine 17","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.dmmAjduuxzIJARwO"}},"_id":"Dq6mmcjGKMZsIY3P"}
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{"_id":"DqKTsrDSqLFe05Ia","name":"Zauberdieb","type":"feat","img":"icons/magic/control/debuff-chains-shackle-movement-red.webp","data":{"description":{"value":"<p>Ab Stufe 17 bist du dazu in der Lage, einem anderen Zauberwirker auf magische Weise die Kenntnis über einen gerade gesprochenen Zauber zu entreißen.</p>\n<p>Sofort wenn einen Kreatur einen Zauber wirkt, der dich zum Ziel hat oder in dessen Wirkungsbereich du dich befindest, kannst du deine Reaktion nutzen, um den Spruch zu vereiteln und zu stehlen. Die Kreatur muss einen Rettungswurf mit ihrem Attributsmodifikator ablegen, den sie zum Zauberwirken verwendet. Der SG des Rettungswurfs entspricht dem zum Widerstehen deiner Magierzauber. Bei einem Misserfolg unterdrückst du die Auswirkungen des Zaubers auf dich und stiehlst das Wissen um diesen, wenn es mindestens ein Spruch des 1.Grades ist und du den entsprechenden Zauberplatz besitzt, um ihn zu wirken (es muss kein Magierzauber sein). Für die nächsten 8 Stunden ist dir der Zauber bekannt und du kannst ihn wirken, indem du den passenden Zauberplatz verbrauchst. Die Kreatur kann den Spruch erst nach Ablauf der 8 Stunden wieder wirken.</p>\n<p>Hast du diese Fähigkeit einmal eingesetzt, kannst du sie erst nach Beenden einer langen Rast erneut anwenden.</p>","chat":"","unidentified":""},"source":"PHB S.108","activation":{"type":"reaction","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Arkaner Betrüger 17","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.xbOugvKDDaPhIvIM"}}}
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{"_id":"E25iBK7y7Z8biUCK","name":"Manöver: Riposte","type":"feat","img":"icons/skills/melee/strike-sword-steel-yellow.webp","data":{"description":{"value":"<p>Wenn eine Kreatur dich mit einem Nahkampf-Waffenangriff verfehlt, kannst du einen Überlegenheitswürfel und deine Reaktion aufwenden, um einen Nahkampf-Waffenangriff gegen die Kreatur auszuführen. Triffst du, addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf.</p>","chat":"","unidentified":""},"source":"PHB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.CYrd2TZ3HNSAJPDl"}}}
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{"_id":"EMkQ5fplZb5VYIZL","name":"Woge der Wilden Magie","type":"feat","img":"icons/skills/trades/gaming-gambling-dice-gray.webp","data":{"description":{"value":"<p>Beginnend mit der Wahl dieses Ursprungs auf Stufe 1 kann dein Zauberwirken wilde Wogen aus ungezügelter Magie freisetzen. Einmal pro Zug, sofort nachdem du einen Zauberspruch des 1. oder eines höheren Grades gewirkt hast, kann dich der SL mit einem D20 würfeln lassen. Ist das Ergebnis eine 1, musst du mit Hilfe der Tabelle \"Woge der Wilden Magie\" einen zufälligen magischen Effekt bestimmen, den du hervorrufst. Falls der Effekt ein Zauber ist, gilt er als zu wild, um von deiner Metamagie beeinflusst zu werden. Würde er normalerweise Konzentration erfordern, entfällt diese Bedingung und der Spruch hält für seine vollständige Dauer an.</p>\n<p> </p>\n<p><strong>Woge der Wilden Magie - Tabelle</strong></p>\n<table style=\"height:736px;width:547.438px;background-color:#ced4d9;border-color:#000000;border-style:ridge\" border=\"1\">\n<tbody>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\"><strong>D100</strong></td>\n<td style=\"width:473.7px;height:16px\"><strong>Effekt</strong></td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">01-02</td>\n<td style=\"width:473.7px;height:16px\">Würfle zu Beginn jeder deiner Zügeinnerhalb von 1 Minute auf diese Tabelle, aber ignoriere bei weiteren Würfen diesen Effekt hier.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">03-04</td>\n<td style=\"width:473.7px;height:16px\">Für 1 Minute kannst du alle unsichtbaren Kreaturen in deinem Sichtfeld sehen.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">05-06</td>\n<td style=\"width:473.7px;height:16px\">Ein Modron, das vom SL ausgesucht und kontrolliert wird, erscheint in einem unbesetzten Bereich im Umkreis on 1,50m un verschwindet 1 Minute später.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">07-08</td>\n<td style=\"width:473.7px;height:16px\">Du wirkst @Compendium[SharedData_global.Zauber.WflkLRwPItfqFTPR]{Feuerball} als Zauber des 3.Grades mit dir als Zentrum.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">09-10</td>\n<td style=\"width:473.7px;height:16px\">Du wirkst @Compendium[SharedData_global.Zauber.7hOPWZF0ImUvkA6Q]{Magisches Geschoss} als Zauber des 5.Grades.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">11-12</td>\n<td style=\"width:473.7px;height:16px\">Würfle mit einem d10. Deine Größe ändert sich um 2,5cm mal dem Ergebniss. Ist die Zahl ungerade, schrumpfst du, ist sie gerade, wächst du.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">13-14</td>\n<td style=\"width:473.7px;height:16px\">Du wirkst @Compendium[SharedData_global.Zauber.G4fZxXyZFUqHKPyn]{Verwirrung} mit dir als Zentrum.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">15-16</td>\n<td style=\"width:473.7px;height:16px\">Für 1 Minute erhältst du zu Beginn jedes deiner Züge 5TP zurück.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">17-18</td>\n<td style=\"width:473.7px;height:16px\">Dir wächst ein gewaltiger Bart aus Federn, der so lange bestehen bleibt, bis du niest, wobei die Federn in alle Richtungen strieben.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">19-20</td>\n<td style=\"width:473.7px;height:16px\">Du wirkst @Compendium[SharedData_global.Zauber.9eF8zWiDwEzSQwPj]{Schmieren} mit dir als Zentrum.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">21-22</td>\n<td style=\"width:473.7px;height:16px\">Kreaturen sind beim nächsten Rettungswurf gegen einen Zauber, den du wirkst, im Nachteil. Dieser Effekt hält 1 Minute an.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">23-24</td>\n<td style=\"width:473.7px;height:16px\">Deine Haut färbt sich in einem kräftigen Blauton. Der Zauber @Compendium[SharedData_global.Zauber.arLmI316DFcmn8ni]{Fluch brechen} kann diesen Effekt beenden.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">25-26</td>\n<td style=\"width:473.7px;height:16px\">Für 1 Minute erscheint ein Auge auf deiner Stirn. Während dieser Zeit bist du bei Würfen auf Weisheit (Wahrnehmung), die sich auf das Sehen beziehen, im Vorteil.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">27-28</td>\n<td style=\"width:473.7px;height:16px\">Für 1 Minute besitzen alle deine Zauber, die einen Zeitaufwand von einer Aktion haben, nur noch den Zeitaufwand einer Bonusaktion.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">29-30</td>\n<td style=\"width:473.7px;height:16px\">Du teleportierst dich bis zu 18m an eine unbesetzte Stelle, die du sehen kannst.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">31-32</td>\n<td style=\"width:473.7px;height:16px\">Du wirst bis zum Ende deines nächsten Zuges auf die Astralebene befördert. Danach erscheinst du wieder an der Stelle, an der du warst, oder an der nächstgelegenen unbesetzten Stelle.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">33-34</td>\n<td style=\"width:473.7px;height:16px\">Maximiere den Schaden des nächsten Zaubers, der Schaden verursacht. Dieser Effekt hält 1 Minute an und gilt nur für einen Zauber.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">35-36</td>\n<td style=\"width:473.7px;height:16px\">Würfle mit einem d10. Dein Alter ändert sich in der Höhe des Ergebnisses gemessen in Jahren. Bei einer ungeraden Zahl wirst du jünger, bei einer geraden Zahl älter. Du kannst nicht jünger als 1 Jahr werden.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">37-38</td>\n<td style=\"width:473.7px;height:16px\">1d6 Flumphs, die vom SL kontrolliert werden, erscheinen in einem unbesetzten Bereich im Umkreis von 18m. Sie sind von dir verängstigt und verschwinden nach Ablauf von 1 Minute wieder.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">39-40</td>\n<td style=\"width:473.7px;height:16px\">Du erhältst 2d10 Trefferpunkte zurück.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">41-42</td>\n<td style=\"width:473.7px;height:16px\">Du verwandelst dich bis zum Anfang deines nächsten Zuges in eine Topfpflanze. Solange du eine Pflanze bist, giltst du als @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{Kampfunfähig} und kannst durch jede Schadensart verletzt werden. Falls du auf 0TP sinken solltest, zerbricht der Topf und du verwandelst dich in deine vorherige Form zurück.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">43-44</td>\n<td style=\"width:473.7px;height:16px\">Für 1 Minute kannst du dich als Bonusaktion in jedem deiner Züge bis zu 6m teleportieren.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">45-46</td>\n<td style=\"width:473.7px;height:16px\">Du wirkst @Compendium[SharedData_global.Zauber.AtrqC1iFIvrxUNG1]{Schweben} auf dich selbst.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">47-48</td>\n<td style=\"width:473.7px;height:16px\"><span style=\"background-color:rgba(255, 255, 255, 0.2)\">Ein Einhorn, das vom SL kontrolliert wird, erscheint in einem unbesetzten Bereich im Umkreis on 1,50m un verschwindet 1 Minute später.</span></td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">49-50</td>\n<td style=\"width:473.7px;height:16px\">Du kannst für 1 Minute nicht sprechen. Immer wenn du es versuchst, entschweben deinem Mund rosafarbene Luftblasen.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">51-52</td>\n<td style=\"width:473.7px;height:16px\">Ein geisterhafter Schild schwebt für 1 Minute in deiner Nähe und gibt dir einen Bonus von +2 auf deine Rüstungsklasse und Immunität gegen @Compendium[SharedData_global.Zauber.7hOPWZF0ImUvkA6Q]{Magisches Geschoss}</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">53-54</td>\n<td style=\"width:473.7px;height:16px\">Du bist für 5d6 Tage immun gegen die Auswirkungen von Alkohol.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">55-56</td>\n<td style=\"width:473.7px;height:16px\">Dir fallen die Haare aus, wachsen aber innerhalb von 24 Stunden wieder nach.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">57-58</td>\n<td style=\"width:473.7px;height:16px\">Für 1 Minute geht jedes brennbare Objekt, das nicht von einer Kreatur gehalten oder getragen wird, in Flammen auf, sobald du es berührst.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">59-60</td>\n<td style=\"width:473.7px;height:16px\">Du erhältst den verbrauchten Zauberplatz mit dem niedrigsten Grad zurück.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">61-62</td>\n<td style=\"width:473.7px;height:16px\">Für 1 Minute musst du schreien, wenn du reden willst.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">63-64</td>\n<td style=\"width:473.7px;height:16px\">Du wirkst @Compendium[SharedData_global.Zauber.ME2e7Mlw4efFvzX5]{Nebelwolke} mit dir als Zentrum.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">65-66</td>\n<td style=\"width:473.7px;height:16px\">Bis zu drei von dir gewählte Kreaturen im Umkreis von 9m erleiden jeweils 4d10 Blitzschaden.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">67-68</td>\n<td style=\"width:473.7px;height:16px\">Du bist von der dir am am nächsten stehenden Kreatur bis zum Ende deines nächsten Zuges @Compendium[SharedData_global.Regelwerk.GguxomPrWkGOLo9a]{Verängstigt}.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">69-70</td>\n<td style=\"width:473.7px;height:16px\">Jede Kreatur im Umkreis von 9m wird für 1 Minute unsichtbar. Die Unsichtbarkeit endet jeweils, wenn die Kreatur angreift oder einen Zauber wirkt.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">71-72</td>\n<td style=\"width:473.7px;height:16px\">Du erhältst für 1 Minute eine Resistenz gegen sämtliche Schadensarten.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">73-74</td>\n<td style=\"width:473.7px;height:16px\">Eine zufällige Kreatur im Umkreis von 18m wird für 1d4 Stunden vergiftet.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">75-76</td>\n<td style=\"width:473.7px;height:16px\">Du strahlst für 1 Minuteim Umkreis von 9m helles Licht aus. Jede Kreatur, die ihren Zug innerhalb von 1,50m um dich beendet, gilt bis zum Ende ihres nächsten Zuges als @Compendium[SharedData_global.Regelwerk.jxTvtdyL8gRv88L7]{Blind}.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">77-78</td>\n<td style=\"width:473.7px;height:16px\">Du wirkst @Compendium[SharedData_global.Zauber.LkMGE5E3mXowMDUx]{Verwandlung} auf dich selbst. Wenn dir der Rettungswurf misslingt, wirst du bis zum Ende der Wirkungsdauer in ein Schaf verwandelt.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">79-80</td>\n<td style=\"width:473.7px;height:16px\">Illusionäre Schmetterlinge und Blütenblätter flattern im Umkreis von 3m für 1 Minute um dich herum.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">81-82</td>\n<td style=\"width:473.7px;height:16px\">Du kannst sofort eine weitere Aktion ausführen.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">83-84</td>\n<td style=\"width:473.7px;height:16px\">Jede kreatur im Umkreis von 9m erleidet 1d10 nekrotischen Schaden. Du erhältst Trefferpunkte in Höhe des zusammengerechneten Schadens zurück.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">85-86</td>\n<td style=\"width:473.7px;height:16px\">Du wirkst @Compendium[SharedData_global.Zauber.gkfe9Gqz9BI5XsZe]{Spiegelbilder}.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">87-88</td>\n<td style=\"width:473.7px;height:16px\">Du wirkst @Compendium[SharedData_global.Zauber.BzdFfCKCY9YOdopb]{Fliegen} auf eine zufällige Kreatur im Umkreis von 18m.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">89-90</td>\n<td style=\"width:473.7px;height:16px\">Du wirst für 1 Minute unsichtbar. In dieser Zeit können dich andere Kreaturen zudem nicht hören. Du wirst sichtbar, wenn du angreifst oder zauberst.</td>\n</tr>\n</tbody>\n</table>\n<table style=\"height:314px;width:547.438px;background-color:#ced4d9;border-color:#000000;border-style:ridge\" border=\"1\">\n<tbody>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">91-92</td>\n<td style=\"width:473.7px;height:16px\">Wenn du innerhalb 1 Minute stirbst, wirst du sofort wie durch Zauber @Compendium[SharedData_global.Zauber.TX6fPkWksAoP51nq]{Wiedergeburt} ins Leben zurückgerufen.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">93-94</td>\n<td style=\"width:473.7px;height:16px\">Deine Größenkategorie erhöht sich für 1 Minute um eine Stufe.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">95-96</td>\n<td style=\"width:473.7px;height:16px\">Du und alle Kreaturen im Umkreis von 9m erhalten für 1 Minute eine Emofindlichkeit gegen Stichschaden.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">97-98</td>\n<td style=\"width:473.7px;height:16px\">Du wirst von sanfter, ätherischer Musik umgeben die 1 Minute anhält.</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:68.7375px;height:16px\">99-100</td>\n<td style=\"width:473.7px;height:16px\">Du erhältst alle verbrauchten Zaubereipunkte zurück.</td>\n</tr>\n</tbody>\n</table>","chat":"","unidentified":""},"source":"PHB S.118","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Wilde Magie 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Draconic Resilience"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.MW1ExvBLm8Hg82aA"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"EQ3wufQf6WkU2b9G","name":"Diebessprache","type":"feat","img":"icons/sundries/documents/document-torn-diagram-tan.webp","data":{"description":{"value":"<p>Während deiner Ausbildung zum Schurken hast du die Diebessprache erlernt. Diese geheime Mischung aus Dialekt, Jargon und Codes erlaubt es dir, in einer scheinbar gewöhnlichen Unterhaltung Botschaften zu verstecken. Nur eine andere Kreatur, die ebenfalls die Diebessprache beherrscht, kann diese Botschaften verstehen. Das Mitteilen einer solchen Nachricht dauert vier Mal so lange, als wenn deren Inhalt direkt formuliert würde.</p>\n<p>Außerdem ist dir ein Satz geheimer Zeichen und Symbole bekannt, mit denen du einfache, kurze Informationen übermitteln kannst, etwa ob ein Gebiet sicher ist oder ob es zu Teritorium einer Diebesgilde gehört. Auch ob man in der Nähe Beute machen kann, ob die Bevölkerung hier ein leichtes Ziel abgibt oder ob es einen Unterschlupf für Diebe auf der Flucht gibt.</p>","chat":"","unidentified":""},"source":"PHB S.106 (Ph.96)","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Schurke 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Thieves' Cant"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ohwfuwnvuoBWlSQr"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"EYvbj3o4fFQ6C7zx","name":"Durchschnaufen","type":"feat","img":"icons/magic/life/heart-glowing-red.webp","data":{"description":{"value":"<p>Durch deine große Ausdauer bist du in der Lage, während eines Kampfes deine Kräfte zu sammeln und dich dann erholt ins Schlachtgetümmel zu werfen. Du kannst deine Bonusaktion in deinem Zug verwenden, um Trefferpunkte in Höhe von 1d10 + deiner Stufe als Kämpfer wiederzuerlangen. Hast du deine Fähigkeit einmal eingesetzt, steht sie dir erst wieder nach einer kurzen oder langen Rast zur Verfügung.</p>","chat":"","unidentified":""},"source":"PHB pg. 72","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":0,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"sr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d10 + @classes.fighter.levels","healing"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kämpfer 1","recharge":{"value":0,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDamage":{"context":{"0":""},"value":{"0":true},"altValue":{"0":true},"type":"Array"},"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true},"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Second Wind"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.nTjmWbyHweXuIqwc"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"EpeIhojoG2hNHGLf","name":"ä - Schauerliche Anrufung: Fürchterliches Wort","type":"feat","img":"icons/magic/air/wind-vortex-swirl-blue.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.67","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":3,"width":null,"units":"m","type":"sphere"},"range":{"value":27,"long":null,"units":"m"},"uses":{"value":1,"max":"1","per":"lr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"cha"},"requirements":"Hexenmeister 7","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"EprWc2CNBL5x4ho1","name":"ä - Göttliche Domäne: Domäne der Natur","type":"feat","img":"icons/magic/nature/plant-sprout-snow-green.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.81","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.FYEDAlbZ64akIKVK"}}}
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{"_id":"EucTGHHDrSCthfC7","name":"Zauberwirken (Mystischer Ritter)","type":"feat","img":"icons/magic/symbols/circled-gem-pink.webp","data":{"description":{"value":"<p><em>Mit Erreichen der 3.Stufe verstärkst du deine Kampfkraft um die Fähigkeit, Zaubersprüche entfesseln zu können. Verwende hierbei die @Compendium[SharedData_global.Klassenfähigkeiten.GDs1pThSNFNttLwi]{Zauberliste des Magiers}.</em></p>\n<h2>Zaubertricks</h2>\n<p>Dir sind zwei Zaubertricks deiner Wahl aus der Zauberliste des Magiers bekannt. Auf der 10.Stufe lernst du einen weiteren Magierzaubertrick deiner Wahl.</p>\n<h2>Zauberplätze</h2>\n<p>Die Zaubertabelle des Mythischen Ritters gibt an, wie viele Zauberplätze dir auf jeder Stufe ab der 3. zur Verfügung stehen und welchen Grad diese haben.</p>\n<p>Um einen dir bekannten Spruch zu wirken, muss du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung.</p>\n<p>Ist dir beispielsweise der Zauberspruch @Compendium[SharedData_global.Zauber.2n1THrpPLqeKDetw]{Schild} des 1. Grades bekannt und verfügst du über einen Zauberplatz des 1. oder einen des 2.Grades, kannst du jeden der beiden Zauberplätze verwenden um @Compendium[SharedData_global.Zauber.2n1THrpPLqeKDetw]{Schild} zu wirken.</p>\n<h2>Bekannte Zauber des 1.Grades und höher</h2>\n<p>Du kennst drei Magierzauber des 1.Grades, von denen zwei aus den Schulen der Bannmagie oder der Hervorrufungen stammen müssen. Der Spalte \"Bekannte Zauber\" der Tabelle kannst du entnehmen, wie viele neue Sprüche du dir bei einem Stufenaufstieg aus der Zauberliste des Magiers aussuchen darfst. Jeder dieser Zauber muss ein Bannzauber oder ein Hervorrufungszauber sein und einem Grad entsprechen, für den du auch Zauberplätze besitzt. Erreichst du zum Beispiel die 7.Stufe als Mystischer Ritter, darfst du einen neuen Zauber des 1. oder 2. Grades erlernen.</p>\n<p>Die Zauber, die du auf den Stufen 8, 14 und 20 lernst, können jeder beliebigen Schule angehören.</p>\n<p>Sobald du eine Stufe in dieser Klasse aufsteigst, kannst du außerdem einen der Magierzauber, die dir bereits bekannt sind, mit einem anderen aus der Zauberliste ersetzen. Auch bei diesem muss der Grad deiner Zauberplätze dem Grad des Spruches entsprechen und er muss der Schule der Bannmagie oder der Hervorrufung angehören - außer es handelt sich um die Zauber, die du auf der 3., 8., 14. und 20.Stufe gelernt hast.</p>\n<h2>Attribut zum Zauberwirken</h2>\n<p>Das Attribut, mit dem du deine Zauber wirkst, ist Intelligenz, da du sie durch Studieren und Einprägen erlangst. Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Intelligenz. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Magierzauber bestimmt, ziehst du deinen Intelligenzmodifikator hinzu. Bei Angriffen mit einen Magierzaubern findet ebenfalls der Intelligenzmodifikator Anwendung.</p>\n<p style=\"text-align:center\"><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Intelligenzmodifikator</p>\n<p style=\"text-align:center\"> </p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal;text-align:center\"><strong>Modifikator für Zauberangriffe</strong> = dein Übungsbonus + dein Intelligenzmodifikator</p>\n<p> </p>\n<h2>Zaubertabelle des Mystischen Ritters</h2>\n<table style=\"height:334px;width:100.284%;background-color:#95a5a6;border-color:#000000\" border=\"1\">\n<tbody>\n<tr style=\"height:23px;background-color:#7e8c8d\">\n<td style=\"width:16.9173%;height:46px;text-align:center\" rowspan=\"2\"><strong>Kämpfer-stufe</strong></td>\n<td style=\"width:17.266%;height:46px;text-align:center\" rowspan=\"2\">\n<p><strong>Bekannte</strong></p>\n<p><strong>Zaubertricks</strong></p>\n</td>\n<td style=\"width:14.9708%;height:46px;text-align:center\" rowspan=\"2\">\n<p><strong>Bekannte</strong></p>\n<p><strong>Zauber</strong></p>\n</td>\n<td style=\"width:49.9583%;height:23px;text-align:center\" colspan=\"4\"><strong>- Zauberplätze pro Grad-</strong></td>\n</tr>\n<tr style=\"height:23px;background-color:#7e8c8d\">\n<td style=\"width:12.053%;height:23px;text-align:center\"><strong>1.</strong></td>\n<td style=\"width:11.3226%;height:23px;text-align:center\"><strong>2.</strong></td>\n<td style=\"width:14.1819%;height:23px;text-align:center\"><strong>3.</strong></td>\n<td style=\"width:12.4008%;height:23px;text-align:center\"><strong>4.</strong></td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">3</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">2</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">3</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">2</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">-</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">-</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">4</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">2</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">4</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">3</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">-</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">-</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">5</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">2</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">4</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">3</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">-</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">-</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">6</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">2</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">4</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">3</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">-</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">-</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">7</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">2</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">5</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">2</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">-</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">8</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">2</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">6</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">2</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">-</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">9</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">2</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">6</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">2</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">-</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">10</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">7</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">-</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">11</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">8</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">-</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">12</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">8</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">-</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">13</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">9</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">2</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">14</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">10</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">2</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">15</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">10</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">2</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">16</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">11</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">3</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">17</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">11</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">3</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">18</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">11</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">3</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">19</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">12</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">3</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:16.9173%;height:16px;text-align:center\">20</td>\n<td style=\"width:17.266%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.9708%;height:16px;text-align:center\">13</td>\n<td style=\"width:12.053%;height:16px;text-align:center\">4</td>\n<td style=\"width:11.3226%;height:16px;text-align:center\">3</td>\n<td style=\"width:14.1819%;height:16px;text-align:center\">3</td>\n<td style=\"width:12.4008%;height:16px;text-align:center\">1</td>\n</tr>\n</tbody>\n</table>","chat":"","unidentified":""},"source":"PHB S.74","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Mystischer Ritter 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.Ksw826OxcTOnlsB0"}}}
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{"_id":"EwVcoBQAqUFLBYNz","name":"ä - Schauerliche Anrufung: Stimme des Kettenmeisters","type":"feat","img":"icons/creatures/mammals/humanoid-cat-skulking-teal.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 3, Pakt der Kette","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"ExAnrszss6CYgY3y","name":"Schwer zu fassen","type":"feat","img":"icons/creatures/slimes/slime-movement-swirling-blue.webp","data":{"description":{"value":"<p>Beginnend mit der 18.Stufe hast du die Fähigkeit auszuweichen so perfektioniert, dass Angreifer kaum die Oberhand über dich gewinnen. Kein Angriffswurf gegen dich ist im Vorteil, solange du nicht @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{Kampfunfähig} bist.</p>","chat":"","unidentified":""},"source":"PHB S.106","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Schurke 18","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Elusive"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.L7nJSRosos8sHJH9"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"Eyy4bi7T791gtoDJ","name":"Göttliche Domänen","type":"feat","img":"icons/magic/nature/tree-spirit-blue.webp","data":{"description":{"value":"<p>Suche dir eine Domäne aus, die in Verbindung mit deiner Gottheit steht. Schon auf Stufe 1 erhältst du durch deine Wahl Domänenzauber und andere Fertigkeiten. Ab Stufe 2 kannst du das Merkmal @Compendium[SharedData_global.Klassenfähigkeiten.x5oi9gasnLMEgqSH]{Göttliche Macht} je nach Domäne unterschiedlich einsetzen. Außerdem erlangst du weitere Vorzüge auf den Stufen 6, 8 und 17.</p>\n<h3>Domänenzauber</h3>\n<p>Zu jeder Domäne gehört eine List von Domänenzaubern, die du auf bestimmten Klerikerstufen erhältst. Domänenzauber gelten immer als vorbereitet und zählen nicht in Bezug auf die maximale Anzahl deiner vorbereiteten Zauber. Falls du einen Domänenzauber lernst, der nicht in der Zauberliste für Kleriker aufgeführt ist, gilt er für dich trotzdem als Klerikerzauber.</p>\n<p> </p>\n<h2>Göttliche Domänen</h2>\n<p class=\"MsoNormal\" style=\"line-height:normal;margin:6.0pt 0cm 6.0pt 0cm\"><strong>Spielerhandbuch:</strong></p>\n<p class=\"MsoNormal\" style=\"line-height:normal;margin:6.0pt 0cm 6.0pt 0cm\">@Compendium[SharedData_global.Klassenfähigkeiten.Ur0csqY5bO3Vy1ZE]{Domäne des Krieges}</p>\n<p class=\"MsoNormal\" style=\"line-height:normal;margin:6.0pt 0cm 6.0pt 0cm\">@Compendium[SharedData_global.Klassenfähigkeiten.6FC3dBn4lLBcBDl6]{Domäne des Lebens}</p>\n<p class=\"MsoNormal\" style=\"line-height:normal;margin:6.0pt 0cm 6.0pt 0cm\">@Compendium[SharedData_global.Klassenfähigkeiten.6jhoSZRq97T6kYee]{Domäne des Lichts}</p>\n<p class=\"MsoNormal\" style=\"line-height:normal;margin:6.0pt 0cm 6.0pt 0cm\">@Compendium[SharedData_global.Klassenfähigkeiten.EprWc2CNBL5x4ho1]{Domäne der Natur}</p>\n<p class=\"MsoNormal\" style=\"line-height:normal;margin:6.0pt 0cm 6.0pt 0cm\">@Compendium[SharedData_global.Klassenfähigkeiten.SnxEixqo2GcZa4Px]{Domäne des Sturms}</p>\n<p class=\"MsoNormal\" style=\"line-height:normal;margin:6.0pt 0cm 6.0pt 0cm\">@Compendium[SharedData_global.Klassenfähigkeiten.KSdLmY50b0VWXiop]{Domäne des Wissens}</p>\n<p class=\"MsoNormal\" style=\"line-height:normal;margin:6.0pt 0cm 6.0pt 0cm\"><strong>Xanathars Ratgeber für alles:</strong></p>\n<p class=\"MsoNormal\" style=\"line-height:normal;margin:6.0pt 0cm 6.0pt 0cm\">@Compendium[SharedData_global.Klassenfähigkeiten.Q1cgkRRhs5lHm3qz]{Domäne der Schmiede}</p>\n<p class=\"MsoNormal\" style=\"line-height:normal;margin:6.0pt 0cm 6.0pt 0cm\">@Compendium[SharedData_global.Klassenfähigkeiten.Vk5G0jGFwZ36G9oZ]{Domäne des Grabes}</p>","chat":"","unidentified":""},"source":"PHB pg. 58","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kleriker 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Divine Domain"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.x637K2Icp2ZFM1TB"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"F5vQI43Rkym0uy4f","name":"Erzfeind","type":"feat","img":"icons/creatures/abilities/dragon-breath-purple.webp","data":{"description":{"value":"<p>Ab der 1.Stufe hast du im Beobachten, Aufspüren und Jagen einer bestimmten Art von Gegner tiefgreifende Erfahrungen gesammelt und kannst dich sogar mit diesen Kreaturen verständigen.</p>\n<p>Suche dir eine Art von Erzfeind aus:</p>\n<p>Aberrationen, Drachen, Elementare, Feenwesen, himmlische Wesen, Konstrukte, Monstrositäten, Pflanzen, Riesen, Schlicke, Tiere, Unholde oder Untote. Alternativ kannst du auch zwei Völker der Humanoiden als Erzfeinde wählen (zum Beispiel Gnolle und Orks).</p>\n<p>Du bist im Vorteil bei Würfen auf Weisheit (Überlebenskunst), wenn du deine Erzfeinds aufzuspüren versuchst, und bei Würfen auf Intelligenz, wenn es darum geht, dich an Informationen über deine Erzfeinde zu erinnern.</p>\n<p>Außerdem erlernst du eine zusätzliche Sprache, die von einem deiner Erzfeinde gesprochen wird, falls es eine solche gibt. Jeweils einen weiteren Erzfeind und eine entsprechende Sprache suchst du dir auf den Stufen 6 und 14 aus. Deine Wahl sollte die Kreatur widerspiegeln, denen du in deinem Abenteuer begegnet bist.</p>\n<p>If you wish, manually edit this entry and make a note of your choices here:</p>\n<ul>\n<li><em>1st level</em></li>\n<li><em>6th level</em></li>\n<li><em>14th level</em></li>\n</ul>","chat":"","unidentified":""},"source":"PHB pg. 91","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Waldläufer 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Favored Enemy"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.4Vpj9vCOB37GtXk6"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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||
{"_id":"FGQRpFs9orgKKowf","name":"Schauerliche Anrufungen","type":"feat","img":"icons/magic/unholy/strike-hand-glow-pink.webp","data":{"description":{"value":"<p>Bei deinen Studien des okkulten Wissens hast du unheilvolle Beschwörungsformeln zu Tage gefördert, die dich mit anhaltenden magischen Fähigkeiten ausstatten.</p>\n<p>Auf der 2.Stufe kannst du zwei Schauerliche Anrufungen aussuchen. Bei Erreichen bestimmter Hexenmeisterstufen erhältst du weitere Anrufungen deiner Wahl, vergleiche dazu die Spalte \"bekannte Anrufungen\" in der Aufstiegstabelle.</p>\n<p>Darüber hinaus kannst du jedes Mal, wenn du in dieser Klasse aufsteigst, eine bereits bekannte Anrufung durch eine andere ersetzen, die du auf der entsprechenden Stufe lernen könntest</p>\n<h2>Anrufungen</h2>\n<p>Wenn eine Anrufung Voraussetzungen hat, musst du diese erfüllen, um sie zu erlernen. Du kannst die Anrufung zur gleichen Zeit erlernen, in der du ihre Voraussetzungen erfüllst. Eine Stufenvoraussetzung bezieht sich auf deine Stufe in dieser Klasse.</p>\n<table style=\"width:99.3407%;height:1588px\" border=\"1\">\n<thead>\n<tr style=\"height:16px\">\n<td style=\"width:45.314%;height:16px\" colspan=\"2\">Voraussetzungen</td>\n<td style=\"width:54.3652%;height:70px\" rowspan=\"2\">Schauerliche Anrufung</td>\n</tr>\n<tr style=\"height:54px\">\n<td style=\"width:6.07024%;height:54px\">\n<p>Klassen-</p>\n<p>Stufe</p>\n</td>\n<td style=\"width:39.2438%;height:54px\">Bedingung</td>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height:33px\">\n<td style=\"width:6.07024%;height:693px\" rowspan=\"21\">2</td>\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.IaYB93aHlQgc9Za3]{Auge des Runenwächters}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.wrGv04t2JMR3bYj8]{Pakt des Buches}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.HrsQpWwObwqiFs4X]{Buch der uralten Geheimnisse}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.fFoAbqbHr4jYJNbS]{Dieb der fünf Schicksale}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.G1QzyIFthIIZL9FS]{Gedankenblick}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.HKyX2CKegN6sevSJ]{Maske der vielen Gesichter}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.xGtyqq1RYAicCFWP]{Neblige Visionen}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Zauber.ioHeFvCAb2Pzo6Ua]{Schauriger Strahl}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.iRK27RaICKABBGYf]{Qualvoller Strahl}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.AxI0hGN1fHlswkvr]{Schattenrüstung}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.b0lQygKUAGJYfnoh]{Pakt der Kette}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.EwVcoBQAqUFLBYNz]{Stimme des Kettenmeisters}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.xp8nt1YSZgTbXG7h]{Teufelssicht}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.QNK8Btx6TSrX9npu]{Tiersprache}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.dRNlhipTHaHhd2jO]{Unheimliche Sicht}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Zauber.ioHeFvCAb2Pzo6Ua]{Schauriger Strahl}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.e4zd301EcfR86OCl]{Unheimlicher Speer}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.eFQYXo0nLeACQ8I8]{Verführerischer Einfluss}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.yURkw1gxNEjkikal]{Vitalität des Unholds}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Zauber.ioHeFvCAb2Pzo6Ua]{Schauriger Strahl}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.2FRomCvhZhFZaeCJ]{Zurückdrängender Strahl}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.wrGv04t2JMR3bYj8]{Pakt des Buches}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.LaDJ9h3tWb5KMSiO]{(XGtE) Aspekt des Mondes}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.b0lQygKUAGJYfnoh]{Pakt der Kette}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.OHVbl6a0QcFXUUo2]{(XGtE) Gabe der Immerwährenden}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Zauber.ioHeFvCAb2Pzo6Ua]{Schauriger Strahl}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.M2AwLOqSeU9uVXUa]{(XGtE) Hadars Griff}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Zauber.ioHeFvCAb2Pzo6Ua]{Schauriger Strahl}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.sf0ygUhiUEzHLZWy]{(XGtE) Lanze der Lethargie}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.hClvBfhmRBCNFbMk]{Pakt der Klinge}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.WpkXYJo3bsbw5GZk]{(XGtE) Verstärkte Paktwaffe}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:6.07024%;height:297px\" rowspan=\"9\">5</td>\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.hClvBfhmRBCNFbMk]{Pakt der Klinge}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.a0IKc0uJ0wYxnTDC]{Dürstende Klinge}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.vuxA7OK5eUqkproH]{Mit den Schatten verschmelzen}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.BOO5U2RFOfHM5bX1]{Versumpfen lassen}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.gs28FJJcc0KBjbRJ]{Zeichen des schlechten Omens}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.BBBTfL73QykxtkHs]{(XGtE) Gabe der Tiefen}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.oihucALl81GyRRnS]{(XGtE) Grab des Levistus}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.X6JvGlYGVTpOoPLe]{(XGtE) Mantel aus Fliegen}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.hClvBfhmRBCNFbMk]{Pakt der Klinge}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.OQNfQT0LzYWi8qbx]{(XGtE) Schauerliches Niederstrecken}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Zauber.HRLjqITiPVXFy03c]{Verwünschen} oder ein Merkmal des Hxenmeisters, das verflucht</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.uFDeoXCxp2wrKjQb]{(XGtE) Verwünschung des Irrsinns}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:6.07024%;height:198px\" rowspan=\"6\">7</td>\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.smgGfD0vLhKHL8h0]{Fleischbildhauer}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.EpeIhojoG2hNHGLf]{Fürchterliches Wort}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.LEQBANSudXDPYiDc]{Verhexendes Flüstern}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.kKVXxvhxUKtO8P8b]{(XGtE) Geisterhafter Blick}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.QZWQP1z2EVDZegQD]{(XGtE) Listige Flucht}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Zauber.HRLjqITiPVXFy03c]{Verwünschen} oder ein Merkmal des Hxenmeisters, das verflucht</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.Zbocz17Y7OMFGxgo]{(XGtE) Unerbittliche Verwünschung}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:6.07024%;height:132px\" rowspan=\"4\">9</td>\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.lExZR7Cjx02u0YFr]{Andersweltlicher Sprung}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.dFuYDo4mAZpYhQSu]{Aufsteigender Schritt}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.UhJZRhhAgyxgs2vx]{Grabesflüstern}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.FUWeRyLyR7003CZS]{Untergebene des Chaos}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:6.07024%;height:33px\">12</td>\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.hClvBfhmRBCNFbMk]{Pakt der Klinge}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.qzvA9DUlLdNhCaXX]{Lebenstrinker}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:6.07024%;height:165px\" rowspan=\"5\">15</td>\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.MhT9icrA49WOwxnq]{Hexensicht}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.b0lQygKUAGJYfnoh]{Pakt der Kette}</td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.f4WaE2piDMe94I3N]{Ketten von Carceri}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.Op6X4KANajwpcLEH]{Meister der Myriaden Formen}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.G6iC8oHrnNwp4PhB]{Visionen von fernen Gefilden}</td>\n</tr>\n<tr style=\"height:33px\">\n<td style=\"width:39.2438%;height:33px\"> </td>\n<td style=\"width:54.3652%;height:33px\">@Compendium[SharedData_global.Klassenfähigkeiten.iEGZ8w2rA3CpzhJC]{(XGtE) Schattenschleier}</td>\n</tr>\n</tbody>\n</table>\n<p><em>Du kannst deine Auswahl auf deinen Charakterbogen ziehen und er wird automatisch aktualisiert.</em></p>","chat":"","unidentified":""},"source":"PHB pg. 107; 110","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2","recharge":{"value":null,"charged":false},"featType":{"value":"","_deprecated":true},"time":{"value":"","_deprecated":true},"damageType":{"value":"","_deprecated":true}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Eldritch Invocations"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.8MlxM2nEfE3Q0EVk"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"name":"Lügen raushören","type":"feat","img":"icons/skills/social/diplomacy-handshake-yellow.webp","data":{"description":{"value":"<p>Als Ermittler auf der 3.Stufe entwickelst du ein Talent für das Erkennen von Lügen. Immer, wenn du einen Wurf auf Weisheit (Motiv erkennen) durchführst, um festzustellen, ob eine Kreatur lügt, behandelst du ein Würfelergebnis von 7 oder niedriger auf dem D20 wie eine 8.</p>","chat":"","unidentified":""},"source":"XGtE S.49","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Ermittler 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.KLbARxmxScxlsOFG"}},"_id":"Gif34gxuHRFO4VQb"}
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{"_id":"Gy5iMs0I9ZISuKNx","name":"Kampfstil: Duellieren","type":"feat","img":"icons/skills/melee/hand-grip-sword-orange.webp","data":{"description":{"value":"<p>Kämpfst du nur mit einer einhändig geführten Nahkampfwaffe und keiner Waffe in der anderen Hand, erhältst du einen Bonus von +2 auf die Schadenswürfe mit dieser Waffe.</p>","chat":"","unidentified":""},"source":"PHB pg. 72; 73; 84; 91","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kämpfer 1, Champion 10, Paladin 2, Waldläufer 2","recharge":{"value":null,"charged":false},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false}},"effects":[{"_id":"B5KM6oYsKC7vRMgG","flags":{},"changes":[{"key":"data.bonuses.mwak.damage","mode":2,"value":"+2"}],"disabled":false,"duration":{"startTime":1620159578982},"icon":"icons/skills/melee/hand-grip-sword-orange.webp","label":"Fighting Style: Dueling","origin":"Item.UOgk9fNed1qugAqH","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Fighting Style: Dueling"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.hCop9uJrWhF1QPb4"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"HINYuglnxwJvmP02","name":"Segen des Pakts","type":"feat","img":"icons/magic/air/wind-vortex-swirl-purple.webp","data":{"description":{"value":"<p>Auf der 3.Stufe verleiht dein Schutzherr dir ein Geschenk für deine treuen Dienste. Du erhältst eines der folgenden Merkmale deiner Wahl.</p>\n<p>@Compendium[SharedData_global.Klassenfähigkeiten.wrGv04t2JMR3bYj8]{Pakt des Buches}</p>\n<p>@Compendium[SharedData_global.Klassenfähigkeiten.b0lQygKUAGJYfnoh]{Pakt der Kette}</p>\n<p>@Compendium[SharedData_global.Klassenfähigkeiten.hClvBfhmRBCNFbMk]{Pakt der Klinge}</p>","chat":"","unidentified":""},"source":"PHB pg. 107","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Warlock 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Pact Boon"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.QwgfIpCN8VWfoUtX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"HKyX2CKegN6sevSJ","name":"Anrufung: (XGtE) Maske der vielen Gesichter","type":"feat","img":"icons/creatures/magical/spirit-undead-masked-blue.webp","data":{"description":{"value":"<p>Du kannst @Compendium[SharedData_global.Zauber.74gShcZ3DqANi6io]{Selbstverkleidung} nach Belieben wirken, ohne dafür Zauberplätze oder Materialkomponenten aufwenden zu müssen.</p>","chat":"","unidentified":""},"source":"PHB pg. 111","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Hexenmeister 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Invocation: Mask of Many Faces"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.MhJfdBl1B7PdU4oZ"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"HrsQpWwObwqiFs4X","name":"ä - Schauerliche Anrufung: Buch der uralten Geheimnisse","type":"feat","img":"icons/sundries/books/book-embossed-clasp-gold-brown.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.67","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2, Pakt des Buches","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"IaYB93aHlQgc9Za3","name":"ä - Schauerliche Anrufung: Auge des Runenwächters","type":"feat","img":"icons/sundries/documents/document-torn-diagram-tan.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.67","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"JqNasVYG6MEVl1Mc","name":"Schurkenarchetyp: (XGtE) Draufgänger","type":"feat","img":"icons/skills/melee/weapons-crossed-swords-yellow.webp","data":{"description":{"value":"<p><em>Du konzentrierst deine Ausbildung auf die Kunst des Schwertkampfes und setzt dabei auf eine Mischung aus Geschwindigkeit, Eleganz und Charme. Während manche Krieger grobschlächtige Rohlinge in schwerer Rüstung sind, kannte man deinen Kampfstil beinahe als eine Art Darbietung bezeichnen. Duellanten und Piraten sind Vertreter dieses Archetyps. Ein Draufgänger tut sich insbesondere im Zweikampf hervor. Er ist fähig, zwei Waffen zu führen und gleichzeitig seinem Widersacher immer wieder auszuweichen.</em></p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.iPggYe2xOmY1vFzf]{Komplexe Beinarbeit}</h2>\n<p>Wenn du diesen Archetyp auf der 3.Stufe wählst, lernst du, wie du einen Treffer landen und anschließend entwischen kannst, ohne einen Gegenschlag fürchten zu müssen. Wenn du während deines Zuges einen Nahkampfangriff gegen eine Kreatur durchführst, kann diese Kreatur für den Rest deines Zuges keine Gelegenheitsangriffe gegen dich ausführen.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.tKm232WbTbmHNGur]{Verwegene Dreistigkeit}</h2>\n<p>Beginnend mit der 3.Stufe beflügelt dich dein Selbstvertrauen im Kampf. Du kannst dir auf deine Initiativwürfe einen Bonus in Höhe deines Charismamodifikators geben.</p>\n<p>Außerdem kannst du deinen @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriff} auf eine neue Weise anwenden. Du musst beim Angriffswurf nicht im Vorteil sein, um deinen @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriff} gegen eine Kreatur einzusetzen, wenn du dich innerhalb von 1,50m um sie herum befindest und beim Angriffswurf nicht im Nachteil bist. Alle anderen Regeln bezüglich des @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriffs} gelten nach wie vor für dich.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.7qhTqPQVzOVapqzB]{Verve}</h2>\n<p>Auf der 9.Stufe wird dein Charme außerordentlich betörend. Als Aktion kannst du einen Wurf aus Charisma (Überzeugen) durchführen, der mit dem Wurf einer Kreatur auf Weisheit (Motiv erkennen) verglichen wird. Die Kreatur muss in der Lage sein, dich zu hören und ihr müsst eine gemeinsame Sprache sprechen können.</p>\n<p>Wenn dein Wurf erfolgreich ist und die Kreatur dir feindlich gesinnt ist, ist sie im Nachteil bei Angriffswürfen, die nicht dich zum Ziel haben und kann keine Gelegenheitsangriffe gegen andere Ziele als dich ausführen. Dieser Effekt hält 1 Minute lang an, bis einer deiner Gefährten da Ziel angreift oder einen Zauber auf es wirkt oder bis du und das Ziel mehr als 18m voneinander entfernt seid.</p>\n<p>Wenn dein Wurf erfolgreich ist und die Kreatur dir nicht feindlich gesinnt ist, ist sie für 1 Minute lang von dir @Compendium[SharedData_global.Regelwerk.ME38RjtkALVcwxtU]{Bezaubert}. So lange sie bezaubert ist, betrachtet sie dich als eine freundliche Bekanntschaft. Dieser Effekt endet sofort, wenn du oder deine Gefährten ihr auf irgendeine Weise schaden.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.pdmCidkRDilHDhpM]{Elegantes Manöver}</h2>\n<p>Ab der 13.Stufe kannst du eine Bonusaktion in deinem Zug nutzen, damit du im Vorteil bei deinem nächstem Wurf auf Geschicklichkeit (Akrobatik) oder aus Stärke (Athletik) bist, den du im selben Zug durchführst.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.gyDV7T1SnUntIzwY]{Meisterduellant}</h2>\n<p>Beginnend mit der 17.Stufe kannst du im Kampf dank deiner meisterlichen Schwertkünste aus verfehlenden Hieben doch noch Treffer machen. Wenn du mit einem Angriffswurf verfehlst, kannst du erneut würfeln und bist im Vorteil bei diesem Wurf. 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{"_id":"K02NjlIIAIIOY7BD","name":"Kampfstil: Bogenschiessen","type":"feat","img":"icons/weapons/bows/shortbow-recurve-yellow.webp","data":{"description":{"value":"<p>Du erhältst einen Bonus von +2 auf alle Angriffswürfe mit Fernkampfwaffen.</p>","chat":"","unidentified":""},"source":"PHB pg. 72; 73; 91","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kämpfer 1, Champion 10, Waldläufer 2","recharge":{"value":null,"charged":false},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false}},"effects":[{"_id":"F0Bh4n8Tu1ZZnwSr","flags":{},"changes":[{"key":"data.bonuses.rwak.attack","mode":2,"value":"+2"}],"disabled":false,"duration":{"startTime":1620159562067},"icon":"icons/weapons/bows/shortbow-recurve-yellow.webp","label":"Fighting Style: Archery","origin":"Item.SDsWYh0xtS6nWuH8","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Fighting Style: Archery"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.8YwPFv3UAPjWVDNf"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"KSdLmY50b0VWXiop","name":"Göttliche Domäne: Domäne des Wissens","type":"feat","img":"icons/sundries/books/book-backed-wood-tan.webp","data":{"description":{"value":"<p><em>Die Götter des Wissens (wie Oghma, Boccob, Gilean, Aureon und Thoth) schätzen Gelehrsamkeit und Verstand über alles. Manche lehren, dass man Wissen sammeln und an Universitäten und in Bibliotheken teilen soll, andere horten es und behalten dessen Geheimnisse für sich. Einige Gottheiten versprechen ihren Anhängern ungeheure Macht, wenn sie die Rätsel des Multiversums entschlüsseln. Kleriker dieser Götter studieren geheimes Wissen, sammeln alte Folianten, stoßen an die verborgenen Orte der Welt vor und lernen so viel sie können. Manche Götter des Wissens fördern die praktischen Kenntnisse des Handwerks und den Erfindungsreichtum (wie die Schmiedegottheiten Gond, Reorx, Onatar, Moradin, Haphaistos und Gobniu).</em></p>\n<p> </p>\n<h2>Domänenzauber des Wissens</h2>\n<table style=\"width:65.6019%;height:90px\" border=\"1\">\n<tbody>\n<tr style=\"height:16px\">\n<td style=\"width:29.9826%;height:16px;text-align:center\"><strong>Klerikerstufe</strong></td>\n<td style=\"width:68.6807%;height:16px\"><strong>Zauber</strong></td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:29.9826%;height:16px;text-align:center\">1</td>\n<td style=\"width:68.6807%;height:16px\">@Compendium[SharedData_global.Zauber.kYAKemhJEZEITlhU]{Befehl}, @Compendium[SharedData_global.Zauber.fuyLLBvG1py0hwrl]{Identifizieren}</td>\n</tr>\n<tr style=\"height:10px\">\n<td style=\"width:29.9826%;height:10px;text-align:center\">3</td>\n<td style=\"width:68.6807%;height:10px\">@Compendium[SharedData_global.Zauber.KIdW7yGPLlgZYNkl]{Einflüsterung}, @Compendium[SharedData_global.Zauber.Q5aCacMUwjUx7Dt2]{Vorahnung}</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:29.9826%;height:16px;text-align:center\">5</td>\n<td style=\"width:68.6807%;height:16px\">@Compendium[SharedData_global.Zauber.SCY4ig5Dj9nIufhf]{Mit Toten sprechen}, @Compendium[SharedData_global.Zauber.IOPFnhdofQy0eooH]{Unauffindbarkeit}</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:29.9826%;height:16px;text-align:center\">7</td>\n<td style=\"width:68.6807%;height:16px\">@Compendium[SharedData_global.Zauber.XxZ6KLCqVuPLlCrC]{Arkanes Auge}, @Compendium[SharedData_global.Zauber.G4fZxXyZFUqHKPyn]{Verwirrung}</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:29.9826%;height:16px;text-align:center\">9</td>\n<td style=\"width:68.6807%;height:16px\">@Compendium[SharedData_global.Zauber.1rStyk9VRo5MbYFN]{Ausspähung}, @Compendium[SharedData_global.Zauber.ORZLGrO0ZgX3gCQM]{Sagenkunde}</td>\n</tr>\n</tbody>\n</table>\n<p> </p>\n<h2>Segen des Wissens</h2>\n<p>Auf Stufe 1 lernst du zwei Sprachen deiner Wahl. Außerdem bist du geübt in zwei der folgenden Fertigkeiten: Arkane Kunde, Geschichte, Naturkunde und Religion. Wendest du eine der gewählten Fertigkeiten an, wird dein Übungsbonus verdoppelt.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.R4nEunIiqxF5QJuC]{Göttliche Macht fokussieren: Wissen der Zeitalter}</h2>\n<p>Ab Stufe 2 kannst du aus der göttlichen Quelle des Wissens schöpfen. Als Aktion wählst du eine Fertigkeit oder ein Werkzeug und setzt dein Merkaml Göttliche macht fokusieren ein. Für die folgenden 10 Minuten bist du geübt in der gewählten Fertigkeit oder im Umgang mit dem Werkzeug.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.KnLY4AlBJgzQgqZh]{Göttliche Macht fokussieren: Gedanken lesen}</h2>\n<p class=\"MsoNormal\">Auf Stufe 6 kannst du dein Merkmal Göttliche Macht fokussieren einsetzen, um die Gedanken einer Kreatur zu lesen. Du kannst diesen Zugang zum Bewusstsein der Kreatur auch nutzen, um sie zu befehligen. Wähle als Aktion eine Kreatur innerhalb von 18m, die due sehen kannst. Diese muss einen Weisheitsrettungswurf ablegen. Gelingt der Rettungswurf kannst du die Fähigkeit bis zum Abschluss einer langen Rast nicht mehr auf diese Kreatur anwenden. Bei einem Misserfolg bist du in der Lage, die oberflächlichen Gedanken der Kreatur zu lesen (ihre Gefühle und worüber sie im Augenblick aktiv nachdenkt), solange sie nicht weiter als 18m von dir entfernt ist. Dieser Effekt hält für 1 Minute an. Während dieser Zeit kannst du deine Aktion aufwenden, um den Effekt zu beenden und den Zauber @Compendium[SharedData_global.Zauber.KIdW7yGPLlgZYNkl]{Einflüsterung} auf die Kreatur zu wirken, ohne dass du dafür einen Zauberplatz verbrauchen musst. Dem Ziel misslingt der Rettungswurf gegen den Zauber automatisch.</p>\n<p> </p>\n<h2>Verstärkte Zaubertricks</h2>\n<p>Ab der 8. Stufe darfst du deinen Weisheitsmodifikator zu dem Schaden addieren, den du mit Klerikerzaubertricks verursachst.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.y1WPdGjfto18nqFY]{Visionen der Vergangenheit}</h2>\n<p>Ab Stufe 17 kannst du einen schemenhaften Blick in die Vergangenheit werfen, die mit deiner unmittelbaren Umgebung in Verbindung steht oder mit einem Objekt, das du in der Hand hältst. Verbringst du mindestens 1 Minute in Meditation oder im Gebet, empfängst du traumartige, schattenhafte Bilder vergangener Ereignisse. Du kannst so viele Minuten in dieser Einkehr verharren, wie es der Höhe deines Weisheitmodifikators entspricht. Während der gesamten Dauer musst du konzentriert bleiben (als ob du dich auf einen Zauber konzentrieren würdest). Hast du diese Fähigkeit eingesetzt, steht sie dir erst wieder nach einer kurzen oder langen Rast zur Verfügung.</p>\n<p><strong>Objekt lesen:</strong> Hältst du ein Objekt, während du meditierst, hast du Visionen zu dessen früheren Besitzern. Nach 1 Minute Meditation erfährst du, wie der Besitzer an das Objekt gelangt ist und wie er es verloren hat. Außerdem siehst du das jüngste und einschneidendste Ergebnis, bei dem Objekt und Besitzer involviert waren. Falls das Objekt in der jüngeren Vergangenheit von weiteren Kreaturen besessen wurde (innerhalb von Tagen in Höhe deines Weisheitmodifikators), kannst du 1 zusätzliche Minute je weiteren Besitzer meditieren, um das Gleiche über sie zu erfahren.</p>\n<p><strong>Gebiet lesen:</strong> Während du meditierst, siehst du Visionen von Ereignissen, die sich kürzlich in deiner direkten Umgebung abgespielt haben (einem Raum, einer Straße, einem Tunnel, einer Lichtung oder dergleichen, im Umfang eines 15m-Würfels). Die Vision reicht eine Anzahl von Tagen zurück, die der Höhe deines Weisheitmodifikators entspricht. Für jede Minute, die du meditierst, erfährst du ein wichtiges Ereignis, angefangen mit dem jüngsten. Wichtige Ereignisse sind solche, bei denen starke Emotionen involviert waren, etwa ein Kampf oder ein Verrat, eine Hochzeit, ein Mord, eine Geburt oder eine Beerdigung. Es kann sich allerdings auch um alltägliche Ereignisse handeln, die trotzdem wichtig für deine derzeitige Situation sind.</p>","chat":"","unidentified":""},"source":"PHB S.82","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.6IlE4ub6mkVcILwP"}}}
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{"_id":"KjhYwGSX6NA9OqZY","name":"Meister der Intrige","type":"feat","img":"icons/magic/unholy/silhouette-robe-evil-glow.webp","data":{"description":{"value":"<p>Wenn du auf der 3.Stufe diesen Archetyp wählst, erhältst du Übung im Umgang mit Verkleidungsausrüstung, der Fälscherausrüstung und einem Spiel deiner Wahl. Du erlernst außerdem zwei Sprachen deiner Wahl.</p>\n<p>Zudem kannst du die Sprachmuster und den Akzent einer Kreatur überzeugend nachahmen, wenn du sie mindestens 1 Minute lang sprechen hören kannst. So kannst du dich als Muttersprachler eines bestimmten Landes ausgeben, vorausgesetzt du sprichst die entsprechende Sprache.</p>","chat":"","unidentified":""},"source":"XGtE S.50","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Strippenzieher 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.3wSb0okWDSyKyRfZ"}}}
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{"_id":"KmrZE2AuuXG5AKEG","name":"Ä -Zauberliste: Kleriker","type":"feat","img":"icons/magic/life/ankh-gold-blue.webp","data":{"description":{"value":"<h2>Zaubertricks (Grad 0)</h2>\n<p>@Compendium[SharedData_global.Zauber.o9rUrGiiTAjlSMN6]{Ausbessern}</p>\n<p>@Compendium[SharedData_global.Zauber.FCUk3BxhIAyMZdB7]{Göttliche Führung}</p>\n<p>@Compendium[SharedData_global.Zauber.Q7SodFmOmSTDdRfH]{Heilige Flamme}</p>\n<p>@Compendium[SharedData_global.Zauber.9cCeFwyb58k3Y4Pz]{Licht}</p>\n<p>@Compendium[SharedData_global.Zauber.0q9W0IGtwANcKjga]{Resistenz}</p>\n<p>@Compendium[SharedData_global.Zauber.UIJ98HplpZtcCcmU]{Thaumaturgie}</p>\n<p>@Compendium[SharedData_global.Zauber.TkRYZ0IlTbdlVdAj]{Verschonung der Toten}</p>\n<p> </p>\n<h2>Grad 1</h2>\n<p>@Compendium[SharedData_global.Zauber.kYAKemhJEZEITlhU]{Befehl}</p>\n<p>@Compendium[SharedData_global.Zauber.ByIozTWUeP9MCw5J]{Gift und Krankheit entdecken}</p>\n<p>@Compendium[SharedData_global.Zauber.WiRYmxb5BpjSYtrS]{Gutes und Böses entdecken}</p>\n<p>@Compendium[SharedData_global.Zauber.bPURh3gsRxg34B7G]{Heilendes Wort}</p>\n<p>@Compendium[SharedData_global.Zauber.ruakvVpS7PSckRnk]{Heiligtum}</p>\n<p>@Compendium[SharedData_global.Zauber.K71wsu633RJ42Gzg]{Lenkendes Geschoss}</p>\n<p>@Compendium[SharedData_global.Zauber.338o60ewTz9LTnz6]{Magie entdecken}</p>\n<p>@Compendium[SharedData_global.Zauber.BItm05qsQhk638oZ]{Nahrung und Wasser reinigen}</p>\n<p>@Compendium[SharedData_global.Zauber.m0XY7dLnEdaSBVse]{Schild des Glaubens}</p>\n<p>@Compendium[SharedData_global.Zauber.qnZ0kNyBtGQRnGfx]{Schutz vor Gut und Böse}</p>\n<p>@Compendium[SharedData_global.Zauber.mATSgRKeq04EE15n]{Segnen}</p>\n<p>@Compendium[SharedData_global.Zauber.Y4VePrPcMFAcXfWq]{Verderben}</p>\n<p>@Compendium[SharedData_global.Zauber.JTL0Suq5AiOovjaS]{Wasser erschaffen oder zerstören}</p>\n<p>@Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen}</p>\n<p>@Compendium[SharedData_global.Zauber.PNVJQrFvoMFPEKvH]{Wunden verursachen}</p>\n<p> </p>\n<h2>Grad 2</h2>\n<p>@Compendium[SharedData_global.Zauber.jEZQiwy9fvXyGXGR]{Attribut verbessern}</p>\n<p>@Compendium[SharedData_global.Zauber.ebZIAZpR7wx8MA5q]{Beistand}</p>\n<p>@Compendium[SharedData_global.Zauber.E9kaQGI70Xrf0zWE]{Blindheit/Taubheit}</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.BOlxQDpzr7MfYf1w]{Gefühle besänftigen}</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.Y5tbFLBxfI6JEskV]{Person festhalten}</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>","chat":"","unidentified":""},"source":"PHB S.207","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.FefTsorpFBsuq78f"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"KnLY4AlBJgzQgqZh","name":"Göttliche Macht fokussieren: Gedanken lesen","type":"feat","img":"icons/skills/targeting/crosshair-mark-rough-pink.webp","data":{"description":{"value":"<p>Auf Stufe 6 kannst du dein Merkmal Göttliche Macht fokussieren einsetzen, um die Gedanken einer Kreatur zu lesen. Du kannst diesen Zugang zum Bewusstsein der Kreatur auch nutzen, um sie zu befehligen. Wähle als Aktion eine Kreatur innerhalb von 18m, die due sehen kannst. Diese muss einen Weisheitsrettungswurf ablegen. Gelingt der Rettungswurf kannst du die Fähigkeit bis zum Abschluss einer langen Rast nicht mehr auf diese Kreatur anwenden. Bei einem Misserfolg bist du in der Lage, die oberflächlichen Gedanken der Kreatur zu lesen (ihre Gefühle und worüber sie im Augenblick aktiv nachdenkt), solange sie nicht weiter als 18m von dir entfernt ist. Dieser Effekt hält für 1 Minute an. Während dieser Zeit kannst du deine Aktion aufwenden, um den Effekt zu beenden und den Zauber @Compendium[SharedData_global.Zauber.KIdW7yGPLlgZYNkl]{Einflüsterung} auf die Kreatur zu wirken, ohne dass du dafür einen Zauberplatz verbrauchen musst. Dem Ziel misslingt der Rettungswurf gegen den Zauber automatisch.</p>","chat":"","unidentified":""},"source":"PHB S.82","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":18,"long":null,"units":"m"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"spell"},"requirements":"Kleriker 6, Domäne des Wissens","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.7MWdex88Vf2JXf0C"}}}
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{"_id":"KxP2Geq7vugtCe9S","name":"Untote zerstören","type":"feat","img":"icons/magic/death/skull-horned-worn-fire-blue.webp","data":{"description":{"value":"<p>Mit Erreichen der 5.Stufe verbessert sich dein Merkmal @Compendium[SharedData_global.Klassenfähigkeiten.CGmvJnzK05EQ0bAm]{Göttliche Macht fokussieren: Untote vertreiben}. Misslingt einem Untoten von nun an der entsprechende Rettungswurf, wird er sofort zerstört, falls sein Herausforderungsgrad (HG) gleich oder niedriger als eine bestimmte Schwelle ist (siehe Tabelle)</p>\n<table style=\"width:98.5366%;height:96px\" border=\"1\">\n<tbody>\n<tr style=\"height:16px\">\n<td style=\"text-align:center;width:28.0661%;height:16px\"><strong>Klerikerstufe</strong></td>\n<td style=\"width:70.597%;height:16px\"><strong>Untote dieses HG werden zerstört</strong></td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"text-align:center;width:28.0661%;height:16px\">5</td>\n<td style=\"width:70.597%;height:16px\">1/2 oder niedriger</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"text-align:center;width:28.0661%;height:16px\">8</td>\n<td style=\"width:70.597%;height:16px\">1 oder niedriger</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"text-align:center;width:28.0661%;height:16px\">11</td>\n<td style=\"width:70.597%;height:16px\">2 oder niedriger</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"text-align:center;width:28.0661%;height:16px\">14</td>\n<td style=\"width:70.597%;height:16px\">3 oder niedriger</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"text-align:center;width:28.0661%;height:16px\">17</td>\n<td style=\"width:70.597%;height:16px\">4 oder niedriger</td>\n</tr>\n</tbody>\n</table>","chat":"","unidentified":""},"source":"PHB S.78","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kleriker 5","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Destroy Undead"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.NMy4piwXIpLjYbRE"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"OKFmvXV7UZXwLXzz","name":"Ä - Zauberliste: Barde","type":"feat","img":"icons/skills/toxins/cup-goblet-poisoned-spilled.webp","data":{"description":{"value":"<h2>Zaubertricks (Grad 0)</h2>\n<p>@Compendium[SharedData_global.Zauber.o9rUrGiiTAjlSMN6]{Ausbessern}</p>\n<p>@Compendium[SharedData_global.Zauber.zf34JISLazhRpm1q]{Botschaft}</p>\n<p>@Compendium[SharedData_global.Zauber.UToo70eQGK6KLgVu]{Einfache Illusion}</p>\n<p>@Compendium[SharedData_global.Zauber.nR7Yn5yCJHGjtC91]{Freundschaft}</p>\n<p>@Compendium[SharedData_global.Zauber.HYqyXdzvH9FWOYJM]{Gehässiger Spott}</p>\n<p>@Compendium[SharedData_global.Zauber.oXIt11gz955rm65h]{Klingenbann}</p>\n<p>@Compendium[SharedData_global.Zauber.9cCeFwyb58k3Y4Pz]{Licht}</p>\n<p>@Compendium[SharedData_global.Zauber.QhEXXXVaonLwKHVv]{Magierhand}</p>\n<p>@Compendium[SharedData_global.Zauber.ZVzmxrTR4EZW8ZTV]{Tanzende Lichter}</p>\n<p>@Compendium[SharedData_global.Zauber.DUX558vlvTZCvjvG]{Taschenspielerei}</p>\n<p>@Compendium[SharedData_global.Zauber.mtO3ndRPPsCLWg9T]{Zielsicherer Schlag}</p>\n<p> </p>\n<h2>Grad 1</h2>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.JdGXAtC58Heg3TrB]{Donnerwoge}</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.dyKbfsqxSCT83sKB]{Feenfeuer}</p>\n<p>@Compendium[SharedData_global.Zauber.bPURh3gsRxg34B7G]{Heilendes Wort}</p>\n<p>@Compendium[SharedData_global.Zauber.zx4PXWbXRLPbsG0O]{Heldenmut}</p>\n<p>@Compendium[SharedData_global.Zauber.fuyLLBvG1py0hwrl]{Identifizieren}</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.338o60ewTz9LTnz6]{Magie entdecken}</p>\n<p>@Compendium[SharedData_global.Zauber.YV9cR3HG4TqWH5k1]{Mit Tieren sprechen}</p>\n<p>@Compendium[SharedData_global.Zauber.dd8HZno3DIhYpKbE]{Person bezaubern}</p>\n<p>@Compendium[SharedData_global.Zauber.Fq1OFdISTUp6ckVP]{Schlaf}</p>\n<p>@Compendium[SharedData_global.Zauber.74gShcZ3DqANi6io]{Selbstverkleidung}</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.hgrT1roHnAdDNAiT]{Tashas fürchterlicher Lachanfall}</p>\n<p>@Compendium[SharedData_global.Zauber.Zc6EhDPm9uSzxo8g]{Tierfreundschaft}</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.Y4VePrPcMFAcXfWq]{Verderben}</p>\n<p>@Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen}</p>\n<p> </p>\n<h2>Grad 2</h2>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.E9kaQGI70Xrf0zWE]{Blindheit/Taubheit}</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.FHrhySEXBuWtTWom]{Gedanken wahrnehmen}</p>\n<p>@Compendium[SharedData_global.Zauber.BOlxQDpzr7MfYf1w]{Gefühle besänftigen}</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.7Z2l5DHrXykV6WsP]{Macht der Vorstellungskraft}</p>\n<p>-</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.Y5tbFLBxfI6JEskV]{Person festhalten}</p>\n<p>-</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.wlr9F4LIx2ecHYqL]{Tierbote}</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.8CMPPg7gCl2dNJTI]{Unsichtbarkeit}</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>","chat":"","unidentified":""},"source":"PHB S.207","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Barde","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.iiu2JvbicyhJY0cd"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"Op6X4KANajwpcLEH","name":"ä - Schauerliche Anrufung: Meister der Myriaden Formen","type":"feat","img":"icons/creatures/abilities/cougar-pounce-stalk-black.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"PlkMmM1fajnK4Gsv","name":"Waffenbindung","type":"feat","img":"icons/skills/melee/hand-grip-sword-red.webp","data":{"description":{"value":"<p>Ab der 3.Stufe erlernst du ein Ritual, mit dem du einen magischen Bund zwischen dir und einer deiner Waffen herstellen kannst. Das Ritual dauert 1 Stunde und kann im Rahmen einer kurzen Rast vollzogen werden. Die Waffe muss sich während des gesamten Rituals in deiner Nähe befinden, da du sie zum Abschluss berühren musst, um den Bund zu schmieden. Ist eine Waffe erst einmal an dich gebunden, kann sie dir nicht mehr aus der Hand geschlagen werden (etwa durch einen entwaffnenden Angriff), außer du leidest unter dem Zustand @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{Kampfunfähig}. Befindet sich die Waffe auf derselben Existenzebene wie du, kannst du sie in deinem Zug als Bonusaktion augenblicklich in deine Hand teleportieren. Du kannst bis zu zwei Waffen an dich binden, doch mit der Bonusaktion nur eine zur selben Zeit in deine Hand teleportieren. Wenn du versuchst eine dritte Waffe an dich zu binden, musst du den Bund mit einer der anderen beiden Waffen aufgeben.</p>","chat":"","unidentified":""},"source":"PHB S.74","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Mystischer Ritter 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.Ci7DFTQk4laACV9U"}}}
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{"_id":"Q1cgkRRhs5lHm3qz","name":"ä - Göttliche Domäne: (XGtE) Domäne der Schmiede","type":"feat","img":"icons/tools/smithing/crucible-round.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"XGtE S.34","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.eI6ILTo1ngOmeDOr"}}}
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{"_id":"QH164XW7tkgzbWj4","name":"Verbessertes Göttliches Niederstrecken","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p>Ab Stufe 11 bist du derart von rechtschaffender Macht durchdrungen, dass alle deine Nahkampf-Waffenangriffe göttliche Kraft in sich bergen. Jedes Mal, wenn du eine Kreatur mit einer Nahkampfwaffe triffst, erleidet sie zusätzlich 1D8 gleißenden Schaden.</p>\n<p>Wenn du @Compendium[SharedData_global.Klassenfähigkeiten.rtXZr5diUfmRmCeM]{Göttliches Niederstrecken} zum angreifen nutzt, addierst du diesen Schaden zu dem Schaden deines @Compendium[SharedData_global.Klassenfähigkeiten.rtXZr5diUfmRmCeM]{Göttliches Niederstreckens}.</p>","chat":"","unidentified":""},"source":"PHB S.100 | pg.85","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d8","radiant"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Paladin 11","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Improved Divine Smite"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.FAk41RPCTcvCk6KI"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"QNK8Btx6TSrX9npu","name":"ä - Schauerliche Anrufung: Tiersprache","type":"feat","img":"icons/creatures/mammals/elk-moose-marked-green.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"name":"ä - Schauerliche Anrufung: (XGtE) Listige Flucht","type":"feat","img":"icons/svg/item-bag.svg","data":{"description":{"value":"","chat":"","unidentified":""},"source":"XGtE S.27","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 7","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}},"_id":"QZWQP1z2EVDZegQD"}
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{"_id":"QmLeivvXRxhVkxey","name":"Manöver: Bedrohlicher Angriff","type":"feat","img":"icons/magic/unholy/silhouette-evil-horned-giant.webp","data":{"description":{"value":"<p>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel für den Versuch aufwenden, das Ziel zu verängstigen. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Zusätzlich muss das Ziel des Angriffs einen Weisheitsrettungswurf ablegen. Bei einem Misserfolg ist dein Gegner bis zum Ende deines nächsten Zuges von dir verängstigt.</p>","chat":"","unidentified":""},"source":"PHB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.PedmQt8OKvyEnXEP"}}}
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{"_id":"Qoka2CODeXNL3nqy","name":"Kampfarchetyp: Mythischer Ritter","type":"feat","img":"icons/environment/people/cavalry-heavy.webp","data":{"description":{"value":"<p><em>Der Archetyp Mystischer Ritter kombiniert die meisterhafte Kriegskunst, die allen Kämpfern zu eigen ist, mit einem sorgfältigen Studium der Magie. Mystische Ritter wenden ähnliche magische Techniken an wie diejenigen, die von Magiern eingesetzt werden. Sie konzentrieren ihre Studien auf zwei der acht Schulen der Magie: Bannmagie und Hervorrufungen. Bannmagie verschafft dem Mystischen Ritter zusätzlichen Schutz im Kampf und Hervorrufungszauber verursachen bei vielen Feinden gleichzeitig Schaden, was die Effektivität des Kämpfers in der Schlacht erhöht. Diese Ritter lernen vergleichsweise wenige Zaubersprüche, die sie jedoch allein ihrem Erinnerungsvermögen anvertrauen, anstatt sie in einem Zauberbuch festzuhalten.</em></p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.EucTGHHDrSCthfC7]{Zauberwirken}</h2>\n<p><em>Mit Erreichen der 3.Stufe verstärkst du deine Kampfkraft um die Fähigkeit, Zaubersprüche entfesseln zu können. Verwende hierbei die @Compendium[SharedData_global.Klassenfähigkeiten.GDs1pThSNFNttLwi]{Zauberliste des Magiers}.</em></p>\n<p><strong>Zaubertricks.</strong> Dir sind zwei Zaubertricks deiner Wahl aus der Zauberliste des Magiers bekannt. Auf der 10.Stufe lernst du einen weiteren Magierzaubertrick deiner Wahl.</p>\n<p><strong>Zauberplätze.</strong> Die Zaubertabelle des Mythischen Ritters gibt an, wie viele Zauberplätze dir auf jeder Stufe aber der 3. zur Verfügung stehen und welchen Grad diese haben.</p>\n<p>Um einen dir bekannten Spruch zu wirken, muss du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung.</p>\n<p>Ist dir beispielsweise der Zauberspruch @Compendium[SharedData_global.Zauber.2n1THrpPLqeKDetw]{Schild} des 1. Grades bekannt und verfügst du über einen Zauberplatz des 1. oder einen des 2.Grades, kannst du jeden der beiden Zauberplätze verwenden um @Compendium[SharedData_global.Zauber.2n1THrpPLqeKDetw]{Schild} zu wirken.</p>\n<p><strong>Bekannte Zauber des 1.Grades und höher.</strong> Du kennst drei Magierzauber des 1.Grades, von denen zwei aus den Schulen der Bannmagie oder der Hervorrufungen stammen müssen. Der Spalte \"Bekannte Zauber\" der Tabelle kannst du entnehmen, wie viele neue Sprüche du dir bei einem Stufenaufstieg aus der Zauberliste des Magiers aussuchen darfst. Jeder dieser Zauber muss ein Bannzauber oder ein Hervorrufungszauber sein und einem Grad entsprechen, für den du auch Zauberplätze besitzt. Erreichst du zum Beispiel die 7.Stufe als Mystischer Ritter, darfst du einen neuen Zauber des 1. oder 2. Grades erlernen.</p>\n<p>Die Zauber, die du auf den Stufen 8, 14 und 20 lernst, können jeder beliebigen Schule angehören.</p>\n<p>Sobald du eine Stufe in dieser Klasse aufsteigst, kannst du außerdem einen der Magierzauber, die dir bereits bekannt sind, mit einem anderen aus der Zauberliste ersetzen. Auch bei diesem muss der Grad deiner Zauberplätze dem Grad des Spruches entsprechen und er muss der Schule der Bannmagie oder der Hervorrufung angehören - außer es handelt sich um die Zauber, die du auf der 3., 8., 14. und 20.Stufe gelernt hast.</p>\n<p><strong>Attribut zum Zauberwirken.</strong> Das Attribut, mit dem du deine Zauber wirkst, ist Intelligenz, da du sie durch Studieren und Einprägen erlangst. Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Intelligenz. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Magierzauber bestimmt, ziehst du deinen Intelligenzmodifikator hinzu. Bei Angriffen mit einen Magierzaubern findet ebenfalls der Intelligenzmodifikator Anwendung.</p>\n<p style=\"text-align:center\"><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Intelligenzmodifikator</p>\n<p style=\"text-align:center\"> </p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal;text-align:center\"><strong>Modifikator für Zauberangriffe</strong> = dein Übungsbonus + dein Intelligenzmodifikator</p>\n<p> </p>\n<h3><strong>Zaubertabelle des Mystischen Ritters</strong></h3>\n<table style=\"width:306.975px;background-color:#ced4d9;border-color:#000000;height:334px\" border=\"1\">\n<tbody>\n<tr style=\"height:23px\">\n<td style=\"width:83.2px;height:46px;text-align:center\" rowspan=\"2\"><strong>Kämpferstufe</strong></td>\n<td style=\"width:78.8375px;height:46px;text-align:center\" rowspan=\"2\">\n<p><strong>Bekannte</strong></p>\n<p><strong>Zaubertricks</strong></p>\n</td>\n<td style=\"width:57.5px;height:46px;text-align:center\" rowspan=\"2\">\n<p><strong>Bekannte</strong></p>\n<p><strong>Zauber</strong></p>\n</td>\n<td style=\"width:80.4375px;height:23px;text-align:center\" colspan=\"4\"><strong>- Zauberplätze pro Grad-</strong></td>\n</tr>\n<tr style=\"height:23px\">\n<td style=\"width:18.6px;height:23px;text-align:center\"><strong>1.</strong></td>\n<td style=\"width:18.1625px;height:23px;text-align:center\"><strong>2.</strong></td>\n<td style=\"width:19.8625px;height:23px;text-align:center\"><strong>3.</strong></td>\n<td style=\"width:18.8125px;height:23px;text-align:center\"><strong>4.</strong></td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">3</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">2</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">3</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">2</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">-</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">-</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">4</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">2</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">4</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">3</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">-</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">-</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">5</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">2</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">4</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">3</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">-</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">-</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">6</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">2</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">4</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">3</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">-</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">-</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">7</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">2</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">5</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">2</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">-</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">8</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">2</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">6</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">2</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">-</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">9</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">2</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">6</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">2</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">-</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">10</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">7</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">-</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">11</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">8</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">-</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">12</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">8</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">-</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">13</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">9</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">2</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">14</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">10</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">2</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">15</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">10</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">2</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">16</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">11</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">3</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">17</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">11</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">3</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">18</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">11</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">3</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">19</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">12</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">3</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:83.2px;height:16px;text-align:center\">20</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:57.5px;height:16px;text-align:center\">13</td>\n<td style=\"width:20.6px;height:16px;text-align:center\">4</td>\n<td style=\"width:18.1625px;height:16px;text-align:center\">3</td>\n<td style=\"width:19.8625px;height:16px;text-align:center\">3</td>\n<td style=\"width:18.8125px;height:16px;text-align:center\">1</td>\n</tr>\n</tbody>\n</table>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.PlkMmM1fajnK4Gsv]{Waffenbindung}</h2>\n<p>Ab der 3.Stufe erlernst du ein Ritual, mit dem du einen magischen Bund zwischen dir und einer deiner Waffen herstellen kannst. Das Ritual dauert 1 Stunde und kann im Rahmen einer kurzen Rast vollzogen werden. Die Waffe muss sich während des gesamten Rituals in deiner Nähe befinden, da du sie zum Abschluss berühren musst, um den Bund zu schmieden. Ist eine Waffe erst einmal an dich gebunden, kann sie dir nicht mehr aus der Hand geschlagen werden (etwa durch einen entwaffnenden Angriff), außer du leidest unter dem Zustand @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{Kampfunfähig}. Befindet sich die Waffe auf derselben Existenzebene wie du, kannst du sie in deinem Zug als Bonusaktion augenblicklich in deine Hand teleportieren. Du kannst bis zu zwei Waffen an dich binden, doch mit der Bonusaktion nur eine zur selben Zeit in deine Hand teleportieren. Wenn du versuchst eine dritte Waffe an dich zu binden, musst du den Bund mit einer der anderen beiden Waffen aufgeben.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.mWgssLvP44lbqEK5]{Kriegsmagie}</h2>\n<p>Wenn du ab Stufe 7 deine Aktion verwendest, um einen Zaubertrick zu wirken, kannst du zusätzlich einen einzelnen Waffenangriff als Bonusaktion durchführen.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.weoCJ3gulxlgnkoK]{Mystischer Schlag}</h2>\n<p>Ab der 10.Stufe lernst du, wie man einem Waffenangriff die Resistenz einer Kreatur gegen deine Zaubersprüche umgeht. Wenn du eine Kreatur mit einem Waffenangriff triffst, ist sie im Nachteil bei dem nächsten Rettungswurf, den sie gegen einen deiner Zauber ablegen muss, falls du diesen vor Ende deines nächsten Zuges wirkst.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.YtbVSaIfqs9D43lA]{Arkaner Sturmangriff}</h2>\n<p>Ab Stufe 15 erhältst du den Vorzug, dich bis zu 9m an eine freie Stelle teleportieren zu dürfen (die du sehen können musst), sobald du dein Merkmal @Compendium[SharedData_global.Klassenfähigkeiten.AufxKLKbakE1CzC7]{Tatendrang} einsetzt. Du kannst dich vor oder nach der zusätzlichen Aktion teleportieren.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.lW1H43C7RjujodCW]{Verbesserte Kriegsmagie}</h2>\n<p>Beginnend mit der 18.Stufe kannst du einen Waffenangriff als Bonusaktion ausführen, wenn du als Aktion einen Zauber wirkst.</p>","chat":"","unidentified":""},"source":"PHB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kämpfer 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.3wHylUsD89i7udED"}}}
|
||
{"name":"Göttliche Macht fokussieren: Wissen der Zeitalter","type":"feat","img":"icons/sundries/documents/document-symbol-eye.webp","data":{"description":{"value":"<p>Ab Stufe 2 kannst du aus der göttlichen Quelle des Wissens schöpfen. Als Aktion wählst du eine Fertigkeit oder ein Werkzeug und setzt dein Merkaml Göttliche macht fokusieren ein. Für die folgenden 10 Minuten bist du geübt in der gewählten Fertigkeit oder im Umgang mit dem Werkzeug.</p>","chat":"","unidentified":""},"source":"PHB S.82","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker 2, Domäne des Wissens","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.cFifC4FiUnhDSELl"}},"_id":"R4nEunIiqxF5QJuC"}
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||
{"_id":"RSI2lmd4CR51OzrI","name":"Zusätzlicher Angriff (Kämpfer)","type":"feat","img":"icons/skills/melee/spear-tips-triple-orange.webp","data":{"description":{"value":"<p>Beginnend mit der 5.Stufe kannst du zweimal anstatt einmal angreifen, wenn du eine Angriffsaktion in deinem Zug ausführst.</p>\n<p>Die Anzahl der Angriffe steigt auf drei, sobald du die 11.Stufe als Kämpfer erreichst und auf vier bei Stufe 20.</p>","chat":"","unidentified":""},"source":"PHB S.71","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kämpfer 5, 11, 20","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Extra Attack (Fighter)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.q9g1MLXuLZyxjQMg"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
|
||
{"_id":"Rvem4N3l7K138JSV","name":"Blindgespür","type":"feat","img":"icons/magic/control/hypnosis-mesmerism-eye.webp","data":{"description":{"value":"<p>Angefangen mit der 14.Stufe bist du fähig, mit deinen scharfen Sinnen den Aufenthaltsort einer versteckten oder unsichtbaren Kreatur, die du hören kannst, innerhalb von 3m festzustellen.</p>","chat":"","unidentified":""},"source":"PHB S.106","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":3,"long":null,"units":"m"},"uses":{"value":0,"max":"0","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Schurke 14","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Blindsense"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.fjsBk7zxoAbLf8ZI"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
|
||
{"_id":"SX2AJVKdWHNuDIbI","name":"Zauberwirken (Arkaner Betrüger)","type":"feat","img":"icons/magic/unholy/hand-marked-pink.webp","data":{"description":{"value":"<p><em>Mit Erreichen der 3.Stufe verstärkst du deine Kampfkraft um die Fähigkeit, Zaubersprüche entfesseln zu können. Verwende hierbei die @Compendium[SharedData_global.Klassenfähigkeiten.GDs1pThSNFNttLwi]{Zauberliste des Magiers}.</em></p>\n<h2>Zaubertricks</h2>\n<p>Du lernst drei Zaubertricks: @Compendium[SharedData_global.Zauber.QhEXXXVaonLwKHVv]{Magierhand} sowie zwei beliebige Zaubertricks des Magiers. Auf Stufe 10 erhältst du einen zusätzlichen Magierzaubertrick deiner Wahl</p>\n<h2>Zauberplätze</h2>\n<p>Die Zaubertabelle des Arkanen Betrügers gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen..</p>\n<p>Um einen dir bekannten Spruch zu wirken, muss du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung.</p>\n<p>Ist dir beispielsweise der Zauberspruch @Compendium[SharedData_global.Zauber.dd8HZno3DIhYpKbE]{Person bezaubern} des 1. Grades bekannt und besitzt du sowohl einen freien Zauberplatz des 1.Grades und einen des 2.Grades, kannst du jeden der beiden Zauberplätze verwenden um @Compendium[SharedData_global.Zauber.dd8HZno3DIhYpKbE]{Person bezaubern} zu wirken.</p>\n<h2>Bekannte Zauber des 1.Grades und höher</h2>\n<p>Du kennst drei fei wählbare Zauber des 1.Grades aus der Zauberliste des Magiers, von denen zwei aus den Schulen der Verzauberung oder der Illusion angehören müssen.</p>\n<p>Der Spalte \"Bekannte Zauber\" der Tabelle kannst du entnehmen, wie viele neue Sprüche du dir bei einem Stufenaufstieg aus der Zauberliste des Magiers aussuchen darfst. Dabei kannst du nur Zauber wählen, die aus den Schulen der Verzauberung und der Illusion stammen und für deren Grad du auch Zauberplätze besitzt. Erreichst du zum Beispiel die 7.Stufe dieser Klasse, darfst du einen neuen Magierzauber des 1. oder 2. Grades erlernen.</p>\n<p>Die Zauber, die du auf den Stufen 8, 14 und 20 lernst, können jeder beliebigen Schule der Magie angehören.</p>\n<p>Sobald du eine Stufe in dieser Klasse aufsteigst, kannst du außerdem einen der Magierzauber, die dir bereits bekannt sind, mit einem anderen aus der Zauberliste ersetzen. Auch bei diesem muss du einen dem Grad des Spruches entsprechen Zauberplatz besitzen und es darf sich nur im Verzauberungs- oder Illusionssprüche handeln.</p>\n<h2>Attribut zum Zauberwirken</h2>\n<p>Das Attribut, mit dem du deine Zauber wirkst, ist Intelligenz, da du sie durch Studieren und Einprägen erlangst. Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Intelligenz. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Magierzauber bestimmt, ziehst du deinen Intelligenzmodifikator hinzu. Bei Angriffen mit einen Magierzaubern findet ebenfalls der Intelligenzmodifikator Anwendung.</p>\n<p style=\"text-align:center\"><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Intelligenzmodifikator</p>\n<p style=\"text-align:center\"> </p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal;text-align:center\"><strong>Modifikator für Zauberangriffe</strong> = dein Übungsbonus + dein Intelligenzmodifikator</p>\n<p> </p>\n<h2>Zaubertabelle des Arkanen Betrügers</h2>\n<table style=\"width:428.812px;background-color:#95a5a6;border-color:#000000;height:334px\" border=\"1\">\n<tbody>\n<tr style=\"height:23px;background-color:#7e8c8d\">\n<td style=\"width:69.1875px;height:46px;text-align:center\" rowspan=\"2\"><strong>Schurken-stufe</strong></td>\n<td style=\"width:78.8375px;height:46px;text-align:center\" rowspan=\"2\">\n<p><strong>Bekannte</strong></p>\n<p><strong>Zaubertricks</strong></p>\n</td>\n<td style=\"width:62.95px;height:46px;text-align:center\" rowspan=\"2\">\n<p><strong>Bekannte</strong></p>\n<p><strong>Zauber</strong></p>\n</td>\n<td style=\"width:210.837px;height:23px;text-align:center\" colspan=\"4\"><strong>- Zauberplätze pro Grad-</strong></td>\n</tr>\n<tr style=\"height:23px;background-color:#7e8c8d\">\n<td style=\"width:48.125px;height:23px;text-align:center\"><strong>1.</strong></td>\n<td style=\"width:47.0125px;height:23px;text-align:center\"><strong>2.</strong></td>\n<td style=\"width:59.0875px;height:23px;text-align:center\"><strong>3.</strong></td>\n<td style=\"width:51.6125px;height:23px;text-align:center\"><strong>4.</strong></td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">3</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">3</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">2</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">-</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">-</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">4</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">4</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">3</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">-</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">-</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">5</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">4</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">3</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">-</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">-</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">6</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">4</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">3</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">-</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">-</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">7</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">5</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">2</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">-</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">8</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">6</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">2</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">-</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">9</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">3</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">6</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">2</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">-</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">10</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">7</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">-</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">11</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">8</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">-</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">12</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">8</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">-</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">13</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">9</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">2</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">14</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">10</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">2</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">15</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">10</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">2</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">16</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">11</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">3</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">17</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">11</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">3</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">18</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">11</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">3</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">19</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">12</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">3</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"width:69.1875px;height:16px;text-align:center\">20</td>\n<td style=\"width:78.8375px;height:16px;text-align:center\">4</td>\n<td style=\"width:62.95px;height:16px;text-align:center\">13</td>\n<td style=\"width:50.125px;height:16px;text-align:center\">4</td>\n<td style=\"width:47.0125px;height:16px;text-align:center\">3</td>\n<td style=\"width:59.0875px;height:16px;text-align:center\">3</td>\n<td style=\"width:51.6125px;height:16px;text-align:center\">1</td>\n</tr>\n</tbody>\n</table>","chat":"","unidentified":""},"source":"PHB S.107","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Arkaner Betrüger 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0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.e8B5Nea5SrlFV3jv"}}}
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{"_id":"SnxEixqo2GcZa4Px","name":"ä - Göttliche Domäne: Domäne des Sturms","type":"feat","img":"icons/magic/lightning/bolt-blue.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.81","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.RbrmwnbODNIDDgBa"}}}
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{"_id":"TQzEZJyFAwmilNnQ","name":"ä - Kampfarchetyp: (XGtE) Samurai","type":"feat","img":"icons/skills/melee/maneuver-sword-katana-yellow.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.9SSsV20SjJ8vgWOh"}}}
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{"_id":"ThwZ9xCEQiZkGiCe","name":"Magischer Hinterhalt","type":"feat","img":"icons/skills/ranged/projectile-strike-impale-gray.webp","data":{"description":{"value":"<p>Beginnend mit der 9.Stufe ist eine Kreatur, auf die du aus einem Versteck heraus einen Zauber wirkst, in diesem Zug im Nachteil bei sämtlichen Rettungswürfen gegen den Zauber.</p>","chat":"","unidentified":""},"source":"PHB S.107","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Arkaner Betrüger 9","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.6oDpuPNb2fYkVZRj"}}}
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{"_id":"U8XmY2zudWQcbJ2l","name":"Kampfarchetyp: Kampfmeister","type":"feat","img":"icons/weapons/swords/sword-guard-steel-green.webp","data":{"description":{"value":"<p><em>Die gelehrten Krieger, die den Archetyp des Kampfmeisters verkörpern, wenden im Gefecht Techniken an, die über Generationen hinweg weitergegeben wurden. Für einen Kampfmeister stellt die Schlacht einen Bereich der akademischen Lehre dar, die manchmal auch das Studium der Waffenschmiedekunst und der Kalligraphie beinhaltet. Nicht jeder Kämpfer nimmt sämtliche Lehrstunden in Geschichte, Theorie und Handwerkskunst, die den Archetyp eines Kampfmeisters ausmachen, in sich auf. 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{"_id":"WDELJJbD6cggkZVr","name":"Kampfüberlegenheit","type":"feat","img":"systems/dnd5e/icons/items/inventory/dice.jpg","data":{"description":{"value":"<p>Bei der Wahl dieses Archetyps auf der 3.Stufe lernst du Manöver, für die du eine spezielle Art von Würfeln benötigst: die Überlegenheitswürfel.</p>\n<p><strong>@Compendium[SharedData_global.Klassenfähigkeiten.30oz4bW73oKDDJus]{Manöver}.</strong> Du erlernst drei Manöver deiner Wahl. Viele verbessern auf die eine oder andere Weise deinen Angriff. Du kannst pro Angriff ein Manöver einsetzen. Auf den Stufen 7, 10 und 15 lernst du jeweils zwei weitere Manöver deiner Wahl. Jedes Mal, wenn du neue Manöver lernst, kannst du auch ein altes, das du bereits kennst, durch ein anderes ersetzen.</p>\n<p><strong>Überlegenheitswürfel.</strong> Du besitzt vier Überlegenheitswürfel, die D8 sind. Benutzt du einen Überlegenheitswürfel im Rahmen eines Manövers wird er verbraucht. Du erhälts alle verbrauchten Überlegenheitswürfel nach Beenden einer kurzen oder langen Rast zurück. Auf Stufe 7 und 15 erhältst du je einen weiteren Überlegenheitswürfel.</p>\n<p><strong>Rettungswürfe.</strong> Manche deiner Manöver erfordern von deinem Ziel einen Rettungswurf, um den Auswirkungen des Manövers zu widerstehen. Der Schwierigkeitsgrad des Rettungswurfs wird folgendermaßen berechnet:</p>\n<p style=\"text-align:center\"><strong>SG für Rettungswürfe gegen Manöver =</strong> 8 + dein Übungsbonus + dein Stärke- oder Geschicklichkeitsmodifikator (nach Wahl)</p>","chat":"","unidentified":""},"source":"PHB S.72","activation":{"type":"special","cost":null,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"4","per":"sr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3","recharge":{"value":0,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.bovgVxrItRuPS5eC"}}}
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{"_id":"b0lQygKUAGJYfnoh","name":"Pakt der Kette","type":"feat","img":"icons/magic/control/debuff-chains-shackle-movement-red.webp","data":{"description":{"value":"<p>Du lernst den Zauber @Compendium[SharedData_global.Zauber.lyGyKudmnua37fpD]{Vertrauten finden} und kannst ihn als Ritual wirken. Der Spruch verbraucht keinen deiner Zauberplätze und zählt nicht in Bezug auf deine maximale Anzahl bekannter Zauber.</p>\n<p>Wenn du den Zauber wirkst, kannst du für deinen Vertrauten neben den normalen Formen auch eine der folgenden wählen:</p>\n<ul>\n<li>Imp (Teufelchen)</li>\n<li>Pseudodrache</li>\n<li>Quasit</li>\n<li>Feengeist</li>\n</ul>\n<p>Nutzt du deine Aktion für einen Angriff, kannst du statt selbst anzugreifen auch deinen Vertrauten attackieren lassen, indem er seine Reaktion aufwendet.</p>","chat":"","unidentified":""},"source":"PHB S.64","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.AXxuPH6aG8bCgrRS"}}}
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{"_id":"bLHSyhrAy7UIPL4s","name":"ä - Schutzherr: Der Unhold","type":"feat","img":"icons/svg/item-bag.svg","data":{"description":{"value":"","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.K72rVOyofDhFVEHB"}}}
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{"_id":"bPbUJfs332NLGV5y","name":"Plötzlicher Schlag","type":"feat","img":"icons/skills/melee/unarmed-punch-fist.webp","data":{"description":{"value":"<p>Beginnend mit der 17.Stufe bist du in der Lage, mit tödlicher Geschwindigkeit anzugreifen. Wenn du in deinem Zug die Angriffsaktion wählst, darfst du als eine Bonusaktion einen zusätzlichen Angriff ausführen. Dieser Angriff kann als @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriff} durchgeführt werden, selbst wenn du diesen in diesem Zug bereits eingesetzt hast. Du kannst deinen @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriff} allerdings nur einmal im Zug gegen dasselbe Ziel anwenden.</p>","chat":"","unidentified":""},"source":"XGtE S.51","activation":{"type":"bonus","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Späher 17","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.cfLIQZkphtsDjLYX"}}}
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{"_id":"bvVnJh7l6bDb7lOL","name":"Reinigende Berührung","type":"feat","img":"icons/magic/light/hand-sparks-smoke-teal.webp","data":{"description":{"value":"<p>Mit Erreichen von Stufe 14 kannst du deine Aktion verwenden, um durch Berührung einen Zauber zu beenden, der auf dich oder eine Kreatur wirkt, die deine Berührung bereitwillig zulässt.</p>\n<p>Du kannst diese Fähigkeit so oft einsetzen, wie es der Höhe deines Charismamodifikators entspricht (mindestens 1 Mal). Nach einer langen Rast stehen dir alle verbrauchten Anwendungen wieder zur Verfügung.</p>\n<p><em>**Foundry note: Note the limited uses is set to the base default of 1 per long rest. Please manually adjust as required.</em></p>","chat":"","unidentified":""},"source":"PHB S.100 | pg.85","activation":{"type":"action","cost":1,"condition":"Target must be willing."},"duration":{"value":null,"units":"inst"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":1,"max":"@abilities.cha.mod","per":"lr","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Paladin 14","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Cleansing Touch"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.U7BIPVPsptBmwsnV"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"cJc4XXovFrkY53bT","name":"Aura des Schutzes","type":"feat","img":"icons/magic/air/wind-tornado-wall-blue.webp","data":{"description":{"value":"<p>Immer wenn nach Erreichen der 6.Stufe du oder eine verbündete Kreatur innerhalb von 3m einen Rettungswurf ablegen müssen, erhält die entsprechende Kreatur einen Bonus in Höhe deines Charismamodifikators (mindestens +1). Du musst bei Bewusstsein sein, damit dieser Bonus gewährt wird.</p>\n<p>Auf der 18.Stufe erhöht sich der Radius der Aura auf 9m.</p>","chat":"","unidentified":""},"source":"PHB S.100 | pg.85","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":3,"long":9,"units":"m"},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Paladin 6, 18","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Aura of Protection"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.carGDhkIdoduTC0I"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"cPgKoXBO8vDmErKy","name":"ä - Kampfarchetyp: (XGtE) Kavalier","type":"feat","img":"icons/environment/people/cavalry.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"XGtE S.31","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kämpfer 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.t5Xat9qihmKTyYP5"}}}
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{"_id":"crByBwUyamQHkote","name":"Vielseitiger Trickser","type":"feat","img":"icons/magic/unholy/strike-hand-glow-pink.webp","data":{"description":{"value":"<p>Auf Stufe 13 erhältst du die Fähigkeit, Ziele mit dem Zauber @Compendium[SharedData_global.Zauber.QhEXXXVaonLwKHVv]{Magierhand} abzulenken. Als Bonusaktion in deinem Zug kannst du eine Kreatur innerhalb von 1,50m um die durch den Spruch erschaffene geisterhafte Hand bestimmen. Du bist bis zum Ende des Zuges im Vorteil bei Angriffswürfen gegen diese Kreatur.</p>","chat":"","unidentified":""},"source":"PHB S.108","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Arkaner Betrüger 13","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.REj7QQES0enaQGfR"}}}
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{"_id":"d5KWjoJY3WduhCCo","name":"Bevorzugtes Gelände","type":"feat","img":"icons/magic/nature/tree-roots-glow-yellow.webp","data":{"description":{"value":"<p>Du bist mit einer bestimmten Art von natürlichem Gelände besonders vertraut und beim Reisen und Überleben in solchen Regionen sehr geschickt. Suche dir eine Art von bevorzugtem Gelände aus: Arktisch, Gebirge, Grasland, Küste, Sumpf, Unterreich, Wald oder Wüste.</p>\n<p>Musst du einen Wurf auf Weisheit oder Intelligenz im Zusammenhang mit deinem bevorzugten Gelände ablegen, wird dein Übungsbonus verdoppelt, falls du eine Fertigkeit anwendest, in der du geübt bist.</p>\n<p>Wenn du länger als 1 Stunde in deinem bevorzugten Gelände reist, erhältst du folgende Vorzüge:</p>\n<ul>\n<li>Schwieriges Gelände verringert nicht das Reisetempo deiner Gruppe</li>\n<li>Deine Gruppe kann sich nicht verirren, außer aufgrund von Magie</li>\n<li>Selbst wenn du dich während des Reisens mit etwas anderem beschäftigst (wie Navigieren, Spuren lesen oder Vorräte sammeln), bleibst du aufmerksam gegenüber Gefahren</li>\n<li>Wenn du allein reist, kannst du dich heimlich fortbewegen, ohne den üblichen Geschwindigkeitsverlust hinnehmen zu müssen</li>\n<li>Beim Sammeln von Vorräten findest du doppelt so viel, wie es normalerweise der Fall ist</li>\n<li>Während du Spuren liest, erkennst du genau, um wie viele Kreaturen es sich handelt, wie groß sie sind und wann sie an dieser Stelle vorbeikamen.</li>\n</ul>\n<p>Auf Stufe 6 und 10 darfst du die je ein weiteres bevorzugtes Gelände aussuchen</p>\n<p>If it would be helpful, manually edit this entry and make a note of your choices here:</p>\n<ul>\n<li><em>1st level</em></li>\n<li><em>6th level</em></li>\n<li><em>10th level</em></li>\n</ul>","chat":"","unidentified":""},"source":"PHB pg. 91","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Waldläufer 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Natural Explorer"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.8fbZt2Qh7ZttwIan"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"d9dH1e3pd0xati9t","name":"Göttliche Gesundheit","type":"feat","img":"icons/magic/life/cross-worn-green.webp","data":{"description":{"value":"<p>Mit der 3.Stufe wirst du aufgrund der göttlichen Magie, die dich durchfließt, immun gegen Krankheiten</p>","chat":"","unidentified":""},"source":"PHB pg. 85","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Paladin 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Divine Health"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.dY9yrqkyEDuF0CG2"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"dFuYDo4mAZpYhQSu","name":"ä - Schauerliche Anrufung: Aufsteigender Schritt","type":"feat","img":"icons/magic/light/explosion-beam-impact-silhouette.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.67","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 9","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"dRNlhipTHaHhd2jO","name":"ä - Schauerliche Anrufung: Unheimliche Sicht","type":"feat","img":"icons/magic/perception/hand-eye-pink.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":9,"width":null,"units":"m","type":"radius"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"dh7Rvp3i7CLb6BDC","name":"Schurkenarchetyp: Dieb","type":"feat","img":"icons/weapons/daggers/dagger-bone-barbed.webp","data":{"description":{"value":"<p><em>Du verfeinerst deine Fertigkeiten in den Diebeskünsten. Einbrecher, Banditen, Beutelschneider und andere Kriminelle folgen in der Regel diesem Archetyp, doch auch Schurken, die sich als professionelle Schatzsucher, Entdecker, Detektive und Grabräuber betrachten, schlagen diese Richtung ein. Du verbesserst nicht nur deine Beweglichkeit und Heimlichkeit, sondern lernst auch hilfreiche Fertigkeiten, um uralte Ruinen zu erforschen, unbekannte Sprachen zu entziffern und magische Gegenstände zu benutzen, deren Einsatz dir normalerweise verwehrt bleiben würde.</em></p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.p4LZXTbnh1njNLTd]{Flinke Finger}</h2>\n<p>Ab der 3.Stufe kannst du die Bonusaktion, die dir durch dein Merkmal @Compendium[SharedData_global.Klassenfähigkeiten.ZYdgEwvelWGdsmpy]{Raffinierte Aktion} zukommt, auch auf folgende Arten verwenden:</p>\n<ul>\n<li>um einen Wurf auf Geschicklichkeit (Fingerfertigkeit) abzulegen</li>\n<li>dein Diebeswerkzeug einzusetzen</li>\n<li>ein Schloss zu öffnen</li>\n<li>eine Falle zu entschärfen</li>\n<li>die Aktion \"Objekt benutzen\" auszuführen</li>\n</ul>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.GMMkRLxHicmyhKax]{Kletteraffe}</h2>\n<p>Mit der Wahl dieses Archetyps auf der 3.Stufe erhältst du die Fähigkeit, schneller als normal zu klettern. Klettern kostet dich ab sofort keine zusätzliche Bewegung mehr.</p>\n<p>Außerdem springst du aus dem Lauf 0,30m pro Punkt deines Geschicklichkeitsmodifikators weiter als gewöhnlich.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.wUKR0tBN6GpkSNGs]{Ausserordentliches Schleichen}</h2>\n<p>Angefangen mit der 9.Stufe bist du bei Würfen auf Geschicklichkeit (Heimlichkeit) im Vorteil, wenn du dich in diesem Zug nicht weiter als deine halbe Bewegungsrate fortbewegst.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.VvrgH4eSRHnQzVsu]{Magischen Gegenstand benutzen}</h2>\n<p>Ab der 13.Stufe hast du so viel über das Wesen der Magie gelernt, dass du bei Gebrauch von magischen Gegenständen improvisieren kannst. Du darfst jetzt sogar Gegenstände einsetzen, die nicht für dich gedacht sind. Ignoriere alle Anforderungen für Volk, Klasse und Stufe beim Benutzen von magischen Gegenständen.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.gLI8zazYlTDHCFDp]{Die Reflexe des Diebes}</h2>\n<p>Mit Erreichen von Stufe 17 bist du außerordentlich geschickt geworden im Legen von Hinterhalten und blitzschnell beim Vermeiden einer Gefahr. Im ersten Initiativdurchgang jedes Kampfes darfst du zwei Züge ausführen. Den ersten Zug spielst du regulär, wie es deine Initiative anzeigt und den zweiten zu dem Zeitpunkt, wenn deine Initiative -10 an der Reihe wäre. Du kannst diese Fähigkeit nicht einsetzen, wenn du überrascht bist.</p>","chat":"","unidentified":""},"source":"PHB S.108","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Schurke 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.Y8JhZIFyqMSn96eU"}}}
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{"_id":"e4zd301EcfR86OCl","name":"ä - Schauerliche Anrufung: Unheimlicher Speer","type":"feat","img":"icons/weapons/guns/arrowhead-glowing-blue.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2, Zaubertrick Schauriger Strahl","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"eFQYXo0nLeACQ8I8","name":"ä - Schauerliche Anrufung: Verführerischer Einfluss","type":"feat","img":"icons/commodities/currency/coin-engraved-sun-smile-copper.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"edRn8mwzLzhDLgQm","name":"Schurkenarchetyp: (XGtE) Strippenzieher","type":"feat","img":"icons/skills/toxins/symbol-poison-drop-skull-green.webp","data":{"description":{"value":"<p><em>Dein Fokus richtet sich auf Personen und auf deren Einfluss und die Geheimnisse, über die sie verfügen. Viele Spione, Höflinge und Intriganten entscheiden sich für diesen Archetyp und führen Leben voller Intrigen. Du nutzt Worte so oft als Waffe wie Messer oder Gift und Geheimnisse und Gefälligkeiten zählen zu der Art von Schätzen, die dir am liebsten sind.</em></p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.KjhYwGSX6NA9OqZY]{Meister der Intrige}</h2>\n<p>Wenn du auf der 3.Stufe diesen Archetyp wählst, erhältst du Übung im Umgang mit Verkleidungsausrüstung, der Fälscherausrüstung und einem Spiel deiner Wahl. 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{"_id":"ejU7aXrBypVdbDgh","name":"Gezeiten des Chaos","type":"feat","img":"icons/skills/ranged/projectile-strike-egg-blue.webp","data":{"description":{"value":"<p>Ab der 1.Stufe kannst du die Kräfte des Chaos beeinflussen, um bei einem Angriffs-, Attributs- oder Rettungswurf im Vorteil zu sein. Hast du diese Fähigkeit einmal eingesetzt, kannst du sie erst nach einer langen Rast erneut anwenden.</p>\n<p>Jederzeit, bevor du die Anwendung dieser Fähigkeit wieder zurückerlangst, kann der SL dich sofort nach dem Wirken eines Zaubers des 1. oder eines höheren Grades auf die Tabelle \"Woge der Wilden Magie\" würfeln lassen. Du erhältst die Anwendung dieser Fähigkeit zurück</p>","chat":"","unidentified":""},"source":"PHB S.118","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Wilde Magie 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Draconic Resilience"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.MW1ExvBLm8Hg82aA"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"f4CiIy3zmllYoV3O","name":"Ungerüstete Verteidigung (Mönch)","type":"feat","img":"icons/magic/control/silhouette-hold-change-blue.webp","data":{"description":{"value":"<p>Ab der 1. Stufe entspricht deine Rüstungsklasse 10 + deinem Geschicklichkeitsmodifikator + deinem Weisheitsmodifikator, solange du weder eine Rüstung noch einen Schild trägst</p>","chat":"","unidentified":""},"source":"PHB pg. 78","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Mönch 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Unarmored Defense (Monk)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.UAvV7N7T4zJhxdfI"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"f4WaE2piDMe94I3N","name":"ä - Schauerliche Anrufung: Ketten von Carceri","type":"feat","img":"icons/skills/melee/strike-flail-spiked-pink.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":27,"long":null,"units":"m"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"cha"},"requirements":"Hexenmeister 15, Pakt der Kette","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"hClvBfhmRBCNFbMk","name":"Pakt der Klinge","type":"feat","img":"icons/skills/melee/weapons-crossed-swords-teal.webp","data":{"description":{"value":"<p>Du kannst deine Aktion dazu verwenden, eine Paktwaffe in deiner freien Hand erscheinen zu lassen. Die Form dieser Nahkampfwaffe kannst du jedes Mal frei bestimmen. Solange du die trägst, zählst du als geübt im Umgang mit dieser Waffe. Außerdem gilt sie als magisch, wenn es darum geht, Resistenzen und Immunitäten gegen nicht-magische Angriffe und nicht-magischen Schaden zu überwinden.</p>\n<p>Deine Paktwaffe löst sich auf, wenn sie länger als 1 Minute mehr als 1,50m von dir entfernt ist. Sie verschwindet außerdem, wenn du die Fähigkeit erneut einsetzt, wenn du die Waffe bewusst auflöst (keine Aktion erforderlich) oder wenn du stirbst.</p>\n<p>Du kannst eine magische Waffe zu deiner Paktwaffe machen, indem du ein spezielles Ritual ausführst, bei dem du die Waffe halten musst. Das Ritual dauert 1 Stunde und kann im Rahmen einer kurzen Rast vollzogen werden. Als Folge kannst du die Waffe, wenn du sie wegstecken möchtest, an einem außerdimensionalen Ort verstauen. Sie manifestiert sich dort, sobald du die Paktwaffe in deiner Hand erscheinen lässt. Du kannst auf diese weise weder Artefakte nich intelligente Waffen zu Paktwaffen machen. Die Waffe ist nicht länger deine Paktwaffe, wenn du stirbst, wenn du das einstüdige Ritual auf eine andere Waffe anwendest oder wenn du das Ritual erneut vollziehst, um den Bund aufzulösen. In diesem Fall erscheint die Waffe zu deinen Füßen, sollte sie sich gerade an dem außerdimensionalen Ort befinden.</p>","chat":"","unidentified":""},"source":"PHB S.64","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.AXxuPH6aG8bCgrRS"}}}
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{"_id":"hvrugIvYLULIdIhj","name":"ä - Schwur: der Hingabe","type":"feat","img":"icons/svg/item-bag.svg","data":{"description":{"value":"","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.t5aO1VbtsrX12v4T"}}}
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{"_id":"i4LvkN0a7scxZ7VP","name":"Göttliche Intervention","type":"feat","img":"icons/magic/light/explosion-star-glow-blue-purple.webp","data":{"description":{"value":"<p>Ab der 10.Stufe kannst du deine Gottheit in großer Not bitten, dir beizustehen und in der Welt der Sterblichen einzugreifen. Verwende deine Aktion dafür, deine Gottheit um Hilfe anzuflehen. Beschreibe anschließend die Unterstützung, um die du ersuchst und würfle mit 1D100. Ist das Ergebnis gleich oder niedriger deiner Klerikerstufe, greift deine Gottheit ein. Der SL wählt die Art der Intervention, etwa wäre der Effekt eines beliebigen Kleriker- oder Domänenzaubers angemessen. Falls deine Gottheit interveniert, kannst du dieses Merkmal für die nächsten 7 Tage nicht verwenden. Andernfalls darfst du es nach Abschluss einer langen Rast erneut einsetzen.</p>\n<p>Auf der 20.Stufe gelingen deine Bitten um Intervention automatisch und es wird kein Wurf mehr benötigt.</p>","chat":"","unidentified":""},"source":"PHB S.78","activation":{"type":"action","cost":1,"condition":"Your need must be great..."},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":1,"max":"1","per":"lr","type":"lr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"1d100","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kleriker 10, 20","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickOther":{"context":"","value":true,"altValue":true,"type":"Boolean"},"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true},"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Divine Intervention"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.eVXqHn0ojWrEuYGU"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"name":"ä - Schauerliche Anrufung: (XGtE) Schattenschleier","type":"feat","img":"icons/svg/item-bag.svg","data":{"description":{"value":"","chat":"","unidentified":""},"source":"XGtE S.27","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}},"_id":"iEGZ8w2rA3CpzhJC"}
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{"_id":"iPggYe2xOmY1vFzf","name":"Komplexe Beinarbeit","type":"feat","img":"icons/skills/movement/feet-winged-boots-brown.webp","data":{"description":{"value":"<p>Wenn du diesen Archetyp auf der 3.Stufe wählst, lernst du, wie du einen Treffer landen und anschließend entwischen kannst, ohne einen Gegenschlag fürchten zu müssen. Wenn du während deines Zuges einen Nahkampfangriff gegen eine Kreatur durchführst, kann diese Kreatur für den Rest deines Zuges keine Gelegenheitsangriffe gegen dich ausführen.</p>","chat":"","unidentified":""},"source":"XGtE S.51","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Draufgänger 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.iTncQtm8BOnMzP9x"}}}
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{"_id":"iRK27RaICKABBGYf","name":"ä - Schauerliche Anrufung: Qualvoller Strahl","type":"feat","img":"icons/magic/acid/projectile-stream-bubbles.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2, Zaubertrick Schauriger Strahl","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"ifMN18snRCgCajHJ","name":"Heiliger Schwur","type":"feat","img":"icons/sundries/documents/document-sealed-red-yellow.webp","data":{"description":{"value":"<p>Ein Paladin zu werden, beinhaltet das Leisten von Schwüren, die den frommen Krieger einer Sache der Rechtschaffenheit verschreibt, einem Weg zur Bekämpfung des Bösen. Auf den letzten Schwur, der beim Erreichen der 3.Stufe abgelegt wird, läuft die gesamte Ausbildung zum Paladin hinaus. Manche Angehörige dieser Klasse sehen sich nicht als wahre Paladine an, bis sie nicht diesen letzten Schwur geleistet haben. Für andere ist das Ablegen des Eids eine reine Formalität, ein offizieller Stempel, der auf ihre im tiefsten Herzen schon immer existierende Überzeugung gedrückt wird.</p>\n<p> </p>\n<p>Auf den Stufen 3., 7., 15. und 20. verleiht dir dein Schwur ein zusätzliches Merkmal. Wähle einen der folgenden Schwüre:</p>\n<p><span style=\"text-decoration:underline\"><strong>Spielerhandbuch</strong></span></p>\n<p>@Compendium[SharedData_global.Klassenfähigkeiten.9T2cetfvaX1USXVN]{Schwur der Alten}</p>\n<p>@Compendium[SharedData_global.Klassenfähigkeiten.hvrugIvYLULIdIhj]{Schwur der Hingabe}</p>\n<p>@Compendium[SharedData_global.Klassenfähigkeiten.xk6YFwN6NDHWYRRn]{Schwur der Rache}</p>\n<p><strong><span style=\"text-decoration:underline\">Xanathars Ratgeber für Alles</span></strong></p>\n<p>@Compendium[SharedData_global.Klassenfähigkeiten.CZzTQifruXSFnQIz]{Schwur der Eroberung}</p>\n<p>@Compendium[SharedData_global.Klassenfähigkeiten.bArcQnyYjav23dbn]{Schwur der Läuterung}</p>\n<p> </p>\n<blockquote>\n<h2>Den Schwur brechen</h2>\n<p>Ein Paladin versucht, sich den höchsten Verhaltensregeln zu unterwerfen, doch selbst der Tugendhafteste kann scheitern. Von Zeit zu Zeit ist der rechte Pfad zu fordernd oder eine Situation erzwingt, sich für das kleinere zweier Übel zu entscheiden. Manchmal verleitet auch ein erhitztes Gemüt einen Paladin dazu, seinen Schwur zu brechen.</p>\n<p>Ein Paladin, der seine Prinzipien verletzt hat, sucht für gewöhnlich einen Kleriker seines Glaubens auf oder einen Paladin desselben Ordens, um Buße zu tun. Als Zeichen der Reue könnte der Sünder die ganze Nacht ins Gebet versunken verbringen, zu fasten beginnen oder einen anderen Akt der Selbstläuterung durchführen. Nach einem Glaubensbekenntnis und der Vergebung kehrt der Paladin geläutert ins Leben zurück.</p>\n<p>Sollte der Paladin absichtlich gegen seinen Schwur handeln und keine Zeichen der Reue zeigen, können die Folgen ernst sein. Nach Ermessen des SL könnte ein uneinsichtiger Paladin dazu gezwungen sein, seine Klasse aufzugeben und eine andere anzunehmen oder sich der Möglichkeit des Eidbrechers zuzuwenden, die im <em>Dungeon Master's Guide (Spielleiterhandbuch)</em> aufgeführt wird.</p>\n</blockquote>","chat":"","unidentified":""},"source":"PHB S.100 | pg.85, 86","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Paladin 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Sacred Oath"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.olAqNsUTIef9x8xC"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"ifmEBAu1rHCyKfPH","name":"Bemerkenswerter Athlet","type":"feat","img":"icons/skills/movement/feet-winged-boots-brown.webp","data":{"description":{"value":"<p>Beginnend mit Stufe 7 kannst du die Hälfte (aufgerundet) deines Übungsbonus auf jeden Stärke-, Geschicklichkeits- oder Konstitutionswurf addieren, den du ablegst - außer der Übungsbonus wurde bereits miteinbezogen. Zusätzlich erhöht sich die Länge deiner Weitsprünge mit Anlauf um 30cm pro Punkt deines Stärkemodifikators.</p>","chat":"","unidentified":""},"source":"PHB S.71","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Champion 7","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Remarkable Athlete"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.dHu1yzIjD38BvGGd"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"jG12A5M1caKA4Kon","name":"Manöver: Tänzelnde Beinarbeit","type":"feat","img":"icons/skills/movement/feet-winged-sandals-tan.webp","data":{"description":{"value":"<p>Wenn du dich bewegst, kannst du einen Überlegenheitswürfel aufwenden, um dessen Ergebnis für die Dauer dieser Bewegung deiner Rüstungsklasse hinzuzufügen.</p>","chat":"","unidentified":""},"source":"PHB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.Fvn8l8JoqnOwKY5j"}}}
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{"_id":"jLqT6Y2XW1TM6rO0","name":"Schurkenarchetyp: (XGtE) Ermittler","type":"feat","img":"icons/sundries/documents/document-symbol-skull-tan.webp","data":{"description":{"value":"<p><em>Als der archetypische Ermittler bist du exzellent darin, Geheimnisse aufzuspüren und Mysterien aufzuklären. Au verlässt dich auf dein Auge fürs Detail, aber auch auf die von dir gemeisterte Fähigkeit, die Worte und Taten von Kreaturen zu analysieren, um ihre wahren Absichten zu enthüllen. Du bist hervorragend darin, Kreaturen zu besiegen, die sich unter der normalen Bevölkerung verbergen und sich darin ihre Opfer suchen. Dank deines gewaltigen Wissens sowie deiner messerscharfen Schlussfolgerungen ist es dir ein Leichtes, verborgene Bedrohungen aufzuspüren und ihnen ein Ende zu bereiten.</em></p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.Gif34gxuHRFO4VQb]{Lügen raushören}</h2>\n<p>Wenn du diesen Archetyp auf der 3.Stufe wählst, entwickelst du ein Talent für das Erkennen von Lügen. Immer, wenn du einen Wurf auf Weisheit (Motiv erkennen) durchführst, um festzustellen, ob eine Kreatur lügt, behandelst du ein Würfelergebnis von 7 oder niedriger auf dem D20 wie eine 8.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.f1oZoXPyN2S2k5fd]{Auge fürs Detail}</h2>\n<p>Ab der 3.Stufe kannst du als eine Bonusaktion einen Wurf auf Weisheit (Wahrnehmung) durchführen, um versteckte Kreaturen zu entdecken, oder einen Wurf auf Intelligenz (Nachforschungen), um Hinweise zu entdecken oder sie zu entschlüsseln.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.v4pJqWp6ReCaNZ84]{Gewiefte Kampfweise}</h2>\n<p>Ab der 3.Stufe kannst du die Taktik eines Gegners erkennen und eine Gegenstrategie entwickeln. Als eine Bonusaktion kannst du einen Wurf auf Weisheit (Motiv erkennen) gegen eine Kreatur durchführen, die du sehen kannst und die nicht @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{Kampfunfähig} ist. Dein Wurf wird mit dem Wurf des Ziels auf Charisma (Täuschen) verglichen. Wenn du erfolgreich bist, kannst du deinen @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriff} gegen dieses Ziel einsetzen, selbst wenn du bei diesem Angriffswurf nicht im Vorteil bist, aber nicht, wenn du im Nachteil bist.</p>\n<p>Dieser Vorzug hält für 1 Minute an oder bis du dieses Merkmal erfolgreich gegen ein anderes Ziel einsetzt.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.7ApzSH4Q1tJwmZFh]{Unbeirrter Blick}</h2>\n<p>Ab der 9.Stufe bist du bei allen Würfen auf Weisheit (Wahrnehmung) oder Intelligenz (Nachforschungen) im Vorteil, wenn du dich im selben Zug nur bis zur Hälfte deiner Bewegungsrate bewegst.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.BPbBKpx97JUUMdfP]{Unfehlbarer Blick}</h2>\n<p>Beginnend mit der 13.Stufe ist es beinahe unmöglich, deine Sinne zu täuschen. Als eine Aktion kannst du 9m um dich herum Illusionen entdecken, sowie Gestaltwandlern der sich nicht in ihrer ursprünglichen Form befinden und andere Magie, die deine Sinne irreführen soll, vorausgesetzt, dass du weder @Compendium[SharedData_global.Regelwerk.jxTvtdyL8gRv88L7]{Blind} noch @Compendium[SharedData_global.Regelwerk.C4TSnnJ5SDrLDqEq]{Taub} bist. Du spürst, dass ein Effekt versucht, dir etwas vorzugaukeln, aber erfährst nicht, was er vor dir verbirgt oder worum es sich dabei in Wirklichkeit handelt.</p>\n<p>Dir stehen Anwendungen dieses Merkmals in Höhe deines Weisheitsmodifikators zur Verfügung (mindestens 1) und du erhältst alle verbrauchten Anwendungen zurück, nachdem du eine lange Rast beendet hast.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.55M9zJlfEDbUILRu]{Schwächen erkennen}</h2>\n<p>Auf der 17.Stufe lernst du die Schwächen einer Kreatur auszunutzen, indem du aufmerksam ihre Taktiken und Bewegungen studierst. 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{"_id":"jxBfa9UItWQCaSgD","name":"Manöver: Fällender Angriff","type":"feat","img":"icons/skills/melee/hand-grip-hammer-spiked-blue.webp","data":{"description":{"value":"<p>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel für den Versuch aufwenden, das Ziel zu Fall zu bringen. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Zusätzlich muss das Ziel, falls es die Größenkategorie groß oder kleiner besitzt, einen Stärkerettungswurf ablegen. Misslingt der Rettungswurf, wird das Ziel zu Boden geworfen und erhält den Zustand @Compendium[SharedData_global.Regelwerk.fmJg8SfAiCEnFWB3]{Liegend}.</p>","chat":"","unidentified":""},"source":"PHB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.BoPeHdY3TWOpFmCB"}}}
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{"_id":"jxEqHUtGH9fjsXpe","name":"Attributswerterhöhung","type":"feat","img":"icons/skills/melee/weapons-crossed-swords-white-blue.webp","data":{"description":{"value":"<p>Beim Erreichen der 4.Stufe und dann wieder auf der 8., 12., 16. und 19. Stufe, kannst du einen Attributswert deiner Wahl um 2 Punkte erhöhen. Du kannst stattdessen auch zwei Attributswerte um jeweils 1 Punkt erhöhen. Kein Attribut darf auf über einen Wert von 20 steigen.</p>\n<p> </p>\n<blockquote>\n<p><strong>Optionale Regel - Talente</strong></p>\n<p>Alternativ kannst du auch auf die Attributswerterhöhung verzichten und ein @Compendium[SharedData_global.Talente.pMdRgMjyIFS23LIk]{Talent} auswählen.</p>\n</blockquote>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Barbar 4, Barde 4, Kleriker 4, Druide 4, Mönch 4, Paladin 4, Waldläufer 4, Magier 4, Hexenmeister 4, Zauberer 4","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Ability Score Improvement"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.s0Cc2zcX0JzIgam5"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"name":"ä - Schauerliche Anrufung: (XGtE) Geisterhafter Blick","type":"feat","img":"icons/svg/item-bag.svg","data":{"description":{"value":"","chat":"","unidentified":""},"source":"XGtE S.27","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 7","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}},"_id":"kKVXxvhxUKtO8P8b"}
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{"_id":"kmWCUKQT3FS5CVXo","name":"Ä - Zauberliste: Waldläufer","type":"feat","img":"icons/weapons/bows/shortbow-recurve-yellow.webp","data":{"description":{"value":"<h2>Grad 1</h2>\n<p>@Compendium[SharedData_global.Zauber.KXvCUkuzcuNXQ7of]{Alarm}</p>\n<p>-</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.ByIozTWUeP9MCw5J]{Gift und Krankheit entdecken}</p>\n<p>-</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.338o60ewTz9LTnz6]{Magie entdecken}</p>\n<p>@Compendium[SharedData_global.Zauber.YV9cR3HG4TqWH5k1]{Mit Tieren sprechen}</p>\n<p>@Compendium[SharedData_global.Zauber.ME2e7Mlw4efFvzX5]{Nebelwolke}</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.Zc6EhDPm9uSzxo8g]{Tierfreundschaft}</p>\n<p>@Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen}</p>\n<p>@Compendium[SharedData_global.Zauber.ydJ6Lz5EBefNvpCv]{Zeichen des Jägers}</p>\n<p> </p>\n<h2>Grad 2</h2>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.S48kc7qUuoZisIYh]{Rindenhaut}</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>-</p>\n<p>@Compendium[SharedData_global.Zauber.BwswSCwncNLNz7fO]{Tierform}</p>\n<p>-</p>\n<p>-</p>","chat":"","unidentified":""},"source":"PHB S.209","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Waldläufer","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Item.fyFStIvAU1OSyq23"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"lExZR7Cjx02u0YFr","name":"ä - Schauerliche Anrufung: Andersweltlicher Sprung","type":"feat","img":"icons/magic/light/beam-strike-orange-gold.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.67","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 9","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"lW1H43C7RjujodCW","name":"Verbesserte Kriegsmagie","type":"feat","img":"icons/skills/melee/strike-sword-slashing-red.webp","data":{"description":{"value":"<p>Beginnend mit der 18.Stufe kannst du einen Waffenangriff als Bonusaktion ausführen, wenn du als Aktion einen Zauber wirkst.</p>","chat":"","unidentified":""},"source":"PHB S.74","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Mystischer Ritter 18","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.ilzB03zlbU0XvEGS"}}}
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{"_id":"lmtgAQnzdqk7sDC8","name":"ö - Paktmagie","type":"feat","img":"icons/skills/wounds/blood-spurt-spray-red.webp","data":{"description":{"value":"<p>Aufgrund deiner arkanen Forschungen und der Magie, die dir durch deinen Schutzherren verliehen wird, besitzt du die Fähigkeit, Zauber zu wirken.</p>\n<h2>Zaubertricks</h2>\n<p>Zu Beginn sind dir zwei beliebige Zaubertricks aus der Zauberliste des Hexenmeisters bekannt. Weitere deiner Wahl lernst du auf höheren Stufen, so wie es in der Spalte für bekannte Zaubertricks in der Aufstiegstabelle des Hexenmeisters angegeben ist.</p>\n<h2>Zauberplätze</h2>\n<p>Die Aufstiegstabelle des Hexenmeisters gibt an, wie viele Zauberplätze dir auf jeder Stufe zur Verfügung stehen und welchen Grad diese haben. All deine Zauberplätze besitzen den gleichen Grad. Um einen dir bekannten Hexenmeister-Spruch zu wirken, musst du einen Zauberplatz verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer kurzen oder langen Rast zur Verfügung.</p>\n<p>Bist du beispielsweise ein Hexenmeister der 5.Stufe, hast du zwei Zauberplätze des 3.Grades. Um den Zauber @Compendium[SharedData_global.Zauber.jTADRATGnCfLuwx0]{Hexenpfeil} des 1.Grades zu wirken, musst du einen dieser Zauberplätze aufwenden und wirkst ihn als Zauber der 3.Stufe</p>\n<h2>Bekannte Zauber des 1.Grades und höher</h2>\n<p>Auf Stufe 1 kennst du zwei frei wählbare Zauber des 1.Grades aus der Zauberliste des Hexenmeisters.</p>\n<p>Der Spalte \"Bekannte Zauber\" der Tabelle kannst du entnehmen, wie viele neue Sprüche du dir bei einem Stufenaufstieg aus der Zauberliste des Hexenmeisters aussuchen darfst. Dabei kannst du nur Zauber wählen, dessen Grad dem deiner Zauberplätze entspricht. Erreichst du zum Beispiel die 6.Stufe als Hexenmeister, darfst du einen neuen Zauber des 1., 2. oder 3.Grades erlernen.</p>\n<p>Sobald du eine Stufe in dieser Klasse aufsteigst, kannst du außerdem einen der Hexenmeisterzauber, die dir bereits bekannt sind, mit einem anderen aus der Zauberliste ersetzen. Auch bei diesem muss der Grad deiner Zauberplätze dem Grad des Spruches entsprechen.</p>\n<table border=\"1\">\n<thead>\n<tr>\n<td>\n<p>Stufe</p>\n</td>\n<td>\n<p>Bekannte</p>\n<p>Zaubertricks</p>\n</td>\n<td>\n<p>Bekannte</p>\n<p>Zauber</p>\n</td>\n<td>\n<p>Zauberplätze</p>\n</td>\n<td>\n<p>Grad der Plätze</p>\n</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>\n<p>1</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>1</p>\n</td>\n<td>\n<p>1.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>1.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>5</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>6</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>3.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>6</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>7</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>3.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>7</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>8</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>4.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>8</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>9</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>4.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>9</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>10</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>10</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>10</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>11</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>11</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>12</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>11</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>13</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>12</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>14</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>12</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>15</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>13</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>16</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>13</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>17</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>14</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>18</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>14</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>19</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>15</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>20</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>15</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n</tbody>\n</table>\n<h2>Attribut zum Zauberwirken</h2>\n<p>Das Attribut, mit dem du deine Hexenmeisterzauber wirkst, ist Charisma. Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Charisma. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Hexenmeisterzauber bestimmt, ziehst du deinen Charismamodifikator hinzu. Bei Angriffen mit deinen Hexenmeisterzaubern findet ebenfalls der Charismamodifikator Anwendung.</p>\n<p>SG für Rettungswürfe = 8 + dein Übungsbonus + dein Charismamodifikator</p>\n<p>Modifikator für Zauberangriffe = dein Übungsbonus + dein Charismamodifikator</p>\n<h2>Zauberfokus</h2>\n<p>Du kannst den arkanen Fokus als Zauberfokus für deine Hexenmeisterzauber verwenden.</p>","chat":"","unidentified":""},"source":"PHB S.64","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Pact Magic"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.x6IJZwr6f0SGral7"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"mWgssLvP44lbqEK5","name":"Kriegsmagie","type":"feat","img":"icons/skills/melee/strike-sword-slashing-red.webp","data":{"description":{"value":"<p>Wenn du ab Stufe 7 deine Aktion verwendest, um einen Zaubertrick zu wirken, kannst du zusätzlich einen einzelnen Waffenangriff als Bonusaktion durchführen.</p>","chat":"","unidentified":""},"source":"PHB S.74","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Mystischer Ritter 7","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.7TkKemkH083AagG9"}}}
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{"_id":"mxF1zAsMCWcw0Yph","name":"Unbeugsamkeit","type":"feat","img":"icons/magic/fire/flame-burning-fist-strike.webp","data":{"description":{"value":"<p>Angefangen mit der 9.Stufe kannst du einen Rettungswurf, der dir misslingt, wiederholen. Falls du dies tust, musst du das neue Ergebnis verwenden.</p>\n<p>Nach ihrem Einsatz steht dir die Fähigkeit erst nach einer langen Rast wieder zur Verfügung. Auf Stufe 13 kannst du dieses Merkmal zweimal einsetzen, bevor eine Rast nötig ist, mit Stufe 17 sogar dreimal.</p>\n<p><em>**Foundry note: Note the limited uses is set to the base default of 1 per long rest. Please manually adjust as required.</em></p>","chat":"","unidentified":""},"source":"PHB S.71","activation":{"type":"special","cost":null,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":1,"max":"@classes.fighter.levels > 12 ? 2 : 1","per":"lr","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kämpfer 9, 13, 17","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Indomitable"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.653ZHbNcmm7ZGXbw"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"nCtMBZyN5aNwA7wi","name":"Ä - Zauberliste: Zauberer","type":"feat","img":"icons/magic/earth/projectiles-magma-stone-orange.webp","data":{"description":{"value":"<h2>Zaubertricks (Grad 0)</h2>\n<p>@Compendium[SharedData_global.Zauber.o9rUrGiiTAjlSMN6]{Ausbessern}</p>\n<p>@Compendium[SharedData_global.Zauber.zf34JISLazhRpm1q]{Botschaft}</p>\n<p>@Compendium[SharedData_global.Zauber.UToo70eQGK6KLgVu]{Einfache Illusion}</p>\n<p>@Compendium[SharedData_global.Zauber.6aUXeR86AcrNKgpU]{Feuerpfeil}</p>\n<p>@Compendium[SharedData_global.Zauber.nR7Yn5yCJHGjtC91]{Freundschaft}</p>\n<p>@Compendium[SharedData_global.Zauber.jvPx4MmIX2LC2ZN8]{Gift versprühen}</p>\n<p>@Compendium[SharedData_global.Zauber.OTaCw8jxFme3VLcy]{Kalte 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{"name":"Infiltrationsexperte","type":"feat","img":"icons/sundries/documents/document-official-capital.webp","data":{"description":{"value":"<p>Beginnend mit der 9.Stufe kannst du perfekte falsche Identitäten für dich selbst erschaffen. Du musst 7 Tage und 25 GM aufwenden, um dir für eine Identität eine Geschichte und einen Beruf auszudenken, Verbindungen für sie einzurichten und eine entsprechende Ausrüstung zu besorgen. Du kannst keine Identität erschaffen, die es bereits gibt. Beispielsweise könntest du mit passender Kleidung, Empfehlungsschreiben und offiziell aussehenden Zertifikaten als Mitglied eines weit entfernten Handelshauses auftreten, um in das Gebäude eines anderen reichen Kaufmanns eingelassen zu werden.</p>\n<p>Sobald du eine Identität als Verkleidung angenommen hast, glauben andere Kreaturen so lange, dass du tatsächlich diese Person bist, bis ihnen ein offensichtlicher Grund gegeben wird, daran zu zweifeln.</p>","chat":"","unidentified":""},"source":"PHB S.108","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Assassine 9","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.cpq9EHIZFXKAeuZm"}},"_id":"ntzAntCBpFL1VYZp"}
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{"_id":"oeqqcSB6XsNFJXSa","name":"Schurkenarchetyp: Arkaner Betrüger","type":"feat","img":"icons/magic/control/hypnosis-mesmerism-watch.webp","data":{"description":{"value":"<p><em>Manche Schurken verbessern ihre hervorragenden Fertigkeiten der Heimlichkeit und der Beweglichkeit mit Magie und erlernen Verzauberungstricks der Illusionen. Unter diesen Schurken gibt es Taschendiebe und Einbrecher, aber auch Unruhestifter, Scherzbolde und eine beachtliche Zahl von Abenteurern.</em></p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.SX2AJVKdWHNuDIbI]{Zauberwirken (Arkaner Betrüger)}</h2>\n<p><em>Mit Erreichen der 3.Stufe verstärkst du deine Kampfkraft um die Fähigkeit, Zaubersprüche entfesseln zu können. Verwende hierbei die @Compendium[SharedData_global.Klassenfähigkeiten.GDs1pThSNFNttLwi]{Zauberliste des Magiers}.</em></p>\n<h3><strong>Zaubertricks</strong></h3>\n<p>Du lernst drei Zaubertricks: @Compendium[SharedData_global.Zauber.QhEXXXVaonLwKHVv]{Magierhand} sowie zwei beliebige Zaubertricks des Magiers. Auf Stufe 10 erhältst du einen zusätzlichen Magierzaubertrick deiner Wahl</p>\n<h3><strong>Zauberplätze</strong></h3>\n<p>Die Zaubertabelle des Arkanen Betrügers gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen..</p>\n<p>Um einen dir bekannten Spruch zu wirken, muss du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung.</p>\n<p>Ist dir beispielsweise der Zauberspruch @Compendium[SharedData_global.Zauber.dd8HZno3DIhYpKbE]{Person bezaubern} des 1. Grades bekannt und besitzt du sowohl einen freien Zauberplatz des 1.Grades und einen des 2.Grades, kannst du jeden der beiden Zauberplätze verwenden um @Compendium[SharedData_global.Zauber.dd8HZno3DIhYpKbE]{Person bezaubern} zu wirken.</p>\n<h3><strong>Bekannte Zauber des 1.Grades und höher</strong></h3>\n<p>Du kennst drei fei wählbare Zauber des 1.Grades aus der Zauberliste des Magiers, von denen zwei aus den Schulen der Verzauberung oder der Illusion angehören müssen.</p>\n<p>Der Spalte \"Bekannte Zauber\" der Tabelle kannst du entnehmen, wie viele neue Sprüche du dir bei einem Stufenaufstieg aus der Zauberliste des Magiers aussuchen darfst. Dabei kannst du nur Zauber wählen, die aus den Schulen der Verzauberung und der Illusion stammen und für deren Grad du auch Zauberplätze besitzt. Erreichst du zum Beispiel die 7.Stufe dieser Klasse, darfst du einen neuen Magierzauber des 1. oder 2. Grades erlernen.</p>\n<p>Die Zauber, die du auf den Stufen 8, 14 und 20 lernst, können jeder beliebigen Schule der Magie angehören.</p>\n<p>Sobald du eine Stufe in dieser Klasse aufsteigst, kannst du außerdem einen der Magierzauber, die dir bereits bekannt sind, mit einem anderen aus der Zauberliste ersetzen. Auch bei diesem muss du einen dem Grad des Spruches entsprechen Zauberplatz besitzen und es darf sich nur im Verzauberungs- oder Illusionssprüche handeln.</p>\n<h3><strong>Attribut zum Zauberwirken</strong></h3>\n<p>Das Attribut, mit dem du deine Zauber wirkst, ist Intelligenz, da du sie durch Studieren und Einprägen erlangst. Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Intelligenz. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Magierzauber bestimmt, ziehst du deinen Intelligenzmodifikator hinzu. Bei Angriffen mit einen Magierzaubern findet ebenfalls der Intelligenzmodifikator Anwendung.</p>\n<p style=\"text-align:center\"><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Intelligenzmodifikator</p>\n<p style=\"text-align:center\"> </p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal;text-align:center\"><strong>Modifikator für Zauberangriffe</strong> = dein Übungsbonus + dein Intelligenzmodifikator</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.6FrTwR8nrUvtKRgi]{Magierhand-Kniff}</h2>\n<p>Wenn du ab Stufe 3 den Zauber @Compendium[SharedData_global.Zauber.QhEXXXVaonLwKHVv]{Magierhand} wirkst, kannst du die geisterhafte Hand unsichtbar werden lassen und die folgenden zusätzlichen Aufgaben mit ihr ausführen:</p>\n<ul>\n<li>Du kannst ein Objekt in einem Behälter verstauen, den eine Kreatur trägt oder in der Hand hält.</li>\n<li>Du kannst ein Objekt aus einem Behälter hervorholen, den eine Kreatur trägt oder in der Hand hält.</li>\n<li>Du kannst Diebeswerkzeug verwenden, um auf Entfernung Schlösser zu knacken oder Fallen zu entschärfen.</li>\n</ul>\n<p>Eine der Aufgaben kannst du erfüllen, ohne dass es von einer Kreatur bemerkt wird, falls dir ein Wurf auf Geschicklichkeit (Fingerfertigkeit) gegen den Wurf auf Weisheit (Wahrnehmung) der Kreatur gelingt. Außerdem kannst du die Hand mit der Bonusaktion aus deinem Merkmal @Compendium[SharedData_global.Klassenfähigkeiten.ZYdgEwvelWGdsmpy]{Raffinierte Aktion} kontrollieren.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.ThwZ9xCEQiZkGiCe]{Magischer Hinterhalt}</h2>\n<p>Beginnend mit der 9.Stufe ist eine Kreatur, auf die du aus einem Versteck heraus einen Zauber wirkst, in diesem Zug im Nachteil bei sämtlichen Rettungswürfen gegen den Zauber.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.crByBwUyamQHkote]{Vielseitiger Trickser}</h2>\n<p>Auf Stufe 13 erhältst du die Fähigkeit, Ziele mit dem Zauber @Compendium[SharedData_global.Zauber.QhEXXXVaonLwKHVv]{Magierhand} abzulenken. Als Bonusaktion in deinem Zug kannst du eine Kreatur innerhalb von 1,50m um die durch den Spruch erschaffene geisterhafte Hand bestimmen. Du bist bis zum Ende des Zuges im Vorteil bei Angriffswürfen gegen diese Kreatur.</p>\n<p> </p>\n<h2>@Compendium[SharedData_global.Klassenfähigkeiten.DqKTsrDSqLFe05Ia]{Zauberdieb}</h2>\n<p>Ab Stufe 17 bist du dazu in der Lage, einem anderen Zauberwirker auf magische Weise die Kenntnis über einen gerade gesprochenen Zauber zu entreißen.</p>\n<p>Sofort wenn einen Kreatur einen Zauber wirkt, der dich zum Ziel hat oder in dessen Wirkungsbereich du dich befindest, kannst du deine Reaktion nutzen, um den Spruch zu vereiteln und zu stehlen. Die Kreatur muss einen Rettungswurf mit ihrem Attributsmodifikator ablegen, den sie zum Zauberwirken verwendet. Der SG des Rettungswurfs entspricht dem zum Widerstehen deiner Magierzauber. Bei einem Misserfolg unterdrückst du die Auswirkungen des Zaubers auf dich und stiehlst das Wissen um diesen, wenn es mindestens ein Spruch des 1.Grades ist und du den entsprechenden Zauberplatz besitzt, um ihn zu wirken (es muss kein Magierzauber sein). Für die nächsten 8 Stunden ist dir der Zauber bekannt und du kannst ihn wirken, indem du den passenden Zauberplatz verbrauchst. 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{"name":"ä - Schauerliche Anrufung: (XGtE) Grab des Levistus","type":"feat","img":"icons/svg/item-bag.svg","data":{"description":{"value":"","chat":"","unidentified":""},"source":"XGtE S.27","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 5","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}},"_id":"oihucALl81GyRRnS"}
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{"_id":"p4LZXTbnh1njNLTd","name":"Flinke Finger","type":"feat","img":"icons/skills/social/theft-pickpocket-bribery-brown.webp","data":{"description":{"value":"<p>Ab der 3.Stufe kannst du die Bonusaktion, die dir durch dein Merkmal @Compendium[SharedData_global.Klassenfähigkeiten.ZYdgEwvelWGdsmpy]{Raffinierte Aktion} zukommt, auch auf folgende Arten verwenden:</p>\n<ul>\n<li>um einen Wurf auf Geschicklichkeit (Fingerfertigkeit) abzulegen</li>\n<li>dein Diebeswerkzeug einzusetzen</li>\n<li>ein Schloss zu öffnen</li>\n<li>eine Falle zu entschärfen</li>\n<li>die Aktion \"Objekt benutzen\" auszuführen</li>\n</ul>","chat":"","unidentified":""},"source":"PHB S.108","activation":{"type":"bonus","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Dieb 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Fast Hands"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ga3dt2zrCn2MHK8R"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"pSe81OsFe6Soaq8l","name":"Entschlüpfender Geist","type":"feat","img":"icons/magic/defensive/illusion-evasion-echo-purple.webp","data":{"description":{"value":"<p>Auf der 15.Stufe hast du große mentale Stärke erreicht. Du bist jetzt geübt in Weisheitsrettungswürfen.</p>","chat":"","unidentified":""},"source":"PHB S.106","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Schurke 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Slippery Mind"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.V4pwFxlwHtNeB4w9"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"pdmCidkRDilHDhpM","name":"Elegantes Manöver","type":"feat","img":"icons/skills/movement/feet-bladed-boots-fire.webp","data":{"description":{"value":"<p>Ab der 13.Stufe kannst du eine Bonusaktion in deinem Zug nutzen, damit du im Vorteil bei deinem nächstem Wurf auf Geschicklichkeit (Akrobatik) oder aus Stärke (Athletik) bist, den du im selben Zug durchführst.</p>","chat":"","unidentified":""},"source":"XGtE S.51","activation":{"type":"bonus","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Draufgänger 13","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.qxSbyTL1JKma5Xbm"}}}
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{"_id":"qD6QlAoLzazAAG7L","name":"Arkaner Schuss: Bannpfeil","type":"feat","img":"icons/weapons/ammunition/arrow-head-war-flight.webp","data":{"description":{"value":"<p>Du wirkst Bannmagie, um ein Ziel vorübergehend an einen harmlosen Ort im Feywild zu verbannen. Die Kreatur, die von dem Pfeil getroffen wird, muss einen Charismarettungswurf bestehen oder wird verbannt. Während sich das Ziel in Verbannung befindet, beträgt seine Bewegungsrate 0 und es ist @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{Kampfunfähig}. Am Ende seines nächsten Zuges taucht das Ziel wieder in einem Bereich auf, in dem es zuvor stand oder im nächsten freien Bereich, falls dieser besetzt ist. Ab Stufe 18 in dieser Klasse nimmt das Ziel zusätzlich 2D6 Energieschaden, wenn es vom Pfeil getroffen wird.</p>","chat":"","unidentified":""},"source":"XGtE S.30","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"cha","dc":null,"scaling":"int"},"requirements":"Arkaner Bogenschütze 3, 7, 10, 15, 18","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.Ptt8TWWSQPhZhGjI"}}}
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{"_id":"qjINu63Q7ps9F3ws","name":"Manöver: Ablenkender Schlag","type":"feat","img":"icons/skills/melee/unarmed-punch-fist-yellow-red.webp","data":{"description":{"value":"<p>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel aufwenden, um deinen Gegner abzulenken und deinen Verbündeten eine Angriffsfläche zu verschaffen. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Der nächste Angriffswurf gegen das Ziel von einem anderen Angreifer als dir selbst ist im Vorteil, falls die entsprechende Aktion vor Beginn deines nächsten Zuges ausgeführt wird. </p>","chat":"","unidentified":""},"source":"PHB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.5AJnACqrs6YlumUr"}}}
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{"_id":"qz5O0Zq8cN4v9mV4","name":"Seele der Täuschung","type":"feat","img":"icons/magic/defensive/illusion-evasion-echo-purple.webp","data":{"description":{"value":"<p>Ab der 17.Stufe können deine Gedanken nicht mittels Telepathie oder auf irgendeine andere Weise gelesen werden, es sei denn, du lässt es zu. Du kannst dem Gedankenleser falsche Gedanken präsentieren, indem du einen erfolgreichen Wurf auf Charisma (Täuschen) ablegst, gegen den vergleichenden Wurf auf Weisheit (Motiv erkennen) des Gedankenlesers. Außerdem kannst du entscheiden, dass Magie, die feststellt, ob deine Worte der Wahrheit entsprechen, diese als wahr erkennt, ganz gleich, was du sagst. Du kannst darüber hinaus nicht durch Magie gezwungen werden, die Wahrheit zu sagen.</p>","chat":"","unidentified":""},"source":"XgtE S.50","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Strippenzieher 17","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.R4mVP6ZzWkbhs9XL"}}}
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{"_id":"qzvA9DUlLdNhCaXX","name":"ä - Schauerliche Anrufung: Lebenstrinker","type":"feat","img":"icons/skills/melee/strike-sword-blood-red.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 12, Pakt der Klinge","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"rtXZr5diUfmRmCeM","name":"Göttliches Niederstrecken","type":"feat","img":"icons/skills/melee/weapons-crossed-swords-yellow-teal.webp","data":{"description":{"value":"<p>Wenn du eine Kreatur mit einem Nahkampf-Waffenangriff triffst, kannst du einen Zauberplatz ausgeben, um dem Ziel(zusätzlich zu dem Waffenschaden) gleißenden Schaden zufügen. Der zusätzliche Schaden beträgt 2d8 +1d8 für jeden Grad des Zauberplatzes über den 1. hinaus, bis zu einem Maximum von 5d8. Der Schaden erhöht sich nochmals um 1d8 bis zu einem Maximum von 6d8, wenn es sich bei dem Ziel um einen Unhold oder einen Untoten handelt.</p>\n<p><em>**Foundry note: Note the limited uses is set to the base default of 1 per short or long rest. Please manually adjust as required.</em></p>","chat":"","unidentified":""},"source":"PHB pg. 85","activation":{"type":"special","cost":null,"condition":""},"duration":{"value":null,"units":""},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"other","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d8","radiant"]],"versatile":"1d8"},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Divine Smite"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ySMPQ6zNSlvkrl2f"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":true},"altValue":{"0":true},"context":{"0":""}},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"s4SS1vQH0tvZo6iS","name":"Meister des Hinterhalts","type":"feat","img":"icons/skills/movement/arrows-up-trio-red.webp","data":{"description":{"value":"<p>Ab der 13.Stufe bist du hervorragend im Anführen von Überraschungsangriffen und agierst im Kampf als erster. Du bist im Vorteil bei Initiativewürfen. Außerdem ist es für dich und andere einfacher, die erste Kreatur anzugreifen, die du während der ersten Runde eines Kampfes triffst; Angreifer sind bei Angriffswürfen gegen dieses Ziel im Vorteil bis zum Beginn deines nächsten Zuges.</p>","chat":"","unidentified":""},"source":"XGtE S.51","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Späher 13","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.uFWYLDPiqgFpR2Vo"}}}
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{"name":"Kenne deinen Feind","type":"feat","img":"systems/dnd5e/icons/skills/light_07.jpg","data":{"description":{"value":"<p>Ab der 7.Stufe kannst du, wenn du für mindestens 1 Minute einen Feind außerhalb des Kampfes beobachtest oder mit ihm interagierst, bestimmte Informationen über seine Fähigkeiten im Vergleich zu deinen erfahren. Der SL sagt dir, ob du gleichwertig, überlegen oder unterlegen in Bezug auf zwei der folgenden Charakteristika deiner Wahl bist:</p>\n<ul>\n<li>Stärkewert</li>\n<li>Geschicklichkeitswert</li>\n<li>Konstitutionswert</li>\n<li>Rüstungsklasse</li>\n<li>aktuelle Trefferpunkte</li>\n<li>Gesamtzahl der Klassenstufen (falls vorhanden)</li>\n<li>Klassenstufe als Kämpfer (falls vorhanden)</li>\n</ul>","chat":"","unidentified":""},"source":"PHB S.72","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 7","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.WopJNfenV8igA9tQ"}},"_id":"s7imbHAoBNGq3R2a"}
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{"_id":"sfFVpdLcybUKDNig","name":"Glückstreffer","type":"feat","img":"icons/magic/light/hand-sparks-glow-yellow.webp","data":{"description":{"value":"<p>Ab Stufe 20 besitzt du das unglaubliche Talent, immer dann Erfolg zu haben, wenn es nötig ist. Verfehlt dein Angriff ein ziel innerhalb deiner Reichweite, kannst du den Misslungenen Wurf in einen Treffer verwandeln. Alternativ kannst du auch einen fehlgeschlagenen Attributswurf so behandeln, als hättest du eine 20 gewürfelt.</p>\n<p>Hast du diese Fähigkeit einmal eingesetzt, musst du eine kurze oder lange Rast beenden, bevor du sie erneut anwenden kannst.</p>","chat":"","unidentified":""},"source":"PHB S.107","activation":{"type":"special","cost":null,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":1,"max":"1","per":"sr","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Schurke 20","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Stroke of Luck"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.rQhWDaMHMn7iU4f2"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"smgGfD0vLhKHL8h0","name":"ä - Schauerliche Anrufung: Fleischbildhauer","type":"feat","img":"icons/creatures/mammals/wolf-howl-moon-forest-blue.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.67","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":1,"width":null,"units":"","type":"creature"},"range":{"value":18,"long":null,"units":"m"},"uses":{"value":1,"max":"1","per":"lr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"cha"},"requirements":"Hexenmeister 7","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"tKm232WbTbmHNGur","name":"Verwegene Dreistigkeit","type":"feat","img":"icons/weapons/daggers/dagger-crooked-black.webp","data":{"description":{"value":"<p>Beginnend mit der 3.Stufe beflügelt dich dein Selbstvertrauen im Kampf. Du kannst dir auf deine Initiativwürfe einen Bonus in Höhe deines Charismamodifikators geben.</p>\n<p>Außerdem kannst du deinen @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriff} auf eine neue Weise anwenden. Du musst beim Angriffswurf nicht im Vorteil sein, um deinen @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriff} gegen eine Kreatur einzusetzen, wenn du dich innerhalb von 1,50m um sie herum befindest und beim Angriffswurf nicht im Nachteil bist. Alle anderen Regeln bezüglich des @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriffs} gelten nach wie vor für dich.</p>","chat":"","unidentified":""},"source":"XGtE S.51","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Draufgänger 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.dE4SLoD9MFmKuWcF"}}}
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{"_id":"tckY08uBxcgVu13N","name":"Kampfkünste","type":"feat","img":"icons/skills/melee/unarmed-punch-fist.webp","data":{"description":{"value":"<p>Auf der 1.Stufe erlangst du durch deine Übung in dem Kampfkünsten Meisterschaft im Umgang mit Mönchwaffen und im waffenlosen Kampf. Als Mönchswaffe gelten alle Kurzschwerter und jede einfache Waffe, die nicht als zweihändig oder schwer gekennzeichnet ist. Du erhältst folgende Vorzüge, wenn du weder eine Rüstung noch einen Schild trägst und solange du unbewaffnet bist oder nur eine Mönchswaffe benutzt.</p>\n<ul>\n<li>Für deine Angriffs- und Schadenswürfe mit Mönchswaffen oder waffenlosen Schlägen darfst du deinen Geschicklichkeitsmodifikator anstelle deines Stärkemodifikators verwenden</li>\n<li>Für deine waffenlosen Angriffe und die mit Mönchswaffen kannst du einen W4 anstelle des regulären Schadenswürfels benutzen. Dieser W4 verbessert sich auf höheren Stufen, so wie es in der Aufstiegstabelle des Mönchs unter Kampfkünste angegeben ist</li>\n<li>Wählst du in deinem Zug die Angriffsaktion mit einer Mönchswaffen oder einem waffenlosen Schlag, darfst du einen zusätzlichen waffenlosen Schlag als Bonusaktion ausführen. Greifst du beispielsweise mit einem Kampfstab an, darfst du einen waffenlosen Schlag als Bonusaktion ausführen. Diesen Vorzug kannst du nur nutzen, wenn du in diesem Zug noch keine Bonusaktion aufgewendet hast</li>\n</ul>\n<p>Bestimmte Kloster verwenden spezialisierte Formen der Mönchswaffen. Zum Beispiel könntest du mit einem Knüppel kämpfen, der in zwei Hälften unterteilt und durch eine kurze Kette verbunden ist (einem Nunchaku), oder du benutzt eine Sichel mit einer kürzeren, geraden Klinge (eine Kama). Welchen Namen eine Mönchswaffe auch immer tragen mag, verwende die entsprechenden Spielwerte aus Kapitel 5 \"Ausrüstung\"</p>","chat":"","unidentified":""},"source":"PHB pg. 78","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":1.5,"long":null,"units":"m"},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"dex","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Mönch 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Martial Arts"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.l50hjTxO2r0iecKw"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"name":"ä - Schauerliche Anrufung: (XGtE) Verwünschung des Irrsinns","type":"feat","img":"icons/svg/item-bag.svg","data":{"description":{"value":"","chat":"","unidentified":""},"source":"XGtE S.27","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 5, Zauber Verwünschen oder ein Merkmal das verflucht","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}},"_id":"uFDeoXCxp2wrKjQb"}
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{"_id":"ulkDc31JeubURGsR","name":"Segen der Schmiede","type":"feat","img":"icons/tools/smithing/anvil.webp","data":{"description":{"value":"<p>Auf der 1.Stufe erhältst du die Fähigkeit, deine Waffen oder deine Rüstung mit Magie zu erfüllen. Am Ende einer langen Rast kannst du einen nicht-magischen Gegenstand berühren, er eine Rüstung, eine einfache Waffe oder eine Kriegswaffe sein muss. Bis zum Ende deiner nächsten langen Rast oder bis du stirbst, wird das Objekt zu einem magischen Gegenstand und gibt die einen Bonus von +1 auf RK, falls es sich um eine Rüstung handelt, oder einen Bonus von +1 auf Angriff- und Schadenswürfe, falls es sich um eine Waffe handelt.</p>\n<p>Wenn du dieses Merkmal verwendet hast, kannst du es erst wieder einsetzten, nachdem du eine lange Rast beendet hast</p>","chat":"","unidentified":""},"source":"XGtE S.35","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"touch"},"uses":{"value":0,"max":"0","per":"","type":""},"consume":{"type":"","target":"","amount":null},"ability":"cha","actionType":"","attackBonus":"0","chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["",""]],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kleriker 1, Domäne der Schmiede","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Dark One's Blessing"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.Jv0zu4BtUi8bFCqJ"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":{"0":false},"altValue":{"0":false},"context":{"0":""}},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"v4pJqWp6ReCaNZ84","name":"Gewiefte Kampfweise","type":"feat","img":"icons/sundries/documents/blueprint-helmet.webp","data":{"description":{"value":"<p>Ab der 3.Stufe kannst du die Taktik eines Gegners erkennen und eine Gegenstrategie entwickeln. Als eine Bonusaktion kannst du einen Wurf auf Weisheit (Motiv erkennen) gegen eine Kreatur durchführen, die du sehen kannst und die nicht @Compendium[SharedData_global.Regelwerk.uueXRFgkPr6P4cq7]{Kampfunfähig} ist. Dein Wurf wird mit dem Wurf des Ziels auf Charisma (Täuschen) verglichen. Wenn du erfolgreich bist, kannst du deinen @Compendium[SharedData_global.Klassenfähigkeiten.AfHyOetgfuKJoPXP]{Hinterhältiger Angriff} gegen dieses Ziel einsetzen, selbst wenn du bei diesem Angriffswurf nicht im Vorteil bist, aber nicht, wenn du im Nachteil bist.</p>\n<p>Dieser Vorzug hält für 1 Minute an oder bis du dieses Merkmal erfolgreich gegen ein anderes Ziel einsetzt.</p>","chat":"","unidentified":""},"source":"XGtE S.50","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Ermittler 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.RKPnlF9T0LSqOZxy"}}}
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{"_id":"vAWdAOD31mvnDVwZ","name":"ü - Zauberwirken (Magier)","type":"feat","img":"icons/magic/fire/explosion-embers-orange.webp","data":{"description":{"value":"<p>As a student of arcane magic, you have a spellbook containing spells that show the first glimmerings of your true power.</p>\n<h3>Cantrips</h3>\n<p>At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Wizard table.</p>\n<h3>Spellbook</h3>\n<p>At 1st level, you have a spellbook containing six 1stlevel wizard spells of your choice. Your spellbook is the repository of the wizard spells you know, except your cantrips, which are fixed in your mind.</p>\n<h3>Preparing and Casting Spells</h3>\n<p>The Wizard table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.</p><p>You prepare the list of wizard spells that are available for you to cast. To do so, choose a number of wizard spells from your spellbook equal to your Intelligence modifier + your wizard level (minimum of one spell). The spells must be of a level for which you have spell slots.</p><p>For example, if you're a 3rd-level wizard, you have four 1st-level and two 2nd-level spell slots. With an Intelligence of 16, your list of prepared spells can include six spells of 1st or 2nd level, in any combination, chosen from your spellbook. If you prepare the 1st-level spell magic missile, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn't remove it from your list of prepared spells.</p><p>You can change your list of prepared spells when you finish a long rest. Preparing a new list of wizard spells requires time spent studying your spellbook and memorizing the incantations and gestures you must make to cast the spell: at least 1 minute per spell level for each spell on your list.</p>\n<table border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Level</td>\n<td rowspan=\"2\">Cantrips Known</td>\n<td colspan=\"9\">—Spell Slots per Spell Level—</td>\n</tr>\n<tr>\n<td>1st</td>\n<td>2nd</td>\n<td>3rd</td>\n<td>4th</td>\n<td>5th</td>\n<td>6th</td>\n<td>7th</td>\n<td>8th</td>\n<td>9th</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1st</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2nd</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3rd</td>\n<td>3</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n</tr>\n<tr>\n<td>20th</td>\n<td>5</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n</tr>\n</tbody>\n</table>\n<h3>Spellcasting Ability</h3>\n<p>Intelligence is your spellcasting ability for your wizard spells, since you learn your spells through dedicated study and memorization. You use your Intelligence whenever a spell refers to your spellcasting ability. In addition, you use your Intelligence modifier when setting the saving throw DC for a wizard spell you cast and when making an attack roll with one.</p><p><strong>Spell save DC</strong> = 8 + your proficiency bonus + your Intelligence modifier</p><p><strong>Spell attack modifier </strong>= your proficiency bonus + your Intelligence modifier</p>\n<h3>Ritual Casting</h3>\n<p>You can cast a wizard spell as a ritual if that spell has the ritual tag and you have the spell in your spellbook. You don't need to have the spell prepared.</p>\n<h3>Spellcasting Focus</h3>\n<p>You can use an arcane focus as a spellcasting focus for your wizard spells.</p>\n<h3>Learning Spells of 1st Level and Higher</h3>\n<p>Each time you gain a wizard level, you can add two wizard spells of your choice to your spellbook for free. Each of these spells must be of a level for which you have spell slots, as shown on the Wizard table. On your adventures, you might find other spells that you can add to your spellbook (see the \"Your Spellbook\" sidebar).</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Wizard 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Wizard)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.gbNo5eVPaqr8IVKL"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"voADvc2QNwwq7hXV","name":"Kampfstil: Verteidigung","type":"feat","img":"icons/equipment/shield/heater-stone-orange.webp","data":{"description":{"value":"<p>Solange du eine Rüstung trägst, erhältst du einen Bonus von +1 auf deine Rüstungsklasse (RK).</p>","chat":"","unidentified":""},"source":"PHB pg. 72; 73; 85; 91","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kämpfer 1, Champion 10, Paladin 2, Waldläufer 2","recharge":{"value":null,"charged":false},"armor":{"value":10},"hp":{"value":0,"max":0,"dt":null,"conditions":""},"properties":{"amm":false,"fin":false,"fir":false,"foc":false,"hvy":false,"lgt":false,"lod":false,"rch":false,"rel":false,"ret":false,"spc":false,"thr":false,"two":false,"ver":false}},"effects":[{"_id":"U3so0zDcVt4sIBRz","flags":{},"changes":[{"key":"data.attributes.ac.bonus","value":"1","mode":2}],"disabled":false,"duration":{"startTime":null},"icon":"icons/equipment/shield/heater-stone-orange.webp","label":"Fighting Style: Defense","origin":"Item.4mQUDmiDBePkQD6Y","tint":null,"transfer":true}],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"core":{"sourceId":"Compendium.dnd5e.classfeatures.zSlV0O2rQMdoq6pB"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"vodDUJqaF49iz0uy","name":"Entrinnen","type":"feat","img":"icons/magic/light/beam-red-orange.webp","data":{"description":{"value":"<p>Ab der 7.Stufe kannst du dich dank deiner instinktiven Gewandheut dem Wirkungsbereich bestimmter Effekt entziehen, wie etwa dem Blitzodem eines blauen Drachen oder dem Zauber @Compendium[SharedData_global.Zauber.WflkLRwPItfqFTPR]{Feuerball}. Bist du einem Effekt ausgesetzt, der einen Geschicklichkeitsrettungswurf erlaubt, um den Schaden zu halbieren, nimmst du bei einem erfolgreichen Rettungswurf gar keinen Schaden und bei einem Misserfolg lediglich die Hälfte des Schadens.</p>","chat":"","unidentified":""},"source":"PHB S. 94, 106","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Mönch 7, Schurke 7","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Evasion"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.a4P4DNMmH8CqSNkC"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"vuxA7OK5eUqkproH","name":"ä - Schauerliche Anrufung: Mit den Schatten verschmelzen","type":"feat","img":"icons/magic/unholy/silhouette-robe-evil-power.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 5","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"wUKR0tBN6GpkSNGs","name":"Ausserordentliches Schleichen","type":"feat","img":"icons/magic/perception/silhouette-stealth-shadow.webp","data":{"description":{"value":"<p>Angefangen mit der 9.Stufe bist du bei Würfen auf Geschicklichkeit (Heimlichkeit) im Vorteil, wenn du dich in diesem Zug nicht weiter als deine halbe Bewegungsrate fortbewegst.</p>","chat":"","unidentified":""},"source":"PHB S.108","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Dieb 9","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Supreme Sneak"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.Ei1Oh4UAA2E30jcD"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"weoCJ3gulxlgnkoK","name":"Mystischer Schlag","type":"feat","img":"icons/skills/melee/sword-stuck-glowing-pink.webp","data":{"description":{"value":"<p>Ab der 10.Stufe lernst du, wie man einem Waffenangriff die Resistenz einer Kreatur gegen deine Zaubersprüche umgeht. Wenn du eine Kreatur mit einem Waffenangriff triffst, ist sie im Nachteil bei dem nächsten Rettungswurf, den sie gegen einen deiner Zauber ablegen muss, falls du diesen vor Ende deines nächsten Zuges wirkst.</p>","chat":"","unidentified":""},"source":"PHB S.74","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Mystischer Ritter 10","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.AORCPmDPgP7Vwfbt"}}}
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{"_id":"wrGv04t2JMR3bYj8","name":"Pakt des Buches","type":"feat","img":"icons/sundries/books/book-embossed-jewel-gold-purple.webp","data":{"description":{"value":"<p>Dein Schutzherr gibt dir ein Zauberbuch: das Buch der Schatten. Wenn du dieses Merkmal erhältst, suche dir drei Zaubertricks von frei wählbaren Zauberlisten aus (es müssen nicht die gleichen sein). Solange du das Buch bei dir trägst, kannst du diese drei Zaubertricks beliebig oft wirken. Sie zählen nicht in Bezug auf die maximale Anzahl bekannter Zaubertricks. Sprüche, die nicht in der Zauberliste des Hexenmeisters enthalten sind, gelten für dich trotzdem als Hexenmeisterzaubertricks.</p>\n<p>Solltest du das Buch der Schatten verlieren, kannst du eine einstündige Zeremonie ausführen, um von deinem Schutzherren einen Ersatz zu erhalten. Die Zeremonie kann im Rahmen einer kurzen oder langen Rast durchgeführt werden. Dabei wird das alte Buch zerstört. Falls du stirbst, zerfällt das Buch zu Asche.</p>","chat":"","unidentified":""},"source":"PHB S.64","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.AXxuPH6aG8bCgrRS"}}}
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{"_id":"x5oi9gasnLMEgqSH","name":"Göttliche Macht fokussieren (Kleriker)","type":"feat","img":"icons/magic/lightning/bolt-strike-smoke-yellow.webp","data":{"description":{"value":"<p>Auf der 2.Stufe erhältst du die Fähigkeit, direkt durch eine Gottheit göttliche Macht zu fokussieren, um magische Effekte hervorzurufen. Du beginnst mit zwei solchen Effekten: @Compendium[SharedData_global.Klassenfähigkeiten.CGmvJnzK05EQ0bAm]{Untote vertreiben} und einem Effekt, der durch deine Domäne festgelegt wird. Manche Domänen verleihen dir weitere Effekte im Laufe deiner Klerikerkarriere.</p>\n<p>Wenn du Göttliche Macht fokussierst, kannst du dir aussuchen, welchen der Effekte dies hervorrufen soll. Bevor du erneut Göttliche Macht fokussieren kannst, musst du eine kurze oder lange Rast einlegen. Manche Effekte dieses Merkmals erfordern, das dein Ziel einen Rettungswurf ablegt. In diesem Fall ist der SG des Rettungswurfs der gleiche, als wenn das Ziel einem deiner Klerikerzauber zu widerstehen versucht. Ab der 6.Stufe kannst du zweimal (statt nur einmal) Göttliche Macht fokussieren, bevor du eine Rast benötigst, ab der 18. Stufe sogar dreimal. Nach einer kurzen oder langen Rast stehen dir alle verbrauchten Anwendungen wieder zur Verfügung.</p>\n<p><em>**Foundry note: Use this to track all the various uses of Channel Divinity for the cleric. Note the limited uses is set to the base default of 1 per short or long rest. Please manually adjust as required.</em></p>","chat":"","unidentified":""},"source":"PHB pg. 60","activation":{"type":"special","cost":null,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":1,"max":"@classes.cleric.levels > 17 ? 3 : @classes.cleric.levels > 5 ? 2 : 1","per":"sr","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Kleriker 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickCharges":{"value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true},"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Channel Divinity (Cleric)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.YpiLQEKGalROn7iJ"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"xGtyqq1RYAicCFWP","name":"ä - Schauerliche Anrufung: Neblige Visionen","type":"feat","img":"icons/creatures/webs/web-spider-glowing-purple.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":10,"units":"minute"},"target":{"value":4.5,"width":null,"units":"m","type":"cube"},"range":{"value":18,"long":null,"units":"m"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"abil","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"xLEr0zLZq60eMIlR","name":"Manöver: Provozierender Angriff","type":"feat","img":"icons/magic/control/silhouette-hold-change-blue.webp","data":{"description":{"value":"<p>Wenn du eine Kreatur mit einem Waffenangriff triffst, kannst du einen Überlegenheitswürfel aufwenden, um das Ziel zu einer Attacke gegen dich zu verleiten. Addiere das Ergebnis des Überlegenheitswürfels zum Schadenswurf. Zusätzlich muss das Ziel einen Weisheitsrettungswurf ablegen. Bei einem Misserfolg ist das Ziel bis zum Ende deines nächsten Zuges bei allen Angriffswürfen, die nicht dir gelten, im Nachteil.</p>","chat":"","unidentified":""},"source":"PHB S.73","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kampfmeister 3, 7, 10, 15","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.OTsxUoBc6Yi53sWd"}}}
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{"_id":"xV2eIJAcy2jPxurw","name":"Meister der Taktik","type":"feat","img":"icons/environment/settlement/target.webp","data":{"description":{"value":"<p>Beginnend mit der 3.Stufe kannst du die Helfen-Aktion als Bonusaktion verwenden. Wenn du außerdem die Helfen-Aktion nutzt, um einen Verbündeten bei seinem Angriff gegen eine Kreatur zu unterstützen, kann das Ziel dieses Angriffs sich innerhalb von 9m um dich herum befinden, statt nur innerhalb von 1,50m.</p>","chat":"","unidentified":""},"source":"XGtE S.50","activation":{"type":"bonus","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Strippenzieher 3","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.PAhwzCMaNkXu8oua"}}}
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{"_id":"xglwQlQ9AMAtKiWP","name":"ü - Zauberwirken (Paladin)","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p>By 2nd level, you have learned to draw on divine magic through meditation and prayer to cast spells as a cleric does.</p>\n<h3>Preparing and Casting Spells</h3>\n<p>The Paladin table shows how many spell slots you have to cast your spells. To cast one of your paladin spells of 1st level or higher, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.</p><p>You prepare the list of paladin spells that are available for you to cast, choosing from the paladin spell list. When you do so, choose a number of paladin spells equal to your Charisma modifier + half your paladin level, rounded down (minimum of one spell). The spells must be of a level for which you have spell slots.</p><p>For example, if you are a 5th-level paladin, you have four 1st-level and two 2nd-level spell slots. With a Charisma of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or a 2ndlevel slot. Casting the spell doesn't remove it from your list of prepared spells.</p><p>You can change your list of prepared spells when you finish a long rest. Preparing a new list of paladin spells requires time spent in prayer and meditation: at least 1 minute per spell level for each spell on your list.</p>\n<table border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Level</td>\n<td colspan=\"5\">- Spell Slots per Spell Level -</td>\n</tr>\n<tr>\n<td>1st</td>\n<td>2nd</td>\n<td>3rd</td>\n<td>4th</td>\n<td>5th</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1st</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2nd</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3rd</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4th</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5th</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6th</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7th</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8th</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9th</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10th</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Spellcasting Ability</h3>\n<p>Charisma is your spellcasting ability for your paladin spells, since their power derives from the strength of your convictions. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a paladin spell you cast and when making an attack roll with one.</p><p><strong>Spell save DC</strong> = 8 + your proficiency bonus + your Charisma modifier</p><p><strong>Spell attack modifier </strong>= your proficiency bonus + your Charisma modifier</p>\n<h3>Spellcasting Focus</h3>\n<p>You can use a holy symbol as a spellcasting focus for your paladin spells.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Paladin)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"xk6YFwN6NDHWYRRn","name":"ä - Schwur: Der Rache","type":"feat","img":"icons/svg/item-bag.svg","data":{"description":{"value":"","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.BvMN2XZzPMC7I6ly"}}}
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{"_id":"xp8nt1YSZgTbXG7h","name":"ä - Schauerliche Anrufung: Teufelssicht","type":"feat","img":"icons/magic/perception/silhouette-stealth-shadow.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"xvgDfTFB3tlO87NL","name":"Zauberwirken (Kleriker)","type":"feat","img":"icons/magic/life/ankh-gold-blue.webp","data":{"description":{"value":"<p>Als Kleriker kannst du Zauber wirken, indem du die Macht deiner Gottheit kanalisierst. </p>\n<h2>Zaubertricks</h2>\n<p>Auf der 1.Stufe sind dir drei Zaubertricks deiner Wahl aus der Zauberliste der Kleriker bekannt. Weitere deiner Wahl lernst du auf höheren Stufen, so wie es in der Spalte für bekannte Zaubertricks in der Aufstiegstabelle des Klerikers angegeben ist.</p>\n<h2>Vorbereiten und Wirken von Zaubern</h2>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Klerikerzaubern, die deiner Stufe als Kleriker + deinem Weisheitsmodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für dessen Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Kleriker der 3.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Weisheitswert von 16 kann deine Liste vorbereiteter Zauber sechs beliebige Sprüche (Stufe 3 + Modifikator 3) des 1. oder 2.Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Klerikers gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, muss du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[dnd5e.spells.uUWb1wZgtMou0TVP]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[dnd5e.spells.uUWb1wZgtMou0TVP]{Wunden heilen} zu wirken. Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder längen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<p> </p>\n<table style=\"width:403.6px;height:352px\" border=\"1\">\n<thead>\n<tr style=\"height:16px\">\n<td style=\"height:32px;width:42.325px\" rowspan=\"2\">Level</td>\n<td style=\"height:32px;width:101.55px\" rowspan=\"2\">Zaubertricks</td>\n<td style=\"height:16px;width:246.725px\" colspan=\"9\">—Zauberplätze pro Grad—</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:28.55px\">1st</td>\n<td style=\"height:16px;width:30.2375px\">2nd</td>\n<td style=\"height:16px;width:26.7625px\">3rd</td>\n<td style=\"height:16px;width:26.85px\">4th</td>\n<td style=\"height:16px;width:26.85px\">5th</td>\n<td style=\"height:16px;width:26.85px\">6th</td>\n<td style=\"height:16px;width:26.85px\">7th</td>\n<td style=\"height:16px;width:26.85px\">8th</td>\n<td style=\"height:16px;width:26.925px\">9th</td>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">1</td>\n<td style=\"height:16px;width:101.55px\">3</td>\n<td style=\"height:16px;width:28.55px\">2</td>\n<td style=\"height:16px;width:30.2375px\">-</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">2</td>\n<td style=\"height:16px;width:101.55px\">3</td>\n<td style=\"height:16px;width:28.55px\">3</td>\n<td style=\"height:16px;width:30.2375px\">-</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">3</td>\n<td style=\"height:16px;width:101.55px\">3</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">2</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">4</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">5</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">2</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">6</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">7</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">8</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">9</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">10</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">11</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">12</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">13</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">14</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">15</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">16</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">17</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">18</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">19</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">20</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n</tbody>\n</table>\n<p> </p>\n<h2>Attribut zum Zauberwirken</h2>\n<p>Das Attribut, mit dem du deine Klerikerzauber wirkst, ist Weisheit, da du deine Magie aus der Hingabe zu deiner Gottheit schöpfst.</p>\n<p>Immer wenn du deine Magie auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Weisheit. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Klerikerzauber bestimmt, ziehst du deinen Weisheitsmodifikator hinzu. Bei Angriffen mit deinem Klerikerzaubern findet ebenfalls der Weisheitsmodifikator Anwendung.</p>\n<p><strong>SG für Rettungswürfe</strong>= 8 + dein Übungsbonus + dein Weisheitsmodifikator</p>\n<p><strong>Modifikator für Zauberangriffe</strong> = dein Übungsbonus + dein Weisheitsmodifikator</p>\n<h2>Rituale wirken</h2>\n<p>Du kannst einen Klerikerzauber als Ritual wirken, falls der Spruch als solches gekennzeichnet ist und du ihn vorbereitet hast.</p>\n<h2>Zauberfokus</h2>\n<p>Du kannst ein heiliges Symbol (siehe @Compendium[SharedData_global.Regelwerk.CdoOL17woXPiR1N8]{Ausrüstung}) als Zauberfokus für deine Klerikerzauber verwenden.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Cleric)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.v4gKwLhAq9vuqza7"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"name":"Visionen der Vergangenheit","type":"feat","img":"icons/magic/time/hourglass-tilted-glowing-gold.webp","data":{"description":{"value":"<p>Ab Stufe 17 kannst du einen schemenhaften Blick in die Vergangenheit werfen, die mit deiner unmittelbaren Umgebung in Verbindung steht oder mit einem Objekt, das du in der Hand hältst. Verbringst du mindestens 1 Minute in Meditation oder im Gebet, empfängst du traumartige, schattenhafte Bilder vergangener Ereignisse. Du kannst so viele Minuten in dieser Einkehr verharren, wie es der Höhe deines Weisheitmodifikators entspricht. Während der gesamten Dauer musst du konzentriert bleiben (als ob du dich auf einen Zauber konzentrieren würdest). Hast du diese Fähigkeit eingesetzt, steht sie dir erst wieder nach einer kurzen oder langen Rast zur Verfügung.</p>\n<p><strong>Objekt lesen:</strong> Hältst du ein Objekt, während du meditierst, hast du Visionen zu dessen früheren Besitzern. Nach 1 Minute Meditation erfährst du, wie der Besitzer an das Objekt gelangt ist und wie er es verloren hat. Außerdem siehst du das jüngste und einschneidendste Ergebnis, bei dem Objekt und Besitzer involviert waren. Falls das Objekt in der jüngeren Vergangenheit von weiteren Kreaturen besessen wurde (innerhalb von Tagen in Höhe deines Weisheitmodifikators), kannst du 1 zusätzliche Minute je weiteren Besitzer meditieren, um das Gleiche über sie zu erfahren.</p>\n<p><strong>Gebiet lesen:</strong> Während du meditierst, siehst du Visionen von Ereignissen, die sich kürzlich in deiner direkten Umgebung abgespielt haben (einem Raum, einer Straße, einem Tunnel, einer Lichtung oder dergleichen, im Umfang eines 15m-Würfels). Die Vision reicht eine Anzahl von Tagen zurück, die der Höhe deines Weisheitmodifikators entspricht. Für jede Minute, die du meditierst, erfährst du ein wichtiges Ereignis, angefangen mit dem jüngsten. Wichtige Ereignisse sind solche, bei denen starke Emotionen involviert waren, etwa ein Kampf oder ein Verrat, eine Hochzeit, ein Mord, eine Geburt oder eine Beerdigung. Es kann sich allerdings auch um alltägliche Ereignisse handeln, die trotzdem wichtig für deine derzeitige Situation sind.</p>","chat":"","unidentified":""},"source":"PHB S.82","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"minute"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"util","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker 17, Domäne des Wissens","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.Zf1Xixygs4uG9MxH"}},"_id":"y1WPdGjfto18nqFY"}
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{"_id":"yURkw1gxNEjkikal","name":"ä - Schauerliche Anrufung: Vitalität des Unholds","type":"feat","img":"icons/magic/death/undead-zombie-grave-green.webp","data":{"description":{"value":"","chat":"","unidentified":""},"source":"PHB S.68","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"hour"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"heal","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["1d4 +4","temphp"]],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.MloJNQLVm62Lwy3M"}}}
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{"_id":"z3YhHzVd6WQOzshj","name":"ü - Zauberwirken (Druide)","type":"feat","img":"icons/magic/light/orb-beams-green.webp","data":{"description":{"value":"<p>Drawing on the divine essence of nature itself, you can cast spells to shape that essence to your will.</p>\n<h3>Cantrips</h3>\n<p>At 1st level, you know two cantrips of your choice from the druid spell list. You learn additional druid cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Druid table.</p>\n<h3>Preparing and Casting Spells</h3>\n<p>The Druid table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these druid spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.</p><p>You prepare the list of druid spells that are available for you to cast, choosing from the druid spell list. When you do so, choose a number of druid spells equal to your Wisdom modifier + your druid level (minimum of one spell). The spells must be of a level for which you have spell slots.</p><p>For example, if you are a 3rd-level druid, you have four 1st-level and two 2nd-level spell slots. With a Wisdom of 16, your list of prepared spells can include six spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or 2nd-level slot. Casting the spell doesn't remove it from your list of prepared spells.</p><p>You can also change your list of prepared spells when you finish a long rest. Preparing a new list of druid spells requires time spent in prayer and meditation: at least 1 minute per spell level for each spell on your list.</p>\n<table border=\"1\">\n<thead>\n<tr>\n<td rowspan=\"2\">Level</td>\n<td rowspan=\"2\">Cantrips Known</td>\n<td colspan=\"9\">-Spell Slots per Spell Level-</td>\n</tr>\n<tr>\n<td>1st</td>\n<td>2nd</td>\n<td>3rd</td>\n<td>4th</td>\n<td>5th</td>\n<td>6th</td>\n<td>7th</td>\n<td>8th</td>\n<td>9th</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1st</td>\n<td>2</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2nd</td>\n<td>2</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3rd</td>\n<td>2</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4th</td>\n<td>3</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5th</td>\n<td>3</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6th</td>\n<td>3</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7th</td>\n<td>3</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8th</td>\n<td>3</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9th</td>\n<td>3</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n<td>1</td>\n</tr>\n<tr>\n<td>20th</td>\n<td>4</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>2</td>\n<td>1</td>\n<td>1</td>\n</tr>\n</tbody>\n</table>\n<h3>Spellcasting Ability</h3>\n<p>Wisdom is your spellcasting ability for your druid spells, since your magic draws upon your devotion and attunement to nature. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a druid spell you cast and when making an attack roll with one.</p><p><strong>Spell save DC</strong> = 8 + your proficiency bonus + your Wisdom modifier</p><p><strong>Spell attack modifier</strong> = your proficiency bonus + your Wisdom modifier</p>\n<h3>Ritual Casting</h3>\n<p>You can cast a druid spell as a ritual if that spell has the ritual tag and you have the spell prepared.</p>\n<h3>Spellcasting Focus</h3>\n<p>You can use a druidic focus (see @Compendium[dnd5e.rules.bogWrnJqoNlBd0O8]{Adventuring Gear}) as a spellcasting focus for your druid spells.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Druid 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Druid)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.i6tPm3FNK13Ftc9v"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"zNZdMjukJTp7tFbB","name":"Göttliches Gespür","type":"feat","img":"icons/creatures/eyes/human-single-blue.webp","data":{"description":{"value":"<p>Deine Sinne nehmen die Gegenwart von starkem Bösen wie den Geruch der Verderbnis wahr, wohingegen das machtvolle Gute wie himmlische Musik in deinen Ohren klingt. Als Aktion kannst du deine Aufmerksamkeit auf die Suche nach solchen Kräften richten. Bis zum Ende deines nächsten Zuges ist dir innerhalb von 18m der Standort jeglicher himmlischen und untoten Kreaturen sowie jedes Unholds bekannt, außer eine Kreatur befindet sich in voller Deckung. Dir ist die Art dieser Wesen bewusst (himmlisch, untot, Unhold), doch ihre Identität bleibt dir verborgen. Innerhalb dessalben Radius spürst du auch die Präsenz jedes Ortes oder Gegenstandes, der geweiht bzw. entweiht wurde. (wie etwa durch den Zauber @Compendium[SharedData_global.Zauber.ehOnXin4m3ksg2gn]{Weihen})</p>\n<p>Diese Fähigkeit kannst du so oft nutzen, wie es deinem Charismamodifikator +1 entspricht. Beendest du eine lange Rast, stehen dir alle verbrauchten Anwendungen wieder zur Verfügung.</p>","chat":"","unidentified":""},"source":"PHB pg. 84","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":1,"units":"round"},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":18,"long":null,"units":"m"},"uses":{"value":1,"max":"1 + @abilities.cha.mod","per":"lr","type":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Paladin 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Divine Sense"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.E8ozg8avUVOX9N7u"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"zPpUKkPyZAnKihW8","name":"Arkaner Schuss: Betörender Pfeil","type":"feat","img":"icons/weapons/ammunition/arrow-broadhead-white.webp","data":{"description":{"value":"<p>Deine Verzauberungsmagie verleiht deinem Pfeil die Fähigkeit, ein Ziel vorübergehend zu betören. Die Kreatur, die von dem Pfeil getroffen wird, erleidet 2D6 zusätzlichen, psychischen Schaden und du wählst einen deiner Verbündeten innerhalb von 9m des Ziels. Das Ziel muss einen Weisheitsrettungswurf bestehen oder ist von dem von dir gewählte Verbündeten bis zum Beginn deines nächsten Zuges @Compendium[SharedData_global.Regelwerk.ME38RjtkALVcwxtU]{Bezaubert}. Dieser Effekt endet sofort, wenn der von dir gewählte Verbündete das bezauberte Ziel angreift, ihm Schaden zufügt oder zwingt, einen Rettungswurf abzulegen.</p>\n<p>Der psychische Schaden steigt auf 4D6, wenn du die 18.Stufe dieser Klasse erreichst.</p>","chat":"","unidentified":""},"source":"XGtE S.30","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":""},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"save","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[["2d6",""]],"versatile":""},"formula":"","save":{"ability":"wis","dc":null,"scaling":"int"},"requirements":"Arkaner Bogenschütze 3, 7, 10, 15, 18","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[true],"altValue":[true],"context":{"0":""}},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.PrOj8gWB0FHck9py"}}}
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{"_id":"zoROR5eMFLLN0bHA","name":"Erkenntnisreicher Manipulator","type":"feat","img":"icons/creatures/eyes/lizard-single-slit-blue.webp","data":{"description":{"value":"<p>Ab der 9.Stufe kannst du in Erfahrung bringen, wie mächtig eine Kreatur im Vergleich zu dir ist, wenn du die Kreatur 1 Minute lang beobachtest oder mit ihr interagierst. Der SL teilt dir mit, ob die Kreatur dir ebenbürtig, überlegen oder unterlegen hinsichtlich zwei der folgenden Eigenschaften deiner Wahl ist:</p>\n<ul>\n<li>Intelligenzwert</li>\n<li>Weisheitswert</li>\n<li>Charismawert</li>\n<li>Klassenstufe (falls sie über welche verfügt)</li>\n</ul>\n<p>Es liegt im Ermessen des Spielleiters, ob du außerdem feststellst, dass du etwas Bestimmtes über die Geschichte der Kreatur oder über ihre Persönlichkeit weißt, falls sie denn eine besitzt.</p>","chat":"","unidentified":""},"source":"XGtE S.50","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":null,"max":"","per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Strippenzieher 9","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"},"core":{"sourceId":"Item.KFnE3IdfwSTJRk9B"}}}
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{"_id":"zxV71eoUOA1DHKRw","name":"Tiergestalt","type":"feat","img":"icons/creatures/mammals/elk-moose-marked-green.webp","data":{"description":{"value":"<p>Ab der 2. Stufe kannst du deine Aktion nutzen, um auf magische Weise die Gestalt eines Tieres anzunehmen, das du schon einmal gesehen hast. Du kannst die Fähigkeit zweimal einsetzen, ohne Rasten zu müssen. Nach eine kurzen oder langen Rast erhältst du alle verbrauchten Anwendungen zurück. Deine Stufe als Druide bestimmt die Art der Tiere, in die du dich verwandeln kannst, vergleiche dazudie Tabelle zur Tiergestalt unten. Beispielsweise kannst du dich auf der 2.Stufe in ein Tier mit einem Herausforderungsgrad (HG) von 1/4 oder niedriger verwandeln, das weder Flug. noch eine Schwimmbewegungsgrundrate aufweist.</p>\n<h4><strong>Tiergestalt</strong></h4>\n<table style=\"width:572px\" border=\"1\">\n<tbody>\n<tr>\n<td style=\"width:65px\"><strong>Level</strong></td>\n<td style=\"width:68px\"><strong>max. HG</strong></td>\n<td style=\"width:331px\"><strong>Einschränkungen</strong></td>\n<td style=\"width:174px\"><strong>Example</strong></td>\n</tr>\n<tr>\n<td style=\"width:65px\">2</td>\n<td style=\"width:68px\">1/4</td>\n<td style=\"width:331px\">Keine Flug- oder Schwimmbewegungsrate</td>\n<td style=\"width:174px\">@Compendium[SharedData_global.Monster.DQR151jKAJhstRb1]{Wolf}</td>\n</tr>\n<tr>\n<td style=\"width:65px\">4</td>\n<td style=\"width:68px\">1/2</td>\n<td style=\"width:331px\">Keine Flugbewegungsrate</td>\n<td style=\"width:174px\">@Compendium[SharedData_global.Monster.Zs3etQn3AJPtNtwS]{Krokodil}</td>\n</tr>\n<tr>\n<td style=\"width:65px\">8</td>\n<td style=\"width:68px\">1</td>\n<td style=\"width:331px\">--</td>\n<td style=\"width:174px\">@Compendium[SharedData_global.Monster.XDRp3H87ji5gse75]{Rieseneule}</td>\n</tr>\n</tbody>\n</table>\n<p>Du kannst dich für eine Anzahl an Stunden in ein Tiergestalt verbleiben,die deiner halben Stufe als Druide entspricht (abgerundet)Anschließend verwandelst du dich in deine normale Gestalt zurück, falls du nicht vorher eine weitere Anwendung der Fähigkeit benutzt. Du kannst auch früher in deine ursprüngliche Form zurückkehren, indem du dafür in deinem Zug eine Bonusaktion aufwendest. Solltest du bewusstlos werden, auf 0 Trefferpunkte sinken oder sterben, verwandelst du dich automatisch zurück.</p>\n<p>Für die Zeit, in der du verwandelt bist, gelten folgende Regeln:</p>\n<ul>\n<li>Deine Spielwerte werden durch die des Tieres ersetzt, Nur deine Gesinnung, Persönlichkeit, sowie dein Intelligenz-, Weisheits- und Charismawert bleiben unverändert. Du bist weiterhin in deinen Fertigkeiten und Rettungswürfen geübt und darüber hinaus in denen der Kreatur. Sollte es zu Überschneidungen kommen und die Kreatur einen höheren Übungsbonus aufweisen, benutzt du diesen statt deinem. Besitzt die Kreatur legendäre Aktionen oder Hortaktionen, kannst du diese nicht verwenden.</li>\n<li>Wenn du dich verwandelst, übernimmst du auch die Trefferpunkte und die Trefferwürfel der Kreatur. Kehrst du in deine normale Form zurück, hast du wieder die gleiche Anzahl an Trefferpunkten wie vor der Verwandlung. Solltest du in Tiergestalt auf 0 Trefferpunkte reduziert werden, wird jeglicher überschüssiger Schaden auf deine normale Form übertragen. Erleidest du beispielsweise 10 Schadenspunkte in Tiergestalt und hast nur noch 1 Trefferpunkt übrig, kehrst du in deine normale Form zurück und erleidest 9 Schadenspunkte. Solange der überschüssige Schaden deine Trefferpunkte in deiner normalen Form nicht auf 0 reduziert, giltst du nicht als @Compendium[SharedData_global.Regelwerk.6evjk7FH70N9zPan]{Bewusstlos}.</li>\n<li>Du kannst keine Zauber wirken oder Handlungen ausführen, für die du Hände benötigst, und nicht in menschlicher Sprache sprechen. Diesbezüglich bist du auf die Möglichkeiten deiner Tiergestalt beschränkt. Dich zu verwandeln, stört nicht deine Konzentration auf einen Zauber, den du bereits gewirkt hast. Es verhindert auch nicht, dass du Aktionen ausführen kannst, die Teil eines Zaubers sind - wie es etwa bei einem Spruch wie @Compendium[SharedData_global.Zauber.MgpCXougRqSDzxEq]{Blitze herbeirufen} der Fall ist, wenn du ihn bereits gewirkt hast.</li>\n<li>Du behältst alle Vorzüge jeglicher Merkmale deiner Klasse, deines Volkes oder aus anderen Quellen und kannst sie anwenden, falls deine neue Gestalt körperlich dazu in der Lage ist. Eine Ausnahme bilden spezielle Sinne wie etwa Dunkelsicht. Diese kannst du nur nutzen, wenn deine neue Form sie ebenfalls besitzt.</li>\n<li>Du kannst bei der Verwandlung wählen, ob deine Ausrüstung an Ort und Stelle auf den Boden fällt, mit der neuen Gestalt verschmilzt oder von ihr getragen wird. Getragene Ausrüstung kann normal verwendet werden, doch der SL entscheidet, ob sie der neuen Form nutzt, basierend auf der Größe und Gestalt der Kreatur. Gegenstände verändern sich allerdings nicht und passen sich deiner neuen Form nicht an. Jegliche Ausrüstung, die du in deiner neuen Gestalt nicht tragen kannst, muss entweder auf den Boden fallen oder mit ihr vermelzen. Verschmolzene Ausrüstung hat keine Auswirkung, bis du die Gestalt erneut wechselst.</li>\n</ul>","chat":"","unidentified":""},"source":"PHB pg. 66","activation":{"type":"action","cost":1,"condition":""},"duration":{"value":null,"units":"inst"},"target":{"value":null,"width":null,"units":"","type":"self"},"range":{"value":null,"long":null,"units":"self"},"uses":{"value":2,"max":"@classes.druid.levels > 19 ? 99 : 2","per":"sr","type":"sr"},"consume":{"type":"","target":"","amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Druid 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Wild Shape"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.swK0r5TOIxredxWS"},"betterRolls5e":{"quickDesc":{"type":"Boolean","value":true,"altValue":true},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickProperties":{"type":"Boolean","value":true,"altValue":true},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickOther":{"type":"Boolean","value":true,"altValue":true,"context":""},"quickFlavor":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
|
||
{"_id":"zzSW0wUHZiwfsYkp","name":"Zusätzlicher Angriff","type":"feat","img":"icons/skills/melee/spear-tips-triple-orange.webp","data":{"description":{"value":"<p>Beginnend mit der 5.Stufe kannst du zweimal anstatt einmal angreifen, wenn du eine Angriffsaktion in deinem Zug ausführst.</p>","chat":"","unidentified":""},"source":"PHB pg. 49; 79; 85; 92","activation":{"type":"","cost":0,"condition":""},"duration":{"value":"","units":""},"target":{"value":"","width":null,"units":"","type":""},"range":{"value":"","long":null,"units":""},"uses":{"value":0,"max":0,"per":null,"type":""},"consume":{"type":"","target":null,"amount":null},"ability":"","actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":"","value":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell","value":""},"requirements":"Barbar 5, Mönch 5, Paladin 5, Waldläufer 5","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Extra Attack"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.XogoBnFWmCAHXppo"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"xglwQlQ9AMAtKiWP","name":"ü - Zauberwirken (Paladin)","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p>Mit Erreichen von Stufe 2 lernst du, durch Meditation und Gebete von der göttlichen Magie zu zehren, um wie ein Kleriker Zauber zu wirken.</p>\n<h3>Vorbereiten und Wirken von Zaubern</h3>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Paladinzaubern, die deiner halben Stufe als Paladin + deinem Charismamodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für deren Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Paladin der 5.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Charismawert von 14 kann deine Liste vorbereiteter Zauber vier beliebige Sprüche (halbierte Stufe 2 + Modifikator 2) des 1. oder 2. Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Paladins gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, musst du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} zu wirken.</p>\n<p> </p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal\">Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder langen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<table style=\"width:779.6px\" border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Level</td>\n<td colspan=\"5\">- Spell Slots per Spell Level -</td>\n</tr>\n<tr>\n<td>1st</td>\n<td>2nd</td>\n<td>3rd</td>\n<td>4th</td>\n<td>5th</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1st</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2nd</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3rd</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4th</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5th</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6th</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7th</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8th</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9th</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10th</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Spellcasting Ability</h3>\n<p>Charisma is your spellcasting ability for your paladin spells, since their power derives from the strength of your convictions. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a paladin spell you cast and when making an attack roll with one.</p>\n<p><strong>Spell save DC</strong> = 8 + your proficiency bonus + your Charisma modifier</p>\n<p><strong>Spell attack modifier </strong>= your proficiency bonus + your Charisma modifier</p>\n<h3>Spellcasting Focus</h3>\n<p>You can use a holy symbol as a spellcasting focus for your paladin spells.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Paladin)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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||
{"_id":"xglwQlQ9AMAtKiWP","name":"ü - Zauberwirken (Paladin)","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p>Mit Erreichen von Stufe 2 lernst du, durch Meditation und Gebete von der göttlichen Magie zu zehren, um wie ein Kleriker Zauber zu wirken.</p>\n<h3>Vorbereiten und Wirken von Zaubern</h3>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Paladinzaubern, die deiner halben Stufe als Paladin + deinem Charismamodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für deren Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Paladin der 5.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Charismawert von 14 kann deine Liste vorbereiteter Zauber vier beliebige Sprüche (halbierte Stufe 2 + Modifikator 2) des 1. oder 2. Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Paladins gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, musst du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} zu wirken.</p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal\">Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder langen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<table style=\"width:779.6px\" border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Level</td>\n<td colspan=\"5\">- Spell Slots per Spell Level -</td>\n</tr>\n<tr>\n<td>1st</td>\n<td>2nd</td>\n<td>3rd</td>\n<td>4th</td>\n<td>5th</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1st</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2nd</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3rd</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4th</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5th</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6th</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7th</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8th</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9th</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10th</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Spellcasting Ability</h3>\n<p>Charisma is your spellcasting ability for your paladin spells, since their power derives from the strength of your convictions. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a paladin spell you cast and when making an attack roll with one.</p>\n<p><strong>Spell save DC</strong> = 8 + your proficiency bonus + your Charisma modifier</p>\n<p><strong>Spell attack modifier </strong>= your proficiency bonus + your Charisma modifier</p>\n<h3>Spellcasting Focus</h3>\n<p>You can use a holy symbol as a spellcasting focus for your paladin spells.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Paladin)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"xglwQlQ9AMAtKiWP","name":"ü - Zauberwirken (Paladin)","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p><em>Mit Erreichen von Stufe 2 lernst du, durch Meditation und Gebete von der göttlichen Magie zu zehren, um wie ein Kleriker Zauber zu wirken.</em></p>\n<h3>Vorbereiten und Wirken von Zaubern</h3>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Paladinzaubern, die deiner halben Stufe als Paladin + deinem Charismamodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für deren Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Paladin der 5.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Charismawert von 14 kann deine Liste vorbereiteter Zauber vier beliebige Sprüche (halbierte Stufe 2 + Modifikator 2) des 1. oder 2. Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Paladins gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, musst du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} zu wirken.</p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal\">Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder langen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<table style=\"width:779.6px\" border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Level</td>\n<td colspan=\"5\">- Spell Slots per Spell Level -</td>\n</tr>\n<tr>\n<td>1st</td>\n<td>2nd</td>\n<td>3rd</td>\n<td>4th</td>\n<td>5th</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1st</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2nd</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3rd</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4th</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5th</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6th</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7th</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8th</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9th</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10th</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20th</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Spellcasting Ability</h3>\n<p>Charisma is your spellcasting ability for your paladin spells, since their power derives from the strength of your convictions. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a paladin spell you cast and when making an attack roll with one.</p>\n<p><strong>Spell save DC</strong> = 8 + your proficiency bonus + your Charisma modifier</p>\n<p><strong>Spell attack modifier </strong>= your proficiency bonus + your Charisma modifier</p>\n<h3>Spellcasting Focus</h3>\n<p>You can use a holy symbol as a spellcasting focus for your paladin spells.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Paladin)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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||
{"_id":"xglwQlQ9AMAtKiWP","name":"ü - Zauberwirken (Paladin)","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p><em>Mit Erreichen von Stufe 2 lernst du, durch Meditation und Gebete von der göttlichen Magie zu zehren, um wie ein Kleriker Zauber zu wirken.</em></p>\n<h3>Vorbereiten und Wirken von Zaubern</h3>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Paladinzaubern, die deiner halben Stufe als Paladin + deinem Charismamodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für deren Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Paladin der 5.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Charismawert von 14 kann deine Liste vorbereiteter Zauber vier beliebige Sprüche (halbierte Stufe 2 + Modifikator 2) des 1. oder 2. Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Paladins gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, musst du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} zu wirken.</p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal\">Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder langen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<table style=\"width:779.6px\" border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Stufe</td>\n<td colspan=\"5\">- Zauberplätze pro Grad -</td>\n</tr>\n<tr>\n<td>1.</td>\n<td>2.</td>\n<td>3.</td>\n<td>4.</td>\n<td>5.</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Attribut zum Zauberwirken</h3>\n<p>Das Attribut, mit dem du deine Paladinzauber wirkst, ist Charisma, da du deine Magie aus der Hingabe zu deiner gerechten Sache schöpfst.</p>\n<p>Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Charisma. Wird der Schwierigkeitgrad für einen Rettungswurf gegen deine Paladinzauber bestimmt, ziehst du deinen Charismamodifikator hinzu. Bei Angriffen mit deinen Paladinzaubern findet ebenfalls der Charismamodifikator Anwendung.</p>\n<p><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Charismamodifikator</p>\n<p><strong>Modifikator für Zauberangriffe </strong>= dein Übungsbonus + dein Charismamodifikator</p>\n<h3>Zauberfokus</h3>\n<p>Du kannst ein heiliges Symbol (siehe @Compendium[SharedData_global.Regelwerk.CdoOL17woXPiR1N8]{ü - Ausrüstung}) als Zauberfokus für deine Paladinzauber verwenden.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Paladin)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
|
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{"_id":"xglwQlQ9AMAtKiWP","name":"ü - Zauberwirken (Paladin)","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p><em>Mit Erreichen von Stufe 2 lernst du, durch Meditation und Gebete von der göttlichen Magie zu zehren, um wie ein Kleriker Zauber zu wirken.</em></p>\n<h3>Vorbereiten und Wirken von Zaubern</h3>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Paladinzaubern, die deiner halben Stufe als Paladin + deinem Charismamodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für deren Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Paladin der 5.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Charismawert von 14 kann deine Liste vorbereiteter Zauber vier beliebige Sprüche (halbierte Stufe 2 + Modifikator 2) des 1. oder 2. Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Paladins gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, musst du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} zu wirken.</p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal\">Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder langen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<table style=\"width:779.6px\" border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Stufe</td>\n<td colspan=\"5\">- Zauberplätze pro Grad -</td>\n</tr>\n<tr>\n<td>1.</td>\n<td>2.</td>\n<td>3.</td>\n<td>4.</td>\n<td>5.</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Attribut zum Zauberwirken</h3>\n<p>Das Attribut, mit dem du deine Paladinzauber wirkst, ist Charisma, da du deine Magie aus der Hingabe zu deiner gerechten Sache schöpfst.</p>\n<p>Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Charisma. Wird der Schwierigkeitgrad für einen Rettungswurf gegen deine Paladinzauber bestimmt, ziehst du deinen Charismamodifikator hinzu. Bei Angriffen mit deinen Paladinzaubern findet ebenfalls der Charismamodifikator Anwendung.</p>\n<p><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Charismamodifikator</p>\n<p><strong>Modifikator für Zauberangriffe </strong>= dein Übungsbonus + dein Charismamodifikator</p>\n<h3>Zauberfokus</h3>\n<p>Du kannst ein heiliges Symbol (siehe @Compendium[SharedData_global.Regelwerk.CdoOL17woXPiR1N8]{Ausrüstung}) als Zauberfokus für deine Paladinzauber verwenden.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Paladin)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"xglwQlQ9AMAtKiWP","name":"ü - Zauberwirken (Paladin)","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p><em>Mit Erreichen von Stufe 2 lernst du, durch Meditation und Gebete von der göttlichen Magie zu zehren, um wie ein Kleriker Zauber zu wirken.</em></p>\n<h3>Vorbereiten und Wirken von Zaubern</h3>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Paladinzaubern, die deiner halben Stufe als Paladin + deinem Charismamodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für deren Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Paladin der 5.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Charismawert von 14 kann deine Liste vorbereiteter Zauber vier beliebige Sprüche (halbierte Stufe 2 + Modifikator 2) des 1. oder 2. Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Paladins gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, musst du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} zu wirken.</p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal\">Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder langen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<table style=\"width:779.6px\" border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Stufe</td>\n<td colspan=\"5\">- Zauberplätze pro Grad -</td>\n</tr>\n<tr>\n<td>1.</td>\n<td>2.</td>\n<td>3.</td>\n<td>4.</td>\n<td>5.</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Attribut zum Zauberwirken</h3>\n<p>Das Attribut, mit dem du deine Paladinzauber wirkst, ist Charisma, da du deine Magie aus der Hingabe zu deiner gerechten Sache schöpfst.</p>\n<p>Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Charisma. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Paladinzauber bestimmt, ziehst du deinen Charismamodifikator hinzu. Bei Angriffen mit deinen Paladinzaubern findet ebenfalls der Charismamodifikator Anwendung.</p>\n<p><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Charismamodifikator</p>\n<p><strong>Modifikator für Zauberangriffe </strong>= dein Übungsbonus + dein Charismamodifikator</p>\n<h3>Zauberfokus</h3>\n<p>Du kannst ein heiliges Symbol (siehe @Compendium[SharedData_global.Regelwerk.CdoOL17woXPiR1N8]{Ausrüstung}) als Zauberfokus für deine Paladinzauber verwenden.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Paladin)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"xglwQlQ9AMAtKiWP","name":"Zauberwirken (Paladin)","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p><em>Mit Erreichen von Stufe 2 lernst du, durch Meditation und Gebete von der göttlichen Magie zu zehren, um wie ein Kleriker Zauber zu wirken.</em></p>\n<h3>Vorbereiten und Wirken von Zaubern</h3>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Paladinzaubern, die deiner halben Stufe als Paladin + deinem Charismamodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für deren Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Paladin der 5.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Charismawert von 14 kann deine Liste vorbereiteter Zauber vier beliebige Sprüche (halbierte Stufe 2 + Modifikator 2) des 1. oder 2. Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Paladins gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, musst du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} zu wirken.</p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal\">Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder langen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<table style=\"width:779.6px\" border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Stufe</td>\n<td colspan=\"5\">- Zauberplätze pro Grad -</td>\n</tr>\n<tr>\n<td>1.</td>\n<td>2.</td>\n<td>3.</td>\n<td>4.</td>\n<td>5.</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Attribut zum Zauberwirken</h3>\n<p>Das Attribut, mit dem du deine Paladinzauber wirkst, ist Charisma, da du deine Magie aus der Hingabe zu deiner gerechten Sache schöpfst.</p>\n<p>Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Charisma. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Paladinzauber bestimmt, ziehst du deinen Charismamodifikator hinzu. Bei Angriffen mit deinen Paladinzaubern findet ebenfalls der Charismamodifikator Anwendung.</p>\n<p><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Charismamodifikator</p>\n<p><strong>Modifikator für Zauberangriffe </strong>= dein Übungsbonus + dein Charismamodifikator</p>\n<h3>Zauberfokus</h3>\n<p>Du kannst ein heiliges Symbol (siehe @Compendium[SharedData_global.Regelwerk.CdoOL17woXPiR1N8]{Ausrüstung}) als Zauberfokus für deine Paladinzauber verwenden.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Paladin)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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{"_id":"xglwQlQ9AMAtKiWP","name":"Zauberwirken (Paladin)","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p><em>Mit Erreichen von Stufe 2 lernst du, durch Meditation und Gebete von der göttlichen Magie zu zehren, um wie ein Kleriker Zauber zu wirken.</em></p>\n<h3>Vorbereiten und Wirken von Zaubern</h3>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Paladinzaubern, die deiner halben Stufe als Paladin + deinem Charismamodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für deren Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Paladin der 5.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Charismawert von 14 kann deine Liste vorbereiteter Zauber vier beliebige Sprüche (halbierte Stufe 2 + Modifikator 2) des 1. oder 2. Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Paladins gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, musst du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} zu wirken.</p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal\">Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder langen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<table style=\"width:779.6px\" border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Stufe</td>\n<td colspan=\"5\">- Zauberplätze pro Grad -</td>\n</tr>\n<tr>\n<td>1.</td>\n<td>2.</td>\n<td>3.</td>\n<td>4.</td>\n<td>5.</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Attribut zum Zauberwirken</h3>\n<p>Das Attribut, mit dem du deine Paladinzauber wirkst, ist Charisma, da du deine Magie aus der Hingabe zu deiner gerechten Sache schöpfst.</p>\n<p>Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Charisma. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Paladinzauber bestimmt, ziehst du deinen Charismamodifikator hinzu. Bei Angriffen mit deinen Paladinzaubern findet ebenfalls der Charismamodifikator Anwendung.</p>\n<p><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Charismamodifikator</p>\n<p><strong>Modifikator für Zauberangriffe </strong>= dein Übungsbonus + dein Charismamodifikator</p>\n<h3>Zauberfokus</h3>\n<p>Du kannst ein heiliges Symbol (siehe @Compendium[SharedData_global.Regelwerk.CdoOL17woXPiR1N8]{Ausrüstung}) als Zauberfokus für deine Paladinzauber verwenden.</p>","chat":"","unidentified":""},"source":"PHB S.99","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Paladin)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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||
{"_id":"xglwQlQ9AMAtKiWP","name":"Zauberwirken (Paladin)","type":"feat","img":"icons/magic/symbols/cog-shield-white-blue.webp","data":{"description":{"value":"<p><em>Mit Erreichen von Stufe 2 lernst du, durch Meditation und Gebete von der göttlichen Magie zu zehren, um wie ein Kleriker Zauber zu wirken. Für die Zauberliste des Paladins siehe @Compendium[SharedData_global.Klassenfähigkeiten.0FTKaS8uiMrOd3gM]{Zauberliste: Paladin}</em></p>\n<h3>Vorbereiten und Wirken von Zaubern</h3>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Paladinzaubern, die deiner halben Stufe als Paladin + deinem Charismamodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für deren Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Paladin der 5.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Charismawert von 14 kann deine Liste vorbereiteter Zauber vier beliebige Sprüche (halbierte Stufe 2 + Modifikator 2) des 1. oder 2. Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Paladins gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, musst du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[SharedData_global.Zauber.GqXw0tfJTFmio3r6]{Wunden heilen} zu wirken.</p>\n<p class=\"MsoNormal\" style=\"margin:6pt 0cm;line-height:normal\">Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder langen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<table style=\"width:779.6px\" border=\"0\">\n<thead>\n<tr>\n<td rowspan=\"2\">Stufe</td>\n<td colspan=\"5\">- Zauberplätze pro Grad -</td>\n</tr>\n<tr>\n<td>1.</td>\n<td>2.</td>\n<td>3.</td>\n<td>4.</td>\n<td>5.</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>2</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>6</td>\n<td>4</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>7</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>8</td>\n<td>4</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>9</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>10</td>\n<td>4</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>11</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>12</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>-</td>\n<td>-</td>\n</tr>\n<tr>\n<td>13</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>14</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n<td>-</td>\n</tr>\n<tr>\n<td>15</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>16</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n<td>-</td>\n</tr>\n<tr>\n<td>17</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>18</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>1</td>\n</tr>\n<tr>\n<td>19</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n<tr>\n<td>20</td>\n<td>4</td>\n<td>3</td>\n<td>3</td>\n<td>3</td>\n<td>2</td>\n</tr>\n</tbody>\n</table>\n<h3>Attribut zum Zauberwirken</h3>\n<p>Das Attribut, mit dem du deine Paladinzauber wirkst, ist Charisma, da du deine Magie aus der Hingabe zu deiner gerechten Sache schöpfst.</p>\n<p>Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Charisma. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Paladinzauber bestimmt, ziehst du deinen Charismamodifikator hinzu. Bei Angriffen mit deinen Paladinzaubern findet ebenfalls der Charismamodifikator Anwendung.</p>\n<p><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Charismamodifikator</p>\n<p><strong>Modifikator für Zauberangriffe </strong>= dein Übungsbonus + dein Charismamodifikator</p>\n<h3>Zauberfokus</h3>\n<p>Du kannst ein heiliges Symbol (siehe @Compendium[SharedData_global.Regelwerk.CdoOL17woXPiR1N8]{Ausrüstung}) als Zauberfokus für deine Paladinzauber verwenden.</p>","chat":"","unidentified":""},"source":"PHB S.99","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Paladin 2","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Paladin)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
|
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{"_id":"lmtgAQnzdqk7sDC8","name":"ö - Paktmagie","type":"feat","img":"icons/skills/wounds/blood-spurt-spray-red.webp","data":{"description":{"value":"<p>Aufgrund deiner arkanen Forschungen und der Magie, die dir durch deinen Schutzherren verliehen wird, besitzt du die Fähigkeit, Zauber zu wirken.</p>\n<h2>Zaubertricks</h2>\n<p>Zu Beginn sind dir zwei beliebige Zaubertricks aus der Zauberliste des Hexenmeisters bekannt. Weitere deiner Wahl lernst du auf höheren Stufen, so wie es in der Spalte für bekannte Zaubertricks in der Aufstiegstabelle des Hexenmeisters angegeben ist.</p>\n<h2>Zauberplätze</h2>\n<p>Die Aufstiegstabelle des Hexenmeisters gibt an, wie viele Zauberplätze dir auf jeder Stufe zur Verfügung stehen und welchen Grad diese haben. All deine Zauberplätze besitzen den gleichen Grad. Um einen dir bekannten Hexenmeister-Spruch zu wirken, musst du einen Zauberplatz verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer kurzen oder langen Rast zur Verfügung.</p>\n<p>Bist du beispielsweise ein Hexenmeister der 5.Stufe, hast du zwei Zauberplätze des 3.Grades. Um den Zauber @Compendium[SharedData_global.Zauber.jTADRATGnCfLuwx0]{Hexenpfeil} des 1.Grades zu wirken, musst du einen dieser Zauberplätze aufwenden und wirkst ihn als Zauber der 3.Stufe</p>\n<h2>Bekannte Zauber des 1.Grades und höher</h2>\n<p>Auf Stufe 1 kennst du zwei frei wählbare Zauber des 1.Grades aus der Zauberliste des Hexenmeisters.</p>\n<p>Der Spalte \"Bekannte Zauber\" der Tabelle kannst du entnehmen, wie viele neue Sprüche du dir bei einem Stufenaufstieg aus der Zauberliste des Hexenmeisters aussuchen darfst. Dabei kannst du nur Zauber wählen, dessen Grad dem deiner Zauberplätze entspricht. Erreichst du zum Beispiel die 6.Stufe als Hexenmeister, darfst du einen neuen Zauber des 1., 2. oder 3.Grades erlernen.</p>\n<p>Sobald du eine Stufe in dieser Klasse aufsteigst, kannst du außerdem einen der Hexenmeisterzauber, die dir bereits bekannt sind, mit einem anderen aus der Zauberliste ersetzen. Auch bei diesem muss der Grad deiner Zauberplätze dem Grad des Spruches entsprechen.</p>\n<table border=\"1\">\n<thead>\n<tr>\n<td>\n<p>Stufe</p>\n</td>\n<td>\n<p>Bekannte</p>\n<p>Zaubertricks</p>\n</td>\n<td>\n<p>Bekannte</p>\n<p>Zauber</p>\n</td>\n<td>\n<p>Zauberplätze</p>\n</td>\n<td>\n<p>Grad der Plätze</p>\n</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>\n<p>1</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>1</p>\n</td>\n<td>\n<p>1.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>1.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>5</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>6</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>3.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>6</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>7</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>3.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>7</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>8</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>4.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>8</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>9</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>4.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>9</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>10</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>10</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>10</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>11</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>11</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>12</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>11</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>13</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>12</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>14</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>12</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>15</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>13</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>16</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>13</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>17</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>14</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>18</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>14</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>19</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>15</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>20</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>15</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n</tbody>\n</table>\n<h2>Attribut zum Zauberwirken</h2>\n<p>Das Attribut, mit dem du deine Hexenmeisterzauber wirkst, ist Charisma. Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Charisma. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Hexenmeisterzauber bestimmt, ziehst du deinen Charismamodifikator hinzu. Bei Angriffen mit deinen Hexenmeisterzaubern findet ebenfalls der Charismamodifikator Anwendung.</p>\n<p style=\"text-align:center\"><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Charismamodifikator</p>\n<p style=\"text-align:center\"><strong>Modifikator für Zauberangriffe</strong> = dein Übungsbonus + dein Charismamodifikator</p>\n<h2>Zauberfokus</h2>\n<p>Du kannst den arkanen Fokus als Zauberfokus für deine Hexenmeisterzauber verwenden.</p>","chat":"","unidentified":""},"source":"PHB S.64","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Pact Magic"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.x6IJZwr6f0SGral7"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
|
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{"_id":"lmtgAQnzdqk7sDC8","name":"ö - Paktmagie","type":"feat","img":"icons/skills/wounds/blood-spurt-spray-red.webp","data":{"description":{"value":"<p>Aufgrund deiner arkanen Forschungen und der Magie, die dir durch deinen Schutzherren verliehen wird, besitzt du die Fähigkeit, Zauber zu wirken. Für die Zauberliste des Hexenmeisters siehe @Compendium[SharedData_global.Klassenfähigkeiten.UJv1XQzwcIthmKlp]{Zauberliste: Hexenmeister}</p>\n<h2>Zaubertricks</h2>\n<p>Zu Beginn sind dir zwei beliebige Zaubertricks aus der Zauberliste des Hexenmeisters bekannt. Weitere deiner Wahl lernst du auf höheren Stufen, so wie es in der Spalte für bekannte Zaubertricks in der Aufstiegstabelle des Hexenmeisters angegeben ist.</p>\n<h2>Zauberplätze</h2>\n<p>Die Aufstiegstabelle des Hexenmeisters gibt an, wie viele Zauberplätze dir auf jeder Stufe zur Verfügung stehen und welchen Grad diese haben. All deine Zauberplätze besitzen den gleichen Grad. Um einen dir bekannten Hexenmeister-Spruch zu wirken, musst du einen Zauberplatz verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer kurzen oder langen Rast zur Verfügung.</p>\n<p>Bist du beispielsweise ein Hexenmeister der 5.Stufe, hast du zwei Zauberplätze des 3.Grades. Um den Zauber @Compendium[SharedData_global.Zauber.jTADRATGnCfLuwx0]{Hexenpfeil} des 1.Grades zu wirken, musst du einen dieser Zauberplätze aufwenden und wirkst ihn als Zauber der 3.Stufe</p>\n<h2>Bekannte Zauber des 1.Grades und höher</h2>\n<p>Auf Stufe 1 kennst du zwei frei wählbare Zauber des 1.Grades aus der Zauberliste des Hexenmeisters.</p>\n<p>Der Spalte \"Bekannte Zauber\" der Tabelle kannst du entnehmen, wie viele neue Sprüche du dir bei einem Stufenaufstieg aus der Zauberliste des Hexenmeisters aussuchen darfst. Dabei kannst du nur Zauber wählen, dessen Grad dem deiner Zauberplätze entspricht. Erreichst du zum Beispiel die 6.Stufe als Hexenmeister, darfst du einen neuen Zauber des 1., 2. oder 3.Grades erlernen.</p>\n<p>Sobald du eine Stufe in dieser Klasse aufsteigst, kannst du außerdem einen der Hexenmeisterzauber, die dir bereits bekannt sind, mit einem anderen aus der Zauberliste ersetzen. Auch bei diesem muss der Grad deiner Zauberplätze dem Grad des Spruches entsprechen.</p>\n<table border=\"1\">\n<thead>\n<tr>\n<td>\n<p>Stufe</p>\n</td>\n<td>\n<p>Bekannte</p>\n<p>Zaubertricks</p>\n</td>\n<td>\n<p>Bekannte</p>\n<p>Zauber</p>\n</td>\n<td>\n<p>Zauberplätze</p>\n</td>\n<td>\n<p>Grad der Plätze</p>\n</td>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>\n<p>1</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>1</p>\n</td>\n<td>\n<p>1.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>1.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>2.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>5</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>6</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>3.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>6</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>7</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>3.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>7</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>8</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>4.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>8</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>9</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>4.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>9</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>10</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>10</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>10</p>\n</td>\n<td>\n<p>2</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>11</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>11</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>12</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>11</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>13</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>12</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>14</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>12</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>15</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>13</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>16</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>13</p>\n</td>\n<td>\n<p>3</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>17</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>14</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>18</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>14</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>19</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>15</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n<tr>\n<td>\n<p>20</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>15</p>\n</td>\n<td>\n<p>4</p>\n</td>\n<td>\n<p>5.</p>\n</td>\n</tr>\n</tbody>\n</table>\n<h2>Attribut zum Zauberwirken</h2>\n<p>Das Attribut, mit dem du deine Hexenmeisterzauber wirkst, ist Charisma. Immer wenn sich ein Zauber auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Charisma. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Hexenmeisterzauber bestimmt, ziehst du deinen Charismamodifikator hinzu. Bei Angriffen mit deinen Hexenmeisterzaubern findet ebenfalls der Charismamodifikator Anwendung.</p>\n<p style=\"text-align:center\"><strong>SG für Rettungswürfe</strong> = 8 + dein Übungsbonus + dein Charismamodifikator</p>\n<p style=\"text-align:center\"><strong>Modifikator für Zauberangriffe</strong> = dein Übungsbonus + dein Charismamodifikator</p>\n<h2>Zauberfokus</h2>\n<p>Du kannst den arkanen Fokus als Zauberfokus für deine Hexenmeisterzauber verwenden.</p>","chat":"","unidentified":""},"source":"PHB S.64","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Hexenmeister 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"IcoKM1WH8QbQMGQn":3},"flags":{"babele":{"translated":true,"hasTranslation":true,"originalName":"Pact Magic"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.x6IJZwr6f0SGral7"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
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||
{"_id":"xvgDfTFB3tlO87NL","name":"Zauberwirken (Kleriker)","type":"feat","img":"icons/magic/life/ankh-gold-blue.webp","data":{"description":{"value":"<p>Als Kleriker kannst du Zauber wirken, indem du die Macht deiner Gottheit kanalisierst. Für die Zauberliste des Klerikers siehe @Compendium[SharedData_global.Klassenfähigkeiten.KmrZE2AuuXG5AKEG]{Ä -Zauberliste: Kleriker}</p>\n<h2>Zaubertricks</h2>\n<p>Auf der 1.Stufe sind dir drei Zaubertricks deiner Wahl aus der Zauberliste der Kleriker bekannt. Weitere deiner Wahl lernst du auf höheren Stufen, so wie es in der Spalte für bekannte Zaubertricks in der Aufstiegstabelle des Klerikers angegeben ist.</p>\n<h2>Vorbereiten und Wirken von Zaubern</h2>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Klerikerzaubern, die deiner Stufe als Kleriker + deinem Weisheitsmodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für dessen Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Kleriker der 3.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Weisheitswert von 16 kann deine Liste vorbereiteter Zauber sechs beliebige Sprüche (Stufe 3 + Modifikator 3) des 1. oder 2.Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Klerikers gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, muss du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[dnd5e.spells.uUWb1wZgtMou0TVP]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[dnd5e.spells.uUWb1wZgtMou0TVP]{Wunden heilen} zu wirken. Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder längen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<p> </p>\n<table style=\"width:403.6px;height:352px\" border=\"1\">\n<thead>\n<tr style=\"height:16px\">\n<td style=\"height:32px;width:42.325px\" rowspan=\"2\">Level</td>\n<td style=\"height:32px;width:101.55px\" rowspan=\"2\">Zaubertricks</td>\n<td style=\"height:16px;width:246.725px\" colspan=\"9\">—Zauberplätze pro Grad—</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:28.55px\">1st</td>\n<td style=\"height:16px;width:30.2375px\">2nd</td>\n<td style=\"height:16px;width:26.7625px\">3rd</td>\n<td style=\"height:16px;width:26.85px\">4th</td>\n<td style=\"height:16px;width:26.85px\">5th</td>\n<td style=\"height:16px;width:26.85px\">6th</td>\n<td style=\"height:16px;width:26.85px\">7th</td>\n<td style=\"height:16px;width:26.85px\">8th</td>\n<td style=\"height:16px;width:26.925px\">9th</td>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">1</td>\n<td style=\"height:16px;width:101.55px\">3</td>\n<td style=\"height:16px;width:28.55px\">2</td>\n<td style=\"height:16px;width:30.2375px\">-</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">2</td>\n<td style=\"height:16px;width:101.55px\">3</td>\n<td style=\"height:16px;width:28.55px\">3</td>\n<td style=\"height:16px;width:30.2375px\">-</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">3</td>\n<td style=\"height:16px;width:101.55px\">3</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">2</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">4</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">5</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">2</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">6</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">7</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">8</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">9</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">10</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">11</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">12</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">13</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">14</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">15</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">16</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">17</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">18</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">19</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">20</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n</tbody>\n</table>\n<p> </p>\n<h2>Attribut zum Zauberwirken</h2>\n<p>Das Attribut, mit dem du deine Klerikerzauber wirkst, ist Weisheit, da du deine Magie aus der Hingabe zu deiner Gottheit schöpfst.</p>\n<p>Immer wenn du deine Magie auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Weisheit. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Klerikerzauber bestimmt, ziehst du deinen Weisheitsmodifikator hinzu. Bei Angriffen mit deinem Klerikerzaubern findet ebenfalls der Weisheitsmodifikator Anwendung.</p>\n<p><strong>SG für Rettungswürfe</strong>= 8 + dein Übungsbonus + dein Weisheitsmodifikator</p>\n<p><strong>Modifikator für Zauberangriffe</strong> = dein Übungsbonus + dein Weisheitsmodifikator</p>\n<h2>Rituale wirken</h2>\n<p>Du kannst einen Klerikerzauber als Ritual wirken, falls der Spruch als solches gekennzeichnet ist und du ihn vorbereitet hast.</p>\n<h2>Zauberfokus</h2>\n<p>Du kannst ein heiliges Symbol (siehe @Compendium[SharedData_global.Regelwerk.CdoOL17woXPiR1N8]{Ausrüstung}) als Zauberfokus für deine Klerikerzauber verwenden.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Cleric)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.v4gKwLhAq9vuqza7"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
|
||
{"_id":"xvgDfTFB3tlO87NL","name":"Zauberwirken (Kleriker)","type":"feat","img":"icons/magic/life/ankh-gold-blue.webp","data":{"description":{"value":"<p>Als Kleriker kannst du Zauber wirken, indem du die Macht deiner Gottheit kanalisierst. Für die Zauberliste des Klerikers siehe @Compendium[SharedData_global.Klassenfähigkeiten.KmrZE2AuuXG5AKEG]{Zauberliste: Kleriker}</p>\n<h2>Zaubertricks</h2>\n<p>Auf der 1.Stufe sind dir drei Zaubertricks deiner Wahl aus der Zauberliste der Kleriker bekannt. Weitere deiner Wahl lernst du auf höheren Stufen, so wie es in der Spalte für bekannte Zaubertricks in der Aufstiegstabelle des Klerikers angegeben ist.</p>\n<h2>Vorbereiten und Wirken von Zaubern</h2>\n<p>Du musst Zaubersprüche vorbereiten, um sie wirken zu können. Wähle dazu eine Anzahl von Klerikerzaubern, die deiner Stufe als Kleriker + deinem Weisheitsmodifikator entspricht (mindestens 1) und notiere sie in einer Liste. Du kannst nur Sprüche aussuchen, für dessen Grad du auch Zauberplätze besitzt.</p>\n<p>Bist du zum Beispiel ein Kleriker der 3.Stufe, verfügst du über vier Zauberplätze des 1.Grades und zwei des 2.Grades. Bei einem Weisheitswert von 16 kann deine Liste vorbereiteter Zauber sechs beliebige Sprüche (Stufe 3 + Modifikator 3) des 1. oder 2.Grades umfassen.</p>\n<p>Die Aufstiegstabelle des Klerikers gibt an, wie viele Zauberplätze pro Grad dir auf jeder Stufe zur Verfügung stehen. Um einen Spruch aus deiner Liste vorbereiteter Zauber zu wirken, muss du einen Zauberplatz des gleichen oder eines höheren Grades verbrauchen. Alle verbrauchten Zauberplätze stehen dir nach einer langen Rast wieder zur Verfügung. Hast du beispielsweise den Zauber @Compendium[dnd5e.spells.uUWb1wZgtMou0TVP]{Wunden heilen} des 1.Grades vorbereitet, kannst du sowohl einen Zauberplatz des 1.Grades als auch einen des 2.Grades verwenden, um @Compendium[dnd5e.spells.uUWb1wZgtMou0TVP]{Wunden heilen} zu wirken. Einen Spruch zu wirken, entfernt ihn nicht von deiner Liste der vorbereiteten Zauber. Diese kannst du nach jeder längen Rast ändern. Eine neue Liste vorzubereiten, erfordert mindestens 1 Minute im Gebet oder in Meditation je Zaubergrad pro Spruch.</p>\n<p> </p>\n<table style=\"width:403.6px;height:352px\" border=\"1\">\n<thead>\n<tr style=\"height:16px\">\n<td style=\"height:32px;width:42.325px\" rowspan=\"2\">Level</td>\n<td style=\"height:32px;width:101.55px\" rowspan=\"2\">Zaubertricks</td>\n<td style=\"height:16px;width:246.725px\" colspan=\"9\">—Zauberplätze pro Grad—</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:28.55px\">1st</td>\n<td style=\"height:16px;width:30.2375px\">2nd</td>\n<td style=\"height:16px;width:26.7625px\">3rd</td>\n<td style=\"height:16px;width:26.85px\">4th</td>\n<td style=\"height:16px;width:26.85px\">5th</td>\n<td style=\"height:16px;width:26.85px\">6th</td>\n<td style=\"height:16px;width:26.85px\">7th</td>\n<td style=\"height:16px;width:26.85px\">8th</td>\n<td style=\"height:16px;width:26.925px\">9th</td>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">1</td>\n<td style=\"height:16px;width:101.55px\">3</td>\n<td style=\"height:16px;width:28.55px\">2</td>\n<td style=\"height:16px;width:30.2375px\">-</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">2</td>\n<td style=\"height:16px;width:101.55px\">3</td>\n<td style=\"height:16px;width:28.55px\">3</td>\n<td style=\"height:16px;width:30.2375px\">-</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">3</td>\n<td style=\"height:16px;width:101.55px\">3</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">2</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">4</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">5</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">2</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">6</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">7</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">8</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">9</td>\n<td style=\"height:16px;width:101.55px\">4</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">10</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">11</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">12</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">13</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">14</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">-</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">15</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">16</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">-</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">17</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">18</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">19</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n<tr style=\"height:16px\">\n<td style=\"height:16px;width:42.325px\">20</td>\n<td style=\"height:16px;width:101.55px\">5</td>\n<td style=\"height:16px;width:28.55px\">4</td>\n<td style=\"height:16px;width:30.2375px\">3</td>\n<td style=\"height:16px;width:26.7625px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">3</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">2</td>\n<td style=\"height:16px;width:26.85px\">1</td>\n<td style=\"height:16px;width:26.925px\">1</td>\n</tr>\n</tbody>\n</table>\n<p> </p>\n<h2>Attribut zum Zauberwirken</h2>\n<p>Das Attribut, mit dem du deine Klerikerzauber wirkst, ist Weisheit, da du deine Magie aus der Hingabe zu deiner Gottheit schöpfst.</p>\n<p>Immer wenn du deine Magie auf das zum Zauberwirken nötige Attribut bezieht, verwendest du Weisheit. Wird der Schwierigkeitsgrad für einen Rettungswurf gegen deine Klerikerzauber bestimmt, ziehst du deinen Weisheitsmodifikator hinzu. Bei Angriffen mit deinem Klerikerzaubern findet ebenfalls der Weisheitsmodifikator Anwendung.</p>\n<p><strong>SG für Rettungswürfe</strong>= 8 + dein Übungsbonus + dein Weisheitsmodifikator</p>\n<p><strong>Modifikator für Zauberangriffe</strong> = dein Übungsbonus + dein Weisheitsmodifikator</p>\n<h2>Rituale wirken</h2>\n<p>Du kannst einen Klerikerzauber als Ritual wirken, falls der Spruch als solches gekennzeichnet ist und du ihn vorbereitet hast.</p>\n<h2>Zauberfokus</h2>\n<p>Du kannst ein heiliges Symbol (siehe @Compendium[SharedData_global.Regelwerk.CdoOL17woXPiR1N8]{Ausrüstung}) als Zauberfokus für deine Klerikerzauber verwenden.</p>","chat":"","unidentified":""},"source":"","activation":{"type":"","cost":0,"condition":""},"duration":{"value":null,"units":""},"target":{"value":null,"width":null,"units":"","type":""},"range":{"value":null,"long":null,"units":""},"uses":{"value":0,"max":0,"per":null},"consume":{"type":"","target":null,"amount":null},"ability":null,"actionType":"","attackBonus":0,"chatFlavor":"","critical":{"threshold":null,"damage":""},"damage":{"parts":[],"versatile":""},"formula":"","save":{"ability":"","dc":null,"scaling":"spell"},"requirements":"Kleriker 1","recharge":{"value":null,"charged":false}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"MjM0ZjE5OWNhNjJm":3},"flags":{"betterRolls5e":{"quickDesc":{"value":true,"altValue":true,"type":"Boolean"},"quickProperties":{"value":true,"altValue":true,"type":"Boolean"},"quickOther":{"value":true,"altValue":true,"type":"Boolean","context":""},"quickFlavor":{"value":true,"altValue":true,"type":"Boolean"},"quickAttack":{"type":"Boolean","value":true,"altValue":true},"quickSave":{"type":"Boolean","value":true,"altValue":true},"quickDamage":{"type":"Array","value":[],"altValue":[],"context":[]},"quickCharges":{"type":"Boolean","value":{"use":true,"resource":true,"charge":true},"altValue":{"use":true,"resource":true,"charge":true}},"quickTemplate":{"type":"Boolean","value":true,"altValue":true},"quickPrompt":{"type":"Boolean","value":false,"altValue":false}},"babele":{"translated":true,"hasTranslation":true,"originalName":"Spellcasting (Cleric)"},"core":{"sourceId":"Compendium.dnd5e.classfeatures.v4gKwLhAq9vuqza7"},"magicitems":{"enabled":false,"equipped":false,"attuned":false,"charges":"0","chargeType":"c1","destroy":false,"destroyFlavorText":"erreicht 0 Ladungen: zerfällt zu Asche und ist zerstört.","rechargeable":false,"recharge":"0","rechargeType":"t1","rechargeUnit":"r1","sorting":"l"}}}
|